Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
OOB +35 Bolasgod vs Majikforce game 2
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber could not land in Kazakhstan and was removed 1 bomber moved from Russia to Egypt EDIT: 1 bomber moved from Russia to Kazakhstan EDIT: 2 infantry moved from Eastern United States to 101 Sea Zone EDIT: 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone EDIT: 2 infantry moved from 91 Sea Zone to Gibraltar EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone EDIT: 1 armour moved from 109 Sea Zone to United Kingdom EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom EDIT: 1 artillery moved from 109 Sea Zone to United Kingdom EDIT: 2 fighters moved from Iceland to United Kingdom EDIT: 2 destroyers moved from 10 Sea Zone to 26 Sea Zone EDIT: 4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone EDIT: 2 aaGuns, 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to Caroline Islands EDIT: Americans undo move 13. EDIT: 1 tactical_bomber moved from Western United States to Central United States EDIT: Americans undo move 13. 2 bombers moved from Western United States to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Americans undo move 3. 2 armour and 1 infantry placed in Western United States 1 infantry placed in Central United States Americans undo move 4. Americans undo move 3. 1 armour and 2 infantry placed in Western United States 1 armour placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Anhwe Chinese undo move 1. 1 infantry placed in Anhwe 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 36 PUs; British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern Persia to 39 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan Combat - British British creates battle in territory 98 Sea Zone Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 cruiser and 2 transports British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 39 Sea Zone Japanese win, taking 98 Sea Zone from Germans with 1 cruiser and 2 transports remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour and 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery moved from 80 Sea Zone to Eastern Persia 3 fighters moved from Egypt to Eastern Persia 2 fighters moved from Gibraltar to 109 Sea Zone 1 mech_infantry moved from Libya to Alexandria Place Units - British 1 carrier and 2 destroyers placed in 109 Sea Zone 1 mech_infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : -1.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 6 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Tambov 1 armour moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 4 infantry moved from Yugoslavia to Romania 7 infantry moved from Denmark to Western Germany 1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 2 mech_infantrys moved from Bryansk to Samara 2 tactical_bombers moved from Bryansk to Samara 2 infantry moved from Bryansk to Belarus 2 fighters moved from Novgorod to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg Combat - Germans Battle in Vyborg Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Vyborg from Russians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belarus Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 tactical_bombers moved from Samara to Bryansk 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from 91 Sea Zone to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Belarus Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Belarus to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 bomber and 2 tactical_bombers moved from Yunnan to West India 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour and 1 mech_infantry moved from French Indo China to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Japan 8 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines Combat - Japanese Battle in West India Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 cruiser in West India, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Philippines Japanese attack with 8 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 8 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 4/14 hits, 6.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 8 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Siam 1 aaGun moved from Burma to India 1 bomber and 2 tactical_bombers moved from West India to India 7 carriers, 3 destroyers, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 8 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 fighter moved from Japan to Manchuria Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -2.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Egypt to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Kazakhstan to Russia 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Egypt to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Kazakhstan to Russia 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from Eastern Persia to 79 Sea Zone 1 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 1 armour moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan Combat - British Battle in West India British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 79 Sea Zone British attack with 1 destroyer and 3 fighters Japanese defend with 1 cruiser and 1 transport British roll dice for 1 destroyer and 3 fighters in 79 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 79 Sea Zone to Eastern Persia 1 fighter moved from West India to Eastern Persia 1 fighter moved from West India to Eastern Persia 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Alexandria to Trans-Jordan Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.83 Germans regular : -0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 armour moved from Bryansk to Rostov 4 infantry moved from Romania to Bessarabia 1 bomber moved from Bryansk to Southern Italy 2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy 1 artillery moved from France to Northern Italy 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone 1 tactical_bomber placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 3 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Samara 1 fighter and 2 tactical_bombers moved from Bryansk to Samara 1 fighter moved from Bryansk to Samara 1 artillery and 1 infantry moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 1 bomber moved from Western Germany to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Kazakhstan from Russians 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Germans creates battle in territory 98 Sea Zone Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking 98 Sea Zone from British, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 5 infantry Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians lost in Samara Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Germans: 1 infantry Battle in Turkmenistan Germans attack with 1 armour and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Turkmenistan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan Germans roll dice for 1 armour in Turkmenistan, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Turkmenistan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Turkmenistan Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 5 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 3 armour moved from Ukraine to Volgograd 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from Western Germany to Germany 2 infantry moved from Norway to Finland 1 bomber moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 2 bombers moved from Belarus to Novgorod 2 fighters moved from Southern Italy to Western Germany 1 bomber moved from Southern France to Bryansk Place Units - Germans 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Samara 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Archangel to Smolensk Place Units - Russians 1 aaGun and 5 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 armour and 1 mech_infantry moved from Hunan to Anhwe Japanese take Anhwe from Chinese 1 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 armour moved from Kwangtung to Kiangsu 2 infantry moved from Jehol to Shantung 1 bomber moved from Japan to Shantung 1 tactical_bomber moved from India to West India 1 bomber moved from India to West India 2 infantry moved from India to West India 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 4/10 hits, 5.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in West India, round 3 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 bomber moved from Shantung to Japan 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from India to 37 Sea Zone 1 bomber and 1 tactical_bomber moved from West India to India 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 fighter placed in 37 Sea Zone 3 infantry placed in India 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Japanese undo move 5. 1 infantry placed in Japan 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.50 ANZAC regular : -0.67 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Russia to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Russia to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan 3 fighters moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in West India, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 armour, 3 infantry and 3 mech_infantrys Germans defend with 1 armour British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 3 fighters moved from West India to Persia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 3 infantry moved from 125 Sea Zone to Norway 1 aaGun moved from 125 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from 109 Sea Zone to Norway 1 fighter moved from 109 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 carrier moved from 109 Sea Zone to 119 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17 Germans regular : -0.50 British regular : -0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 armour moved from 125 Sea Zone to Norway Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Dutch New Guinea 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Russia to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - Americans 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan 3 fighters moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in West India, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 armour, 3 infantry and 3 mech_infantrys Germans defend with 1 armour British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 3 fighters moved from West India to Persia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 3 infantry moved from 125 Sea Zone to Norway 1 aaGun moved from 125 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from 109 Sea Zone to Norway 1 fighter moved from 109 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 carrier moved from 109 Sea Zone to 119 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17 Germans regular : -0.50 British regular : -0.83