DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from Shan State to 41 Sea Zone
            4 fighters and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 2 infantry moved from Korea to Amur
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            3 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 13/19 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 12/17 hits, 9.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 6 fighters in 41 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 battleship owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Kwangsi
            5 fighters and 5 tactical_bombers moved from 41 Sea Zone to Shan State
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from Shan State to 41 Sea Zone
            4 fighters and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 2 infantry moved from Korea to Amur
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            3 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 13/19 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 12/17 hits, 9.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 6 fighters in 41 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 battleship owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Kwangsi
            5 fighters and 5 tactical_bombers moved from 41 Sea Zone to Shan State
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to French Guiana
            1 fighter moved from Western Australia to Queensland
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            20 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Shensi, round 2 : 6/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.50
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to French Guiana
            1 fighter moved from Western Australia to Queensland
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            20 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Shensi, round 2 : 6/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 17x factory_major; Remaining resources: 22 PUs; 
            British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Turkmenistan
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            5 infantry moved from Trans-Jordan to Syria
            3 fighters moved from Egypt to Syria
            3 fighters moved from Tobruk to Syria
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 armour moved from Persia to Iraq
            1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber, 10 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 3 armour, 6 infantry and 4 mech_infantrys
                    British roll dice for 1 bomber, 10 fighters, 5 infantry and 1 tactical_bomber in Syria, round 2 : 6/17 hits, 7.17 expected hits
                    Italians roll dice for 3 armour, 6 infantry and 4 mech_infantrys in Syria, round 2 : 5/13 hits, 4.83 expected hits
                    6 infantry owned by the Italians, 1 fighter owned by the British and 4 infantry owned by the British lost in Syria
                    British roll dice for 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 4/12 hits, 6.00 expected hits
                    Italians roll dice for 3 armour and 4 mech_infantrys in Syria, round 3 : 3/7 hits, 2.83 expected hits
                    4 mech_infantrys owned by the Italians, 2 fighters owned by the British and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in Syria, round 4 : 6/9 hits, 4.83 expected hits
                    Italians roll dice for 3 armour in Syria, round 4 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Italians lost in Syria
                British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 3 fighters and 5 infantry
                Casualties for Italians: 3 armour, 6 infantry and 4 mech_infantrys
            Battle in Iraq
                British attack with 4 armour and 5 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 4/9 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Persia
            3 fighters moved from Syria to Persia
            1 bomber and 1 tactical_bomber moved from Syria to Egypt
            3 fighters moved from Syria to Trans-Jordan
    
        Place Units - British
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,5,2,1
            British collect 29 PUs (6 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.50
    Americans regular : 0.50
    Japanese regular : 0.33
    Italians regular : -2.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern France to Spain
            2 infantry moved from Gibraltar to Spain
    
        Non Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Greece
            2 mech_infantrys placed in Northern Italy
            1 fighter and 1 marine placed in Southern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 5 artilleries, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 bombers moved from Ukraine to Samara
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Archangel to Belarus
            3 transports moved from 111 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Scotland
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 103 Sea Zone
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            3 bombers moved from France to United Kingdom
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Bryansk to Tambov
            3 aaGuns, 17 armour, 14 artilleries, 13 infantry and 24 mech_infantrys moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Rostov
            6 infantry moved from 111 Sea Zone to Scotland
            4 artilleries moved from 111 Sea Zone to Scotland
            2 bombers moved from United Kingdom to France
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 bombers
            EDIT: Adding units owned by Germans to Scotland: 2 bombers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            4 artilleries and 3 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Russians regular : -0.67
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tsinghai to Novosibirsk
                  Russians take Novosibirsk from Germans
            4 infantry moved from Buryatia to Sakha
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Sakha
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : -0.67
    Russians regular : 2.00
    

    Savegame


  • @dawgoneit hey man, just a heads up, it’s going to be a few days until I can reply since I am working through this Texas Snowpocalypse 2021.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu
            1 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 bomber moved from Kwangsi to Celebes
            1 bomber moved from Kwangsi to Java
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 10 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 10 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 16/42 hits, 14.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 10 artilleries, 4 fighters, 21 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Java
                1 bomber owned by the Japanese retreated
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kansu to Timguska
            4 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 bomber moved from Java to Malaya
            1 bomber moved from Celebes to Borneo
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 bomber moved from French Guiana to 103 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom
            1 bomber moved from 103 Sea Zone to Eastern United States
            3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            7 destroyers placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            19 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 19 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 bomber moved from French Guiana to 103 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom
            1 bomber moved from 103 Sea Zone to Eastern United States
            3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            7 destroyers placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            19 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 19 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 21 PUs; 
            British buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour and 1 mech_infantry moved from Syria to Turkey
            4 fighters moved from Persia to Caucasus
            3 armour and 3 mech_infantrys moved from Iraq to Turkey
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            1 bomber moved from Egypt to Greece
            1 tactical_bomber moved from Egypt to Greece
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Turkmenistan to Persia
            2 mech_infantrys moved from India to Eastern Persia
            6 artilleries and 26 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Greece
                    Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece causes 6 damage total. 
            Battle in Caucasus
                British attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Turkey
                British attack with 5 armour, 3 fighters and 4 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Turkey, round 2 : 4/12 hits, 4.67 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greece
                British attack with 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
                    British roll dice for 1 tactical_bomber in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British lost in Greece
                Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - British
            3 fighters moved from Turkey to Syria
            4 fighters moved from Caucasus to Persia
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Syria to Iraq
            1 bomber moved from Greece to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 4 fighters
            EDIT: Adding units owned by British to Iraq: 4 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,5,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : -0.50
    Italians regular : 0.50
    Japanese regular : 0.67
    Germans regular : -0.67
    British regular : -1.50
    Italians AA : -0.17
    

    Savegame


  • @dawgoneit i meant my tac to go over turkey. it went over greese by accident. i diddn’t want to take on the whole force with 1 tac Lol. i hope you don’t mind that i edited it back in. if so you can take it back out.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 26 PUs; 
            Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            2 submarines moved from 95 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Northern Italy to Albania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Greece
            1 bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit thats fine


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

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