Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
farmboy (Allies+15) vs Simon33 (Axis) BM
-
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Holland Belgium 2 armour moved from Yakut S.S.R. to Timguska
-
Scramble to SZ92?
-
@simon33 no scramble
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Holland Belgium 2 armour moved from Yakut S.S.R. to Timguska Combat - Italians Battle in Libya Battle in Malta Battle in Timguska Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska Italians win, taking Libya from British, taking Malta from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 marine Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in 92 Sea Zone Italians attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Italians 1 fighter moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters moved from Greece to Southern Italy 2 bombers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 bombers moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 Russians regular : 1.17
-
Nice sub hit! Ouch.
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Persia to Iraq ANZAC take Iraq from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from South Australia to Western Australia 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Western Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Russia to Norway Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 8 artilleries and 3 infantry moved from Novgorod to Archangel Combat - Germans Battle in Rostov Germans attack with 3 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 8 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Novgorod to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland 3 bombers moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Greece to Malta 1 fighter moved from Western Germany to Malta 8 infantry and 11 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 1 artillery moved from France to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Western Germany 4 infantry placed in Germany 3 artilleries placed in Novgorod Germans undo move 4. Germans undo move 3. 2 artilleries and 2 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17
-
@simon33 did you forget to move your German units in the Caucasus and/or NWP
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 8 artilleries and 3 infantry moved from Novgorod to Archangel Combat - Germans Battle in Rostov Germans attack with 3 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 8 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Novgorod to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland 3 bombers moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Greece to Malta 1 fighter moved from Western Germany to Malta 8 infantry and 11 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 1 artillery moved from France to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Western Germany 4 infantry placed in Germany 3 artilleries placed in Novgorod Germans undo move 4. Germans undo move 3. 2 artilleries and 2 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns, 20 artilleries and 25 infantry EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns, 20 artilleries and 25 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17
-
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 did you forget to move your German units in the Caucasus and/or NWP
Quite. Thanks. That was poor form there, they needed to move.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 2 infantry moved from Volgograd to Rostov 4 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 20 artilleries and 63 infantry moved from Volgograd to Caucasus 1 aaGun and 20 infantry moved from Tambov to Bryansk 4 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk Place Units - Russians 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Okinawa 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Jehol 1 bomber and 1 fighter moved from Amur to Jehol 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Siberia to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from ANZAC 1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Okinawa 2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from ANZAC Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Okinawa Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 cruiser in Okinawa, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Okinawa, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 infantry in Okinawa, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 mech_infantry moved from Shensi to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 armour moved from Tsinghai to Kweichow 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 marine moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from India to West India 1 tactical_bomber moved from Tsinghai to Kweichow 1 bomber moved from Tsinghai to French Indo China 7 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 19 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 3 tactical_bombers moved from 44 Sea Zone to French Indo China 3 fighters moved from Tsinghai to Kweichow 1 bomber moved from Jehol to French Indo China 1 bomber moved from Anhwe to French Indo China 3 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Okinawa to 19 Sea Zone 5 fighters moved from Japan to 19 Sea Zone 2 fighters moved from Anhwe to India 1 fighter moved from Anhwe to India 2 artilleries and 3 infantry moved from Amur to Manchuria 3 artilleries moved from Sakha to Amur 1 infantry moved from Buryatia to Amur Place Units - Japanese 1 destroyer and 1 transport placed in 39 Sea Zone 1 artillery placed in India 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 1.67 ANZAC regular : 0.83
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber, 9 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium
-
@simon33 need scramble orders for 115
-
Oh really, putting those tacs on Finland was a misclick, they came along with the land troops. Will you allow that to be edited? Either way, full scramble.
-
@simon33 I’ll allow the edit. I can add it in and then reconsider my move. I probably won’t be attacking the fleet in this case.
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Persia to Eastern Persia 1 infantry moved from Caroline Islands to 33 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Norway Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Germans regular : 0.67
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Anhwe 2 infantry moved from Hopei to Anhwe 4 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 10 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Battle in Borneo Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour moved from Persia to Eastern Persia 1 infantry moved from Caroline Islands to 33 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Western Australia to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 3 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Norway Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Hopei to Anhwe 2 infantry moved from Hopei to Anhwe 4 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 10 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Caucasus 1 fighter moved from Persia to Russia 1 battleship moved from 91 Sea Zone to 92 Sea Zone 5 marines moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 5 marines moved from 110 Sea Zone to 92 Sea Zone 5 marines moved from 92 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to Norway 1 fighter moved from Normandy Bordeaux to Gibraltar 3 fighters moved from Normandy Bordeaux to Norway Place Units - British 3 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 1.17 Japanese regular : 0.33 Germans regular : 0.67
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium EDIT: 2 tactical_bombers moved from Finland to 115 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour, 1 fighter and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Syria Combat - Italians Air Battle in Normandy Bordeaux Italians attacks with 3 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Syria Battle in Iraq Italians attack with 1 armour, 1 fighter and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Italians win, taking Syria from British, taking Iraq from ANZAC with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 carrier and 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Greece 2 fighters moved from Holland Belgium to Greece 1 bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Northwest Persia to Iraq 1 armour moved from Timguska to Shensi Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.00 Americans AA : -0.17 ANZAC regular : -0.33