OOB +35 Bolasgod vs Majikforce game 2

  • '22 '16

    @bolasgod said in OOB +35 Bolasgod vs Majikforce game 2:

    @majikforce I was under the impression that German boats could not pass the straights of Denmark because the Americans controlled Norway… I would not have invaded if I had known that…

    So that rule is all about Denmark. Whoever controls Denmark controls the strait. But you have to control it at the beginning of your turn in order to pass through it. Hence that is why I had Italy take it back so Germany could sail through. The US usually takes it so the UK can threaten Berlin.
    As for the air base built by Italy it gave my German bombers enough movement to attack either Norway or your navy and land in W Ger. I was able to do both since you left your US carrier without fighters. If you had landed your UK fighters on the carrier it would of been much worse odds for me. But I understand your confusion about the straits of Denmark. Norway was doomed either way. But now you know for future games!

  • '22 '16

    @bolasgod Side note: taking Norway does block one of Germany’s National Objectives. But the strait is a separate thing.


  • @majikforce well its a good learning experience, lost my fleet though…


  • @bolasgod So i had to enable edit mode because i accidentally clicked thru my non-combat move. You killed a US bomber in Kazak and I moved the other one to egypt.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber could not land in Kazakhstan and was removed
            1 bomber moved from Russia to Egypt
            EDIT: 1 bomber moved from Russia to Kazakhstan
            EDIT: 2 infantry moved from Eastern United States to 101 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            EDIT: 2 infantry moved from 91 Sea Zone to Gibraltar
            EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            EDIT: 1 armour moved from 109 Sea Zone to United Kingdom
            EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom
            EDIT: 1 artillery moved from 109 Sea Zone to United Kingdom
            EDIT: 2 fighters moved from Iceland to United Kingdom
            EDIT: 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            EDIT: 4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            EDIT: 2 aaGuns, 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to Caroline Islands
            EDIT: Americans undo move 13.
            EDIT: 1 tactical_bomber moved from Western United States to Central United States
            EDIT: Americans undo move 13.
            2 bombers moved from Western United States to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
            Americans undo move 3.
            2 armour and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            1 armour and 2 infantry placed in Western United States
            1 armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber could not land in Kazakhstan and was removed
            1 bomber moved from Russia to Egypt
            EDIT: 1 bomber moved from Russia to Kazakhstan
            EDIT: 2 infantry moved from Eastern United States to 101 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            EDIT: 2 infantry moved from 91 Sea Zone to Gibraltar
            EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            EDIT: 1 armour moved from 109 Sea Zone to United Kingdom
            EDIT: 2 infantry moved from 109 Sea Zone to United Kingdom
            EDIT: 1 artillery moved from 109 Sea Zone to United Kingdom
            EDIT: 2 fighters moved from Iceland to United Kingdom
            EDIT: 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            EDIT: 4 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            EDIT: 2 aaGuns, 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to Caroline Islands
            EDIT: Americans undo move 13.
            EDIT: 1 tactical_bomber moved from Western United States to Central United States
            EDIT: Americans undo move 13.
            2 bombers moved from Western United States to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
            Americans undo move 3.
            2 armour and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            1 armour and 2 infantry placed in Western United States
            1 armour placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 36 PUs; 
            British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Eastern Persia to 39 Sea Zone
            1 mech_infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Turkmenistan
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in 39 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 cruiser and 2 transports
                    British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in 39 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in 39 Sea Zone
                Japanese win, taking 98 Sea Zone from Germans with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter
    
        Non Combat Move - British
            1 artillery moved from Eastern Persia to West India
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 armour and 1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery moved from 80 Sea Zone to Eastern Persia
            3 fighters moved from Egypt to Eastern Persia
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
    
        Place Units - British
            1 carrier and 2 destroyers placed in 109 Sea Zone
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    British regular : -1.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Bryansk
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            4 infantry moved from Yugoslavia to Romania
            7 infantry moved from Denmark to Western Germany
            1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 91 Sea Zone
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 mech_infantrys moved from Bryansk to Samara
            2 tactical_bombers moved from Bryansk to Samara
            2 infantry moved from Bryansk to Belarus
            2 fighters moved from Novgorod to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Ukraine to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
    
        Combat - Germans
            Battle in Vyborg
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win, taking Vyborg from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            2 tactical_bombers moved from Samara to Bryansk
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Western Germany to Southern Italy
            1 bomber moved from 91 Sea Zone to Southern France
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            6 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Belarus to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 bomber and 2 tactical_bombers moved from Yunnan to West India
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from French Indo China to Japan
            8 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 cruiser in West India, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Philippines
                Japanese attack with 8 fighters, 4 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 8 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 4/14 hits, 6.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 8 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Siam
            1 aaGun moved from Burma to India
            1 bomber and 2 tactical_bombers moved from West India to India
            7 carriers, 3 destroyers, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            8 fighters moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Manchuria to 35 Sea Zone
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -2.67
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Kazakhstan
    
        Combat - Americans
            Battle in Kazakhstan
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kazakhstan to Russia
            1 submarine moved from 34 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Kazakhstan
    
        Combat - Americans
            Battle in Kazakhstan
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kazakhstan to Russia
            1 submarine moved from 34 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 fighter moved from 80 Sea Zone to 79 Sea Zone
            1 fighter moved from 80 Sea Zone to 79 Sea Zone
            1 fighter moved from Eastern Persia to 79 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to West India
            1 fighter moved from Eastern Persia to West India
            1 infantry moved from Eastern Persia to West India
            1 armour moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Turkmenistan
    
        Combat - British
            Battle in West India
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 79 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Japanese defend with 1 cruiser and 1 transport
                    British roll dice for 1 destroyer and 3 fighters in 79 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 79 Sea Zone
                British win, taking 79 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from 79 Sea Zone to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            1 armour moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Alexandria to Trans-Jordan
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            2 infantry placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.83
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 armour moved from Bryansk to Rostov
            4 infantry moved from Romania to Bessarabia
            1 bomber moved from Bryansk to Southern Italy
            2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from France to Northern Italy
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 95 Sea Zone
            1 tactical_bomber placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            3 infantry moved from Volgograd to Samara
            2 mech_infantrys moved from Caucasus to Samara
            1 fighter and 2 tactical_bombers moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Northwest Persia
            1 tactical_bomber moved from Bryansk to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
                  Germans take Kazakhstan from Russians
            1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Germans creates battle in territory 98 Sea Zone
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking 98 Sea Zone from British, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 5 infantry in Samara, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians lost in Samara
                    Germans roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Turkmenistan
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Turkmenistan, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                    Germans roll dice for 1 armour in Turkmenistan, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Turkmenistan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Turkmenistan
                Russians win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            3 armour moved from Ukraine to Volgograd
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to Germany
            2 infantry moved from Norway to Finland
            1 bomber moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
            2 bombers moved from Belarus to Novgorod
            2 fighters moved from Southern Italy to Western Germany
            1 bomber moved from Southern France to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.17
    British regular : 0.33
    

    Savegame

Suggested Topics

  • 15
  • 16
  • 40
  • 44
  • 297
  • 58
  • 86
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.7k

Users

40.3k

Topics

1.7m

Posts