21L PTV max334 (X+14) vs simone33 (Allies)

  • '19 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 8 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 transport moved from 43 Sea Zone to 42 Sea Zone
            EDIT: 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    ANZAC regular : 0.50
    

    Savegame

  • '19 '17 '16

    A couple of edits to the British NCM. Hope it’s ok.

  • 2024 '22 '21 '19 '18

    @simon33 no worries

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 fighters and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 fighter moved from Western Germany to 118 Sea Zone
            1 submarine moved from 113 Sea Zone to 121 Sea Zone
            2 bombers moved from Western Germany to 121 Sea Zone
    
        Combat - Germans
            Battle in 121 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 121 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 18
                Casualties for British: 1 battleship
            Battle in 118 Sea Zone
                Germans attack with 3 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Normandy Bordeaux to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Western Germany to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Norway
            3 fighters and 2 tactical_bombers moved from 118 Sea Zone to Finland
            1 aaGun and 1 infantry moved from Poland to Baltic States
            1 aaGun, 1 artillery and 9 infantry moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            5 artilleries and 1 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 armour moved from France to Northern Italy
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from France to Northern Italy
            4 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 bombers moved from 121 Sea Zone to Holland Belgium
            1 infantry moved from Bulgaria to Greece
            4 infantry moved from Bulgaria to Romania
            1 artillery and 8 infantry moved from Yugoslavia to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            1 fighter moved from Southern Italy to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Yugoslavia to Romania
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 115 Sea Zone
            3 artilleries and 6 infantry placed in Germany
            1 bomber and 1 marine placed in Western Germany
            1 artillery and 1 mech_infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.83
    

    Savegame

  • 2024 '22 '21 '19 '18

    I made some assumptions, let me know if you would have done otherwise. Also I want to switch out a tac for a ftr going to sz118. So instead of 3 ftrs and 2 tacs, make it 2 ftrs and 3 tacs. If your not attacking Finland, I can do it J2

  • '19 '17 '16

    @max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):

    I made some assumptions, let me know if you would have done otherwise. Also I want to switch out a tac for a ftr going to sz118. So instead of 3 ftrs and 2 tacs, make it 2 ftrs and 3 tacs. If your not attacking Finland, I can do it J2

    You can’[t blitz through Southern France. Can you also fix that on Japan?

  • 2024 '22 '21 '19 '18

    @simon33 I’m a little foggy on the no blitzing rule. Is that no blitzing through certain territories or something?

  • '19 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Karelia
            2 fighters and 1 tactical_bomber moved from Leningrad to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Kursk to Ukraine
            1 infantry moved from Northern Caucasus to Stalingrad
            3 infantry moved from Northern Belarus to Leningrad
            2 fighters and 1 tactical_bomber moved from Karelia to Leningrad
            1 armour and 1 mech_infantry moved from Vologda to Leningrad
            1 armour and 1 mech_infantry moved from Gorky to Leningrad
            1 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            3 artilleries and 3 infantry moved from Leningrad to Vyborg
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            3 infantry moved from Sakha to Siberia
            1 aaGun, 3 artilleries and 10 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 artilleries placed in Siberia
            1 infantry placed in Ukraine
            3 infantry placed in Leningrad
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • '19 '17 '16

    @max334 You can’t blitz on NCM and you can’t claim a friendly neutral on combat move.

  • 2024 '22 '21 '19 '18

    @simon33 ok, thanks

  • 2024 '22 '21 '19 '18

    I kind of remember not being able to blitz through Leningrad. Do you know anything about that?

  • 2024 '22 '21 '19 '18

    I see you dont want to give up Java. Its like we’re holding it at all cost!!! :)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Finland: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Finland: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern France: 1 armour
                EDIT: Removing units owned by Germans from Northern Italy: 1 armour
                EDIT: Turning off Edit Mode
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 59 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 59 Sea Zone
            1 cruiser moved from 44 Sea Zone to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter moved from Caroline Islands to Java
            2 artilleries and 2 infantry moved from Kwangsi to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
            3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 marine moved from 59 Sea Zone to Java
            1 submarine moved from 34 Sea Zone to 24 Sea Zone
            1 bomber moved from Kwangsi to Guam
            1 fighter moved from Japan to 24 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 24 Sea Zone
            1 fighter moved from 34 Sea Zone to Guam
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
            2 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Siam to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Fukien to Yunnan
            1 bomber moved from Kwangsi to Eastern India
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 3 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 fighters, 2 infantry and 1 tactical_bomber; ANZAC defend with 1 artillery, 3 fighters and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 5/12 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 5/10 hits, 5.17 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 2 infantry owned by the British lost in Java
                    Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 2 tactical_bombers in Java, round 3 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                Japanese win, taking Java from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry
                Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
                Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 3/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in 24 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 24 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Guam
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 bomber and 1 fighter in Guam, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 fighter
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 mech_infantry moved from Shansi to Honan
            1 artillery and 3 infantry moved from Anhwe to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Southern Manchuria
            1 battleship and 1 cruiser moved from 34 Sea Zone to 7 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
            2 aaGuns and 2 infantry moved from Japan to Kyushu
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 bomber moved from Guam to Marianas
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 carrier moved from 34 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 bomber moved from Eastern India to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Southern Manchuria
            1 submarine and 1 transport placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 infantry
            EDIT: Removing units owned by Japanese from Hokkaido: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Kiangsu
            1 artillery and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 3.50
    UK_Pacific AA : -0.17
    UK_Pacific regular : 2.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from Hawaiian Islands to 17 Sea Zone
            1 armour and 1 infantry moved from Western United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
            1 fighter moved from Western United States to 11 Sea Zone
            2 carriers, 1 fighter and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 31 Sea Zone
            1 submarine moved from 49 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Johnston Island
            2 bombers moved from Eastern United States to New Zealand
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,2,3
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            1 infantry moved from Tsinghai to Hopei
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Burma to Shan State
            1 infantry moved from Baluchistan to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 armour moved from Egypt to Iraq
            1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 mech_infantry moved from Syria to Iraq
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Neutral_Axis
            1 destroyer moved from 109 Sea Zone to 121 Sea Zone
            1 bomber moved from Quebec to 121 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 121 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Anglo-Egyptian Sudan
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery and 4 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    British roll dice for 1 artillery and 4 infantry in Anglo-Egyptian Sudan, round 3 : 3/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking French Madagascar from Neutral_Axis, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 2/2 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 121 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 121 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 121 Sea Zone to United Kingdom
            1 mech_infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from 88 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 83 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun moved from Burma to Eastern India
            2 aaGuns and 7 infantry moved from Burma to Yunnan
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            3 infantry placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,4,5,5
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.33
    Italians regular : -1.67
    Japanese regular : -1.33
    Germans regular : -0.17
    Neutral_Axis regular : 2.00
    British regular : 4.83
    

    Savegame

  • '19 '17 '16

    Not completely sure why you didn’t attack any of Manilla, Davao or Borneo?

  • 2024 '22 '21 '19 '18

    @simon33 not enough men. Wasnt sure I could even take Java with as much defense as you had

  • '19 '17 '16

    @max334 said in 21L PTV max334 (X+14) vs simone33 (Allies):

    @simon33 not enough men. Wasnt sure I could even take Java with as much defense as you had

    What about the 4land units which came from Japan to fic.

  • 2024 '22 '21 '19 '18

    @simon33 The Air power I had available I needed for the attack on Java and the ground troops from Japan I would need to counter attack Yunnan. Maybe not the best plan…but that was the idea

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Greece to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 fighter moved from Southern Italy to Tunisia
            1 infantry moved from Kenya to Italian Somaliland
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 bomber and 1 infantry
                French defend with 1 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 5 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to Tobruk
            1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery moved from Yugoslavia to Albania
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Yugoslavia to Albania
            1 aaGun moved from Yugoslavia to Northern Italy
            1 bomber moved from Trans-Jordan to Alexandria
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 64 Sea Zone to 31 Sea Zone
            2 aaGuns and 6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 65
  • 87
  • 44
  • 42
  • 57
  • 64
  • 76
  • 190
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts