scram 111
wheatbeer (Axis) vs OwenToo (Allies +18) BM3
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-94 TUV :face_with_head_bandage:
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@wheatbeer ouch!
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Yenisey to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 14 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Tanganyika Territory to Belgian Congo 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Belgian Congo 1 artillery, 3 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa 2 fighters and 2 tactical_bombers moved from 75 Sea Zone to Union of South Africa 1 cruiser moved from 72 Sea Zone to 71 Sea Zone 1 cruiser moved from 75 Sea Zone to 71 Sea Zone 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Union of South Africa Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 5 infantry Japanese roll dice for 2 cruisers in Union of South Africa, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/8 hits, 3.33 expected hits British roll dice for 5 infantry in Union of South Africa, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the British lost in Union of South Africa Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Union of South Africa, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 5 infantry Casualties for Japanese: 1 infantry Battle in Belgian Congo Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Belgian Congo Japanese win, taking Belgian Congo from British with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 43 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 3 fighters in 43 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 battleship, 6 carriers, 2 cruisers, 11 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines 4 submarines owned by the Americans and 3 submarines owned by the ANZAC submerged Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 8/23 hits, 12.33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 aaGun, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 3 armour moved from West India to Persia 2 armour and 5 mech_infantrys moved from India to Eastern Persia 2 artilleries moved from India to West India 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from Yunnan to India 1 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory 2 fighters moved from Union of South Africa to 71 Sea Zone 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone 2 carriers moved from 75 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Vologda to Bryansk 1 bomber moved from Vologda to India 1 destroyer and 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 carrier moved from 75 Sea Zone to 71 Sea Zone 1 bomber moved from Yunnan to India 1 aaGun moved from Hunan to Anhwe 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Malaya to Burma 1 aaGun moved from Shan State to Burma 2 battleships, 4 carriers, 1 destroyer and 7 submarines moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 43 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to India 1 infantry moved from Anhwe to Shantung 4 fighters moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to India 1 fighter moved from Shantung to Japan Place Units - Japanese 2 transports placed in 39 Sea Zone 1 infantry placed in India 1 infantry and 2 mech_infantrys placed in West India 10 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,3,1,5,1,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.17 ANZAC regular : 1.00 British regular : -1.50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from Norway to 125 Sea Zone 7 infantry moved from Norway to 125 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 armour moved from 127 Sea Zone to Novgorod 8 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Vyborg 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Vyborg 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 1 fighter moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Kwangtung Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Formosa Battle in Soviet Far East Battle in Marshall Islands Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Formosa from Japanese, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Novgorod Americans attack with 1 armour, 1 artillery and 8 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 3 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Karelia Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Americans attack with 2 fighters and 3 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 3 infantry in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 125 Sea Zone to 127 Sea Zone 2 fighters moved from Karelia to 127 Sea Zone 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 carrier moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to United Kingdom 2 fighters moved from Vyborg to Norway 1 fighter moved from 125 Sea Zone to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 3 transports moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Western Germany to Norway 1 aaGun moved from Finland to Karelia 1 destroyer moved from 8 Sea Zone to 4 Sea Zone 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 fighter moved from Western United States to 4 Sea Zone 1 fighter moved from Wake Island to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 4 submarines moved from 20 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 battleship, 6 carriers, 2 cruisers, 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 factory_minor placed in Finland 1 bomber, 1 fighter and 1 mech_infantry placed in Norway 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Americans undo move 5. 1 artillery, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 Americans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.83 Germans AA : -0.33 Germans regular : -2.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 11 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 airfield and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from Norway to 125 Sea Zone 7 infantry moved from Norway to 125 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 armour moved from 127 Sea Zone to Novgorod 8 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 1 bomber moved from Norway to Western Germany 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Vyborg 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Vyborg 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 1 fighter moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Kwangtung Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Formosa Battle in Soviet Far East Battle in Marshall Islands Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Formosa from Japanese, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Novgorod Americans attack with 1 armour, 1 artillery and 8 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 3 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Karelia Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Americans attack with 2 fighters and 3 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 3 infantry in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier moved from 125 Sea Zone to 127 Sea Zone 2 fighters moved from Karelia to 127 Sea Zone 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 carrier moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 125 Sea Zone to United Kingdom 2 fighters moved from Vyborg to Norway 1 fighter moved from 125 Sea Zone to Norway 1 infantry moved from Iceland to 123 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 3 transports moved from 125 Sea Zone to 123 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Western Germany to Norway 1 aaGun moved from Finland to Karelia 1 destroyer moved from 8 Sea Zone to 4 Sea Zone 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 fighter moved from Western United States to 4 Sea Zone 1 fighter moved from Wake Island to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 4 submarines moved from 20 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 battleship, 6 carriers, 2 cruisers, 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 1 factory_minor placed in Finland 1 bomber, 1 fighter and 1 mech_infantry placed in Norway 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Americans undo move 5. 1 artillery, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 Americans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 11 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 airfield and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 4 artilleries, 7 infantry and 1 marine moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - British 1 marine moved from Norway to 125 Sea Zone 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 artillery and 5 infantry moved from Scotland to United Kingdom 3 fighters moved from Finland to Novgorod 1 aaGun moved from Finland to Karelia 5 infantry moved from Finland to Karelia 4 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Gibraltar 1 fighter moved from Norway to Gibraltar Place Units - British 1 armour and 1 fighter placed in Egypt 1 transport placed in 98 Sea Zone 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 Japanese regular : 1.17 Germans AA : -0.33 Germans regular : -2.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Japan to 35 Sea Zone Combat - Italians Battle in 35 Sea Zone Italians attack with 1 bomber ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines 3 submarines owned by the ANZAC submerged Italians roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the ANZAC and 1 bomber owned by the Italians lost in 35 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,3,4,1,2,3,1,1,5 Italians collect 1 PU (12 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 bomber moved from Guam to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 bomber moved from 36 Sea Zone to Kwangtung 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 armour moved from Marianas to 22 Sea Zone 1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major, 1x factory_major; Remaining resources: 80 PUs; Germans buy 4 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Bryansk to Caucasus 2 bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 4 bombers and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 4 bombers and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 10 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 bombers moved from Caucasus to Eastern Poland 3 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 5 artilleries moved from Western Germany to Germany 6 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine Germans undo move 1. 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Russia 2 artilleries and 3 infantry placed in Germany 5 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Southern France 1 infantry and 2 mech_infantrys placed in Normandy Bordeaux Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Timguska to Kansu Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 12 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Persia to Iraq Japanese take Iraq from Americans 1 artillery moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 1 marine moved from Belgian Congo to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Non Combat Move - Japanese 1 aaGun, 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq 2 mech_infantrys moved from West India to Persia 3 infantry moved from India to 39 Sea Zone 3 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone 2 artilleries and 1 infantry moved from West India to 79 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Tanganyika Territory to 81 Sea Zone 2 fighters moved from 71 Sea Zone to 81 Sea Zone 3 fighters moved from 39 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Burma to West India 1 aaGun moved from Burma to India 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kiangsi 1 infantry moved from Shantung to Kiangsu 1 aaGun moved from Anhwe to Kiangsu 1 aaGun, 2 artilleries and 7 infantry moved from Shantung to Kiangsu 1 infantry moved from Amur to Manchuria 2 tactical_bombers moved from 71 Sea Zone to Persia 1 tactical_bomber moved from Tanganyika Territory to Persia 1 aaGun moved from Malaya to Shan State 2 battleships moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Bryansk to Persia 2 bombers moved from India to Persia 2 tactical_bombers moved from India to Persia 3 carriers moved from 39 Sea Zone to 80 Sea Zone 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 76 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 5 submarines moved from 39 Sea Zone to 80 Sea Zone 3 fighters moved from Shantung to Japan 1 infantry moved from Amur to Korea Place Units - Japanese 2 infantry and 1 tactical_bomber placed in Union of South Africa 2 artilleries and 1 infantry placed in India 1 artillery and 2 infantry placed in West India 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,3,6,5,6,1,5,1,4,3,2,5,2,4,1,1,1,3,4,1,1,3,2,5,1,6,3,2,1,5,3,4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,4,6,4,1,1,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,6,4,4,1,6,6,2,2,4 Japanese collect 46 PUs (17 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea ZoneCombat Hit Differential Summary :
-
Scramble to oppose amphibious assault in SZ 6? I have 6 fighters and a bomber waiting.
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No scramble SZ6
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Archangel Battle in French Indo China Battle in Malaya Battle in Hunan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 6 Sea Zone to Kwangtung 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Western Germany to Norway 1 aaGun moved from Karelia to 127 Sea Zone 1 artillery moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 aaGun moved from 127 Sea Zone to Archangel 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Archangel 2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from Hunan to Kwangtung 3 fighters moved from Hunan to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar Place Units - Americans 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Norway 1 artillery and 2 infantry placed in Finland 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 85 PUs; end with 87 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 Germans AA : 0.50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 11 infantry moved from Kweichow to Anhwe 7 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 3.50 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Soviet Far East to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 4 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea 1 bomber moved from Caroline Islands to 6 Sea Zone 6 fighters moved from 20 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to Hunan 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Norway to 126 Sea Zone 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Archangel Americans take Archangel from Germans 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Archangel Battle in French Indo China Battle in Malaya Battle in Hunan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 6 fighters moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from 6 Sea Zone to Kwangtung 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 3 transports moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Western Germany to Norway 1 aaGun moved from Karelia to 127 Sea Zone 1 artillery moved from Karelia to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 aaGun moved from 127 Sea Zone to Archangel 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Archangel 2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 1 fighter moved from Hunan to Kwangtung 3 fighters moved from Hunan to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Gibraltar Place Units - Americans 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Norway 1 artillery and 2 infantry placed in Finland 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 85 PUs; end with 87 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 11 infantry moved from Kweichow to Anhwe 7 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Cyprus Battle in Anglo Egyptian Sudan British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 marine British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 marine in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Cyprus from Italians, taking Anglo Egyptian Sudan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 2 fighters moved from Anglo Egyptian Sudan to Egypt 4 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 artillery moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 aaGuns moved from 92 Sea Zone to Gibraltar 4 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 5 infantry moved from Karelia to Novgorod 1 aaGun moved from Finland to Karelia 4 infantry moved from Finland to Karelia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 British collect 24 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 3.50 Americans regular : -0.83 Japanese regular : 0.33 Germans AA : 0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Rostov to Bryansk 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Germany to Western Germany 1 armour and 4 mech_infantrys moved from Germany to Western Germany 1 aaGun, 5 artilleries and 6 infantry moved from Western Germany to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,1,2,2,2,2,4,6,6 Italians collect 1 PU (12 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangtung to India Combat - ANZAC Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Shantung Battle in Sumatra Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 bomber moved from India to Yunnan 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 armour moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 fighters moved from 20 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese AA : -0.17





