TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Karelia to Archangel
1 bomber moved from Baltic States to Archangel
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 submarine moved from 126 Sea Zone to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 122 Sea Zone
1 marine moved from Denmark to 116 Sea Zone
1 cruiser and 1 marine moved from 116 Sea Zone to 118 Sea Zone
1 marine moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Vyborg to Leningrad
1 armour, 4 artilleries and 3 infantry moved from Baltic States to Leningrad
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 mech_infantry moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 122 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 122 Sea Zone
Germans win, taking 122 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 118 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 1 armour, 7 artilleries, 6 infantry and 1 marine
Russians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 7 artilleries, 6 infantry and 1 marine in Leningrad, round 2 : 6/15 hits, 5.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 7 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Eastern Poland
2 aaGuns, 13 armour, 5 artilleries, 10 infantry and 8 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Eastern Poland to Poland
1 armour moved from Western Germany to 116 Sea Zone
1 mech_infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to 116 Sea Zone
1 mech_infantry moved from Norway to Karelia
1 aaGun, 1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Germany to 116 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 118 Sea Zone to Leningrad
3 artilleries and 2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
1 bomber moved from France to Eastern Poland
1 tactical_bomber moved from 116 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from 122 Sea Zone to 116 Sea Zone
2 fighters moved from Scotland to Western Germany
1 fighter moved from Scotland to Karelia
1 aaGun, 3 artilleries and 2 infantry moved from Scotland to Eire
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from Western Germany to France
1 bomber moved from Eastern Poland to Ukraine
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,3,3,3,2,6,5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.83
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Stalingrad to Northern Caucasus
2 fighters moved from Russia to Northern Caucasus
2 infantry moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 3 infantry moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
Combat - Russians
Battle in Northern Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Northern Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Northern Caucasus to Stalingrad
3 infantry moved from Samara to Stalingrad
1 aaGun moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Samara to Stalingrad
2 armour and 2 mech_infantrys moved from Urals to Stalingrad
1 fighter and 1 tactical_bomber moved from Kursk to Bryansk
1 aaGun moved from Novgorod to Smolensk
1 infantry moved from Russia to Gorky
4 artilleries moved from Urals to Samara
11 infantry moved from Urals to Samara
1 aaGun moved from Urals to Samara
3 infantry moved from Russia to Smolensk
1 infantry moved from Gorky to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Samara
2 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
2 infantry placed in Urals
1 infantry placed in Siberia
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Central America
1 submarine moved from 11 Sea Zone to 66 Sea Zone
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 47 Sea Zone
1 fighter moved from Hawaiian Islands to 47 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 11 Sea Zone to 30 Sea Zone
1 destroyer moved from 113 Sea Zone to 122 Sea Zone
2 fighters moved from United Kingdom to 122 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 destroyer moved from 27 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 65 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Carrier Scramble up to 2 aircraft from sz 35 to sz 47 ?
man, I had second thoughts on that move, well by-by battleship and carrier… anyway scramble 2 ftrs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Central America
1 submarine moved from 11 Sea Zone to 66 Sea Zone
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 47 Sea Zone
1 fighter moved from Hawaiian Islands to 47 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 11 Sea Zone to 30 Sea Zone
1 destroyer moved from 113 Sea Zone to 122 Sea Zone
2 fighters moved from United Kingdom to 122 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 destroyer moved from 27 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 65 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of 35 Sea Zone to defend against the attack in 47 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 66 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 66 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 65 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in New Zealand
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking New Zealand from Japanese, taking 122 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Central America
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Central America
Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Scotland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Scotland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 1 bomber, 8 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters
Americans roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 8/11 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 fighters in 47 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 6 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to Johnston Island
1 mech_infantry moved from Alaska to Western United States
2 fighters moved from Alaska to Western United States
1 transport moved from 2 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
2 infantry moved from 55 Sea Zone to Queensland
2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 bomber moved from 47 Sea Zone to Queensland
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Scotland to 93 Sea Zone
1 carrier moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from 122 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 2 submarines placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 1.50
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Central America
1 submarine moved from 11 Sea Zone to 66 Sea Zone
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 bomber moved from Hawaiian Islands to 47 Sea Zone
6 fighters and 2 tactical_bombers moved from 27 Sea Zone to 47 Sea Zone
1 fighter moved from Hawaiian Islands to 47 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 30 Sea Zone
1 cruiser and 1 marine moved from 30 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 destroyer moved from 11 Sea Zone to 30 Sea Zone
1 destroyer moved from 113 Sea Zone to 122 Sea Zone
2 fighters moved from United Kingdom to 122 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 fighter moved from 113 Sea Zone to Scotland
1 destroyer moved from 27 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 65 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of 35 Sea Zone to defend against the attack in 47 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 66 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 66 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 65 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in New Zealand
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 122 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking New Zealand from Japanese, taking 122 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Central America
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Central America
Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Scotland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Scotland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 1 bomber, 8 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters
Americans roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 8/11 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 fighters in 47 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 6 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to Johnston Island
1 mech_infantry moved from Alaska to Western United States
2 fighters moved from Alaska to Western United States
1 transport moved from 2 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
2 infantry moved from 55 Sea Zone to Queensland
2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 bomber moved from 47 Sea Zone to Queensland
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Scotland to 93 Sea Zone
1 carrier moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from 122 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 2 submarines placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Italian Somaliland to British Somaliland
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Eastern India to 82 Sea Zone
1 fighter moved from Eastern India to 74 Sea Zone
1 armour and 1 mech_infantry moved from United Kingdom to Eire
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Eire
2 artilleries moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Eire
2 infantry moved from 112 Sea Zone to Eire
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Eire
1 fighter moved from 113 Sea Zone to Eire
1 fighter moved from Gibraltar to Eire
Combat - British
Battle in 74 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 74 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in British Somaliland, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in British Somaliland, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 82 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 82 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Eire
British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 4 artilleries and 2 infantry
Germans roll AA dice in Eire : 0/3 hits, 0.50 expected hits
British roll dice for 1 cruiser in Eire, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Eire, round 2 : 5/12 hits, 4.50 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 2 infantry in Eire, round 2 : 3/6 hits, 2.00 expected hits
1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Eire
British roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Eire, round 3 : 2/9 hits, 3.83 expected hits
Germans roll dice for 1 artillery in Eire, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Eire
British win, taking Eire from Germans with 1 armour, 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 4 infantry
Casualties for Germans: 1 aaGun, 4 artilleries and 2 infantry
Non Combat Move - British
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Eire to United Kingdom
1 fighter moved from Eire to United Kingdom
2 fighters moved from Eire to 112 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
1 fighter moved from 74 Sea Zone to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 tactical_bomber moved from 82 Sea Zone to Western India
1 aaGun moved from Eastern India to Western India
5 infantry moved from Eastern India to Western India
2 artilleries moved from Eastern India to Western India
2 mech_infantrys moved from Eastern India to Western India
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4,2,5,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : 0.33
Japanese regular : 1.17
Germans AA : -0.50
Germans regular : 1.17
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus
1 bomber and 1 fighter moved from Ukraine to Northern Caucasus
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Northern Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Libya to Southern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 bomber moved from Alexandria to Tobruk
1 fighter moved from Northern Caucasus to Ukraine
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1,6,6,2,2,4,3,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Kursk
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Karelia to Vologda
1 artillery moved from Leningrad to Vologda
1 armour moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
Combat - Germans
Battle in Kursk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 5/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 marine moved from Leningrad to 118 Sea Zone
1 infantry moved from Leningrad to Vologda
12 armour and 8 mech_infantrys moved from Rostov to Southern Caucasus
1 aaGun, 5 artilleries and 4 infantry moved from Rostov to Ukraine
1 fighter moved from Kursk to Ukraine
1 tactical_bomber moved from Kursk to Romania
1 fighter moved from Ukraine to Romania
1 bomber moved from Kursk to Poland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Belarus to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 118 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Poland to Germany
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 cruiser and 1 marine moved from 116 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Western Germany
1 transport moved from 118 Sea Zone to 115 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Leningrad to Vologda
1 transport moved from 117 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Western Germany
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Karelia to Western Germany
Place Units - Germans
3 submarines placed in 115 Sea Zone
1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,1,5,6,1,3,5,3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Stalingrad to Rostov
2 fighters moved from Stalingrad to Rostov
16 infantry moved from Stalingrad to Northern Caucasus
7 artilleries moved from Stalingrad to Northern Caucasus
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 7 artilleries and 16 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 7 artilleries and 16 infantry in Northern Caucasus, round 2 : 5/23 hits, 6.17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 7 artilleries and 16 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
6 armour moved from Stalingrad to Northern Caucasus
6 mech_infantrys moved from Stalingrad to Northern Caucasus
1 aaGun, 5 artilleries and 21 infantry moved from Bryansk to Kursk
2 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Samara to Yaroslavl
1 aaGun, 1 artillery and 7 infantry moved from Smolensk to Yaroslavl
1 artillery and 2 infantry moved from Gorky to Yaroslavl
4 artilleries moved from Samara to Urals
1 aaGun moved from Samara to Urals
1 aaGun, 3 artilleries and 7 infantry moved from Russia to Yaroslavl
1 fighter moved from Tambov to Russia
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Stalingrad to Kazakhstan
7 infantry moved from Samara to Urals
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Urals
3 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Urals
1 artillery and 2 infantry placed in Stalingrad
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Germans regular : -0.33
Russians regular : -0.67
can I pull the German fleet back to safety…they are not quite ready for battle
@max334 OK, sure!
sorry for delay
that big fleet is scarring me a little, but I’m trying not to look scared.
dive or fight in sz31 18 Feb J9.tsvg
@max334 sub dives in 31
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from 7 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Japan to 31 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
Japanese take Northwest Persia from Neutral_Allies
Combat - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to Japanese
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 marine
EDIT: Removing units owned by Japanese from New Guinea: 1 marine
EDIT: Turning off Edit Mode
Battle in 31 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Sinkiang to Yunnan
1 bomber moved from Tsinghai to Davao
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
2 artilleries moved from 38 Sea Zone to Malaya
1 fighter moved from 25 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from 31 Sea Zone to Wake Island
1 bomber moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 battleship moved from 78 Sea Zone to 82 Sea Zone
1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Northern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
2 infantry moved from Tsinghai to Eastern Sinkiang
1 armour and 1 mech_infantry moved from Tsinghai to Western Sinkiang
1 infantry moved from Inner Mongolia to Kansu
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Honan to Inner Mongolia
3 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Korea to Northern Manchuria
1 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 submarine moved from 18 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
1 bomber moved from Southern Persia to Malaya
Place Units - Japanese
1 airfield placed in Southern Persia
1 artillery and 2 infantry placed in Southern Persia
2 fighters placed in Kwangtung
1 submarine placed in 21 Sea Zone
1 destroyer and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery, 1 bomber and 1 infantry placed in Japan
Japanese undo move 7.
1 infantry placed in Kiangsu
1 artillery and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -1.50