Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
@bretters Russia needs help:upside_down_face:
@sovietishcat the Japanese attack on Russia will
NOT slow down!
Germany needs help as they put their resources into knocking out the British… in the recent past as I took out the UK with Germany they struggled a lot against Russia and I feel with this Japanese strategy that should relieve some pressure against Germany from Russia.
And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 2 fighters
Casualties for British: 1 cruiser and 2 destroyers
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 4/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Java to India
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol
@bretters Maybe my plan with allies was to enable your plan:smirk:
@sovietishcat doubt it :P
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@Sovietishcat scramble to 110?
@bretters No thank you!
@sovietishcat holy crap 5 aircraft lost due to AA hits!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 12 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 15 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 5/9 hits, 1.50 expected hits
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in United Kingdom, round 2 : 12/30 hits, 10.50 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 3 fighters and 17 infantry in United Kingdom, round 2 : 10/22 hits, 8.33 expected hits
5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/20 hits, 8.83 expected hits
British roll dice for 2 artilleries, 3 fighters and 10 infantry in United Kingdom, round 3 : 5/15 hits, 6.00 expected hits
5 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 3/15 hits, 7.17 expected hits
British roll dice for 2 artilleries, 3 fighters and 1 infantry in United Kingdom, round 4 : 2/6 hits, 3.00 expected hits
2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 5/13 hits, 6.50 expected hits
British roll dice for 3 fighters in United Kingdom, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 2 fighters, 15 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters and 15 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 113 Sea Zone
10 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : 3.50
Germans regular : -3.83
British regular : -0.67
the battle was supposed to be +$50 for me!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Germany
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from 114 Sea Zone to Germany
1 bomber moved from Russia to Germany
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
Combat - Russians
Battle in Germany
Russians attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 factory_major and 1 infantry
Germans roll AA dice in Germany : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 2 : 0/5 hits, 2,67 expected hits
Germans roll dice for 2 aaGuns and 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Germany
Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 3 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Germany
Russians captures 95PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 aaGuns and 1 infantry
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
2 aaGuns, 1 artillery and 20 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
5 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 134 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 137 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 139 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 141 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 147 PUs
Combat Hit Differential Summary :
Germans AA : -0,67
Germans regular : -0,67
Russians regular : -1,83
@bretters All that hard $$ money you took from UK, is going back to Russia:relieved:
@sovietishcat omg what a fool I am…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Chahar to Kiangsi
1 tactical_bomber moved from Chahar to Kiangsi
1 artillery and 6 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 fighter moved from Amur to Ulaanbaatar
1 tactical_bomber moved from Amur to Ulaanbaatar
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Japan to Caroline Islands
1 armour moved from Soviet Far East to Sakha
6 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Shensi, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 3 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kansu to Suiyuyan
1 aaGun moved from Korea to Manchuria
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Chahar
1 bomber moved from 45 Sea Zone to Paulau Island
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.33
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to Gold Coast
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 15 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 15 infantry in Anhwe, round 2 : 4/22 hits, 6,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Siam to Shan State
1 mech_infantry moved from India to Yunnan
1 transport moved from 44 Sea Zone to 57 Sea Zone
Place Units - UK_Pacific
9 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 9 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -0,33