L21 Game2 Bretters axis vs Sovietish allies +12 BM3

  • '19

    @bretters Russia needs help:upside_down_face:


  • @sovietishcat the Japanese attack on Russia will
    NOT slow down!


  • Germany needs help as they put their resources into knocking out the British… in the recent past as I took out the UK with Germany they struggled a lot against Russia and I feel with this Japanese strategy that should relieve some pressure against Germany from Russia.


  • And you played right into my plans allowing me to
    Take out that Russian stack on J1… it’s exactly what I wanted lol


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Slovakia Hungary
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 cruiser and 2 destroyers
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 2 fighters
                Casualties for British: 1 cruiser and 2 destroyers
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 4/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.33
    British regular : 1.50
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Java to India
            1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:

    And you played right into my plans allowing me to
    Take out that Russian stack on J1… it’s exactly what I wanted lol

    @bretters Maybe my plan with allies was to enable your plan:smirk:


  • @sovietishcat doubt it :P


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            12 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters moved from Normandy Bordeaux to United Kingdom
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            12 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat scramble to 110?

  • '19

    @bretters No thank you!


  • @sovietishcat holy crap 5 aircraft lost due to AA hits!


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            12 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
            1 submarine moved from 118 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 12 transports
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in United Kingdom
                Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 15 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 5/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in United Kingdom, round 2 : 12/30 hits, 10.50 expected hits
                    British roll dice for 5 aaGuns, 2 artilleries, 3 fighters and 17 infantry in United Kingdom, round 2 : 10/22 hits, 8.33 expected hits
                    5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/20 hits, 8.83 expected hits
                    British roll dice for 2 artilleries, 3 fighters and 10 infantry in United Kingdom, round 3 : 5/15 hits, 6.00 expected hits
                    5 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 3/15 hits, 7.17 expected hits
                    British roll dice for 2 artilleries, 3 fighters and 1 infantry in United Kingdom, round 4 : 2/6 hits, 3.00 expected hits
                    2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 5/13 hits, 6.50 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 5 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Germans captures 28PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 3 artilleries, 2 fighters, 15 infantry and 3 tactical_bombers
                Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters and 15 infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Finland to Norway
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 destroyer and 1 submarine placed in 113 Sea Zone
            10 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 80 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    British AA : 3.50
    Germans regular : -3.83
    British regular : -0.67
    

    Savegame


  • the battle was supposed to be +$50 for me!

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Germany
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
            1 marine moved from 114 Sea Zone to Germany
            1 bomber moved from Russia to Germany
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
    
        Combat - Russians
            Battle in Germany
                Russians attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Germans roll AA dice in Germany : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 2 : 0/5 hits, 2,67 expected hits
                    Germans roll dice for 2 aaGuns and 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Germany
                    Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 3 : 3/5 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Germany
                Russians captures 95PUs while taking Germans capital
                Russians converts factory_major into different units
                Russians win, taking Germany from Germans with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 2 aaGuns and 1 infantry
            triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - Russians
            1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
            2 aaGuns, 1 artillery and 20 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
            5 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 134 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 137 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 139 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 141 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 147 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,67
    Germans regular : -0,67
    Russians regular : -1,83
    

    Savegame

  • '19

    @bretters All that hard $$ money you took from UK, is going back to Russia:relieved:


  • @sovietishcat omg what a fool I am…


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Japan to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Chahar to Kiangsi
            1 tactical_bomber moved from Chahar to Kiangsi
            1 artillery and 6 infantry moved from Hopei to Shensi
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Kansu
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Manchuria to Buryatia
            1 mech_infantry moved from Manchuria to Buryatia
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 fighter moved from Amur to Ulaanbaatar
            1 tactical_bomber moved from Amur to Ulaanbaatar
            1 fighter moved from Amur to Japan
            1 tactical_bomber moved from Amur to Japan
            1 bomber moved from Japan to Caroline Islands
            1 armour moved from Soviet Far East to Sakha
            6 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Shensi, round 2 : 1/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 3 artilleries and 5 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kansu to Suiyuyan
            1 aaGun moved from Korea to Manchuria
            1 fighter moved from Kiangsi to Chahar
            1 tactical_bomber moved from Kiangsi to Chahar
            1 bomber moved from 45 Sea Zone to Paulau Island
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.33
    Japanese regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Queensland
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 bomber moved from Eastern United States to Gold Coast
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            Americans undo move 3.
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 artilleries and 15 infantry moved from Hunan to Anhwe
            1 fighter moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 6 artilleries, 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries, 1 fighter and 15 infantry in Anhwe, round 2 : 4/22 hits, 6,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 6 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
            2 infantry moved from Union of South Africa to Rhodesia
            1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
            1 battleship moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Eastern Persia to West India
            4 mech_infantrys moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
            2 infantry moved from Siam to Shan State
            1 mech_infantry moved from India to Yunnan
            1 transport moved from 44 Sea Zone to 57 Sea Zone
    
        Place Units - UK_Pacific
            9 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Some Units in India change ownership: 9 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : -0,33
    

    Savegame

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