Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
@bretters Ok time to push back evil axis in the med, scramble off sz 97, I have 2 dds, 1 cuiser 2 fighters, 1 tach VS 1 cruiser ( 3 Italians fighters).
@sovietishcat no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 13 infantry moved from Yunnan to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 14 to 18
EDIT: Adding units owned by ANZAC to Java: 1 aaGun and 1 infantry
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 aaGun, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Changing ownership of Java from Dutch to ANZAC
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 23 PUs;
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from India to Siam
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from Egypt to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Union of South Africa
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 79 Sea Zone to 72 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
Place Units - British
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -1,33
Italians regular : -0,50
British regular : -1,83
@sovietishcat 😮 the British were offended on Japanese aggression against the Chinese and Russians!
@bretters Russia needs help:upside_down_face:
@sovietishcat the Japanese attack on Russia will
NOT slow down!
Germany needs help as they put their resources into knocking out the British… in the recent past as I took out the UK with Germany they struggled a lot against Russia and I feel with this Japanese strategy that should relieve some pressure against Germany from Russia.
And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Slovakia Hungary
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 2 fighters
Casualties for British: 1 cruiser and 2 destroyers
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 4/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Java to India
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol
@bretters Maybe my plan with allies was to enable your plan:smirk:
@sovietishcat doubt it :P
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@Sovietishcat scramble to 110?
@bretters No thank you!
@sovietishcat holy crap 5 aircraft lost due to AA hits!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
12 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 12 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 15 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 5/9 hits, 1.50 expected hits
2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in United Kingdom, round 2 : 12/30 hits, 10.50 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 3 fighters and 17 infantry in United Kingdom, round 2 : 10/22 hits, 8.33 expected hits
5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/20 hits, 8.83 expected hits
British roll dice for 2 artilleries, 3 fighters and 10 infantry in United Kingdom, round 3 : 5/15 hits, 6.00 expected hits
5 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 3/15 hits, 7.17 expected hits
British roll dice for 2 artilleries, 3 fighters and 1 infantry in United Kingdom, round 4 : 2/6 hits, 3.00 expected hits
2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 5/13 hits, 6.50 expected hits
British roll dice for 3 fighters in United Kingdom, round 5 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 2 fighters, 15 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters and 15 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 113 Sea Zone
10 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : 3.50
Germans regular : -3.83
British regular : -0.67
the battle was supposed to be +$50 for me!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Germany
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
1 marine moved from 114 Sea Zone to Germany
1 bomber moved from Russia to Germany
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
Combat - Russians
Battle in Germany
Russians attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 factory_major and 1 infantry
Germans roll AA dice in Germany : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 2 : 0/5 hits, 2,67 expected hits
Germans roll dice for 2 aaGuns and 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Germany
Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 3 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Germany
Russians captures 95PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 aaGuns and 1 infantry
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
2 aaGuns, 1 artillery and 20 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
5 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 134 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 137 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 139 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 141 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 147 PUs
Combat Hit Differential Summary :
Germans AA : -0,67
Germans regular : -0,67
Russians regular : -1,83