Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 132 Sea Zone
1 fighter moved from Eastern India to 132 Sea Zone
1 fighter moved from Eastern India to 132 Sea Zone
Combat - ANZAC
Battle in 132 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 132 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 132 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 132 Sea Zone to Yunnan
1 fighter moved from 132 Sea Zone to Yunnan
1 fighter moved from Eastern India to Yunnan
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery moved from New Guinea to 55 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 artillery and 3 infantry moved from Vologda to Nenetsia
2 infantry moved from Southern Belarus to Smolensk
3 fighters moved from Southern Belarus to Smolensk
2 bombers moved from Southern Belarus to Russia
4 tactical_bombers moved from Southern Belarus to Russia
2 fighters moved from Southern Belarus to Smolensk
2 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Poland
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
1 tactical_bomber killed by AA
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 4,3,3 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6
Battle in Smolensk
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Smolensk, round 2 : 4/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 6 infantry
Germans roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3.00 expected hits
Russians roll dice for 6 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 3 : 3/7 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
5 fighters moved from Smolensk to Southern Belarus
2 bombers and 3 tactical_bombers moved from Russia to Southern Belarus
3 artilleries and 10 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
Place Units - Germans
5 armour and 4 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,4,4,3,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.50
Russians AA : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Gorky, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Gorky
Russians roll dice for 1 artillery in Gorky, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Gorky, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Gorky, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Gorky, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 4 mech_infantrys
Russians roll dice for 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/12 hits, 5,50 expected hits
Germans roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 4/7 hits, 3,33 expected hits
4 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
5 armour owned by the Russians retreated to Kursk
Germans win with 1 armour remaining. Battle score for attacker is 12
Casualties for Russians: 4 mech_infantrys
Casualties for Germans: 2 armour and 4 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns and 20 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
3 infantry placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Shansi
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 armour moved from Hopei to Hunan
2 artilleries moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 3 cruisers and 1 submarine moved from 20 Sea Zone to 22 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from Hunan to 22 Sea Zone
2 bombers moved from Kwangtung to 22 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@avner any scrambles?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Shansi
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 armour moved from Hopei to Hunan
2 artilleries moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 3 cruisers and 1 submarine moved from 20 Sea Zone to 22 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from Hunan to 22 Sea Zone
2 bombers moved from Kwangtung to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 battleships, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 22 Sea Zone to Kwangtung
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 artillery moved from 23 Sea Zone to Marianas
1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland
1 infantry moved from Paulau to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
Kamikaze + OOL
@avner 1 on each cruiser the rest on the destroyers
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 artillery moved from 23 Sea Zone to Marianas
1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland
1 infantry moved from Paulau to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iceland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone
Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits
5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits
5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23
Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
Battle in Marianas
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from 22 Sea Zone to Guam
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 transport placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 3,83
Germans AA : 0,67
Germans regular : -1,00
Italians AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 artillery moved from 23 Sea Zone to Marianas
1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 126 Sea Zone to Iceland
1 infantry moved from Paulau to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iceland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 4 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 10/21 hits, 9,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 11/21 hits, 9,83 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
4 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 22 Sea Zone
Americans roll dice for 4 submarines in 22 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 3 : 7/21 hits, 9,83 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 10/17 hits, 9,17 expected hits
5 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 22 Sea Zone, round 4 : 10/17 hits, 8,50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers and 5 fighters in 22 Sea Zone, round 4 : 9/10 hits, 6,17 expected hits
5 fighters owned by the Japanese, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 transport remaining. Battle score for attacker is 23
Casualties for Americans: 6 carriers, 8 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
Casualties for Japanese: 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
Battle in Marianas
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Marianas, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from 22 Sea Zone to Guam
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 destroyer and 5 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 transport placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
Combat - Chinese
Chinese creates battle in territory Kiangsi
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
4 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 5 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
2 artilleries and 3 infantry moved from Burma to Shan State
2 artilleries and 3 infantry moved from Eastern India to Burma
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Southern Persia to Northwest Persia
1 artillery, 2 fighters and 2 infantry moved from Southern Persia to Northwest Persia
2 armour and 2 artilleries moved from Iraq to Northwest Persia
4 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery moved from Italian Somaliland to Ethiopia
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery moved from Tanganyika Territory to 74 Sea Zone
1 artillery and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Iraq
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
3 artilleries placed in Iraq
1 armour placed in Egypt
3 infantry placed in Southern Persia
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 2,83
Japanese AA : 0,83
Germans AA : 0,67
Germans regular : -1,00
British regular : -0,17
Italians AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2,4,5,2
Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from Paulau to 35 Sea Zone
1 artillery moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 fighter moved from 35 Sea Zone to Davao
1 fighter moved from 35 Sea Zone to Davao
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 4 transports
Battle in Davao
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Davao, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Davao
ANZAC win, taking Davao from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
2 submarines moved from 55 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to Guam
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Guam
Place Units - ANZAC
1 carrier and 1 submarine placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 56 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 60 PUs;
Germans buy 5 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Eastern Poland to Southern Belarus
2 armour moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
5 infantry placed in Western Germany
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,6,6,6,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
20 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Russia to Gorky
Russians take Gorky from Germans
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
Combat - Russians
Battle in Northern Manchuria
Russians attack with 20 infantry
Japanese defend with 4 infantry
Russians roll dice for 20 infantry in Northern Manchuria, round 2 : 2/20 hits, 3,33 expected hits
Japanese roll dice for 4 infantry in Northern Manchuria, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Russians roll dice for 19 infantry in Northern Manchuria, round 3 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 2 infantry in Northern Manchuria, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Russians
1 aaGun moved from Buryatia to Northern Manchuria
1 aaGun moved from Buryatia to Northern Manchuria
5 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
5 armour moved from Kursk to Bryansk
1 infantry moved from Bryansk to Kursk
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Tambov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 artillery placed in Stalingrad
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Russians regular : -2,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Hunan to 22 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 22 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 bombers moved from Kwangtung to 22 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
7 infantry moved from Inner Mongolia to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Shansi to Anhwe
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Honan to Hopei
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour moved from Hunan to Kweichow
1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Combat Hit Differential Summary :
@avner scramble? witch country