@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2:
max scramble
Got it. Do you want the sub in 106 to fight or submerge?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
3 fighters moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Baltic States
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
3 fighters moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
10 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
10 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
3 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
2 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Combat Hit Differential Summary :
scramble in India?
@surfer 1 Tac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
10 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
3 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
2 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in Midway
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
British defend with 1 tactical_bomber
2 submarines owned by the Japanese submerged
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 39 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the British lost in 39 Sea Zone
Japanese win, taking Midway from Americans, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in 31 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Wake Island
Battle in India
Japanese attack with 10 armour, 7 artilleries, 3 bombers, 2 fighters, 9 infantry, 1 marine, 3 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 6 artilleries, 5 fighters, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 3/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 10 armour, 7 artilleries, 3 bombers, 9 infantry, 1 marine, 3 mech_infantrys and 4 tactical_bombers in India, round 2 : 17/37 hits, 15.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries, 5 fighters, 14 infantry and 1 tactical_bomber in India, round 2 : 12/26 hits, 10.50 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India
Japanese roll dice for 10 armour, 5 artilleries, 3 bombers, 2 infantry, 1 marine and 4 tactical_bombers in India, round 3 : 13/25 hits, 12.33 expected hits
UK_Pacific roll dice for 6 artilleries, 5 fighters and 1 tactical_bomber in India, round 3 : 5/12 hits, 5.83 expected hits
3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 armour owned by the Japanese, 6 artilleries owned by the British and 5 fighters owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Wake Island from Americans, taking India from UK_Pacific with 8 armour, 2 artilleries, 3 bombers, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 2 armour, 5 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 6 artilleries, 5 fighters, 14 infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 bombers moved from India to Burma
2 tactical_bombers moved from India to 39 Sea Zone
2 tactical_bombers moved from India to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 artillery, 2 fighters and 1 infantry placed in Japan
5 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 3.
2 infantry placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 1.17
British AA : 1.50
UK_Pacific regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Southern France
8 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
7 artilleries, 10 infantry and 3 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Spain
4 fighters moved from Southern France to 91 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 3 mech_infantrys
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 carriers and 4 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 5/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 5/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Southern France
8 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
7 artilleries, 10 infantry and 3 mech_infantrys moved from Spain to Normandy Bordeaux
3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Spain
4 fighters moved from Southern France to 91 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 3 mech_infantrys
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 carriers and 4 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 5/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
1 artillery, 1 fighter and 3 infantry moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - British
1 aaGun moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 0.17
Japanese regular : 0.67
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from West India to Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
3 fighters moved from New South Wales to Queensland
1 infantry and 1 transport moved from 50 Sea Zone to 66 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 75 Sea Zone to 78 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
2 armour and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from West India to Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
3 fighters moved from New South Wales to Queensland
1 infantry and 1 transport moved from 50 Sea Zone to 66 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 75 Sea Zone to 78 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
2 armour and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Alexandria to Egypt
1 infantry moved from Persia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Belarus
1 fighter moved from 115 Sea Zone to Baltic States
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from Baltic States to 115 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
5 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour and 2 mech_infantrys moved from Bulgaria to Turkey
1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
3 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Germany
1 bomber moved from Russia to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 fighter and 7 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.83
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 36 PUs;
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
5 armour, 10 artilleries, 26 infantry and 3 mech_infantrys moved from Bryansk to Belarus
7 artilleries and 25 infantry moved from Smolensk to Belarus
2 artilleries and 8 infantry moved from Russia to Bryansk
12 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 5 armour, 17 artilleries, 51 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 17 artilleries, 51 infantry and 3 mech_infantrys in Belarus, round 2 : 23/76 hits, 20.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour, 17 artilleries, 51 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Iraq
2 fighters moved from Caucasus to Iraq
2 aaGuns moved from Vologda to Smolensk
3 aaGuns moved from Bryansk to Belarus
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 marine moved from India to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
8 armour, 2 artilleries and 2 infantry moved from India to West India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Ceylon
Battle in West India
Japanese attack with 8 armour, 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 8 armour, 2 artilleries and 2 infantry in West India, round 2 : 5/12 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in West India
Japanese win, taking Ceylon from UK_Pacific, taking West India from UK_Pacific with 8 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 78 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 78 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 6/16 hits, 6.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 6 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
1 aaGun, 3 bombers, 1 fighter and 2 tactical_bombers moved from Burma to India
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
2 bombers moved from Japan to Wake Island
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -2.00
ANZAC regular : -1.00
UK_Pacific regular : 0.67
Pretty sure that is game. I’m really impressed at the rate of play for the past 2 games. No one else has come close. Thanks.
@surfer thank you for the games.
I’m pretty close to being able to play extra games. so when you get there maybe we can play some more.