Had another edit to do so posted the French one.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 2 infantry EDIT: Adding units owned by ANZAC to Persia: 2 infantry EDIT: Turning off Edit Mode 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 3 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 5 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Archangel to Novgorod 2 artilleries and 2 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Volgograd to Caucasus 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Vyborg to Finland 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from 112 Sea Zone to Novgorod 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from Western Germany to Germany 3 aaGuns, 17 artilleries and 21 infantry moved from Volgograd to Caucasus 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 1 carrier placed in 115 Sea Zone 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Germany Germans undo move 4. 3 infantry placed in Germany 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,1,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 2 infantry moved from Smolensk to Archangel 4 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Urals to Timguska Russians take Timguska from Italians Combat - Russians Battle in Archangel Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun and 20 artilleries moved from Samara to Volgograd 65 infantry moved from Samara to Volgograd 12 infantry moved from Samara to Tambov 5 infantry moved from Buryatia to Sakha 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun and 8 infantry moved from Russia to Smolensk Place Units - Russians 4 infantry and 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Smolensk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns and 8 infantry EDIT: Adding units owned by Russians to Tambov: 2 aaGuns and 8 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 42 Sea Zone 6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Shensi to Suiyuyan 1 bomber moved from Shan State to Kansu 1 bomber moved from Shan State to Suiyuyan 1 armour and 1 mech_infantry moved from Tsinghai to Kansu Japanese take Novosibirsk from Russians 2 fighters moved from Yakut S.S.R. to Kansu 1 fighter moved from Yakut S.S.R. to Sakha 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 3 artilleries and 3 infantry moved from Amur to Sakha 1 marine moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from French Indo China to Sakha Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sakha Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Russians defend with 5 infantry Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 fighter moved from Sakha to Amur 1 bomber moved from Sakha to Amur 1 infantry moved from Manchuria to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from Kansu to Tsinghai 7 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Shensi 1 bomber moved from Suiyuyan to Anhwe 1 fighter moved from Suiyuyan to Anhwe 2 fighters moved from Japan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 marine moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to Tsinghai 1 bomber moved from Kansu to Tsinghai 1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -2.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 42 Sea Zone 6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Shensi to Suiyuyan 1 bomber moved from Shan State to Kansu 1 bomber moved from Shan State to Suiyuyan 1 armour and 1 mech_infantry moved from Tsinghai to Kansu Japanese take Novosibirsk from Russians 2 fighters moved from Yakut S.S.R. to Kansu 1 fighter moved from Yakut S.S.R. to Sakha 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 3 artilleries and 3 infantry moved from Amur to Sakha 1 marine moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from French Indo China to Sakha Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sakha Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Russians defend with 5 infantry Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 fighter moved from Sakha to Amur 1 bomber moved from Sakha to Amur 1 infantry moved from Manchuria to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 2 fighters moved from Kansu to Tsinghai 7 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Shensi 1 bomber moved from Suiyuyan to Anhwe 1 fighter moved from Suiyuyan to Anhwe 2 fighters moved from Japan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 marine moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to Tsinghai 1 bomber moved from Kansu to Tsinghai 1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 1 infantry EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -2.33 Russians regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Norway to 125 Sea Zone 1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Java to Western Australia 2 fighters moved from Wake Island to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to Norway 2 fighters moved from 125 Sea Zone to Norway 1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 2 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei 15 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Norway to 125 Sea Zone 1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Java to Western Australia 2 fighters moved from Wake Island to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to Norway 2 fighters moved from 125 Sea Zone to Norway 1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 2 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei 15 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 5 infantry and 2 marines moved from Algeria to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 battleship moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 3 marines moved from Norway to 125 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 125 Sea Zone to 110 Sea Zone 3 marines moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 125 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Russia to Norway 1 fighter and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 fighters moved from Norway to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 1 artillery, 1 marine and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 2.00 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Norway to 125 Sea Zone 1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Java to Western Australia 2 fighters moved from Wake Island to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to Norway 2 fighters moved from 125 Sea Zone to Norway 1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 2 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei 15 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 5 infantry and 2 marines moved from Algeria to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 1 battleship moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 3 marines moved from Norway to 125 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 3 marines moved from 125 Sea Zone to 110 Sea Zone 3 marines moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 125 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Russia to Norway 1 fighter and 1 tactical_bomber moved from Egypt to Persia 2 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 fighters moved from Norway to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 1 artillery, 1 marine and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 2.00 Germans AA : -0.17
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Holland Belgium 2 armour moved from Yakut S.S.R. to Timguska
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Scramble to SZ92?
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@simon33 no scramble
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greece to 97 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Holland Belgium 2 armour moved from Yakut S.S.R. to Timguska Combat - Italians Battle in Libya Battle in Malta Battle in Timguska Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska Italians win, taking Libya from British, taking Malta from British, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 marine Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in 92 Sea Zone Italians attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Italians 1 fighter moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters moved from Greece to Southern Italy 2 bombers and 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 bombers moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 Russians regular : 1.17
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Nice sub hit! Ouch.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Persia to Iraq ANZAC take Iraq from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from South Australia to Western Australia 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Western Australia: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Russia to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 8 artilleries and 3 infantry moved from Novgorod to Archangel Combat - Germans Battle in Rostov Germans attack with 3 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 8 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Novgorod to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland 3 bombers moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Greece to Malta 1 fighter moved from Western Germany to Malta 8 infantry and 11 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 1 artillery moved from France to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Western Germany 4 infantry placed in Germany 3 artilleries placed in Novgorod Germans undo move 4. Germans undo move 3. 2 artilleries and 2 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17
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@simon33 did you forget to move your German units in the Caucasus and/or NWP
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 8 artilleries and 3 infantry moved from Novgorod to Archangel Combat - Germans Battle in Rostov Germans attack with 3 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 8 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 3 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 8 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Novgorod to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland 3 bombers moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Greece to Malta 1 fighter moved from Western Germany to Malta 8 infantry and 11 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 1 artillery moved from France to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Western Germany 4 infantry placed in Germany 3 artilleries placed in Novgorod Germans undo move 4. Germans undo move 3. 2 artilleries and 2 infantry placed in Germany 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 3 aaGuns, 20 artilleries and 25 infantry EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns, 20 artilleries and 25 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17
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@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 did you forget to move your German units in the Caucasus and/or NWP
Quite. Thanks. That was poor form there, they needed to move.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 2 infantry moved from Volgograd to Rostov 4 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 20 artilleries and 63 infantry moved from Volgograd to Caucasus 1 aaGun and 20 infantry moved from Tambov to Bryansk 4 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk Place Units - Russians 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.00