@donutgold hey there, all ok?
2020 Playoff tanios (X) vs Giallo (L + 13) BM
-
TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 5 fighters moved from Eastern Persia to Egypt 2 infantry moved from Northern Territory to Queensland 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 ANZAC collect 21 PUs (1 lost to blockades); end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Germans Germans buy 6 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Caucasus 1 artillery moved from Vyborg to Novgorod 3 mech_infantrys moved from Vyborg to Novgorod 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Germans take Belgian Congo from Americans 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Iraq to Caucasus Combat - Germans Battle in Belarus Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Novgorod, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Rhodesia to Iraq 1 infantry moved from Poland to Baltic States 8 armour and 4 mech_infantrys moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery moved from Slovakia Hungary to Yugoslavia 1 artillery moved from Romania to Yugoslavia 3 mech_infantrys moved from Southern Italy to Yugoslavia 4 artilleries moved from Northern Italy to Yugoslavia 10 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 armour and 9 mech_infantrys moved from Western Germany to Greater Southern Germany 9 artilleries moved from Poland to Germany 3 infantry moved from France to Northern Italy Place Units - Germans 5 artilleries and 5 infantry placed in Germany 6 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00
-
TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Russians Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Romania Russians take Bessarabia from Germans 1 mech_infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Turkmenistan to Persia 3 artilleries moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Baltic States 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Russia to Belarus 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Russia to Novosibirsk 1 artillery moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Slovakia Hungary 4 fighters moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 19 armour, 9 artilleries and 12 mech_infantrys moved from Eastern Poland to Baltic States Combat - Russians Battle in Romania Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 19 armour, 9 artilleries and 13 mech_infantrys Germans defend with 1 infantry Russians roll dice for 19 armour, 9 artilleries and 13 mech_infantrys in Baltic States, round 2 : 12/41 hits, 16,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 19 armour, 9 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 6/10 hits, 4,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 3 artilleries and 3 infantry Germans defend with 1 armour Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Russia to Bryansk 4 mech_infantrys moved from Ukraine to Western Ukraine 2 infantry moved from Western Ukraine to Bryansk 7 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine Place Units - Russians 6 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -1,17 Russians regular : -2,67
-
TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 3 fighters, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 2 bombers moved from Gibraltar to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Belgian Congo Americans take Belgian Congo from Germans 5 bombers moved from French Equatorial Africa to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Alexandria 3 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Battle in Anglo Egyptian Sudan Americans attack with 1 artillery, 2 bombers and 3 fighters Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 3 fighters in Anglo Egyptian Sudan, round 2 : 5/6 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Germans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alexandria Americans attack with 1 artillery, 5 bombers, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 5 bombers, 1 fighter and 1 infantry in Alexandria, round 2 : 3/8 hits, 4,50 expected hits Germans roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Alexandria Americans win, taking Alexandria from Germans with 1 artillery, 5 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 5 bombers and 1 fighter moved from Alexandria to Egypt 2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt 4 transports moved from 98 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone 4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 5 bombers moved from Eastern United States to French Central Africa 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 fighters placed in Western United States 2 bombers placed in Eastern United States 1 airfield and 3 infantry placed in Egypt Turn Complete - Americans Americans collect 70 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : -0,67
-
TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Kansu 3 infantry placed in Anhwe 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 3 fighters, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 2 bombers moved from Gibraltar to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Belgian Congo Americans take Belgian Congo from Germans 5 bombers moved from French Equatorial Africa to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Alexandria 3 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Battle in Anglo Egyptian Sudan Americans attack with 1 artillery, 2 bombers and 3 fighters Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 3 fighters in Anglo Egyptian Sudan, round 2 : 5/6 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Germans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alexandria Americans attack with 1 artillery, 5 bombers, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 5 bombers, 1 fighter and 1 infantry in Alexandria, round 2 : 3/8 hits, 4,50 expected hits Germans roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Alexandria Americans win, taking Alexandria from Germans with 1 artillery, 5 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 5 bombers and 1 fighter moved from Alexandria to Egypt 2 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt 4 transports moved from 98 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone 4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 5 bombers moved from Eastern United States to French Central Africa 3 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 fighters placed in Western United States 2 bombers placed in Eastern United States 1 airfield and 3 infantry placed in Egypt Turn Complete - Americans Americans collect 70 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Kansu 3 infantry placed in Anhwe 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 battleship; Remaining resources: 3 PUs; Combat Move - British 2 artilleries and 2 mech_infantrys moved from West India to Eastern Persia 2 armour and 4 mech_infantrys moved from India to Eastern Persia 2 armour and 4 mech_infantrys moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 1 armour moved from Tobruk to Egypt Combat - British Non Combat Move - British 1 aaGun moved from West India to Eastern Persia Place Units - UK_Pacific 1 battleship placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in 39 Sea Zone change ownership: 1 battleship
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : -0,67
-
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Italians Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from Americans 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 armour, 5 fighters and 1 tactical_bomber moved from Iraq to Caucasus Combat - Italians Battle in Belgian Congo Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Belgian Congo Italians win, taking Belgian Congo from Americans with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 armour, 5 fighters and 1 tactical_bomber Russians defend with 3 artilleries and 3 infantry Italians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Caucasus Italians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/7 hits, 3.67 expected hits Russians roll dice for 3 artilleries in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Russians and 1 fighter owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 4 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 3 artilleries and 3 infantry Casualties for Italians: 1 fighter Non Combat Move - Italians 4 fighters and 1 tactical_bomber moved from Caucasus to Bulgaria 1 artillery and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 mech_infantrys placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3,1,4,6,1,6,3,6,6,5,2,5,5,1,2,1,1,4,1,4,6,4,3,6,2,1,6,1,4,4 Italians collect 24 PUs (4 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -3.17 Russians regular : -2.33
-
TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 carrier and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 2 fighters moved from 33 Sea Zone to 32 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 5 fighters moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 5 fighters Italians defend with 1 infantry ANZAC roll dice for 5 fighters in Trans-Jordan, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 32 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 32 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 32 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 5 fighters moved from Trans-Jordan to Egypt 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 carrier and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 Italians regular : -0,33 ANZAC regular : 2,67
-
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Germans Germans buy 10 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour, 1 artillery and 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Southern Italy to Belarus 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 artillery and 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 5 artilleries moved from Yugoslavia to Slovakia Hungary 1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Slovakia Hungary Combat - Germans Battle in Romania Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Poland Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Anglo Egyptian Sudan Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan Germans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Anglo Egyptian Sudan Americans win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery and 1 bomber in Belarus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 armour, 5 artilleries and 4 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour, 5 artilleries and 4 mech_infantrys in Slovakia Hungary, round 2 : 2/10 hits, 3.50 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour, 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 8 armour and 5 mech_infantrys moved from Novgorod to Vyborg 1 bomber moved from Belarus to Vyborg 1 bomber moved from Iraq to Southern Italy 7 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 16 artilleries moved from Germany to Slovakia Hungary 1 armour and 9 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy 5 armour moved from Western Germany to Southern Italy 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Southern Italy 2 aaGuns and 7 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Germans 10 armour placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : 2.50 Germans regular : -2.17
-
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 55 PUs; Russians buy 5 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus 1 mech_infantry moved from Baltic States to Novgorod Russians take Novgorod from Germans 2 infantry moved from Bryansk to Belarus 2 fighters moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Belarus 1 armour and 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Western Ukraine to Archangel 1 fighter moved from Western Ukraine to Archangel 1 artillery and 1 mech_infantry moved from Baltic States to Poland 1 mech_infantry moved from Novosibirsk to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Poland Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Archangel, round 2 : 0/5 hits, 2,17 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Archangel, round 3 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Urals to Timguska 1 armour moved from Russia to Urals 1 armour moved from Russia to Urals 19 armour, 8 artilleries and 10 mech_infantrys moved from Baltic States to Novgorod 3 fighters moved from Belarus to Russia 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Russia to Bryansk 3 fighters moved from Archangel to Vologda Place Units - Russians 5 armour and 5 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -1,50 Russians regular : -1,00
-
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Evenkiyskiy to Timguska Combat - Japanese Battle in Philippines Battle in Timguska Japanese attack with 1 armour Russians defend with 1 mech_infantry Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska Russians win, taking Philippines from Americans with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese Place Units - Japanese 1 fighter and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 0.67
-
TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Egypt to Iraq Americans take Trans-Jordan from Italians 4 fighters moved from Egypt to Iraq 4 tactical_bombers moved from 98 Sea Zone to Iraq 6 fighters moved from 98 Sea Zone to Iraq 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 5 bombers moved from French Central Africa to Belgian Congo 7 bombers moved from Egypt to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil 1 destroyer moved from 85 Sea Zone to 88 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in Syria Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Syria from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Belgian Congo Americans attack with 1 artillery and 5 bombers Italians defend with 1 armour Americans roll dice for 1 artillery and 5 bombers in Belgian Congo, round 2 : 4/6 hits, 3,67 expected hits Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo Americans win with 5 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Italians: 1 armour Battle in Brazil Americans attack with 2 artilleries and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Brazil Americans roll dice for 2 artilleries and 1 infantry in Brazil, round 3 : 2/3 hits, 1,00 expected hits Italians roll dice for 2 infantry in Brazil, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Iraq Americans attack with 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers Italians defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers in Iraq, round 2 : 13/22 hits, 12,83 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Non Combat Move - Americans 5 bombers moved from Belgian Congo to Egypt 7 bombers moved from Iraq to Egypt 10 fighters and 4 tactical_bombers moved from Iraq to 98 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 bombers moved from Eastern United States to Tunisia 2 fighters moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt Place Units - Americans 3 armour placed in Egypt 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : 1,17
-
TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 9 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 armour moved from Egypt to Iraq Americans take Trans-Jordan from Italians 4 fighters moved from Egypt to Iraq 4 tactical_bombers moved from 98 Sea Zone to Iraq 6 fighters moved from 98 Sea Zone to Iraq 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 5 bombers moved from French Central Africa to Belgian Congo 7 bombers moved from Egypt to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil 1 destroyer moved from 85 Sea Zone to 88 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans Battle in Syria Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Syria from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Belgian Congo Americans attack with 1 artillery and 5 bombers Italians defend with 1 armour Americans roll dice for 1 artillery and 5 bombers in Belgian Congo, round 2 : 4/6 hits, 3,67 expected hits Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo Americans win with 5 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Italians: 1 armour Battle in Brazil Americans attack with 2 artilleries and 2 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Brazil Americans roll dice for 2 artilleries and 1 infantry in Brazil, round 3 : 2/3 hits, 1,00 expected hits Italians roll dice for 2 infantry in Brazil, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Iraq Americans attack with 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers Italians defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers in Iraq, round 2 : 13/22 hits, 12,83 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 1 armour, 7 bombers, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Non Combat Move - Americans 5 bombers moved from Belgian Congo to Egypt 7 bombers moved from Iraq to Egypt 10 fighters and 4 tactical_bombers moved from Iraq to 98 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 bombers moved from Eastern United States to Tunisia 2 fighters moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt Place Units - Americans 3 armour placed in Egypt 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 9 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 1 battleship moved from 39 Sea Zone to 37 Sea Zone Combat - British Battle in Northwest Persia British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Northwest Persia British roll dice for 1 tactical_bomber in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 tactical_bomber in Northwest Persia, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British lost in Northwest Persia Italians win with 1 infantry remaining. Battle score for attacker is -21 Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - British 2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq 1 aaGun and 2 artilleries moved from Eastern Persia to Persia Place Units - UK_Pacific 2 fighters and 3 infantry placed in India UK_Pacific undo move 1. 3 infantry placed in French Indo China 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 2 fighters Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : 2,17 British regular : -2,17
-
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 3 fighters moved from Bulgaria to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
-
TripleA Turn Summary: ANZAC round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 24 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 carrier and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to 48 Sea Zone 3 fighters moved from 48 Sea Zone to 33 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 39 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 5 fighters moved from Egypt to Gibraltar Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Slovakia Hungary to Western Ukraine Germans take Eastern Poland from Russians Germans take Western Ukraine from Russians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 bomber moved from Vyborg to Belarus 2 mech_infantrys moved from Western Germany to Poland 1 armour moved from Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Slovakia Hungary to Poland Combat - Germans Battle in Baltic States Battle in Poland Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 4 mech_infantrys in Poland, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Poland Germans roll dice for 1 armour and 3 mech_infantrys in Poland, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Poland Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 4 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Baltic States from Russians with no units remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour and 4 mech_infantrys Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Belarus Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 9 armour moved from Germany to Eastern Poland 2 aaGuns, 21 artilleries, 16 infantry and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 artillery, 1 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 1 mech_infantry moved from Vyborg to Karelia 8 armour moved from Vyborg to Finland 3 mech_infantrys moved from Vyborg to Finland 1 bomber moved from Belarus to Western Germany 4 mech_infantrys moved from Western Germany to Southern Italy 1 armour moved from Southern Italy to Greater Southern Germany Place Units - Germans 2 armour, 1 bomber, 1 fighter and 6 mech_infantrys placed in Western Germany 2 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 3.67 Germans regular : -0.17
-
TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 mech_infantry moved from Persia to Northwest Persia Russians take Northwest Persia from Italians 1 mech_infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 artillery moved from Novgorod to Belarus 2 fighters moved from Vologda to Belarus 1 fighter moved from Vologda to Belarus 1 fighter moved from Russia to Western Ukraine 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Evenkiyskiy to Urals 1 armour moved from Urals to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 artillery and 3 fighters Germans defend with 1 armour Russians roll dice for 1 artillery and 3 fighters in Belarus, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Caucasus Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 19 armour, 7 artilleries and 11 mech_infantrys moved from Novgorod to Archangel 3 fighters moved from Belarus to Russia 3 fighters moved from Western Ukraine to Russia 5 armour and 5 mech_infantrys moved from Russia to Archangel 3 armour and 2 mech_infantrys moved from Bryansk to Smolensk 3 armour and 2 mech_infantrys moved from Smolensk to Archangel 1 artillery moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Russia Place Units - Russians 10 infantry placed in Russia 3 artilleries placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,00 Russians regular : 1,00
-
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 11 fighters moved from 6 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Japanese attack with 11 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 11 fighters and 2 infantry in Iwo Jima, round 2 : 2/13 hits, 5.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 11 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 11 fighters moved from Iwo Jima to 6 Sea Zone 2 infantry moved from Amur to Buryatia Place Units - Japanese 1 destroyer and 1 fighter placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3 Japanese collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -3.83