Nearly a catastrophic mistake there.
L21 Game2 Bretters axis vs Sovietish allies +12 BM3
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@bretters Ok time to push back evil axis in the med, scramble off sz 97, I have 2 dds, 1 cuiser 2 fighters, 1 tach VS 1 cruiser ( 3 Italians fighters).
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@sovietishcat no scramble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 4 artilleries, 1 fighter and 13 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 14 to 18 EDIT: Adding units owned by ANZAC to Java: 1 aaGun and 1 infantry EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 aaGun, 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport EDIT: Changing ownership of Java from Dutch to ANZAC EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 23 PUs; British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 2 fighters and 1 tactical_bomber moved from India to Siam 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Siam British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 4 mech_infantrys moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to Yunnan 1 infantry moved from Egypt to Alexandria 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Union of South Africa 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship moved from 79 Sea Zone to 72 Sea Zone 3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch Place Units - British 2 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 6 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 6 infantry and 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : -1,33 Italians regular : -0,50 British regular : -1,83 -
@sovietishcat 😮 the British were offended on Japanese aggression against the Chinese and Russians!
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@bretters Russia needs help:upside_down_face:
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@sovietishcat the Japanese attack on Russia will
NOT slow down! -
Germany needs help as they put their resources into knocking out the British… in the recent past as I took out the UK with Germany they struggled a lot against Russia and I feel with this Japanese strategy that should relieve some pressure against Germany from Russia.
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And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 cruiser and 2 destroyers Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 2 fighters Casualties for British: 1 cruiser and 2 destroyers Battle in Alexandria Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 4/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 3.33 British regular : 1.50 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Java to India 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@bretters said in L21 Game2 Bretters axis vs Sovietish allies +12 BM3:
And you played right into my plans allowing me to
Take out that Russian stack on J1… it’s exactly what I wanted lol@bretters Maybe my plan with allies was to enable your plan:smirk:
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@sovietishcat doubt it :P
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 transport moved from 111 Sea Zone to 112 Sea Zone 12 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 transport moved from 111 Sea Zone to 112 Sea Zone 12 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom Combat - GermansCombat Hit Differential Summary :
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@Sovietishcat scramble to 110?
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@bretters No thank you!
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@sovietishcat holy crap 5 aircraft lost due to AA hits!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 armour and 2 artilleries moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 transport moved from 111 Sea Zone to 112 Sea Zone 12 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries, 13 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone 6 armour, 5 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 12 transports British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 12 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in United Kingdom Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 15 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 15 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 5/9 hits, 1.50 expected hits 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 15 infantry and 1 tactical_bomber in United Kingdom, round 2 : 12/30 hits, 10.50 expected hits British roll dice for 5 aaGuns, 2 artilleries, 3 fighters and 17 infantry in United Kingdom, round 2 : 10/22 hits, 8.33 expected hits 5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/20 hits, 8.83 expected hits British roll dice for 2 artilleries, 3 fighters and 10 infantry in United Kingdom, round 3 : 5/15 hits, 6.00 expected hits 5 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 3/15 hits, 7.17 expected hits British roll dice for 2 artilleries, 3 fighters and 1 infantry in United Kingdom, round 4 : 2/6 hits, 3.00 expected hits 2 artilleries owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 5/13 hits, 6.50 expected hits British roll dice for 3 fighters in United Kingdom, round 5 : 1/3 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom Germans captures 28PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 6 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 3 artilleries, 2 fighters, 15 infantry and 3 tactical_bombers Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters and 15 infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Southern France to Yugoslavia 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 infantry moved from Finland to Norway Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 113 Sea Zone 10 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 80 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : 3.50 Germans regular : -3.83 British regular : -0.67 -
the battle was supposed to be +$50 for me!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Germany 1 marine moved from Novgorod to 115 Sea Zone 1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Germany 1 bomber moved from Russia to Germany 1 infantry moved from Baltic States to Poland Russians take Poland from Germans Combat - Russians Battle in Germany Russians attack with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber Germans defend with 2 aaGuns, 1 factory_major and 1 infantry Germans roll AA dice in Germany : 0/4 hits, 0,67 expected hits Russians roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 2 : 0/5 hits, 2,67 expected hits Germans roll dice for 2 aaGuns and 1 infantry in Germany, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Germany Russians roll dice for 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Germany, round 3 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Germany Russians captures 95PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 aaGuns and 1 infantry triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - Russians 1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland 2 aaGuns, 1 artillery and 20 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Novgorod to Eastern Poland 1 armour and 1 mech_infantry moved from Western Ukraine to Belarus 5 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 1 armour and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 134 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 137 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 139 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 141 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 147 PUsCombat Hit Differential Summary :
Germans AA : -0,67 Germans regular : -0,67 Russians regular : -1,83





