DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to 41 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 6/19 hits, 9.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 7/17 hits, 8.83 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Americans: 2 bombers, 2 destroyers and 1 submarine
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Western Australia
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            1 carrier and 2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.67
    Japanese regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
            22 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Szechwan, round 2 : 4/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to 41 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 6/19 hits, 9.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 7/17 hits, 8.83 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
                Casualties for Americans: 2 bombers, 2 destroyers and 1 submarine
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Western Australia
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            1 carrier and 2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
            22 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Szechwan, round 2 : 4/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 battleship and 1 cruiser moved from 81 Sea Zone to 94 Sea Zone
            3 fighters moved from Egypt to 94 Sea Zone
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            3 fighters moved from Eastern Persia to Egypt
            4 fighters moved from India to Persia
            1 tactical_bomber moved from India to Persia
            1 bomber moved from India to Persia
            4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 battleship, 1 cruiser and 3 fighters
                Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 94 Sea Zone, round 3 : 0/5 hits, 2.67 expected hits
                    Italians roll dice for 1 carrier, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                    British roll dice for 1 battleship and 3 fighters in 94 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 carrier, 2 fighters and 1 transport in 94 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Italians, 1 battleship owned by the British and 1 carrier owned by the Italians lost in 94 Sea Zone
                    British roll dice for 3 fighters in 94 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 fighter owned by the Italians lost in 94 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 19
                Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                Casualties for British: 1 battleship and 1 cruiser
            Battle in Scotland
                British attack with 2 infantry
                Germans defend with 1 airfield and 1 artillery
                    British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Scotland
                1 infantry owned by the British retreated to United Kingdom
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from 94 Sea Zone to Tobruk
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,1
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -4.67
    Italians regular : -3.00
    Japanese regular : -2.67
    Germans regular : 0.67
    British regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern France to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 artillery and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Southern France to Spain
            1 artillery and 1 infantry moved from Turkey to Northwest Persia
            1 infantry moved from Turkey to Northwest Persia
            1 armour and 1 mech_infantry moved from Greece to Iraq
            1 infantry moved from Turkey to Iraq
            1 mech_infantry moved from Greece to Syria
            3 armour, 7 infantry and 3 mech_infantrys moved from Turkey to Syria
            1 infantry moved from Greece to Turkey
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Morocco
            Battle in Northwest Persia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                Italians win, taking Morocco from Americans, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Iraq
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Syria
                Italians attack with 3 armour, 7 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 7 infantry and 4 mech_infantrys in Syria, round 2 : 5/14 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                Italians win, taking Syria from British with 3 armour, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour, 1 artillery and 1 mech_infantry placed in Greece
            1 tactical_bomber placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Combat - French
            Battle in Scotland
                French attack with 2 infantry
                Germans defend with 1 airfield and 1 artillery
                    French roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Scotland
                1 infantry owned by the French retreated to United Kingdom
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Japanese regular : -0.33
    ANZAC regular : 0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 bombers moved from France to United Kingdom
            1 artillery and 6 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Tambov
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            6 artilleries and 5 infantry moved from Belarus to Bryansk
            2 aaGuns, 1 armour and 7 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            13 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Rostov to Bryansk
            1 aaGun moved from Poland to Eastern Poland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
            3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from United Kingdom to France
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            2 artilleries placed in Normandy Bordeaux
            1 factory_minor placed in Romania
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            1 bomber placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Russians regular : -3.33
    Germans regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 bombers moved from France to United Kingdom
            1 artillery and 6 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Tambov
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,7 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            6 artilleries and 5 infantry moved from Belarus to Bryansk
            2 aaGuns, 1 armour and 7 mech_infantrys moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Volgograd
            13 armour, 5 artilleries, 11 infantry and 13 mech_infantrys moved from Rostov to Bryansk
            1 aaGun moved from Poland to Eastern Poland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
            3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from United Kingdom to France
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            2 artilleries placed in Normandy Bordeaux
            1 factory_minor placed in Romania
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            1 bomber placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Russians regular : -3.33
    Germans regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Tambov
            1 infantry moved from Central Mongolia to Buyant-Uhaa
            2 infantry moved from Siberia to Amur
            2 infantry moved from Sakha to Amur
            2 infantry moved from Buryatia to Amur
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Russians
            Battle in Buyant-Uhaa
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 6 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Amur
                4 infantry owned by the Russians retreated to Buryatia
                Japanese win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 1.00
    Russians regular : -2.17
    

    Savegame


  • @dawgoneit I should have posted the combat move before the combat but I am attacking the US fleet in SZ 41 and need your OOL.

    the matchup is:
    JAP - 3 carriers, 1 sub, 3 destroyers, 8 fighters, 5 tacs, 1 battleship and 2 bombers

    My attack hit 14 times, 1 sub hit and rolled 13 hits on first round… Let me know


  • @dannyduck716 dax D take equal carriers to fighter ratio. tac first battle ship after tac.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from Shan State to 41 Sea Zone
            4 fighters and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 2 infantry moved from Korea to Amur
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            3 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 13/19 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 12/17 hits, 9.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 6 fighters in 41 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 battleship owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Kwangsi
            5 fighters and 5 tactical_bombers moved from 41 Sea Zone to Shan State
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from Shan State to 41 Sea Zone
            4 fighters and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 2 infantry moved from Korea to Amur
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buyant-Uhaa to Chahar
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            3 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 3 destroyers, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 13/19 hits, 10.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 8 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 12/17 hits, 9.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 6 fighters in 41 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 battleship owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 41 Sea Zone
                Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 113
                Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Kwangsi
            5 fighters and 5 tactical_bombers moved from 41 Sea Zone to Shan State
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to French Guiana
            1 fighter moved from Western Australia to Queensland
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            20 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Shensi, round 2 : 6/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.50
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to French Guiana
            1 fighter moved from Western Australia to Queensland
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 marine
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Kweichow
            20 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Shensi, round 2 : 6/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 17x factory_major; Remaining resources: 22 PUs; 
            British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Turkmenistan
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            5 infantry moved from Trans-Jordan to Syria
            3 fighters moved from Egypt to Syria
            3 fighters moved from Tobruk to Syria
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 armour moved from Persia to Iraq
            1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber, 10 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 3 armour, 6 infantry and 4 mech_infantrys
                    British roll dice for 1 bomber, 10 fighters, 5 infantry and 1 tactical_bomber in Syria, round 2 : 6/17 hits, 7.17 expected hits
                    Italians roll dice for 3 armour, 6 infantry and 4 mech_infantrys in Syria, round 2 : 5/13 hits, 4.83 expected hits
                    6 infantry owned by the Italians, 1 fighter owned by the British and 4 infantry owned by the British lost in Syria
                    British roll dice for 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber in Syria, round 3 : 4/12 hits, 6.00 expected hits
                    Italians roll dice for 3 armour and 4 mech_infantrys in Syria, round 3 : 3/7 hits, 2.83 expected hits
                    4 mech_infantrys owned by the Italians, 2 fighters owned by the British and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in Syria, round 4 : 6/9 hits, 4.83 expected hits
                    Italians roll dice for 3 armour in Syria, round 4 : 0/3 hits, 1.50 expected hits
                    3 armour owned by the Italians lost in Syria
                British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 3 fighters and 5 infantry
                Casualties for Italians: 3 armour, 6 infantry and 4 mech_infantrys
            Battle in Iraq
                British attack with 4 armour and 5 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 4/9 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Persia
            3 fighters moved from Syria to Persia
            1 bomber and 1 tactical_bomber moved from Syria to Egypt
            3 fighters moved from Syria to Trans-Jordan
    
        Place Units - British
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,5,2,1
            British collect 29 PUs (6 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.50
    Americans regular : 0.50
    Japanese regular : 0.33
    Italians regular : -2.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern France to Spain
            2 infantry moved from Gibraltar to Spain
    
        Non Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Greece
            2 mech_infantrys placed in Northern Italy
            1 fighter and 1 marine placed in Southern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 5 artilleries, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 bombers moved from Ukraine to Samara
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Archangel to Belarus
            3 transports moved from 111 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Scotland
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 103 Sea Zone
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            3 bombers moved from France to United Kingdom
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Bryansk to Tambov
            3 aaGuns, 17 armour, 14 artilleries, 13 infantry and 24 mech_infantrys moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Rostov
            6 infantry moved from 111 Sea Zone to Scotland
            4 artilleries moved from 111 Sea Zone to Scotland
            2 bombers moved from United Kingdom to France
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 bombers
            EDIT: Adding units owned by Germans to Scotland: 2 bombers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            4 artilleries and 3 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Russians regular : -0.67
    Germans regular : -1.00
    

    Savegame

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