L21 BM3 Ghostglider (axis) vs axis-dominion (+18)


  • @ghostglider just realized you don’t get a bombard cuz you already hit my dd, so no scramble


  • @ghostglider sorry to confuse you. you can proceed, no scramble from me


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Libya to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from Libya to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            2 armour moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Novgorod to Caucasus
    
        Combat - Italians
            Battle in 92 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Morocco
            Battle in Caucasus
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Italians win, taking Morocco from French, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                French defend with 3 infantry; Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits
                    French roll dice for 4 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Algeria, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 4 infantry in Algeria, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians roll dice for 1 armour and 1 fighter in Algeria, round 4 : 1/2 hits, 1.00 expected hits
                    French roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 armour and 1 fighter in Algeria, round 5 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from French with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 3 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 92 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Bryansk to Rostov
            1 bomber moved from Caucasus to Bryansk
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 6 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Italians regular : -0.67
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • no problem. Didn’t expect scramble anyways so I had already rolled the sea battle, but just wanted to make sure.
    Interesting how the program want to take US INF as first casualty instead of French INFs.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter
            EDIT: Adding units owned by ANZAC to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 bomber and 3 fighters moved from Bryansk to Russia
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept in Russia?


  • @ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):

    Intercept in Russia?

    yes full intercept


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 bomber and 3 fighters moved from Bryansk to Russia
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Russians launches 6 interceptors out of Russia
                    Attackers Fire,  : 3/7 hits, 1.83 expected hits
                    Defenders Fire,  : 2/6 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    1 fighter owned by the ANZAC and 2 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Volgograd
                Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 3 mech_infantrys
            Cleaning up after air battles
            3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            9 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Bryansk
            3 bombers and 2 fighters moved from Russia to Bryansk
            1 artillery moved from Belarus to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            3 artilleries moved from Novgorod to Belarus
            1 fighter moved from Southern Italy to Bryansk
            1 mech_infantry moved from Poland to Belarus
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            3 fighters placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.00
    Attackers Fire,  : 1.17
    Russians regular : -1.33
    Germans regular : -0.67
    Russians AA : -0.50
    

    Savegame


  • 3 of your air got killed defending Russia.
    I kept your Russia FTRs, so in case you want other survivors, please feel free to adjust during Russia’s turn.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 11 PUs; 
            Russians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Vologda to Russia
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 1x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 fighter, 4 infantry, 2 marines, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            4 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Hopei to Chahar
            2 bombers moved from Kweichow to Chahar
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Burma
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            3 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    

    Savegame


  • 2 hits in Burma. OOL?
    Also you have the option to scramble in z6 if you want…


  • @ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):

    2 hits in Burma. OOL?
    Also you have the option to scramble in z6 if you want…

    take out the gun and then max default


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 1x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 fighter, 4 infantry, 2 marines, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            4 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Hopei to Chahar
            2 bombers moved from Kweichow to Chahar
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Burma
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            3 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Shan State
                UK_Pacific win with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 3 infantry; Chinese defend with 1 infantry; Russians defend with 1 aaGun
                    Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 4/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 aaGun
                Casualties for Americans: 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Chahar to Hunan
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 armour moved from Kweichow to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 45 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from Philippines to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            2 fighters moved from Siam to Java
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery moved from Malaya to Shan State
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Philippines to Java
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            2 transports placed in 19 Sea Zone
            1 infantry placed in Shantung
            2 submarines placed in 6 Sea Zone
            1 fighter and 2 marines placed in Japan
            1 transport placed in 36 Sea Zone
            1 infantry placed in French Indo China
            Japanese undo move 7.
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 artillery and 2 infantry placed in Malaya
            2 transports placed in 36 Sea Zone
            1 infantry placed in French Indo China
            Japanese undo move 2.
            1 infantry placed in French Indo China
            2 transports placed in 19 Sea Zone
            1 transport placed in 36 Sea Zone
            1 marine placed in Shantung
            1 marine placed in Japan
            1 fighter placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
            Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : -2.17
    UK_Pacific regular : -1.33
    Russians AA : -0.50
    

    Savegame


  • @ghostglider hey FYI I 100% meant to buy a Naval base for US in Greece, completely slipped my mind (having a few drinks lol). my plan for days has been to do that, and had nothing to do with any battles or rolls I had done.,
    mind if I exchange 2 figs I bought for a naval base and a sub (I also had 2 PUs left over)?

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - British
    

    Combat Hit Differential Summary :

    Savegame


  • @ghostglider so you have the latest map. let me know if you’re good with it I’ll proceed with UK


  • You can change your US purchase, no problem.


  • @ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):

    You can change your US purchase, no problem.

    thank you

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