L21 Martin (Allies +20) -vs- dawgoneit (Axis) - OOB low luck

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Trans-Jordan to Ukraine
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Baltic States
            1 bomber moved from Germany to Belarus
            1 bomber moved from Eastern Poland to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 fighter moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Bulgaria to Bessarabia
            1 bomber moved from Southern France to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
            2 bombers and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 bomber and 1 tactical_bomber moved from Baltic States to Eastern Poland
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 14 armour, 15 artilleries, 11 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Western Germany to France
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            5 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Iraq to Egypt
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Kansu to Tsinghai
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Baltic States
            1 armour, 1 artillery, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Baltic States
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Russia
            3 infantry moved from Timguska to Kansu
            6 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,33
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            7 infantry moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Kiangsu to 16 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery moved from Sikang to Szechwan
            1 armour moved from Malaya to French Indo China
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser and 2 destroyers
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 16 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 cruiser and 2 destroyers
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 4 fighters, 4 tactical_bombers and 1 transport
                Americans defend with 3 battleships, 2 cruisers and 2 transports
                    Japanese roll dice for 1 battleship, 1 carrier, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits
                    Americans roll dice for 3 battleships, 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 3 battleships owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 77
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 3 battleships, 2 cruisers and 2 transports
            Battle in Korea
                Japanese attack with 1 artillery and 8 infantry
                Americans defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery and 8 infantry in Korea, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 artillery and 7 infantry in Korea, round 3 : 1/1 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 1 artillery and 6 infantry in Korea, round 4 : 1/1 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from 16 Sea Zone to Kiangsu
            2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            4 fighters moved from Amur to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @martin Do you scramble? What is your oder of losses in this sea battle?


  • @martin scramble both. max D unless you have a sub left then save a destroyer

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            4 fighters moved from Amur to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 4 fighters and 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                    Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
                    5 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 3 : 3/1 hits, 3,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/1 hits, 3,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 4 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 4 : 2/1 hits, 2,67 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -25
                Casualties for Americans: 2 bombers, 4 fighters and 5 submarines
                Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
            Battle in 91 Sea Zone
                Americans attack with 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
                Italians defend with 2 submarines
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is 0
                Casualties for Italians: 2 submarines
                Casualties for Americans: 1 cruiser
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 10 Sea Zone
            1 battleship and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Italians regular : 0,50
    Japanese regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            4 fighters moved from Amur to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 4 fighters and 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                    Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
                    5 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 3 : 3/1 hits, 3,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 4/1 hits, 3,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 bombers in 6 Sea Zone, round 4 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 4 : 2/1 hits, 2,67 expected hits
                    1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -25
                Casualties for Americans: 2 bombers, 4 fighters and 5 submarines
                Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
            Battle in 91 Sea Zone
                Americans attack with 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports
                Italians defend with 2 submarines
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 cruiser, 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is 0
                Casualties for Italians: 2 submarines
                Casualties for Americans: 1 cruiser
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 10 Sea Zone
            1 battleship and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Turkmenistan to Volgograd
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 4 infantry moved from Burma to Shan State
            3 infantry moved from Burma to Yunnan
            1 bomber moved from India to Kwangtung
            1 infantry moved from Burma to Yunnan
            2 artilleries and 1 infantry moved from Eastern Persia to West India
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to Caucasus
            1 artillery moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Shan State
            1 infantry moved from Caucasus to Rostov
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in Yunnan
                British attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kwangtung to Burma
            1 infantry moved from Burma to India
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 fighters placed in Persia
            1 destroyer placed in 80 Sea Zone
            1 destroyer placed in 106 Sea Zone
            British undo move 3.
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Italians regular : 0,50
    Japanese regular : -1,00
    Japanese AA : -0,17
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 2 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 2 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 3 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Ukraine to Russia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Germany to Baltic States
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            14 armour, 15 artilleries, 13 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            3 bombers moved from Eastern Poland to Ukraine
            5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            5 armour and 1 mech_infantry moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 19 armour, 15 artilleries, 13 infantry and 7 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 19 armour, 15 artilleries, 13 infantry and 7 mech_infantrys in Bryansk, round 2 : 21/1 hits, 20.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/1 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 19 armour, 15 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            3 bombers moved from Ukraine to Eastern Poland
            1 bomber and 1 fighter moved from Belarus to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
            2 aaGuns moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 tactical_bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            3 infantry moved from Kansu to Shensi
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            6 infantry moved from Novosibirsk to Samara
            3 artilleries and 2 mech_infantrys moved from Smolensk to Russia
            3 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/1 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 aaGun, 1 armour and 8 infantry placed in Russia
            1 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2,00
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 59 PUs; 0 SuicideAttackTokens; 
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kiangsu to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Szechwan to Yunnan
            1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Chahar
            1 artillery and 3 infantry moved from Korea to Manchuria
            2 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Malaya to Shan State
            1 armour moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/1 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/0 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/0 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 1/1 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/1 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/1 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 4 infantry
            Battle in Chahar
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Shan State to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from 33 Sea Zone to Paulau Island
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Chahar to Manchuria
            1 aaGun moved from Manchuria to Korea
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.50
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 armour moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 3 infantry and 2 mech_infantrys in Southern Italy, round 3 : 2/1 hits, 1,67 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 4 : 1/1 hits, 1,17 expected hits
                    Italians roll dice for 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/1 hits, 1,67 expected hits
                    1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/1 hits, 1,33 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Italians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 armour moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 3 infantry and 2 mech_infantrys in Southern Italy, round 3 : 2/1 hits, 1,67 expected hits
                    1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 4 : 1/1 hits, 1,17 expected hits
                    Italians roll dice for 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/1 hits, 1,67 expected hits
                    1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/1 hits, 1,33 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Italians win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Persia to Russia
            1 fighter moved from Caucasus to Russia
            1 infantry moved from Rostov to Tambov
            1 armour moved from Caucasus to Ukraine
            1 mech_infantry moved from Caucasus to Ukraine
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Volgograd to Russia
            1 bomber moved from Burma to Kwangtung
            1 artillery and 1 mech_infantry moved from Burma to Shan State
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Alexandria to Tobruk
            4 artilleries moved from Alexandria to Tobruk
            1 mech_infantry moved from Alexandria to Tobruk
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in Southern Italy
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Southern Italy, round 2 : 2/1 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy
                British captures 21PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry and 2 mech_infantrys
            Battle in Ukraine
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 3 infantry in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shan State
                British attack with 1 artillery and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from Kwangtung to Burma
            4 infantry moved from India to Burma
            2 artilleries and 1 infantry moved from West India to India
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            1 artillery placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 55 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : -0,83
    Italians regular : -0,33
    Japanese AA : -0,17
    Germans regular : -0,67
    British regular : 2,33
    

    Savegame

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