L20 #1 trulpen (X) vs wheatbeer (A+20) BM3

  • '17

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Holland Belgium
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Holland Belgium
                Russians win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            8 armour, 19 artilleries and 34 infantry moved from France to Southern France
            3 armour moved from Northern Italy to Southern France
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            5 mech_infantrys moved from Afghanistan to India
            12 mech_infantrys moved from Volgograd to Afghanistan
            2 fighters moved from Volgograd to India
            1 aaGun and 1 infantry moved from Samara to Novosibirsk
            9 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Russia to India
            3 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 mech_infantrys placed in Russia
            3 mech_infantrys placed in Ukraine
            2 fighters placed in Yugoslavia
            1 mech_infantry placed in Novgorod
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Russians
            Russians collect 63 PUs; end with 63 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 68 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 bombers, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Angola to Rhodesia
            2 bombers and 8 fighters moved from Hawaiian Islands to 30 Sea Zone
    
        Combat - Japanese
            Battle in Rhodesia
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 3/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rhodesia
                Japanese win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 bombers and 8 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 8 fighters in 30 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                    British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 30 Sea Zone
                Japanese win with 2 bombers and 8 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 30 Sea Zone to Java
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            4 artilleries, 12 infantry and 1 marine moved from Shan State to Burma
            6 infantry moved from Yunnan to Burma
            2 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            6 infantry moved from Hunan to Kwangsi
            1 armour, 1 artillery, 1 marine and 2 transports moved from 58 Sea Zone to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 37 Sea Zone to Shan State
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            4 carriers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            8 fighters moved from 30 Sea Zone to 33 Sea Zone
            4 carriers moved from 37 Sea Zone to 35 Sea Zone
            2 carriers moved from 58 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Queensland to Shan State
            1 infantry moved from Anhwe to Hunan
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
            1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 armour and 1 mech_infantry moved from Kiangsi to Yunnan
            3 mech_infantrys moved from Malaya to Shan State
            3 mech_infantrys moved from French Indo China to Shan State
            2 fighters moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            1 fighter and 2 tactical_bombers moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from 58 Sea Zone to Burma
            1 infantry moved from French Indo China to Shan State
            2 artilleries moved from French Indo China to Shan State
            5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Shan State
            1 fighter and 3 tactical_bombers moved from Japan to French Indo China
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            3 infantry moved from French Indo China to Shan State
            1 aaGun moved from Hunan to Yunnan
            1 aaGun moved from Burma to Shan State
            3 infantry moved from Kwangsi to French Indo China
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            2 mech_infantrys moved from Shan State to Yunnan
            1 aaGun moved from French Indo China to Shan State
    
        Place Units - Japanese
            2 marines and 1 tactical_bomber placed in Malaya
            1 artillery and 1 tactical_bomber placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 infantry placed in New South Wales
            3 bombers placed in Kwangtung
            1 bomber placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,5,6,1,3,4,1,1,1,1,4,2,1,1,4,4,3,3,6,1,3,1,2,5,5,5,1,2,1,5,6,5,4,5,4,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
            Japanese collect 73 PUs (3 lost to blockades); end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    British regular : -0,67
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 destroyers moved from 26 Sea Zone to 16 Sea Zone
            3 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 16 Sea Zone
            4 carriers moved from 26 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            10 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Midway
            Battle in Hawaiian Islands
                Americans attack with 10 fighters, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 10 fighters, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 8/14 hits, 5.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Johnston Island from Japanese, taking Midway from Japanese, taking Hawaiian Islands from Japanese with 10 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
            1 armour, 6 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 11 infantry, 4 mech_infantrys, 2 submarines and 11 transports moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from 25 Sea Zone to Midway
            2 tactical_bombers moved from 10 Sea Zone to Western United States
            1 submarine moved from 89 Sea Zone to 10 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern Persia to India
            2 artilleries and 2 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 fighter moved from Trans-Jordan to India
            2 infantry moved from Syria to Iraq
            1 armour and 2 mech_infantrys moved from Greece to Northwest Persia
            1 fighter moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Southern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 mech_infantrys placed in Greece
            2 infantry placed in Southern Italy
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -1.00
    Japanese AA : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 destroyers moved from 26 Sea Zone to 16 Sea Zone
            3 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 16 Sea Zone
            4 carriers moved from 26 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            10 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Midway
            Battle in Hawaiian Islands
                Americans attack with 10 fighters, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 10 fighters, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 8/14 hits, 5.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Johnston Island from Japanese, taking Midway from Japanese, taking Hawaiian Islands from Japanese with 10 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
            1 armour, 6 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 11 infantry, 4 mech_infantrys, 2 submarines and 11 transports moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from 25 Sea Zone to Midway
            2 tactical_bombers moved from 10 Sea Zone to Western United States
            1 submarine moved from 89 Sea Zone to 10 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern Persia to India
            2 artilleries and 2 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 fighter moved from Trans-Jordan to India
            2 infantry moved from Syria to Iraq
            1 armour and 2 mech_infantrys moved from Greece to Northwest Persia
            1 fighter moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Southern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 mech_infantrys placed in Greece
            2 infantry placed in Southern Italy
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            14 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - British
            Battle in Wake Island
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 armour and 2 mech_infantrys moved from Afghanistan to India
            3 mech_infantrys moved from Persia to Afghanistan
            1 artillery and 2 infantry moved from Iraq to Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Trans-Jordan to India
            1 aaGun, 2 artilleries, 5 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Turkey to Persia
            2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 fighter moved from United Kingdom to 89 Sea Zone
            2 aaGuns moved from Central United States to Western United States
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Turkey
            British undo move 1.
            1 fighter and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
            British collect 38 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -1.00
    Japanese AA : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 26 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 16 Sea Zone
    
        Purchase Units - French
            French buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Normandy Bordeaux
                  French take Normandy Bordeaux from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 fighter placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
            French collect 14 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    You brought more attack power in range of India than I’d guessed.

    I don’t think I’ve ever seen a battle before that involved more than 300 units if it comes to that :face_with_cowboy_hat:


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 submarine moved from 82 Sea Zone to 68 Sea Zone
            2 aaGuns, 6 artilleries, 1 fighter, 39 infantry and 1 tactical_bomber moved from Spain to Gibraltar
            1 infantry moved from Portugal to Spain
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    You brought more attack power in range of India than I’d guessed.

    I don’t think I’ve ever seen a battle before that involved more than 300 units if it comes to that :face_with_cowboy_hat:

    It’s the largest land-battle I’ve ever seen as well. If it comes to that, we’ll see how it turns out.

  • '17

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 bombers and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            11 armour, 19 artilleries and 35 infantry moved from Southern France to Spain
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
    
        Combat - Russians
            Battle in Spain
                Russians attack with 11 armour, 19 artilleries and 35 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 11 armour, 19 artilleries and 35 infantry in Spain, round 2 : 23/65 hits, 20.83 expected hits
                    Germans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Spain
                Russians win, taking Spain from Germans with 11 armour, 19 artilleries and 34 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            12 mech_infantrys moved from Afghanistan to India
            15 mech_infantrys moved from Volgograd to Afghanistan
            1 aaGun, 3 artilleries and 4 infantry moved from Shensi to Hopei
            1 aaGun moved from Novosibirsk to Timguska
            1 mech_infantry moved from Nenetsia to Novosibirsk
            10 mech_infantrys moved from Russia to Kazakhstan
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            2 fighters moved from Yugoslavia to Persia
            1 mech_infantry moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            6 bombers and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 66 PUs; end with 67 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 72 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 33 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.17
    

    Savegame


  • I have my kids, so won’t be able to move during the weekend. I’ll have to call for a 4-day-vacation. Tuesday the 16th.

  • '17

    @trulpen No worries, have a nice weekend :)


  • Have to prolong the vacation for a couple of days. Lets say this Friday. Hope to get the move in before that, maybe even Wednesday.

  • '17

    @trulpen Ok, thanks for the heads-up. :)


  • TripleA Manual Gamesave Post: Japanese round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 10 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            24 artilleries and 63 infantry moved from Burma to India
            1 marine moved from Burma to India
            20 armour and 10 mech_infantrys moved from Yunnan to India
            6 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            2 marines moved from Malaya to 37 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 37 Sea Zone to 39 Sea Zone
            3 marines moved from 39 Sea Zone to India
            3 artilleries, 15 infantry and 12 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            8 mech_infantrys moved from Shan State to India
            5 artilleries moved from Shan State to 37 Sea Zone
            1 armour moved from Shan State to India
            7 infantry moved from Shan State to 37 Sea Zone
            2 bombers moved from Java to India
            3 bombers moved from Kwangtung to India
            1 bomber moved from Kiangsu to India
            6 fighters and 7 tactical_bombers moved from Burma to India
            5 fighters and 4 tactical_bombers moved from Shan State to India
            1 tactical_bomber moved from Malaya to India
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            4 tactical_bombers moved from French Indo China to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            8 artilleries, 22 infantry and 15 transports moved from 37 Sea Zone to 39 Sea Zone
            8 artilleries and 22 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z39?

  • '17

    No scamble SZ39


  • TripleA Manual Gamesave Post: Japanese round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 10 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            24 artilleries and 63 infantry moved from Burma to India
            1 marine moved from Burma to India
            20 armour and 10 mech_infantrys moved from Yunnan to India
            6 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            2 marines moved from Malaya to 37 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 37 Sea Zone to 39 Sea Zone
            3 marines moved from 39 Sea Zone to India
            3 artilleries, 15 infantry and 12 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            8 mech_infantrys moved from Shan State to India
            5 artilleries moved from Shan State to 37 Sea Zone
            1 armour moved from Shan State to India
            7 infantry moved from Shan State to 37 Sea Zone
            2 bombers moved from Java to India
            3 bombers moved from Kwangtung to India
            1 bomber moved from Kiangsu to India
            6 fighters and 7 tactical_bombers moved from Burma to India
            5 fighters and 4 tactical_bombers moved from Shan State to India
            1 tactical_bomber moved from Malaya to India
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            4 tactical_bombers moved from French Indo China to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            8 artilleries, 22 infantry and 15 transports moved from 37 Sea Zone to 39 Sea Zone
            8 artilleries and 22 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in India
                Japanese attack with 21 armour, 32 artilleries, 6 bombers, 11 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers
                British defend with 5 aaGuns, 4 armour, 10 artilleries, 9 fighters, 28 infantry, 21 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 2 armour, 20 fighters, 4 mech_infantrys and 6 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 22 fighters, 1 infantry, 30 mech_infantrys and 1 tactical_bomber
                    British roll AA dice in India : 2/15 hits, 2,50 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 21 armour, 32 artilleries, 6 bombers, 9 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers in India, round 2 : 53/193 hits, 64,33 expected hits
                    UK_Pacific roll dice for 5 aaGuns, 6 armour, 10 artilleries, 53 fighters, 30 infantry, 55 mech_infantrys and 8 tactical_bombers in India, round 2 : 86/162 hits, 74,00 expected hits
                    8 mech_infantrys owned by the Russians, 86 infantry owned by the Japanese, 1 infantry owned by the Russians, 11 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 5 aaGuns owned by the British and 28 infantry owned by the British lost in India
                    Japanese roll dice for 21 armour, 32 artilleries, 6 bombers, 9 fighters, 1 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers in India, round 3 : 49/107 hits, 47,83 expected hits
                    UK_Pacific roll dice for 6 armour, 10 artilleries, 53 fighters, 36 mech_infantrys and 8 tactical_bombers in India, round 3 : 61/113 hits, 57,67 expected hits
                    22 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese, 32 artilleries owned by the Japanese, 18 mech_infantrys owned by the Japanese, 4 marines owned by the Japanese, 10 mech_infantrys owned by the British, 6 armour owned by the Japanese, 10 artilleries owned by the British, 3 armour owned by the British and 4 mech_infantrys owned by the Americans lost in India
                    Japanese roll dice for 15 armour, 6 bombers, 9 fighters and 16 tactical_bombers in India, round 4 : 26/46 hits, 26,67 expected hits
                    UK_Pacific roll dice for 3 armour, 53 fighters and 8 tactical_bombers in India, round 4 : 43/64 hits, 40,83 expected hits
                    16 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 1 fighter owned by the ANZAC, 3 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 6 tactical_bombers owned by the Americans, 15 armour owned by the Japanese, 2 armour owned by the Americans, 1 fighter owned by the French, 6 fighters owned by the British and 1 armour owned by the British lost in India
                    Japanese roll dice for 3 bombers in India, round 5 : 3/3 hits, 2,00 expected hits
                    UK_Pacific roll dice for 38 fighters in India, round 5 : 24/38 hits, 25,33 expected hits
                    2 fighters owned by the Russians, 3 bombers owned by the Japanese and 1 fighter owned by the British lost in India
                UK_Pacific win with 35 fighters remaining. Battle score for attacker is -298
                Casualties for Japanese: 21 armour, 32 artilleries, 6 bombers, 11 fighters, 87 infantry, 4 marines, 18 mech_infantrys and 16 tactical_bombers
                Casualties for British: 5 aaGuns, 4 armour, 10 artilleries, 7 fighters, 28 infantry, 21 mech_infantrys and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Russians: 9 fighters, 1 infantry, 30 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 2 armour, 4 mech_infantrys and 6 tactical_bombers
                Casualties for French: 1 fighter
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Japanese regular : -10,67
    British AA : -0,50
    UK_Pacific regular : 16,17
    

    Savegame


  • Ok, gg.

    Needed a lot of luck here and was invertedly diced. More importantly though was the horrible dicing in Yugo many turns ago. Without losing that battle, I believe Germany would have held long enough.

    Anyway, well played.

  • '17

    Thanks and likewise … let me know if you’d like a rematch.

    Also I agree, I believe the Yugoslavia battle tipped the balance.

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