I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?2020 Playoff tanios (X) vs Giallo (L + 13) BM
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 2 fighters and 1 tactical_bomber moved from Syria to Egypt 2 fighters moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 5 artilleries, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 2 fighters; Americans defend with 9 armour, 1 factory_minor, 6 fighters and 1 harbour Italians roll dice for 1 armour, 5 artilleries, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/22 hits, 8.17 expected hits Americans roll dice for 9 armour and 8 fighters in Egypt, round 2 : 10/17 hits, 9.83 expected hits 2 mech_infantrys owned by the Italians, 4 armour owned by the Americans, 3 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/12 hits, 5.50 expected hits Americans roll dice for 5 armour and 8 fighters in Egypt, round 3 : 8/13 hits, 7.83 expected hits 2 mech_infantrys owned by the Italians, 4 armour owned by the Americans, 3 fighters owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt 1 tactical_bomber owned by the Italians and 3 fighters owned by the Italians retreated Americans win with 1 armour and 8 fighters remaining. Battle score for attacker is -39 Casualties for Italians: 1 armour, 5 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys Casualties for Americans: 8 armour Non Combat Move - Italians 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 4 infantry moved from Northern Italy to Southern Italy 1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy 1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 armour and 2 infantry placed in Iraq 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -5.67 -
TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from French Indo China to 39 Sea Zone 1 destroyer and 3 submarines moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in 39 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 3 submarines and 1 transport Italians defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 submarine ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 submarine owned by the Italians lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 39 Sea Zone ANZAC win, taking Formosa from Japanese, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24 Casualties for ANZAC: 2 submarines Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Battle in Ceylon Non Combat Move - ANZAC 1 battleship moved from 35 Sea Zone to 21 Sea Zone 2 battleships moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 3 fighters moved from Philippines to Burma 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 destroyer and 2 submarines moved from 54 Sea Zone to 21 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,50 -
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from French Indo China to 39 Sea Zone 1 destroyer and 3 submarines moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Formosa Combat - ANZAC Battle in Formosa Battle in 39 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 3 submarines and 1 transport Italians defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 submarine ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 submarine owned by the Italians lost in 39 Sea Zone ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 39 Sea Zone ANZAC win, taking Formosa from Japanese, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24 Casualties for ANZAC: 2 submarines Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Battle in Ceylon Non Combat Move - ANZAC 1 battleship moved from 35 Sea Zone to 21 Sea Zone 2 battleships moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 3 fighters moved from Philippines to Burma 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 destroyer and 2 submarines moved from 54 Sea Zone to 21 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,50 -
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Western Germany to Norway 3 fighters moved from United Kingdom to Norway 2 mech_infantrys moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Vyborg 1 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Baltic States to Smolensk 1 infantry moved from Baltic States to Belarus Combat - Germans Battle in Karelia Germans attack with 1 armour and 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Norway Germans attack with 1 armour, 7 fighters, 1 infantry and 1 tactical_bomber Americans defend with 2 armour; Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 7 fighters, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/10 hits, 4.83 expected hits Americans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Americans: 2 armour Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Vyborg Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 armour and 1 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 8 armour and 25 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter moved from Iraq to Southern Italy 2 bombers moved from Syria to Southern Italy 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to France 4 fighters moved from Norway to United Kingdom 3 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 mech_infantry moved from Volgograd to Kazakhstan 2 armour moved from Volgograd to Northwest Persia 1 armour moved from Turkmenistan to Eastern Persia 2 armour and 2 mech_infantrys moved from Poland to Novgorod 3 mech_infantrys moved from Western Germany to Southern Italy 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to France 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 93 Sea Zone 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom 1 mech_infantry placed in Western Germany 3 artilleries placed in Novgorod 10 artilleries placed in Germany 1 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 9 armour, 11 artilleries, 1 infantry and 12 mech_infantrys moved from Bryansk to Belarus 1 mech_infantry moved from Tambov to Ukraine Russians take Ukraine from Italians 2 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Samara to Archangel 1 mech_infantry moved from Samara to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 mech_infantry moved from Tambov to Western Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters moved from Russia to Western Ukraine 1 mech_infantry moved from Tambov to Rostov 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 mech_infantry moved from Samara to Timguska Russians take Timguska from Japanese 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Tambov to Belarus 2 armour moved from Tambov to Belarus 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Tambov to Belarus Combat - Russians Battle in Rostov Russians attack with 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Battle in Belarus Russians attack with 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys in Belarus, round 2 : 16/39 hits, 14,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Kazakhstan to Russia 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 artillery moved from Samara to Volgograd 3 armour moved from Samara to Bryansk 3 armour and 2 mech_infantrys moved from Tambov to Bryansk 1 armour moved from Bryansk to Belarus Place Units - Russians 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -0,00 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 5 fighters moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Manchuria to Buryatia 2 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 2 infantry moved from Manchuria to Korea Place Units - Japanese 3 infantry placed in Japan 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.83 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 6 fighters and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 6 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 armour moved from Egypt to Belgian Congo Americans take Anglo Egyptian Sudan from Italians Americans take Belgian Congo from Italians 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 3 fighters moved from 21 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 85 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 81 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 81 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 99 Sea Zone Americans attack with 4 fighters Italians defend with 1 carrier Americans roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Italians: 1 carrier Battle in 93 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries, 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/8 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 94 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 aaGun, 1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Algeria to Tunisia 5 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Western United States to Central United States 1 aaGun and 2 infantry moved from British Columbia to Western United States 2 infantry moved from Eastern United States to Central United States 1 aaGun, 1 armour, 5 artilleries, 1 battleship, 8 carriers, 10 infantry and 9 transports moved from 91 Sea Zone to 92 Sea Zone 8 carriers moved from 92 Sea Zone to 94 Sea Zone 6 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone 1 aaGun, 1 armour, 5 artilleries, 1 battleship, 10 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone 1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Tobruk 1 fighter moved from 81 Sea Zone to Tobruk 3 fighters moved from 99 Sea Zone to Tobruk 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 7 bombers placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,33 Italians regular : 0,33 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kwangsi to Hunan Combat - Chinese Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 7 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Manchuria 9 artilleries and 4 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Chinese 2 artilleries and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 7 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 6 fighters and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 6 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 armour moved from Egypt to Belgian Congo Americans take Anglo Egyptian Sudan from Italians Americans take Belgian Congo from Italians 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 3 fighters moved from 21 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Caroline Islands 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 85 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 81 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 81 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 99 Sea Zone Americans attack with 4 fighters Italians defend with 1 carrier Americans roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Italians: 1 carrier Battle in 93 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 2 artilleries, 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/8 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 94 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 aaGun, 1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 3 infantry moved from Algeria to Tunisia 5 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Western United States to Central United States 1 aaGun and 2 infantry moved from British Columbia to Western United States 2 infantry moved from Eastern United States to Central United States 1 aaGun, 1 armour, 5 artilleries, 1 battleship, 8 carriers, 10 infantry and 9 transports moved from 91 Sea Zone to 92 Sea Zone 8 carriers moved from 92 Sea Zone to 94 Sea Zone 6 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone 1 aaGun, 1 armour, 5 artilleries, 1 battleship, 10 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone 1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 98 Sea Zone to Tobruk 1 fighter moved from 81 Sea Zone to Tobruk 3 fighters moved from 99 Sea Zone to Tobruk 4 fighters moved from Caroline Islands to 33 Sea Zone Place Units - Americans 7 bombers placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kwangsi to Hunan Combat - Chinese Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 7 infantry moved from Jehol to Manchuria 4 infantry moved from Jehol to Manchuria 9 artilleries and 4 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Chinese 2 artilleries and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from India to Eastern Persia 2 armour and 3 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Malaya to Burma 1 mech_infantry moved from Siam to Burma 2 artilleries moved from Burma to India 1 carrier and 1 cruiser moved from 21 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 41 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 fighters moved from Egypt to Iraq Combat - British Battle in Eastern Persia British attack with 1 armour and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 2 fighters Italians defend with 1 armour, 1 factory_minor and 2 infantry British roll dice for 2 fighters in Iraq, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Iraq British roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits, 0,83 expected hits 1 fighter owned by the British lost in Iraq Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -17 Casualties for British: 2 fighters Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to India 1 aaGun moved from Jehol to Manchuria Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,33 Italians regular : 0,83 Germans regular : -0,33 British regular : -0,17 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Egypt Italians take Egypt from Americans 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia Combat - Italians Battle in Eastern Persia Italians attack with 1 armour and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Eastern Persia Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Eastern Persia British win with 1 armour remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Iraq to Persia 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 6 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 3 infantry placed in Iraq 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3 Italians collect 27 PUs (2 lost to blockades); end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -1.17 British regular : 1.00 -
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone ANZAC take 80 Sea Zone from Italians 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Western Australia to Northern Territory 3 battleships, 1 carrier, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Persia ANZAC win, taking Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Persia to Eastern Persia 4 fighters moved from Burma to Eastern Persia 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0,67 ANZAC regular : 0,83 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 13 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to 80 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Trans-Jordan to Alexandria Germans take Alexandria from Americans 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Belgian Congo 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 armour moved from Norway to Karelia Germans take Finland from Russians 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Vyborg to Archangel Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Belgian Congo Germans attack with 1 bomber Americans defend with 1 armour Germans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Belgian Congo Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Persia Germans attack with 1 armour and 1 mech_infantry ANZAC defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Anglo Egyptian Sudan Germans attack with 1 armour and 3 mech_infantrys Americans defend with 1 artillery Germans roll dice for 1 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan Germans roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Karelia to Novgorod 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 9 artilleries moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 7 armour and 20 mech_infantrys moved from Trans-Jordan to Egypt 7 armour and 6 mech_infantrys moved from Novgorod to Vyborg 2 artilleries moved from Novgorod to Vyborg 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 fighter moved from Southern Italy to Egypt 3 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Western Germany to Egypt 1 tactical_bomber moved from Western Germany to Egypt 1 bomber moved from 80 Sea Zone to Iraq 8 infantry moved from France to Northern Italy 2 aaGuns moved from Western Germany to Northern Italy 4 fighters moved from United Kingdom to Southern Italy 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Belgian Congo to Rhodesia 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 4 artilleries and 2 infantry moved from France to Northern Italy Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 armour and 9 mech_infantrys placed in Western Germany 1 infantry placed in Novgorod 3 infantry placed in France 2 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0.83 ANZAC regular : -0.33 Russians regular : -0.50 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Russians Russians buy 3 artilleries and 5 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 4 fighters moved from Russia to Archangel 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yenisey to Buryatia 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 14 armour, 11 artilleries and 13 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 1 armour Japanese defend with 1 armour Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Buryatia Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 fighters and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 4 fighters and 3 infantry in Archangel, round 2 : 0/7 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 4 fighters and 2 infantry in Archangel, round 3 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Eastern Poland Russians attack with 14 armour, 11 artilleries and 13 mech_infantrys Germans defend with 1 infantry Russians roll dice for 14 armour, 11 artilleries and 13 mech_infantrys in Eastern Poland, round 2 : 11/38 hits, 14,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 14 armour, 11 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Tambov to Rostov 1 artillery moved from Volgograd to Rostov 1 armour and 4 mech_infantrys moved from Russia to Ukraine 5 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland 1 infantry moved from Smolensk to Belarus 4 fighters moved from Archangel to Russia 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Russians 3 artilleries placed in Volgograd 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 0,67 Russians regular : -4,33 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour Russians defend with 1 mech_infantry Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 infantry moved from Korea to Amur Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Americans Americans buy 5 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Tobruk to Egypt 1 armour and 6 artilleries moved from Tunisia to 94 Sea Zone 11 infantry moved from Tunisia to 94 Sea Zone 1 armour, 6 artilleries, 1 battleship, 11 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 6 artilleries and 11 infantry moved from 98 Sea Zone to Egypt 2 bombers moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 12 fighters and 4 tactical_bombers moved from 94 Sea Zone to Egypt 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Egypt Americans attack with 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers Germans defend with 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers in Egypt, round 2 : 17/39 hits, 16,50 expected hits Italians roll dice for 8 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 10/32 hits, 13,50 expected hits 10 infantry owned by the Americans and 17 mech_infantrys owned by the Germans lost in Egypt Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 3 : 10/29 hits, 14,00 expected hits Italians roll dice for 8 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/15 hits, 7,83 expected hits 7 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Egypt Americans roll dice for 1 armour, 2 artilleries, 15 fighters and 4 tactical_bombers in Egypt, round 4 : 11/22 hits, 11,33 expected hits Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 3,17 expected hits 4 fighters owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Egypt Americans win, taking Marshall Islands from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 4 artilleries, 4 fighters and 11 infantry Casualties for Germans: 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber Casualties for Italians: 1 armour Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 5 carriers moved from 94 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 94 Sea Zone to 98 Sea Zone 2 carriers moved from 94 Sea Zone to 96 Sea Zone 4 tactical_bombers moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Tobruk 12 fighters moved from Egypt to 98 Sea Zone 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 3 fighters moved from Gibraltar to French Equatorial Africa 5 bombers moved from Eastern United States to French Equatorial Africa Place Units - Americans 1 transport placed in 10 Sea Zone 5 bombers placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Americans regular : -4,83 Japanese regular : -0,33 Italians regular : -5,50 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 8 infantry moved from Hunan to Kwangsi Place Units - Chinese 3 infantry placed in Anhwe 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Americans Americans buy 5 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters moved from Tobruk to Egypt 1 armour and 6 artilleries moved from Tunisia to 94 Sea Zone 11 infantry moved from Tunisia to 94 Sea Zone 1 armour, 6 artilleries, 1 battleship, 11 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 6 artilleries and 11 infantry moved from 98 Sea Zone to Egypt 2 bombers moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 12 fighters and 4 tactical_bombers moved from 94 Sea Zone to Egypt 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Egypt Americans attack with 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers Germans defend with 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers in Egypt, round 2 : 17/39 hits, 16,50 expected hits Italians roll dice for 8 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 10/32 hits, 13,50 expected hits 10 infantry owned by the Americans and 17 mech_infantrys owned by the Germans lost in Egypt Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 3 : 10/29 hits, 14,00 expected hits Italians roll dice for 8 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/15 hits, 7,83 expected hits 7 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Egypt Americans roll dice for 1 armour, 2 artilleries, 15 fighters and 4 tactical_bombers in Egypt, round 4 : 11/22 hits, 11,33 expected hits Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 3,17 expected hits 4 fighters owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Egypt Americans win, taking Marshall Islands from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 4 artilleries, 4 fighters and 11 infantry Casualties for Germans: 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber Casualties for Italians: 1 armour Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 5 carriers moved from 94 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 94 Sea Zone to 98 Sea Zone 2 carriers moved from 94 Sea Zone to 96 Sea Zone 4 tactical_bombers moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Tobruk 12 fighters moved from Egypt to 98 Sea Zone 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 2 bombers moved from 104 Sea Zone to Gibraltar 3 fighters moved from Gibraltar to French Equatorial Africa 5 bombers moved from Eastern United States to French Equatorial Africa Place Units - Americans 1 transport placed in 10 Sea Zone 5 bombers placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 8 infantry moved from Hunan to Kwangsi Place Units - Chinese 3 infantry placed in Anhwe 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 3 mech_infantrys moved from West India to Persia 1 armour moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt 2 mech_infantrys moved from Burma to West India 2 artilleries moved from India to West India 1 infantry moved from Algeria to Tunisia 1 armour moved from Tunisia to Tobruk Combat - British Battle in Persia British attack with 3 armour and 3 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 armour and 3 mech_infantrys in Persia, round 2 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 aaGun moved from India to West India Place Units - UK_Pacific 2 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 2 armour and 4 mech_infantrysCombat Hit Differential Summary :
Americans regular : -4,83 Japanese regular : -0,33 Italians regular : -5,50 Germans regular : -0,17 British regular : 2,00 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - Italians Italians buy 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 6 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 6 fighters and 1 tactical_bomber Americans defend with 2 cruisers, 2 destroyers and 5 transports Italians roll dice for 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 2 cruisers, 2 destroyers and 5 transports in 96 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone 3 transports owned by the Americans lost in 96 Sea Zone Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65 Casualties for Italians: 1 fighter Casualties for Americans: 2 cruisers, 2 destroyers and 5 transports Non Combat Move - Italians 5 fighters and 1 tactical_bomber moved from 96 Sea Zone to Iraq Place Units - Italians 1 armour and 2 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Italians undo move 2. 1 armour and 1 mech_infantry placed in Union of South Africa 1 infantry and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 7 infantry EDIT: Adding units owned by Italians to Southern Italy: 7 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,3,6,2,5,2,2,3,5,3,5,6,4,2,5,3,5,2,2,4,1,4,6,4,1,2,3,3,3,4,1 Italians collect 20 PUs (5 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 2.33 -
TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 5 fighters moved from Eastern Persia to Egypt 2 infantry moved from Northern Territory to Queensland 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 ANZAC collect 21 PUs (1 lost to blockades); end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 22 Purchase Units - Germans Germans buy 6 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Caucasus 1 artillery moved from Vyborg to Novgorod 3 mech_infantrys moved from Vyborg to Novgorod 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Poland to Belarus 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Germans take Belgian Congo from Americans 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Iraq to Caucasus Combat - Germans Battle in Belarus Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Novgorod, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Rhodesia to Iraq 1 infantry moved from Poland to Baltic States 8 armour and 4 mech_infantrys moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery moved from Slovakia Hungary to Yugoslavia 1 artillery moved from Romania to Yugoslavia 3 mech_infantrys moved from Southern Italy to Yugoslavia 4 artilleries moved from Northern Italy to Yugoslavia 10 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 armour and 9 mech_infantrys moved from Western Germany to Greater Southern Germany 9 artilleries moved from Poland to Germany 3 infantry moved from France to Northern Italy Place Units - Germans 5 artilleries and 5 infantry placed in Germany 6 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.00





