Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
@simon33 reposted with an anzac ncm edit (forgot a sub). And note the comment below.
All good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Archangel to Smolensk
3 fighters moved from Novgorod to Smolensk
3 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 2 tactical_bombers moved from Greece to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
EDIT: 1 mech_infantry moved from Rostov to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Novosibirsk to Novgorod
3 fighters moved from Smolensk to Novgorod
5 artilleries and 5 infantry moved from Vyborg to Finland
2 armour and 3 mech_infantrys moved from Archangel to Vyborg
2 artilleries and 2 infantry moved from Novgorod to Vyborg
2 infantry and 1 tactical_bomber moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Rostov to Caucasus
3 aaGuns, 17 artilleries and 25 infantry moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
6 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,3,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.33
Germans regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
2 infantry moved from Vologda to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
10 artilleries and 16 infantry moved from Vologda to Samara
1 mech_infantry moved from Samara to Russia
10 infantry moved from Russia to Samara
10 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
2 infantry moved from Vologda to Smolensk
4 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
10 artilleries and 16 infantry moved from Vologda to Samara
1 mech_infantry moved from Samara to Russia
10 infantry moved from Russia to Samara
10 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 5 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
@simon33 I reposted with an edit. Note also that I edited the Anzac sub. I think you missed my repost of the anzac turn before.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
2 bombers moved from French Indo China to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 marine moved from Korea to 6 Sea Zone
1 artillery and 4 infantry moved from Korea to Amur
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Amur
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 2 aaGuns and 5 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries and 6 infantry in Amur, round 2 : 4/9 hits, 2.50 expected hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries and 5 infantry in Amur, round 3 : 2/8 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries and 4 infantry in Amur, round 4 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
1 armour moved from Hunan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Hunan
7 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Java to Shan State
2 bombers moved from Philippines to French Indo China
2 artilleries moved from Burma to Yunnan
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.00
ANZAC regular : 1.50
Russians regular : -1.00
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 I reposted with an edit. Note also that I edited the Anzac sub. I think you missed my repost of the anzac turn before.
Right, think I may have already loaded and forgot to reapply.
Nice sub hit there! Was going to move a loaded CV into that space.
Hold on…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
2 bombers moved from French Indo China to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 marine moved from Korea to 6 Sea Zone
1 artillery and 4 infantry moved from Korea to Amur
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians with 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Amur
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 2 aaGuns and 5 infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries and 6 infantry in Amur, round 2 : 4/9 hits, 2.50 expected hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries and 5 infantry in Amur, round 3 : 2/8 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries and 4 infantry in Amur, round 4 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
1 armour moved from Hunan to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Hunan
7 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Java to Shan State
2 bombers moved from Philippines to French Indo China
2 artilleries moved from Burma to Yunnan
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 3 fighters
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Changing PUs for Japanese from 68 to 69
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.00
ANZAC regular : 1.50
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Malta to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Germany to Norway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Wake Island
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 125 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Chahar
16 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 fighters moved from Malta to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Germany to Norway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 infantry and 1 marine moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Wake Island
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 125 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Chahar
16 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - British
3 marines moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 3 marines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 4 infantry and 3 marines moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to Scotland
2 marines moved from Libya to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Malta to 92 Sea Zone
3 transports moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 4 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone
1 aaGun, 4 infantry and 2 marines moved from 92 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 carrier and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 64 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Norway
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.00
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Greece to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Greece
2 infantry moved from Northern Italy to France
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Persia: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
5 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Vyborg to Finland
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to Germany
3 aaGuns, 17 artilleries and 21 infantry moved from Volgograd to Caucasus
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Germany
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,1,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
2 infantry moved from Smolensk to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Urals to Timguska
Russians take Timguska from Italians
Combat - Russians
Battle in Archangel
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 20 artilleries moved from Samara to Volgograd
65 infantry moved from Samara to Volgograd
12 infantry moved from Samara to Tambov
5 infantry moved from Buryatia to Sakha
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun and 8 infantry moved from Russia to Smolensk
Place Units - Russians
4 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns and 8 infantry
EDIT: Adding units owned by Russians to Tambov: 2 aaGuns and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Shensi to Suiyuyan
1 bomber moved from Shan State to Kansu
1 bomber moved from Shan State to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Novosibirsk from Russians
2 fighters moved from Yakut S.S.R. to Kansu
1 fighter moved from Yakut S.S.R. to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 3 infantry moved from Amur to Sakha
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sakha
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Kansu to Tsinghai
7 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
2 fighters moved from Japan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 marine moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Tsinghai
1 bomber moved from Kansu to Tsinghai
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -2.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 7 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Shensi to Suiyuyan
1 bomber moved from Shan State to Kansu
1 bomber moved from Shan State to Suiyuyan
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Novosibirsk from Russians
2 fighters moved from Yakut S.S.R. to Kansu
1 fighter moved from Yakut S.S.R. to Sakha
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 3 infantry moved from Amur to Sakha
1 marine moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sakha
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers in Celebes, round 2 : 8/15 hits, 8.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sakha
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Sakha, round 2 : 1/8 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 2 infantry in Sakha, round 3 : 2/7 hits, 2.83 expected hits
Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Sakha, round 4 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Kansu to Tsinghai
7 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
2 fighters moved from Japan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 marine moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to Tsinghai
1 bomber moved from Kansu to Tsinghai
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 fighters and 7 tactical_bombers moved from Celebes to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -2.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 125 Sea Zone
1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Norway to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Java to Western Australia
2 fighters moved from Wake Island to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Norway
2 fighters moved from 125 Sea Zone to Norway
1 carrier, 1 destroyer and 5 transports moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Germany to Norway
Place Units - Americans
3 fighters placed in Norway
2 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
Germans AA : -0.17