@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
2 Infantrys moved from Rhine to Hamburg
2 Fighters moved from 23 Sea Zone to Hamburg
2 Infantrys moved from Rhine to Netherlands
7 Infantrys moved from Belgium to Netherlands
1 ArmoredCar moved from Bavaria to Netherlands
1 Stuka moved from Rhine to Netherlands
1 Artillery and 1 Infantry moved from Brest to Minsk
4 Infantrys moved from Vinnytsia to Donetsk
1 Stuka moved from Brest to Minsk
1 Adv.Fighter moved from Brest to Minsk
2 Fighters moved from Brest to Donetsk
4 Tanks moved from W.Morocco to Mauritania
1 Infantry moved from El Agheila to Kufra
Purchase Units - Germans
Germans buy 4 ArmoredCars, 3 Destroyers, 1 Elite and 32 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 ArmoredCar, 9 Infantrys and 1 Stuka
British defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Germans roll dice for 1 ArmoredCar, 9 Infantrys and 1 Stuka in Netherlands, round 2 : 2/11 hits, 2.50 expected hits
British roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.33 expected hits
1 Elite owned by the British, 3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 ArmoredCar, 6 Infantrys and 1 Stuka in Netherlands, round 3 : 2/8 hits, 2.00 expected hits
British roll dice for 2 Artillerys and 2 Tanks in Netherlands, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
Germans roll dice for 1 ArmoredCar, 4 Infantrys and 1 Stuka in Netherlands, round 4 : 4/6 hits, 1.67 expected hits
British roll dice for 2 Tanks in Netherlands, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 ArmoredCar, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 13
Casualties for Germans: 5 Infantrys
Casualties for British: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Battle in Minsk
Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka in Minsk, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka in Minsk, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Mauritania
Germans attack with 4 Tanks
Americans defend with 1 Adv.Fighter, 8 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine
Germans roll dice for 4 Tanks in Mauritania, round 2 : 3/4 hits, 2.00 expected hits
French roll dice for 1 Adv.Fighter, 8 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine in Mauritania, round 2 : 1/17 hits, 4.83 expected hits
3 ArmoredCars owned by the Americans and 1 Tank owned by the Germans lost in Mauritania
Germans roll dice for 3 Tanks in Mauritania, round 3 : 1/3 hits, 1.50 expected hits
French roll dice for 1 Adv.Fighter, 5 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine in Mauritania, round 3 : 9/14 hits, 4.33 expected hits
1 ArmoredCar owned by the Americans and 3 Tanks owned by the Germans lost in Mauritania
French win with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 6 Infantrys and 1 Marine remaining. Battle score for attacker is -4
Casualties for Germans: 4 Tanks
Casualties for Americans: 4 ArmoredCars
Battle in Donetsk
Germans attack with 2 Fighters and 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Fighters and 4 Infantrys in Donetsk, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Fighters and 4 Infantrys in Donetsk, round 3 : 2/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Hamburg
Germans attack with 2 Fighters and 2 Infantrys
British defend with 1 AAGun, 1 Factory and 1 Infantry
British roll AA dice in Hamburg : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 Fighters and 2 Infantrys in Hamburg, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Hamburg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Hamburg
Germans win, taking Hamburg from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
2 Fighters moved from Hamburg to 23 Sea Zone
3 Artillerys and 3 Infantrys moved from Danzig to Brest
1 AAGun moved from Brest to Warsaw
4 Infantrys moved from Warsaw to Brest
1 Artillery and 1 Infantry moved from Brest to Kiev
1 Stuka moved from Minsk to Kiev
1 Adv.Fighter moved from Minsk to Kiev
5 Infantrys moved from Lithuania to Minsk
4 ArmoredCars and 1 Mech.Inf moved from Vinnytsia to Kiev
2 Fighters moved from Donetsk to Kiev
3 ArmoredCars moved from Krakow to Kiev
1 Stuka moved from Netherlands to Rhine
8 Infantrys moved from Picardy to Belgium
7 Infantrys moved from Paris to Picardy
1 Transport moved from 44 Sea Zone to 42 Sea Zone
1 Transport moved from 44 Sea Zone to 42 Sea Zone
Place Units - Germans
4 Infantrys placed in Warsaw
8 Infantrys placed in Paris
3 Destroyers placed in 20 Sea Zone
4 Infantrys placed in Rhine
3 Infantrys placed in Krakow
5 Infantrys placed in Bohemia
3 Infantrys placed in Bavaria
4 ArmoredCars, 1 Elite and 5 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
French regular : 0.83
British AA : -0.33
Russians regular : -1.33
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
2 HeavyTanks and 4 Tanks moved from Tampere to Helsinki
4 Tanks moved from Oulu to Helsinki
2 Infantrys moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Kursk to Donetsk
2 Artillerys and 4 Infantrys moved from Upper Norrland to Middle Norrland
2 Mech.Infs moved from Oulu to Helsinki
1 Mech.Inf moved from Oulu to Helsinki
1 Mech.Inf moved from Oulu to Helsinki
1 Infantry moved from Estonia to Latvia
1 Elite moved from Leningrad to Latvia
2 Mech.Infs moved from Vyborg to Minsk
1 Infantry moved from Novgorod to Minsk
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
4 Adv.Fighters moved from Leningrad to Minsk
1 Artillery moved from Kursk to Donetsk
2 Tanks moved from Moscow to Kursk
1 HeavyTank moved from Moscow to Kursk
1 Infantry moved from Moscow to Yaroslavl
1 Tank moved from Kursk to Donetsk
2 Infantrys moved from Astrakhan to Georgia
5 Infantrys moved from Kirov to Arkhangelsk
3 Artillerys and 1 Infantry moved from East Gobi to Eastern Mongolia
1 Elite and 1 Infantry moved from Chita to Hulunbuir
4 Infantrys moved from Heilungchiang to Liaoning
1 Fighter moved from Peking to Liaoning
1 Tank moved from Peking to Liaoning
10 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
4 ArmoredCars and 2 Mech.Infs moved from Sibirsky to Olyokminsk
2 Mech.Infs moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 2 Elites, 3 HeavyTanks, 10 Infantrys and 9 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Helsinki
Russians attack with 2 HeavyTanks, 4 Mech.Infs and 8 Tanks
Finns defend with 1 AAGun, 1 Factory, 1 Fighter and 9 Infantrys
Russians roll dice for 2 HeavyTanks, 4 Mech.Infs and 8 Tanks in Helsinki, round 2 : 7/14 hits, 6.67 expected hits
Finns roll dice for 1 Fighter and 9 Infantrys in Helsinki, round 2 : 3/10 hits, 3.50 expected hits
7 Infantrys owned by the Finns and 3 Mech.Infs owned by the Russians lost in Helsinki
Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 8 Tanks in Helsinki, round 3 : 7/11 hits, 5.67 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Helsinki, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Finns and 1 Fighter owned by the Finns lost in Helsinki
Russians captures 7PUs while taking Finns capital
Russians win, taking Helsinki from Finns with 2 HeavyTanks, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 3 Mech.Infs
Casualties for Finns: 1 Fighter and 9 Infantrys
Battle in Middle Norrland
Russians attack with 2 Artillerys and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Middle Norrland
Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 3 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Russians loses 0 PUs for violating Middle Norrlands neutrality.
Russians win, taking Middle Norrland from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 5 Infantrys and 1 Tank
Germans defend with 4 Infantrys
Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Donetsk, round 4 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Minsk
Russians attack with 4 Adv.Fighters, 4 Infantrys and 2 Mech.Infs
Germans defend with 1 Artillery and 6 Infantrys
Russians roll dice for 4 Adv.Fighters, 4 Infantrys and 2 Mech.Infs in Minsk, round 2 : 5/10 hits, 3.67 expected hits
Germans roll dice for 1 Artillery and 6 Infantrys in Minsk, round 2 : 3/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 4 Adv.Fighters, 1 Infantry and 2 Mech.Infs in Minsk, round 3 : 1/7 hits, 3.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 4 Adv.Fighters and 2 Mech.Infs in Minsk, round 4 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 4 Adv.Fighters and 2 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Russians: 4 Infantrys
Casualties for Germans: 1 Artillery and 6 Infantrys
Battle in Liaoning
Russians attack with 1 Fighter, 4 Infantrys and 1 Tank
Hisaichi defend with 3 Artillerys and 2 Infantrys
Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Liaoning, round 2 : 1/6 hits, 1.50 expected hits
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Liaoning, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Liaoning, round 3 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Liaoning, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Liaoning, round 4 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys in Liaoning, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Liaoning
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Liaoning, round 5 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Liaoning, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Liaoning
Russians win, taking Liaoning from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 3 Artillerys and 2 Infantrys
Battle in Latvia
Russians attack with 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Liaoning to Peking
4 Adv.Fighters moved from Minsk to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
3 Infantrys placed in Georgia
2 Artillerys and 3 Infantrys placed in Stalingrad
2 Artillerys placed in Arkhangelsk
1 Bunker and 4 Infantrys placed in Leningrad
1 Elite and 9 Tanks placed in Moscow
1 Elite placed in Sibirsky
Turn Complete - Russians
Russians collect 135 PUs; end with 142 PUs
Combat Hit Differential Summary :
Finns regular : -1.67
Germans regular : -0.67
Russians regular : 1.50
Neutral regular : -0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
11 Artillerys and 11 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery and 1 Elite moved from Hun to Kufra
2 Mech.Infs moved from Tripoli to Mersa Matruh
4 ArmoredCars moved from Tripoli to Kufra
4 ArmoredCars moved from Tunis to N.Algeria
5 Transports moved from 48 Sea Zone to 46 Sea Zone
5 Artillerys and 5 Infantrys moved from Rome to 46 Sea Zone
5 Artillerys and 5 Infantrys moved from 46 Sea Zone to N.Tunisia
2 ArmoredCars moved from Lombardy to Languedoc
1 Artillery and 2 Infantrys moved from Lombardy to 44 Sea Zone
1 Infantry moved from Tuscany to 44 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 3 Infantrys moved from 45 Sea Zone to N.Tunisia
3 ArmoredCars moved from Croatia to E.Romania
3 Mech.Infs moved from Odessa to Minsk
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Submarine moved from 56 Sea Zone to 48 Sea Zone
1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
Purchase Units - Italians
Italians buy 6 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Minsk
Italians attack with 3 Mech.Infs
Russians defend with 2 Mech.Infs
Italians roll dice for 3 Mech.Infs in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Mech.Infs in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians lost in Minsk
Italians win, taking Minsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 12
Casualties for Russians: 2 Mech.Infs
Battle in Mersa Matruh
Italians attack with 11 Artillerys, 11 Infantrys and 2 Mech.Infs
French defend with 1 Infantry
Italians roll dice for 11 Artillerys, 11 Infantrys and 2 Mech.Infs in Mersa Matruh, round 2 : 8/24 hits, 8.00 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 11 Artillerys, 11 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from N.Algeria to 46 Sea Zone
2 Artillerys moved from W.Morocco to E.Morocco
1 Infantry moved from Tuscany to Venetia
Place Units - Italians
1 Carrier and 1 Destroyer placed in 46 Sea Zone
4 Artillerys and 4 Infantrys placed in Rome
3 ArmoredCars and 1 Elite placed in E.Morocco
3 ArmoredCars placed in Tunis
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
2 Artillerys, 1 Infantry and 1 Mech.Inf moved from New Valley to Kufra
1 Infantry moved from Darfur to Kufra
2 ArmoredCars moved from French Equatorial Africa to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to Lower Egypt
1 Infantry moved from Nubia to New Valley
1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Nubia
1 Transport moved from 30 Sea Zone to 36 Sea Zone
1 Infantry moved from E.Mexico to South Central USA
Purchase Units - French
French buy 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf
Germans defend with 1 Infantry; Italians defend with 6 ArmoredCars, 1 Artillery and 1 Elite
French roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Mech.Inf in Kufra, round 2 : 1/7 hits, 2.33 expected hits
Italians roll dice for 6 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 4/9 hits, 2.00 expected hits
1 ArmoredCar owned by the Italians, 2 ArmoredCars owned by the French and 2 Infantrys owned by the French lost in Kufra
2 Artillerys owned by the French and 1 Mech.Inf owned by the French retreated to New Valley
Italians win with 5 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
Casualties for French: 2 ArmoredCars and 2 Infantrys
Casualties for Italians: 1 ArmoredCar
Non Combat Move - French
1 Artillery, 1 Elite and 9 Infantrys moved from Syria to Palestine
Place Units - French
1 Artillery, 1 Infantry and 1 Tank placed in French Equatorial Africa
1 Artillery and 2 Infantrys placed in Italian East Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
French regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 unit repaired.
1 Artillery and 1 Infantry moved from Tokyo to Chubu
1 Artillery and 1 Infantry moved from Tokyo to Chubu
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
1 S.Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Elite and 1 Infantry moved from Davao to Mindanao
1 ArmoredCar moved from Samar to Mindanao
1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Korea to Kirin
Hisaichi take Kirin from British
1 Artillery and 1 Infantry moved from Korea to Liaoning
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 2 Destroyers, 2 Fighters, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Mindanao
Yamamoto attack with 1 ArmoredCar, 1 Elite and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Mindanao, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Chubu
Yamamoto attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Chubu, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Chubu
Yamamoto win, taking Chubu from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Liaoning
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Liaoning, round 2 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Liaoning
Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in 85 Sea Zone
Yamamoto attack with 1 Destroyer and 1 S.Submarine
Americans defend with 2 S.Submarines
Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 S.Submarines in 85 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 S.Submarine owned by the Americans lost in 85 Sea Zone
Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 S.Submarines
Casualties for Yamamoto: 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters
Americans defend with 1 B.Transport, 2 Destroyers, 4 S.Submarines and 1 Transport
Americans roll dice for 4 S.Submarines in 107 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 107 Sea Zone, round 2 : 0/6 hits, 2.17 expected hits
Americans roll dice for 1 B.Transport, 2 Destroyers and 1 Transport in 107 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
1 Carrier owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 4 S.Submarines in 107 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 107 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 B.Transport, 2 Destroyers and 1 Transport in 107 Sea Zone, round 3 : 1/4 hits, 1.00 expected hits
1 B.Transport owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Transport owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone
1 Fighter owned by the Yamamoto retreated
Americans win with 2 Destroyers and 4 S.Submarines remaining. Battle score for attacker is -44
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter
Casualties for Americans: 1 B.Transport and 1 Transport
Non Combat Move - Yamamoto
1 Fighter moved from 107 Sea Zone to Davao
2 Artillerys and 2 Infantrys moved from Tokyo to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Hokkaido
1 Artillery and 1 Infantry moved from Tokyo to Tohoku
Place Units - Yamamoto
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
1 Carrier and 2 Destroyers placed in 85 Sea Zone
2 Fighters placed in 85 Sea Zone
2 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Americans regular : -1.33
Russians regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Kweichow to N.French Indochina
1 Infantry moved from Shansi to Shantung
1 Infantry moved from Chahar to Shantung
1 Infantry moved from Anhwei to Shanghai
1 Infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Adv.Fighter moved from Peking to Shantung
1 Artillery moved from Peking to Shantung
1 Tank moved from Peking to Kirin
1 Tank moved from Peking to Korea
1 Adv.Fighter moved from Shantung to Shanghai
1 Infantry moved from Shensi to Hupeh
2 Infantrys moved from Shensi to Hupeh
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
10 Infantrys, 1 Marine and 1 Tank moved from Sikang to Yunnan
1 Tank moved from Yunnan to Kweichow
3 Infantrys moved from E.Qinghai to Sikang
2 Infantrys moved from E.Qinghai to Sikang
4 Infantrys moved from Gobi Altai to Ningsia
5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Korea
Chinese attack with 1 Tank
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Tank in Korea, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tank in Korea, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Korea
Chinese win, taking Korea from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kirin
Chinese attack with 1 Tank
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Tank in Kirin, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kirin
Chinese win, taking Kirin from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Marine
Battle in Shanghai
Chinese attack with 1 Adv.Fighter and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Shanghai, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Chinese
1 Adv.Fighter moved from Shanghai to Hunan
Place Units - Chinese
2 ArmoredCars and 1 Tank placed in Peking
5 Infantrys and 1 Marine placed in Hsining
4 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Hisaichi regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Changchun to Kirin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Korea
1 Adv.Fighter moved from Changchun to Korea
1 Infantry moved from Changchun to Kirin
2 Infantrys moved from Hong Kong to Kiangsi
1 ArmoredCar moved from Kwangsi to Hunan
1 ArmoredCar moved from Kwangsi to N.French Indochina
1 Elite moved from Kwangsi to N.French Indochina
1 Artillery moved from Kwangsi to Hunan
1 ArmoredCar moved from Kwangsi to Kiangsi
1 B.Transport and 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 1 Artillery
Chinese defend with 1 Adv.Fighter
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Adv.Fighter in Hunan, round 2 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Adv.Fighter
Battle in Kiangsi
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kiangsi, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kiangsi, round 3 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 1 ArmoredCar and 1 Elite
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 1 Elite in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Kirin
Hisaichi attack with 1 Adv.Fighter and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kirin, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kirin, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 3 Infantrys in Kirin, round 4 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kirin, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Kirin
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 5 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kirin, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 6 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kirin, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kirin
Hisaichi win, taking Kirin from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Korea
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Korea, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Korea, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Korea
Hisaichi win, taking Korea from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
2 Mech.Infs and 2 Tanks moved from N.Thailand to S.Thailand
1 ArmoredCar moved from Kwangsi to N.Thailand
3 Infantrys moved from Hong Kong to Kiangsi
1 Adv.Fighter moved from Korea to Changchun
1 Adv.Fighter moved from Kirin to Changchun
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
2 Artillerys and 5 Infantrys placed in Changchun
2 Infantrys and 1 Tank placed in Kwangsi
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
French regular : -1.00
Hisaichi regular : -4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 Artillerys and 1 Infantry moved from Manchester to 21 Sea Zone
6 Infantrys moved from Dover to 21 Sea Zone
2 Tanks moved from Wales to Dover
2 Infantrys moved from Wales to Dover
1 Adv.Fighter and 5 Fighters moved from 21 Sea Zone to 20 Sea Zone
2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
2 Artillerys and 7 Infantrys moved from 21 Sea Zone to Netherlands
2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 12 Infantrys and 4 Mech.Infs moved from Cairo to Lower Egypt
1 ArmoredCar and 4 Tanks moved from Syria to Lower Egypt
2 Artillerys and 4 Infantrys moved from Syria to Palestine
1 Artillery and 3 Infantrys moved from Iraq to Palestine
1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
1 Artillery and 2 Infantrys moved from W.Iran to Iraq
1 Artillery and 2 Infantrys moved from Darfur to New Valley
2 Mech.Infs moved from Belgian Congo to New Valley
1 ArmoredCar moved from Cape Town to Rhodesia
1 Bomber moved from Manchester to 20 Sea Zone
1 Infantry moved from Yunnan to N.Thailand
2 Infantrys moved from Burma to N.Thailand
2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma
2 Artillerys and 9 Infantrys moved from Bihar to Assam
1 Artillery and 11 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
2 ArmoredCars moved from Bombay to Hyderabad
1 Cruiser moved from 65 Sea Zone to 67 Sea Zone
1 Transport moved from 76 Sea Zone to 71 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from Yukon to Alaska
2 Infantrys moved from British Columbia to 80 Sea Zone
2 ArmoredCars moved from Vancouver to Yukon
2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 Tank moved from Khabarovsk to Kirin
1 Tank moved from Vladivostok to Kirin
1 Infantry moved from Okhotsk to Ayan
2 Infantrys moved from Kolyma to Okhotsk
2 ArmoredCars moved from Koryakia to Okhotsk
1 Artillery and 1 Infantry moved from Kamchatka to Koryakia
Purchase Units - British
British buy 10 ArmoredCars, 10 Artillerys, 1 Destroyer, 1 Elite, 19 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Kirin
British attack with 1 Infantry and 2 Tanks
Hisaichi defend with 2 Infantrys
British roll dice for 1 Infantry and 2 Tanks in Kirin, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry and 2 Tanks in Kirin, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kirin, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry and 2 Tanks in Kirin, round 4 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kirin
British roll dice for 2 Tanks in Kirin, round 5 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Kirin
British roll dice for 1 Tank in Kirin, round 6 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Kirin, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 7 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British lost in Kirin
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for British: 1 Infantry and 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in 20 Sea Zone
British attack with 1 Adv.Fighter, 1 Bomber, 2 Destroyers and 5 Fighters
Germans defend with 3 Destroyers
British roll dice for 1 Adv.Fighter, 1 Bomber, 2 Destroyers and 5 Fighters in 20 Sea Zone, round 2 : 2/9 hits, 3.50 expected hits
Germans roll dice for 3 Destroyers in 20 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Destroyers owned by the Germans and 2 Destroyers owned by the British lost in 20 Sea Zone
British roll dice for 1 Adv.Fighter, 1 Bomber and 5 Fighters in 20 Sea Zone, round 3 : 1/7 hits, 2.83 expected hits
Germans roll dice for 1 Destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans and 1 Fighter owned by the British lost in 20 Sea Zone
British win with 1 Adv.Fighter, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 0
Casualties for British: 2 Destroyers and 1 Fighter
Casualties for Germans: 3 Destroyers
Battle in Netherlands
British attack with 2 Artillerys and 7 Infantrys
Germans defend with 1 ArmoredCar and 4 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans lost in Netherlands
British roll dice for 2 Artillerys and 7 Infantrys in Netherlands, round 2 : 2/9 hits, 2.17 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 4 Infantrys
Casualties for British: 3 Infantrys
Battle in N.Thailand
British attack with 3 Infantrys
Hisaichi defend with 1 ArmoredCar
British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits
Thai roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - British
4 Fighters moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from 21 Sea Zone to Manchester
1 Adv.Fighter moved from 20 Sea Zone to 21 Sea Zone
1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
Place Units - British
1 Destroyer and 1 S.Submarine placed in 21 Sea Zone
2 Artillerys placed in Manchester
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Cairo
1 Artillery and 1 Infantry placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in W.Iran
2 ArmoredCars placed in Bombay
2 Artillerys and 3 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
4 ArmoredCars placed in Wales
8 Infantrys placed in London
2 ArmoredCars and 1 Infantry placed in Vancouver
Turn Complete - British
British collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Thai regular : -0.17
Germans regular : 2.67
British regular : -6.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
3 Infantrys moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Battleship, 4 Infantrys and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
Dutch take West Borneo from Hisaichi
1 Infantry moved from 110 Sea Zone to West Borneo
2 Infantrys moved from 110 Sea Zone to West Borneo
3 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from West Papua to Merauke
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Artillerys placed in Broome
1 Elite placed in Broome
1 Cruiser and 2 Transports placed in 113 Sea Zone
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
2 Infantrys and 2 Tanks moved from Suriname to 32 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Tank moved from 34 Sea Zone to Canarians
1 Tank moved from 34 Sea Zone to Mauritania
1 Infantry moved from 34 Sea Zone to Canarians
1 Infantry moved from 34 Sea Zone to Mauritania
1 Transport moved from 34 Sea Zone to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Canarians
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Canarians
Dutch roll dice for 1 Tank in Canarians, round 6 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Dutch loses 0 PUs for violating Canarianss neutrality.
Dutch win, taking Canarians from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Marine and 2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
6 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from W.Romania to Odessa
1 Infantry moved from W.Romania to E.Romania
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
3 Infantrys placed in W.Romania
1 Elite and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Mech.Inf moved from Bangkok to N.Thailand
2 Mech.Infs moved from Malaya to N.Thailand
Purchase Units - Thai
Thai buy 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 3 Mech.Infs
British defend with 3 Infantrys
Thai roll dice for 3 Mech.Infs in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 3 Infantrys in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Thai lost in N.Thailand
1 Mech.Inf owned by the Thai retreated to S.Thailand
British win with 3 Infantrys remaining. Battle score for attacker is -12
Casualties for Thai: 2 Mech.Infs
Non Combat Move - Thai
Place Units - Thai
2 Fighters and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : -1.00
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 Artillerys and 3 Infantrys moved from Heilungchiang to Kirin
2 S.Submarines moved from 103 Sea Zone to 85 Sea Zone
3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone
4 S.Submarines moved from 88 Sea Zone to 85 Sea Zone
4 S.Submarines moved from 107 Sea Zone to 84 Sea Zone
2 Destroyers moved from 107 Sea Zone to 85 Sea Zone
1 L.Fighter moved from Koryakia to 84 Sea Zone
3 S.Bombers moved from Pearl Harbor to 85 Sea Zone
1 S.Bomber moved from 85 Sea Zone to 84 Sea Zone
2 S.Bombers moved from San Francisco to Wake
2 Infantrys moved from Eniwetok to 103 Sea Zone
2 Infantrys and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
2 Infantrys moved from 87 Sea Zone to Wake
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from Germans
4 Destroyers, 1 S.Submarine and 4 Submarines moved from 41 Sea Zone to 42 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
2 ArmoredCars moved from Bahia to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
4 ArmoredCars moved from Bahia to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 ArmoredCar moved from Bahia to 35 Sea Zone
4 ArmoredCars, 1 Infantry and 1 Marine moved from Mauritania to 36 Sea Zone
4 ArmoredCars, 1 B.Transport, 1 Infantry, 1 Marine and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
4 ArmoredCars, 1 Infantry and 1 Marine moved from 38 Sea Zone to French Equatorial Africa
7 ArmoredCars, 1 Artillery, 2 B.Transports and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
7 ArmoredCars and 1 Artillery moved from 36 Sea Zone to Mauritania
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 6 ArmoredCars, 2 Carriers, 1 Factory, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Wake
Americans attack with 2 Infantrys and 2 S.Bombers
Yamamoto defend with 1 Artillery
Americans roll dice for 2 Infantrys and 2 S.Bombers in Wake, round 2 : 2/4 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Infantrys and 2 S.Bombers remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in 42 Sea Zone
Americans attack with 4 Destroyers, 1 S.Submarine and 4 Submarines
Germans defend with 2 Transports
Americans roll dice for 1 S.Submarine and 4 Submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
1 Transport owned by the Germans lost in 42 Sea Zone
Americans roll dice for 4 Destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Germans lost in 42 Sea Zone
Americans win with 4 Destroyers, 1 S.Submarine and 4 Submarines remaining. Battle score for attacker is 12
Casualties for Germans: 2 Transports
Battle in 84 Sea Zone
Americans attack with 1 L.Fighter, 1 S.Bomber and 4 S.Submarines
Hisaichi defend with 2 B.Transports, 5 Destroyers and 2 Transports; Yamamoto defend with 2 B.Transports
Americans roll dice for 4 S.Submarines in 84 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 2 Transports in 84 Sea Zone, round 2 : 3/11 hits, 2.67 expected hits
1 Transport owned by the Hisaichi and 3 S.Submarines owned by the Americans lost in 84 Sea Zone
Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Hisaichi roll dice for 4 B.Transports, 5 Destroyers and 1 Transport in 84 Sea Zone, round 3 : 1/10 hits, 2.50 expected hits
1 B.Transport owned by the Hisaichi, 1 Transport owned by the Hisaichi, 1 L.Fighter owned by the Americans and 1 B.Transport owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 S.Bomber in 84 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 2 B.Transports and 5 Destroyers in 84 Sea Zone, round 4 : 2/7 hits, 2.00 expected hits
1 B.Transport owned by the Hisaichi, 1 S.Bomber owned by the Americans, 1 B.Transport owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 84 Sea Zone
Hisaichi win with 5 Destroyers remaining. Battle score for attacker is -26
Casualties for Americans: 1 L.Fighter, 1 S.Bomber and 4 S.Submarines
Casualties for Hisaichi: 2 B.Transports and 2 Transports
Casualties for Yamamoto: 2 B.Transports
Battle in Kirin
Americans attack with 2 Artillerys and 3 Infantrys
Hisaichi defend with 1 Infantry
Americans roll dice for 2 Artillerys and 3 Infantrys in Kirin, round 2 : 3/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Kirin, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kirin
Americans win, taking Kirin from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 85 Sea Zone
Americans attack with 2 Destroyers, 2 S.Bombers and 9 S.Submarines
Yamamoto defend with 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine
Americans roll dice for 9 S.Submarines in 85 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers and 2 S.Bombers in 85 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Yamamoto roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto, 4 S.Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone
Americans win with 2 Destroyers, 2 S.Bombers and 5 S.Submarines remaining. Battle score for attacker is 16
Casualties for Americans: 4 S.Submarines
Casualties for Yamamoto: 1 Carrier, 2 Destroyers, 2 Fighters and 1 S.Submarine
Non Combat Move - Americans
2 S.Bombers moved from 85 Sea Zone to Peking
2 Artillerys and 1 Tank moved from Rio de Oro to Mauritania
1 Adv.Fighter and 1 Fighter moved from Mauritania to French Equatorial Africa
2 S.Bombers moved from Wake to Kamchatka
3 ArmoredCars moved from Colombia to Bahia
3 ArmoredCars moved from Argentina to Bahia
Place Units - Americans
1 Factory placed in Rio de Oro
1 Carrier placed in 71 Sea Zone
2 L.Fighters placed in 71 Sea Zone
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
Americans undo move 3.
2 Adv.Fighters placed in 71 Sea Zone
2 L.Fighters placed in San Francisco
Americans undo move 6.
2 ArmoredCars placed in Salvador
2 L.Fighters placed in Santiago
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
3 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 133 PUs; end with 133 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -1.33
Germans regular : -0.17
Hisaichi regular : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
8 Infantrys moved from Belgium to Netherlands
1 Stuka moved from Rhine to Netherlands
2 Fighters moved from 23 Sea Zone to Netherlands
1 Infantry moved from Brest to East Prussia
1 Infantry moved from Brest to Lithuania
3 Artillerys and 5 Infantrys moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
3 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
4 ArmoredCars moved from Berlin to Silesia
1 Infantry moved from Berlin to Brandenburg
1 Elite moved from Berlin to Brandenburg
4 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Bavaria to Bohemia
4 Infantrys moved from Rhine to Netherlands
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Destroyers, 1 Elite, 2 HeavyTanks and 16 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 Fighters, 12 Infantrys and 1 Stuka
British defend with 2 Artillerys and 4 Infantrys
Germans roll dice for 2 Fighters, 12 Infantrys and 1 Stuka in Netherlands, round 2 : 4/15 hits, 3.33 expected hits
British roll dice for 2 Artillerys and 4 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits
3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Fighters, 9 Infantrys and 1 Stuka in Netherlands, round 3 : 1/12 hits, 2.83 expected hits
British roll dice for 2 Artillerys in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
Germans roll dice for 2 Fighters, 7 Infantrys and 1 Stuka in Netherlands, round 4 : 2/10 hits, 2.50 expected hits
British roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Fighters, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 5 Infantrys
Casualties for British: 2 Artillerys and 4 Infantrys
Non Combat Move - Germans
2 Fighters moved from Netherlands to 23 Sea Zone
1 Stuka moved from Netherlands to Rhine
7 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
Place Units - Germans
3 Destroyers placed in 23 Sea Zone
3 Infantrys placed in Hamburg
1 Elite, 2 HeavyTanks and 1 Infantry placed in Warsaw
2 Artillerys and 1 Infantry placed in Krakow
5 Infantrys placed in Bohemia
Germans undo move 5.
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
4 ArmoredCars and 1 Bomber placed in Bohemia
Turn Complete - Germans
Germans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
British regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
4 Adv.Fighters, 2 Artillerys, 8 HeavyTanks, 34 Infantrys and 22 Tanks moved from Kursk to Kiev
1 Artillery, 3 Infantrys and 1 Tank moved from Donetsk to Kiev
2 Infantrys moved from Georgia to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Artillerys and 3 Infantrys moved from Middle Norrland to Oslo
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 6 Sea Zone to 12 Sea Zone
2 Artillerys and 2 Infantrys moved from 12 Sea Zone to Oslo
1 Destroyer and 1 Submarine moved from 6 Sea Zone to 12 Sea Zone
1 Elite and 1 Infantry moved from Latvia to East Prussia
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Infantry moved from Leningrad to Latvia
1 Tank moved from Liaoning to Kirin
1 Infantry moved from Liaoning to Kirin
1 Fighter and 5 Tanks moved from Peking to Kirin
2 Mech.Infs moved from N.Buryat Mongolia to Kirin
3 Artillerys and 1 Infantry moved from Eastern Mongolia to Hulunbuir
10 Infantrys moved from Chita to Hulunbuir
1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
4 ArmoredCars moved from Olyokminsk to Chita
1 Elite moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 Artillerys, 3 Bunkers, 3 HeavyTanks, 14 Infantrys, 3 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks
Germans defend with 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks
Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 37 Infantrys and 23 Tanks in Kiev, round 2 : 29/75 hits, 26.50 expected hits
Germans roll dice for 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks in Kiev, round 2 : 25/69 hits, 23.33 expected hits
22 ArmoredCars owned by the Germans, 25 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Kiev
Russians roll dice for 4 Adv.Fighters, 3 Artillerys, 8 HeavyTanks, 12 Infantrys and 23 Tanks in Kiev, round 3 : 21/50 hits, 22.33 expected hits
Germans roll dice for 1 Adv.Fighter, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 17 Tanks in Kiev, round 3 : 14/40 hits, 17.50 expected hits
12 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 9 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kiev
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 8 HeavyTanks and 23 Tanks in Kiev, round 4 : 18/36 hits, 19.17 expected hits
Germans roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks and 14 Tanks in Kiev, round 4 : 8/19 hits, 10.00 expected hits
2 Fighters owned by the Germans, 2 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 7 Tanks owned by the Russians and 14 Tanks owned by the Germans lost in Kiev
Russians roll dice for 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks in Kiev, round 5 : 22/28 hits, 15.33 expected hits
Germans roll dice for 1 Adv.Fighter in Kiev, round 5 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 4 Adv.Fighters, 8 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 186
Casualties for Russians: 3 Artillerys, 37 Infantrys and 7 Tanks
Casualties for Germans: 1 Adv.Fighter, 22 ArmoredCars, 9 Artillerys, 2 Fighters, 2 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Stuka and 17 Tanks
Battle in East Prussia
Russians attack with 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
1 Elite owned by the Russians retreated to Latvia
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Oslo
Russians attack with 4 Artillerys and 5 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 4 Artillerys and 5 Infantrys in Oslo, round 2 : 2/9 hits, 2.83 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Russians loses 0 PUs for violating Oslos neutrality.
Russians win, taking Oslo from Neutral with 4 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
9 Tanks moved from Moscow to Kursk
1 Elite moved from Moscow to Yaroslavl
3 Infantrys moved from Arkhangelsk to S.Karelia
2 HeavyTanks and 8 Tanks moved from Helsinki to Oulu
1 Mech.Inf moved from Helsinki to Vyborg
4 Adv.Fighters moved from Kiev to Kursk
Place Units - Russians
1 Bunker placed in Leningrad
1 Bunker placed in Helsinki
1 Bunker placed in Kursk
6 Infantrys placed in Helsinki
2 Artillerys and 2 Infantrys placed in Leningrad
3 HeavyTanks placed in Kursk
10 Tanks placed in Moscow
2 Infantrys and 3 Mech.Infs placed in Stalingrad
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans regular : -3.83
Russians regular : 5.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
3 ArmoredCars moved from E.Romania to Bulgaria
3 Mech.Infs moved from Minsk to Vinnytsia
3 Mech.Infs moved from Vinnytsia to Donetsk
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 51 Sea Zone
4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
5 ArmoredCars moved from Kufra to Lower Egypt
3 Destroyers moved from 48 Sea Zone to 51 Sea Zone
1 Battleship, 1 Carrier, 2 Fighters and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone
1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
6 Artillerys and 8 Infantrys moved from N.Tunisia to N.Algeria
3 ArmoredCars, 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco
4 ArmoredCars moved from N.Algeria to W.Morocco
1 Infantry moved from Venetia to Croatia
Purchase Units - Italians
Italians buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in W.Morocco
Italians attack with 7 ArmoredCars, 2 Artillerys and 1 Elite
Americans defend with 1 Infantry
Italians roll dice for 7 ArmoredCars, 2 Artillerys and 1 Elite in W.Morocco, round 2 : 3/10 hits, 3.50 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in W.Morocco
Italians win, taking W.Morocco from French with 7 ArmoredCars, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Donetsk
Italians attack with 3 Mech.Infs
Russians defend with 1 Infantry
Italians roll dice for 3 Mech.Infs in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Italians win, taking Donetsk from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Italians attack with 3 ArmoredCars
Russians defend with 2 Infantrys
Italians roll dice for 3 ArmoredCars in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 3 ArmoredCars in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Italians roll dice for 3 ArmoredCars in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Italians: 1 ArmoredCar
Battle in Lower Egypt
Italians attack with 5 ArmoredCars
British defend with 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 12 Infantrys, 4 Mech.Infs and 4 Tanks; French defend with 1 Infantry
Italians roll dice for 5 ArmoredCars in Lower Egypt, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 Adv.Fighters, 6 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks in Lower Egypt, round 2 : 10/36 hits, 12.33 expected hits
1 ArmoredCar owned by the British and 5 ArmoredCars owned by the Italians lost in Lower Egypt
British win with 2 Adv.Fighters, 5 ArmoredCars, 7 Artillerys, 13 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCar
Non Combat Move - Italians
3 ArmoredCars moved from Tunis to N.Algeria
2 ArmoredCars moved from Languedoc to Lombardy
Place Units - Italians
2 Destroyers placed in 46 Sea Zone
1 Artillery and 2 Infantrys placed in E.Morocco
2 Artillerys placed in Tripoli
4 ArmoredCars placed in Tunis
3 Artillerys, 1 Fighter and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -2.17
Russians regular : -1.00
British regular : -2.33
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCar
Can you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Elite moved from Darfur to Kufra
1 Infantry moved from New Valley to Kufra
2 Artillerys moved from New Valley to Kufra
1 Mech.Inf moved from New Valley to Lower Egypt
1 Artillery, 2 Elites and 1 Infantry moved from Nubia to Lower Egypt
1 Artillery, 1 Elite and 9 Infantrys moved from Palestine to Syria
1 Artillery, 1 Infantry and 1 Tank moved from French Equatorial Africa to Darfur
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Darfur to Kufra
1 Transport moved from 36 Sea Zone to 29 Sea Zone
1 Infantry moved from South Central USA to Ontario
Purchase Units - French
French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
Germans defend with 1 Infantry; Italians defend with 1 Artillery and 1 Elite
French roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Kufra, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Italians, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Kufra
French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 3 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kufra, round 4 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery in Kufra, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Artillery owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 3
Casualties for French: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Elite
Non Combat Move - French
Place Units - French
3 Infantrys placed in French Equatorial Africa
1 Elite and 2 Infantrys placed in Italian East Africa
French undo move 2.
French undo move 1.
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
2 Infantrys placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -1.33
@dawgoneit said in dawg (allies) v entek axis:
@entek said in dawg (allies) v entek axis:
Casualties for Italians: 5 ArmoredCars
Casualties for British: 1 ArmoredCarCan you undo this? Put these AC’s back where they were? I was seeing about attacking here, but forgot to undo these.
Not sure that you saw this. I will take care of the edits. i doubt effected France at all.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by British to Lower Egypt: 1 ArmoredCar
EDIT: Adding units owned by Italians to Mersa Matruh: 5 ArmoredCars
EDIT: Turning off Edit Mode
4 Infantrys moved from Banjarmasin to West Borneo
1 Fighter moved from Davao to Banjarmasin
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 2 Destroyers, 1 Elite, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in West Borneo
Yamamoto attack with 4 Infantrys
Anzac defend with 4 Infantrys
Yamamoto roll dice for 4 Infantrys in West Borneo, round 2 : 0/4 hits, 0.67 expected hits
Dutch roll dice for 4 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in West Borneo
2 Infantrys owned by the Yamamoto retreated to Banjarmasin
Dutch win with 4 Infantrys remaining. Battle score for attacker is -4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Elite and 3 Infantrys placed in Banjarmasin
1 Carrier and 2 Destroyers placed in 84 Sea Zone
2 Fighters placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Dutch regular : 0.67