@barnee
Thank you - looks like that did the trick!
Mainah v Stough 6.0
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 4 artilleries, 1 fighter and 12 infantry Japanese defend with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 4 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/17 hits, 4.50 expected hits Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/13 hits, 4.50 expected hits 5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 6/12 hits, 3.67 expected hits Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.83 expected hits 1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Yunnan, round 4 : 5/9 hits, 3.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 21 Casualties for Chinese: 9 infantry Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 4.67 Japanese regular : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 4 artilleries, 1 fighter and 12 infantry Japanese defend with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry Chinese roll dice for 4 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/17 hits, 4.50 expected hits Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/13 hits, 4.50 expected hits 5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 6/12 hits, 3.67 expected hits Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.83 expected hits 1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Yunnan, round 4 : 5/9 hits, 3.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 21 Casualties for Chinese: 9 infantry Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Tanganyika Territory to Italian Somaliland 1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Italian Somaliland British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Belgian Congo to Egypt 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Egypt to Persia 1 fighter moved from Italian Somaliland to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Szechwan to Yunnan 3 aaGuns, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma 4 mech_infantrys moved from Burma to Yunnan Place Units - British 1 submarine placed in 80 Sea Zone 1 fighter placed in Persia 1 airfield placed in Gibraltar Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 4.67 Italians regular : 0.00 Japanese regular : 0.83 British regular : 1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Northern Italy to France 1 armour moved from Romania to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries placed in Northern Italy 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 4 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to New South Wales 1 bomber moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 4 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to New South Wales 1 bomber moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 bomber, 3 fighters and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry South Australia : 4 infantry Western Australia : 1 fighter Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry 41 Sea Zone : 1 flag 62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 3 infantry Ethiopia : 1 flag, 1 infantry
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Poland to Archangel 1 tactical_bomber moved from Poland to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine 7 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/16 hits, 3.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 2 bombers moved from Western Germany to Novgorod 1 armour moved from Germany to Eastern Poland 2 armour moved from Poland to Eastern Poland 2 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to France 5 artilleries and 4 infantry moved from Germany to Poland 1 aaGun moved from Novgorod to Archangel 4 mech_infantrys moved from Novgorod to Archangel 3 armour moved from Novgorod to Archangel 5 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 artillery moved from Western Germany to Germany 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Novgorod 2 infantry placed in Western Germany 2 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Volgograd to Tambov 7 infantry moved from Vologda to Russia 5 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Kweichow 2 armour moved from Chahar to Suiyuyan 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kweichow to Anhwe 2 tactical_bombers moved from Kweichow to Anhwe 1 infantry moved from Shantung to Anhwe 2 artilleries moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kwangsi to Java 1 fighter moved from 35 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 tactical_bombers moved from Kwangsi to Anhwe 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Anhwe 2 carriers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 2. 1 infantry placed in Kiangsu 1 infantry placed in Shantung 2 infantry placed in Kiangsu 2 mech_infantrys placed in Shantung 4 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 4 artilleries and 6 infantry moved from Yunnan to Hunan 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 3 infantry placed in Tsinghai Chinese undo move 3. 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 4 artilleries and 6 infantry moved from Yunnan to Hunan 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 3 infantry placed in Tsinghai Chinese undo move 3. 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 2 infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to Hunan 2 mech_infantrys moved from Yunnan to Shan State 2 mech_infantrys moved from India to Shan State 1 aaGun moved from Burma to Shan State 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 2 fighters moved from Persia to Russia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 fighter and 1 infantry placed in Persia 1 submarine placed in 80 Sea Zone 1 factory_minor placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 armour moved from Romania to Northern Italy 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Romania to Northern Italy 1 mech_infantry moved from Bessarabia to Romania 1 armour moved from Eastern Poland to Romania Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :