• '23 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
            2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries, 1 fighter and 12 infantry
                Japanese defend with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/17 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
                    5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 6/12 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.83 expected hits
                    1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Yunnan, round 4 : 5/9 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4.67
    Japanese regular : 0.83
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
            2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries, 1 fighter and 12 infantry
                Japanese defend with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    Chinese roll dice for 4 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/17 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
                    5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 6/12 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.83 expected hits
                    1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Yunnan, round 4 : 5/9 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Tanganyika Territory to Italian Somaliland
            1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Belgian Congo
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Belgian Congo to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Egypt to Persia
            1 fighter moved from Italian Somaliland to 81 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 infantry moved from Szechwan to Yunnan
            3 aaGuns, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
            4 mech_infantrys moved from Burma to Yunnan
    
        Place Units - British
            1 submarine placed in 80 Sea Zone
            1 fighter placed in Persia
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 4.67
    Italians regular : 0.00
    Japanese regular : 0.83
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to France
            1 armour moved from Romania to Baltic States
            1 mech_infantry moved from Romania to Baltic States
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            4 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to New South Wales
            1 bomber moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            4 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to New South Wales
            1 bomber moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 bomber, 3 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 4 infantry
    Western Australia : 1 fighter
    Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
    41 Sea Zone : 1 flag
    62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Morocco : 3 infantry
    Ethiopia : 1 flag, 1 infantry
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Poland to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            7 infantry moved from Novgorod to Archangel
            4 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/16 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 armour moved from Germany to Eastern Poland
            2 armour moved from Poland to Eastern Poland
            2 tactical_bombers moved from Poland to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to France
            5 artilleries and 4 infantry moved from Germany to Poland
            1 aaGun moved from Novgorod to Archangel
            4 mech_infantrys moved from Novgorod to Archangel
            3 armour moved from Novgorod to Archangel
            5 infantry moved from Novgorod to Archangel
            2 artilleries moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Western Germany to Germany
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Novgorod
            2 infantry placed in Western Germany
            2 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Vyborg: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 infantry moved from Volgograd to Tambov
            7 infantry moved from Vologda to Russia
            5 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Kweichow
            2 armour moved from Chahar to Suiyuyan
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kweichow to Anhwe
            2 tactical_bombers moved from Kweichow to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 artilleries moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangsi to Java
            1 fighter moved from 35 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            2 tactical_bombers moved from Kwangsi to Anhwe
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Anhwe
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 2.
            1 infantry placed in Kiangsu
            1 infantry placed in Shantung
            2 infantry placed in Kiangsu
            2 mech_infantrys placed in Shantung
            4 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries and 6 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            3 infantry placed in Tsinghai
            Chinese undo move 3.
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 artilleries and 6 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            3 infantry placed in Tsinghai
            Chinese undo move 3.
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
            2 infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from Yunnan to Hunan
            2 mech_infantrys moved from Yunnan to Shan State
            2 mech_infantrys moved from India to Shan State
            1 aaGun moved from Burma to Shan State
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            2 fighters moved from Persia to Russia
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 fighter and 1 infantry placed in Persia
            1 submarine placed in 80 Sea Zone
            1 factory_minor placed in Egypt
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Baltic States to Archangel
            1 armour moved from Baltic States to Archangel
            1 armour moved from Romania to Northern Italy
            1 artillery moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Romania to Northern Italy
            1 mech_infantry moved from Bessarabia to Romania
            1 armour moved from Eastern Poland to Romania
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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