Scrambles from Guam or Queensland?
L21 BM3 Colt45554 (L+20) vs AetV (X)
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1d6: 1
2d6: 3, 1 -
italy wins with one fig. which fig do you want to kill?
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im gonna do the rest of the battles on the reloaded file so ignore the future MARTI dice for Rome and kamikaze
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 14 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 14 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 14 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in Southern Italy Americans attack with 2 artilleries, 14 infantry and 1 marine Germans defend with 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 14 infantry and 1 marine in Southern Italy, round 2 : 8/17 hits, 3.67 expected hits Italians roll dice for 3 aaGuns, 3 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/12 hits, 4.33 expected hits 1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 3 bombers owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 artilleries, 12 infantry and 1 marine in Southern Italy, round 3 : 2/15 hits, 3.33 expected hits Italians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/7 hits, 3.17 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 9 infantry and 1 marine in Southern Italy, round 4 : 1/12 hits, 2.83 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 4 : 2/5 hits, 2.50 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 7 infantry and 1 marine in Southern Italy, round 5 : 4/10 hits, 2.50 expected hits Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 5 : 3/4 hits, 2.17 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 6PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 76 Casualties for Americans: 10 infantry Casualties for Germans: 1 aaGun, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Iraq to Northwest Persia 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 aaGuns moved from Morocco to Algeria Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 2 artilleries, 4 infantry and 1 marine EDIT: Changing ownership of Southern Italy from Americans to Italians EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter could not land in Southern Italy and was removed Turn Complete - Americans Americans collect 55 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Kansu 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 4 infantry moved from Samara to Novosibirsk 1 armour moved from Tambov to Novosibirsk 3 fighters and 1 tactical_bomber moved from Persia to Novosibirsk 5 fighters and 1 tactical_bomber moved from Bryansk to Novosibirsk 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 2 artilleries moved from Kazakhstan to Novosibirsk Combat - British Battle in Southern Italy British attack with 3 artilleries and 4 infantry Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Southern Italy British destroys 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Novosibirsk British attack with 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 armour and 5 mech_infantrys British roll dice for 1 armour, 5 artilleries, 8 fighters, 4 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 7/20 hits, 8.83 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 2.17 expected hits 1 armour owned by the Germans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 armour, 5 artilleries, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 3 infantry Casualties for Germans: 1 armour and 5 mech_infantrys Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Novosibirsk to Tsinghai 1 artillery and 2 infantry moved from Northwest Persia to Persia 3 infantry and 3 mech_infantrys moved from Iraq to Persia 2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 3 aaGuns and 15 infantry moved from West India to Eastern Persia 2 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Place Units - British 3 artilleries placed in Persia 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 submarine placed in 106 Sea Zone Turning on Edit Mode EDIT: Changing PUs for Americans from 91 to 85 EDIT: Changing PUs for British from 0 to 6 EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 3.00 Japanese regular : 0.83 Italians regular : -2.83 Germans regular : 0.83 British regular : -1.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Italians 2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turn Complete - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Removing units owned by Italians from France: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 fighter moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 11 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Kansu Germans take Timguska from Russians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 2 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 7 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy Combat - Germans Battle in Kansu Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Kansu Germans roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 11 armour and 8 mech_infantrys British defend with 1 infantry Germans roll dice for 11 armour and 8 mech_infantrys in Kazakhstan, round 2 : 6/19 hits, 6,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 3/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Southern Italy Germans attack with 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry; French defend with 1 fighter Germans roll dice for 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 3/14 hits, 3,83 expected hits British roll dice for 3 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 3/8 hits, 3,00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy Germans roll dice for 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 3/11 hits, 3,33 expected hits British roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Southern Italy Germans roll dice for 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/9 hits, 3,00 expected hits British roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 6 infantry Casualties for British: 3 artilleries and 4 infantry Casualties for French: 1 fighter Non Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from France to Northern Italy 3 infantry moved from France to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 4 infantry moved from Novgorod to Belarus 1 bomber moved from Vologda to Belarus 4 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,4,5,5,1,6,2,1 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Russians regular : -2,00 Germans regular : -2,67 British regular : -0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 2 artilleries and 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Samara 3 aaGuns, 8 artilleries and 42 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -2.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 6 fighters and 6 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from India to West India 2 infantry moved from Kweichow to Hopei 2 bombers moved from French Indo China to Malaya 2 fighters moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Chahar to Suiyuyan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 0/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 3 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 4 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry 2 bombers owned by the Japanese retreated Battle in West India Japanese attack with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry in West India, round 2 : 5/21 hits, 6,17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries, 11 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sikang to Kazakhstan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kiangsu to Anhwe 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from Malaya to French Indo China 6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from India to West India 1 fighter moved from Guam to Japan 1 tactical_bomber moved from Guam to Japan 2 infantry moved from Siberia to Sakha Place Units - Japanese 1 fighter and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 mech_infantrys placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,1 Japanese collect 39 PUs (15 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -8,00 UK_Pacific regular : -0,33 ANZAC regular : -0,17 -
Almost there…
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 6 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 6 artilleries, 6 infantry, 1 mech_infantry and 7 transports moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 6 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 22 Sea Zone to 6 Sea Zone 6 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone -
submerge and scramble decisions sz 6?
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@colt45554 This is it my friend. You pretty much got this one.
You played very good. I wish to have had some better dice in some minor battles but nevertheless your gameplay outplayed me.Will post the result.
GG
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@aequitas-et-veritas said in L21 BM3 Colt45554 (L+20) vs AetV (X):
@colt45554 This is it my friend. You pretty much got this one.
You played very good. I wish to have had some better dice in some minor battles but nevertheless your gameplay outplayed me.Will post the result.
GG
GG! You played resiliently. Good luck in the remainder of L20 playoffs
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@colt45554 Thank you, thank you.





