@AndrewAAGamer well played. I just didn’t get things moving fast enough on the Euro side of the board and should have maybe declared war with UK round 2 to force the issue on the Asia side. I will post in the League results forum. Thanks for the game. Just wanted to get acclimated to TripleA having been away from G40 for so long. Well done.
L21 BM3 Ghostglider (axis) vs axis-dominion (+18)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 2 bombers moved from Anhwe to Suiyuyan 4 fighters, 3 infantry and 4 tactical_bombers moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 44 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Shensi 1 fighter moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Jehol Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 2 : 5/11 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Anhwe 1 aaGun moved from Shantung to Jehol 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from Anhwe to Jehol 1 infantry moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to Burma 1 artillery and 2 infantry moved from Shan State to Burma 1 infantry moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 2 mech_infantrys moved from Malaya to Burma 2 tactical_bombers moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from Hunan to 19 Sea Zone 4 fighters moved from Jehol to 19 Sea Zone 4 tactical_bombers moved from Jehol to Japan 4 fighters moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to Japan 3 fighters moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Shensi to Hunan 2 bombers moved from Suiyuyan to Hunan Place Units - Japanese 3 carriers placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,6,4,5,2,3,5,3,5,3,5,3,4,5,3,3,1,5,4,5,4,2,6 Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.67 Japanese regular : 1.50 -
@ghostglider soooo, your plan to conquer India fast ended up giving it right back ;)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 4 infantry, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers moved from 6 Sea Zone to 25 Sea Zone 2 cruisers moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Korea to Japan 3 fighters moved from Korea to Japan 1 fighter moved from Korea to 6 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in 6 Sea Zone British loiter and taunt; Americans attack with 9 fighters and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 6 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 9 fighters moved from 6 Sea Zone to Korea 1 bomber and 3 fighters moved from Japan to Korea 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 2 fighters moved from Western United States to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 3 infantry placed in Korea 3 tactical_bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in Holland Belgium Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from West India to India 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 marine moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Rhodesia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 2 submarines moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 fighter moved from Egypt to Algeria 1 tactical_bomber moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Bryansk: 1 fighter EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Removing units owned by British from Caucasus: 1 infantry EDIT: Adding units owned by British to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 tactical_bomber EDIT: Adding units owned by Americans to 110 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Japanese regular : -0.67 Japanese AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk 4 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Belarus to Western Ukraine Combat - Italians Battle in Crete Battle in Cyprus Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Tobruk from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Holland Belgium to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 aaGun and 2 infantry moved from Northern Italy to France Place Units - Italians 2 infantry placed in Normandy Bordeaux 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -3.17 Russians regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 18 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 cruiser moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 18 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 39 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from 25 Sea Zone to Midway Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0.33 Japanese regular : -0.33 ANZAC regular : -1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 2 bombers moved from Novgorod to Vologda 9 armour, 11 artilleries, 22 infantry and 17 mech_infantrys moved from Smolensk to Bryansk 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 9 armour, 11 artilleries, 22 infantry and 17 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 11 artilleries, 22 infantry and 17 mech_infantrys in Bryansk, round 2 : 14/59 hits, 16.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 22 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 1 infantry moved from Archangel to Smolensk 1 aaGun moved from Smolensk to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Ukraine to 99 Sea Zone 2 tactical_bombers moved from Southern Italy to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 3 fighters moved from Bessarabia to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 bomber moved from Ukraine to Novgorod 2 bombers moved from Vologda to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 artilleries moved from Archangel to Belarus 2 artilleries and 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Bryansk Place Units - Germans 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Novgorod Germans undo move 2. 1 artillery and 1 infantry placed in Novgorod 1 fighter placed in Western Germany 2 carriers and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Vologda 3 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Russia to Tambov 1 submarine moved from 123 Sea Zone to 107 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 7x factory_major; Remaining resources: 51 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Hunan to Tsinghai 2 infantry moved from Jehol to Manchuria 3 fighters moved from 19 Sea Zone to Manchuria 3 tactical_bombers moved from Japan to Manchuria 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 6 tactical_bombers moved from Japan to 6 Sea Zone 2 battleships moved from 19 Sea Zone to 6 Sea Zone 3 carriers moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 battleships, 3 carriers, 3 fighters and 6 tactical_bombers Americans defend with 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships and 3 carriers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 fighters moved from 19 Sea Zone to Siam 1 fighter moved from 19 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Hunan to 37 Sea Zone 2 artilleries and 3 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Shan State 2 bombers moved from Tsinghai to Kweichow 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 3 infantry moved from Malaya to Shan State 3 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Jehol Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Shantung 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : -1.17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Korea to Manchuria 1 bomber moved from Korea to Shantung 8 fighters moved from Korea to Manchuria Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Shantung causes 0 damage total. Battle in Manchuria Americans attack with 8 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 8 fighters and 2 infantry in Manchuria, round 2 : 7/10 hits, 4.33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 8 fighters moved from Manchuria to Korea 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 25 Sea Zone to 26 Sea Zone 3 tactical_bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 3 infantry placed in Korea 1 fighter placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,2,1,3,2,4,6,5,1,6,5,4,3,4,3,4,1,4,5,2,3,4,6,6,4,3,4,1,5,2,1,2,5 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 7 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Non Combat Move - British 1 artillery moved from West India to India 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from Russia to Kansu 1 infantry moved from Persia to Northwest Persia 1 destroyer and 2 submarines moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 battleship moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Algeria to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 artillery moved from Trans-Jordan to Egypt 5 infantry moved from Trans-Jordan to Iraq Place Units - British 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 2.67 Japanese regular : -1.67 Japanese AA : 0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Western Ukraine to Bryansk 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 2 fighters moved from 112 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Rostov to Novgorod 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Midway to 26 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 79 Sea Zone to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 41 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 2 infantry moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Novgorod to Volgograd 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 119 Sea Zone 1 infantry moved from 119 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Scotland from British, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bryansk 1 bomber moved from Tambov to Bryansk 1 bomber moved from Vologda to Bryansk 2 bombers moved from Bryansk to Novgorod 4 artilleries and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 4 mech_infantrys moved from Eastern Poland to Bryansk 2 submarines moved from 112 Sea Zone to 119 Sea Zone 3 carriers moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Novgorod 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from 112 Sea Zone to Novgorod 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Bryansk to Tambov Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.83 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 mech_infantrys moved from Russia to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Vologda Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 submarine moved from 107 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Siam to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from Siam to Java 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 infantry moved from Shan State to Burma 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi 1 bomber moved from Kweichow to Shensi 1 infantry moved from Shan State to Burma 1 bomber moved from Kweichow to Burma 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Suiyuyan to Shensi Combat - Japanese Battle in Soviet Far East Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser, 2 destroyers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Java, round 2 : 1/4 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Java, round 3 : 1/4 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter moved from 41 Sea Zone to Siam 1 fighter moved from Philippines to Siam 2 mech_infantrys moved from Shan State to Yunnan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 1 tactical_bomber moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 bomber moved from Shensi to Kweichow 1 bomber moved from Burma to Kweichow 1 armour moved from Sikang to Kweichow 1 battleship moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 infantry placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 3.00 UK_Pacific regular : 0.00 ANZAC regular : -1.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Korea to 4 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 2 infantry moved from Korea to Manchuria 2 fighters moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 4 fighters moved from Korea to Chahar 4 fighters moved from Korea to Suiyuyan 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from Gibraltar to Scotland 1 fighter moved from United Kingdom to Scotland 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Greece Battle in Crete Battle in Cyprus Battle in 4 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 2 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Suiyuyan, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Chahar, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Scotland Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 19 Sea Zone to Korea 3 fighters moved from Suiyuyan to Kansu 4 fighters moved from Chahar to Kansu 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea 2 fighters moved from Manchuria to Korea 1 fighter moved from 4 Sea Zone to 8 Sea Zone 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 tactical_bomber moved from Hawaiian Islands to Korea 1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Korea 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,6,4,4,6,1,4,6,5,4,3,1,5,5,4,4,6,5,2,2,5,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,1,6,2,6,3,4,1,1 Americans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 artillery and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus 1 submarine moved from 79 Sea Zone to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Greece 1 tactical_bomber moved from Caucasus to Greece 1 fighter moved from Kansu to Russia 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 2 infantry moved from West India to India 1 aaGun moved from India to Burma 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from United Kingdom to Gibraltar 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Persia to 99 Sea Zone 1 fighter moved from Persia to Russia 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 2 destroyers and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 carrier and 2 cruisers moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 26 Sea Zone to 64 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 99 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,4,5,5,5,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -1.67 Germans regular : 0.33 British regular : 1.50 -
adjustment coming, hold up
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Korea to 4 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 2 infantry moved from Korea to Manchuria 2 fighters moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 4 fighters moved from Korea to Chahar 4 fighters moved from Korea to Suiyuyan 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from Gibraltar to Scotland 1 fighter moved from United Kingdom to Scotland 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Greece Battle in Crete Battle in Cyprus Battle in 4 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 2 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Suiyuyan, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Chahar, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Scotland Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 19 Sea Zone to Korea 3 fighters moved from Suiyuyan to Kansu 4 fighters moved from Chahar to Kansu 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea 2 fighters moved from Manchuria to Korea 1 fighter moved from 4 Sea Zone to 8 Sea Zone 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 tactical_bomber moved from Hawaiian Islands to Korea 1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Korea 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,6,4,4,6,1,4,6,5,4,3,1,5,5,4,4,6,5,2,2,5,1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,1,6,2,6,3,4,1,1 Americans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 artillery and 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus 1 submarine moved from 79 Sea Zone to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Greece 1 tactical_bomber moved from Caucasus to Greece 1 fighter moved from Kansu to Russia 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 2 infantry moved from West India to India 1 aaGun moved from India to Burma 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from United Kingdom to Gibraltar 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Persia to 99 Sea Zone 1 fighter moved from Persia to Russia 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 2 destroyers and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 carrier and 2 cruisers moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 26 Sea Zone to 64 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 99 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,4,5,5,5,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier EDIT: Removing units owned by British from 64 Sea Zone: 1 battleship EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -1.67 Germans regular : 0.33 British regular : 1.50 -
@ghostglider use latest plz
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from Libya to Algeria 1 fighter moved from Southern Italy to Algeria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 carrier, 2 cruisers and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 armour moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Novgorod to Caucasus Combat - Italians Battle in 92 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport British defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in MoroccoCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33 -
scramble to protect DD in z92? I already rolled assuming no scramble, but just want to check…





