TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Tank moved from Kamchatka to 72 Sea Zone
1 Infantry moved from Kamchatka to 72 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 72 Sea Zone to 86 Sea Zone
1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan
5 Infantrys and 1 Marine moved from Johnston to 91 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
2 B.Transports, 5 Infantrys and 2 Marines moved from 91 Sea Zone to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
2 B.Transports, 6 Infantrys and 2 Marines moved from 89 Sea Zone to 88 Sea Zone
6 Infantrys and 2 Marines moved from 88 Sea Zone to Wake
2 Adv.Fighters moved from Midway to Wake
1 Artillery moved from Kusaie to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Infantry moved from Nauru to 104 Sea Zone
1 Carrier, 1 Cruiser, 1 Destroyer and 1 Infantry moved from 104 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
1 Artillery moved from 86 Sea Zone to Saipan
1 Cruiser and 1 Infantry moved from 102 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
4 Fighters moved from 102 Sea Zone to Saipan
1 Destroyer moved from 102 Sea Zone to 108 Sea Zone
1 Carrier moved from 102 Sea Zone to 86 Sea Zone
1 Battleship moved from 102 Sea Zone to 86 Sea Zone
1 Bomber moved from Kamchatka to Saipan
1 Fighter moved from Kamchatka to Minamitori
2 Infantrys moved from Iceland to 10 Sea Zone
1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys and 2 Transports moved from 10 Sea Zone to 30 Sea Zone
2 Fighters moved from 30 Sea Zone to 31 Sea Zone
1 Infantry and 1 Tank moved from Mauritania to W.Morocco
2 Infantrys moved from 30 Sea Zone to Azores
2 Tanks moved from Salvador to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
3 Infantrys moved from Salvador to 35 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 35 Sea Zone to 34 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from Mauritania to 31 Sea Zone
1 Fighter moved from Mauritania to W.Morocco
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to Mauritania
1 Artillery and 1 Infantry moved from Central America to Colombia
1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 Infantry and 1 Marine moved from 33 Sea Zone to Cape Verde
2 Bombers moved from Washington to 17 Sea Zone
2 Bombers moved from 17 Sea Zone to Azores
Purchase Units - Americans
Americans buy 2 B.Transports, 1 Bunker, 1 Cruiser, 9 Infantrys, 2 L.Fighters, 3 Marines, 1 Tank and 2 Transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 Bomber and 2 Fighters
Italians defend with 1 Battleship
Americans roll dice for 1 Bomber and 2 Fighters in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship in 31 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Bomber and 2 Fighters in 31 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 Battleship in 31 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Italians lost in 31 Sea Zone
Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 Battleship
Battle in Rio de Oro
Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rio de Oro, round 3 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in W.Morocco
Americans attack with 1 Fighter, 1 Infantry and 1 Tank
Italians defend with 2 Tanks
Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Morocco, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 2 Tanks in W.Morocco, round 2 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 2 Tanks owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco
Americans win, taking W.Morocco from Italians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Fighter and 1 Infantry
Casualties for Italians: 2 Tanks
Battle in Cape Verde
Americans attack with 1 Infantry and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Cape Verde, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Americans loses 0 PUs for violating Cape Verdes neutrality.
Americans win, taking Cape Verde from Neutral with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Saipan
Americans attack with 1 Artillery, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll AA dice in Saipan : 1/5 hits, 0.83 expected hits
1 Fighter owned by the Americans lost in Saipan
Americans roll dice for 1 Battleship and 1 Cruiser in Saipan, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank in Saipan, round 2 : 4/8 hits, 3.00 expected hits
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is -1
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Wake
Americans attack with 2 Adv.Fighters, 6 Infantrys and 2 Marines
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Adv.Fighters, 6 Infantrys and 2 Marines in Wake, round 2 : 3/10 hits, 3.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 5 Infantrys and 2 Marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Minamitori
Americans attack with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Carrier, 3 Destroyers and 2 Submarines moved from 102 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from Wake to 95 Sea Zone
1 Fighter moved from Minamitori to 86 Sea Zone
3 Fighters moved from Saipan to 86 Sea Zone
1 Bomber moved from Saipan to Eniwetok
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 86 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 86 Sea Zone
3 Tanks moved from Amazon to Bahia
1 Tank moved from Bahia to Salvador
2 Fighters moved from 31 Sea Zone to 30 Sea Zone
1 Bomber moved from 31 Sea Zone to Azores
Place Units - Americans
1 Bunker and 2 Infantrys placed in Ponape
1 Infantry and 1 Marine placed in Bahia
1 Infantry placed in Salvador
1 Transport placed in 35 Sea Zone
1 Cruiser and 1 Transport placed in 71 Sea Zone
1 Marine placed in Alaska
1 B.Transport placed in 26 Sea Zone
1 Infantry and 1 Marine placed in South Atlantic USA
1 B.Transport placed in 91 Sea Zone
1 Infantry and 1 Tank placed in Pearl Harbor
2 L.Fighters placed in San Francisco
3 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 117 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Americans regular : 2.17
Italians regular : -0.33
Yamamoto AA : 0.17
Neutral regular : -0.67
Savegame