I didn’t understand your two phase sea lion plan.
L21 Martin (Allies +20) -vs- dawgoneit (Axis) - OOB low luck
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@martin any scramble?
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@dawgoneit Yes, with both fighters
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 bombers moved from Western Germany to Greece 6 armour and 4 mech_infantrys moved from France to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 4 infantry moved from Norway to Finland Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Yugoslavia Germans attack with 6 armour, 4 infantry and 4 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 6 armour, 4 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 4/1 hits, 4.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/1 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Yugoslavia, round 3 : 5/1 hits, 4.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Greece Germans attack with 1 armour, 2 bombers and 5 infantry British defend with 5 infantry Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 2 : 3/1 hits, 2.67 expected hits British roll dice for 5 infantry in Greece, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Greece Germans roll dice for 1 armour, 2 bombers and 3 infantry in Greece, round 3 : 2/1 hits, 2.33 expected hits British roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 5 infantry Non Combat Move - Germans 2 bombers moved from Greece to Yugoslavia 1 bomber moved from 96 Sea Zone to Southern Italy 2 bombers moved from Yugoslavia to Southern Italy 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 10 artilleries placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00 Germans regular : -0.17 British regular : 1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 9 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 1 submarine moved from 111 Sea Zone to 105 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsi to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 artillery and 2 infantry moved from Chahar to Suiyuyan 1 artillery and 2 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Suiyuyan 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 36 Sea Zone to Yunnan 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/1 hits, 5.50 expected hits Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/1 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Chinese: 7 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Suiyuyan to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Manchuria to Kwangsi 3 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 destroyers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,17
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@dawgoneit In Yunnan you need to pick 1 casualty. Art or mech?
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@martin mech.
what time is it over there? -
@dawgoneit its 9:00 am here
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@dawgoneit 4pm in the afternoon in Germany. You got up early, today.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,33
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries moved from Ethiopia to Kenya Combat - British
Combat Hit Differential Summary :
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@dawgoneit Do you scramble in SZ97?
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@martin yes max
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@martin said in L21 Martin (Allies +20) -vs- dawgoneit (Axis) - OOB low luck:
@dawgoneit 4pm in the afternoon in Germany. You got up early, today.
its about 0 degrees here and the heater i use in my basement burned up last night sending smoke all thru the house. hard to go back to sleep after that.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 bombers moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 destroyers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries moved from Ethiopia to Kenya Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 3 fighters and 1 transport British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits 1 destroyer owned by the British, 3 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 3 fighters and 1 transport Battle in Kenya British attack with 2 artilleries Italians defend with 1 infantry British roll dice for 2 artilleries in Kenya, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Egypt 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from India to Burma 2 mech_infantrys moved from India to Burma 1 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Italians regular : -0,33 Japanese regular : 0,33 British regular : 0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour moved from Albania to Romania 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :