L21 Ghostglider (axis) vs dawgoneit (allied +0) - PTV

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 23 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 90 Sea Zone
            1 bomber moved from Western Germany to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 107 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble?


  • scramble to Greece or fight in z99?
    scramble to z113?


  • @ghostglider scramble to greece
    max scramble to sz113


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 90 Sea Zone
            1 bomber moved from Western Germany to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 107 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Neutral_Allies scrambles 1 units out of 99 Sea Zone to defend against the attack in Greece
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in 90 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 90 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 carrier
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 carrier
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                British defend with 1 fighter; Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 1 fighter and 4 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 0/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 fighter and 1 infantry in Greece, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 3/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 fighter and 1 infantry in Greece, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
                Casualties for British: 1 fighter
            Battle in 107 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 107 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer and 2 fighters; French defend with 1 fighter
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 fighter owned by the British lost in 113 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Germans: 1 destroyer and 1 tactical_bomber
                Casualties for British: 1 destroyer and 2 fighters
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            3 submarines moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 115 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            1 fighter moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 107 Sea Zone to Gibraltar
            1 bomber moved from 107 Sea Zone to Gibraltar
            1 bomber moved from 90 Sea Zone to Gibraltar
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            6 armour and 5 mech_infantrys moved from France to Germany
            3 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from Germany to Poland
            2 aaGuns moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Alexandria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
            2 infantry placed in Western Germany
            4 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0.00
    Germans regular : -0.17
    British regular : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Baltic States to Northern Belarus
            6 infantry moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 7 infantry moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            1 infantry moved from Sakha to Buryatia
            2 infantry moved from Sakha to Siberia
            2 infantry moved from Archangel to Karelia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 fighter moved from Bryansk to Northern Belarus
            2 aaGuns moved from Bryansk to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Urals to Samara
    
        Place Units - Russians
            3 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
            Russians undo move 3.
            3 infantry placed in Siberia
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kweichow to Szechwan
            2 fighters and 2 tactical_bombers moved from Jehol to Szechwan
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 armour and 3 infantry moved from Kwangsi to 37 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            2 carriers, 2 cruisers and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone
            1 armour and 3 infantry moved from 132 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Manilla
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kwangsi to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 55 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers, 1 fighter and 3 infantry
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 infantry in Malaya, round 2 : 1/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Malaya, round 3 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Malaya, round 4 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
            Battle in Davao
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Davao, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Manilla
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from Malaya to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            3 destroyers and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
            1 fighter moved from 132 Sea Zone to Siam
            1 fighter moved from Borneo to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
            2 bombers moved from Malaya to Yunnan
            1 artillery and 3 infantry moved from Jehol to Shansi
            2 artilleries and 2 infantry moved from Anhwe to Honan
            1 mech_infantry moved from Shansi to Honan
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 aaGun moved from Korea to Southern Manchuria
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 5 infantry placed in Japan
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 2.00
    Japanese regular : -4.33
    UK_Pacific regular : 1.33
    

    Savegame


  • I rolled z55 assuming your would not scramble. If you prefer to scramble let me know and I will reroll the battle.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            2 cruisers and 2 marines moved from 11 Sea Zone to 27 Sea Zone
            3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Central United States to Suriname
            1 bomber and 2 fighters moved from Western United States to Suriname
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Non Combat Move - Americans
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 destroyers and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers, 4 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Anhwe from Japanese, taking Kweichow from Japanese, taking Chahar from Japanese with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 battleship moved from 11 Sea Zone to 27 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            2 cruisers and 2 marines moved from 11 Sea Zone to 27 Sea Zone
            3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Central United States to Suriname
            1 bomber and 2 fighters moved from Western United States to Suriname
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Non Combat Move - Americans
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 destroyers and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers, 4 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Anhwe from Japanese, taking Kweichow from Japanese, taking Chahar from Japanese with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Ethiopia to 78 Sea Zone
            2 infantry moved from Ethiopia to 78 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 78 Sea Zone to 100 Sea Zone
            2 artilleries and 2 infantry moved from 100 Sea Zone to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber moved from Malta to Alexandria
            1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            1 fighter moved from Union of South Africa to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry moved from Burma to Eastern India
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry
                Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 bomber and 3 infantry in Alexandria, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 3.00 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries and 1 bomber in Alexandria, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Alexandria, round 3 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 bomber moved from Alexandria to Anglo-Egyptian Sudan
            1 fighter moved from Kenya to Anglo-Egyptian Sudan
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
    
        Place Units - British
            3 fighters placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,4,3,6,3
            British collect 23 PUs (8 lost to blockades); end with 23 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,5,4,1,5,2,5,4
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -0.17
    Japanese regular : 2.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer and 1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
            1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Malta
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 100 Sea Zone
                    2 transports owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 25
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 2 transports
            Battle in Malta
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Libya to Tobruk
            1 fighter moved from 100 Sea Zone to Greece
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Albania
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,2,6,5,4,1,4,5,5
            ANZAC collect 14 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,6,2,6,5,4,1,4,5,5
            ANZAC collect 14 PUs (2 lost to blockades); end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
    
        Combat - French
            Battle in 100 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 100 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 destroyer moved from 113 Sea Zone to 128 Sea Zone
            1 battleship moved from 113 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 6/13 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 128 Sea Zone
                Germans attack with 1 battleship and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship and 1 destroyer in 128 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 infantry moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 aaGun moved from 94 Sea Zone to Gibraltar
            1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
            6 infantry moved from Finland to Norway
            1 aaGun moved from Poland to Eastern Poland
            1 fighter moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Romania
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Romania to Eastern Poland
            5 artilleries and 11 infantry moved from Romania to Bessarabia
            3 infantry moved from Romania to Bessarabia
            2 infantry moved from Romania to Eastern Poland
            2 armour moved from Greece to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Western Germany to Holland Belgium
            1 aaGun, 4 artilleries and 6 infantry moved from Germany to Poland
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            1 infantry placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 armour, 6 infantry and 1 mech_infantry moved from Vyborg to Finland
            2 infantry moved from Leningrad to Baltic States
            1 fighter moved from Northern Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 8 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Finland, round 2 : 3/10 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Smolensk
            2 aaGuns and 1 artillery moved from Southern Belarus to Smolensk
            2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk
            1 armour, 2 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery and 2 infantry moved from Samara to Russia
            6 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Kursk to Smolensk
            2 artilleries and 8 infantry moved from Siberia to Amur
            2 aaGuns moved from Siberia to Amur
            1 infantry moved from Buryatia to Amur
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Siberia
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Guinea
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 infantry moved from Manilla to 36 Sea Zone
            1 artillery and 2 infantry moved from Davao to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 132 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 transport moved from 132 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 transport moved from 132 Sea Zone to 44 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 57 Sea Zone
            1 infantry moved from 57 Sea Zone to Western Australia
            1 armour moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            2 infantry moved from Jehol to Anhwe
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 bombers moved from Yunnan to Chahar
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Celebes
            Battle in New Guinea
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Gilbert Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Western Australia from ANZAC, taking Celebes from Dutch, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Gilbert Islands from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 2 bombers and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Chahar, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 3 infantry in Chahar, round 3 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 55 Sea Zone to 31 Sea Zone
            1 carrier moved from 55 Sea Zone to 47 Sea Zone
            1 carrier moved from 55 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 submarine moved from 132 Sea Zone to 40 Sea Zone
            1 destroyer moved from 132 Sea Zone to 42 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Honan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 aaGun moved from Jehol to Shansi
            1 aaGun moved from Southern Manchuria to Jehol
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Honan to Hopei
            1 mech_infantry moved from Honan to Szechwan
            2 artilleries moved from Shansi to Honan
            2 infantry moved from Shansi to Honan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 battleship moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
            1 carrier moved from 47 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 bombers moved from Chahar to Honan
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria
            1 infantry moved from Japan to Kyushu
            2 aaGuns moved from Japan to Kyushu
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 fighter and 7 infantry placed in Japan
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.50
    ANZAC regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 49 Sea Zone
            1 submarine moved from 27 Sea Zone to 31 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 31 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 31 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
            1 armour moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Suriname to 88 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Suriname to Brazil
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            1 fighter and 2 transports placed in 104 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

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