aagamerz13 Axis -VS- dawgoneit +18 Allies


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 12 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 battleships, 5 carriers, 3 cruisers, 1 destroyer and 5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 5 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 5 fighters in 55 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 5 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            3 fighters moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
            2 bombers moved from 46 Sea Zone to Queensland
            3 transports moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 fighter moved from 79 Sea Zone to 38 Sea Zone
            2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 armour, 3 artilleries and 4 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 armour moved from Egypt to Iraq
            3 artilleries and 1 infantry moved from Alexandria to Egypt
            1 bomber moved from Libya to Iraq
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            2 armour moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Egypt
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 38 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to French Guiana
            2 fighters moved from Burma to India
    
        Place Units - British
            3 fighters placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,1,3,2
            British collect 28 PUs (8 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -2.83
    Japanese regular : 0.33
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
            1 bomber moved from Southern Italy to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Samara, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Eastern Persia to India
            2 fighters moved from Eastern Persia to Northwest Persia
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Shan State
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Shan State
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 6 submarines
                Japanese defend with 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
                    ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 42 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Shan State from Japanese with 1 battleship, 1 carrier, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 destroyer and 6 submarines
                Casualties for Japanese: 2 carriers
                3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Eastern Persia to India
            2 fighters moved from Eastern Persia to Northwest Persia
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Shan State
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Shan State
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 6 submarines
                Japanese defend with 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
                    ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 42 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Shan State from Japanese with 1 battleship, 1 carrier, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 destroyer and 6 submarines
                Casualties for Japanese: 2 carriers
                3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Libya to Tobruk
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 12 armour, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Caucasus
            2 bombers moved from Bryansk to Nenetsia
            2 armour moved from Russia to Vologda
            2 armour moved from Russia to Novosibirsk
            2 armour moved from Russia to Tambov
            1 bomber moved from Bryansk to Novosibirsk
            1 bomber moved from Rostov to Vologda
            2 armour moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            3 armour moved from Russia to Tambov
            2 armour moved from Ukraine to Volgograd
            1 armour moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            3 armour moved from Russia to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 bomber moved from Rostov to Persia
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            2 infantry moved from Norway to 125 Sea Zone
            2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Novosibirsk
                Germans attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 5 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour and 1 infantry in Tambov, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 11 armour
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour in Volgograd, round 2 : 7/11 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Nenetsia
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Nenetsia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 bomber in Vologda, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Rostov
            2 bombers moved from Nenetsia to Norway
            1 bomber moved from Vologda to Finland
            1 bomber moved from Rostov to Western Germany
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from Persia to Rostov
            1 bomber moved from Novosibirsk to Rostov
            1 mech_infantry moved from Germany to Romania
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 armour
            EDIT: Adding units owned by Germans to Bryansk: 3 armour
            EDIT: Turning off Edit Mode
            3 armour placed in Novgorod
            1 fighter placed in Normandy Bordeaux
            1 bomber placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Germans undo move 7.
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : -1.67
    Germans regular : -1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            7 infantry moved from Kansu to Shensi
            6 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Olgiy to Kansu
            2 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Urals to Timguska
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Shensi, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Timguska to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Timguska
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to 38 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 battleship moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Szechwan to Shensi
            1 fighter and 3 tactical_bombers moved from Kwangsi to Shensi
            1 tactical_bomber moved from Java to Shan State
            1 bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 bomber and 1 fighter moved from Yunnan to Shensi
            1 fighter moved from Java to Shan State
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in Timguska
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Timguska
                Russians win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship and 1 fighter
                Americans defend with 1 carrier and 1 destroyer
                    Japanese roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 carrier in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 14
                Casualties for Americans: 1 carrier and 1 destroyer
                Casualties for Japanese: 1 fighter
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 7 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 2/9 hits, 4.33 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 5 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter moved from 38 Sea Zone to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Central Mongolia to Chahar
            2 fighters and 2 tactical_bombers moved from Shensi to Szechwan
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            2 fighters moved from Java to 35 Sea Zone
            2 tactical_bombers moved from Java to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 42 Sea Zone to 56 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 bomber and 1 fighter moved from Burma to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Shantung
            3 infantry placed in Kwangtung
            2 infantry placed in Kiangsu
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.00
    Japanese regular : -0.67
    UK_Pacific regular : 0.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 2 fighters moved from 49 Sea Zone to 54 Sea Zone
            2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 bombers moved from Queensland to 56 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters in 54 Sea Zone, round 2 : 9/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 bomber moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 bombers moved from 56 Sea Zone to Queensland
            3 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 bomber placed in Western United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 2 fighters moved from 49 Sea Zone to 54 Sea Zone
            2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 bombers moved from Queensland to 56 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters in 54 Sea Zone, round 2 : 9/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 bomber moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 bombers moved from 56 Sea Zone to Queensland
            3 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 bomber placed in Western United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
    
        Combat - British
            Battle in Java
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Java from Japanese, taking Caucasus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            2 fighters moved from India to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            2 fighters moved from Caucasus to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            2 armour, 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Trans-Jordan to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Egypt
            3 fighters moved from Union of South Africa to Egypt
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 2 infantry moved from French West Africa to French Central Africa
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,3,3,2
            British collect 30 PUs (8 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.17
    Italians regular : 0.67
    Japanese regular : -0.83
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier and 2 fighters moved from 49 Sea Zone to 54 Sea Zone
            2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 bombers moved from Queensland to 56 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 54 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters in 54 Sea Zone, round 2 : 9/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 2 destroyers and 13 fighters remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 bomber moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 bombers moved from 56 Sea Zone to Queensland
            3 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 bomber placed in Western United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.83 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
    
        Combat - British
            Battle in Java
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Java from Japanese, taking Caucasus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            2 fighters moved from India to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            2 fighters moved from Caucasus to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            2 armour, 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Trans-Jordan to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Egypt
            3 fighters moved from Union of South Africa to Egypt
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 2 infantry moved from French West Africa to French Central Africa
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,3,3,2
            British collect 30 PUs (8 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -2.17
    Italians regular : 0.67
    Japanese regular : -0.83
    British regular : 0.33
    

    Savegame


  • @dawgoneit Germany doing well, but Japan is bottled up. We’ll see how it goes.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Samara to Timguska
            1 bomber moved from Russia to Timguska
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Timguska
                Italians attack with 1 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska
                    Italians roll dice for 1 bomber in Timguska, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Timguska
                Russians win with no units remaining. Battle score for attacker is -12
                Casualties for Italians: 1 armour and 1 bomber
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 armour, 1 fighter and 2 mech_infantrys moved from Rostov to Samara
            1 bomber moved from Iraq to Volgograd
            2 infantry moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British AA : -0.17
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from Northwest Persia to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from Northwest Persia to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour, 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Timguska
                  Germans take Timguska from Russians
            1 bomber moved from Rostov to Persia
            11 armour moved from Volgograd to Caucasus
            5 armour moved from Tambov to Caucasus
            2 armour moved from Novosibirsk to Caucasus
            3 armour moved from Bryansk to Caucasus
            3 armour moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Finland to United Kingdom
            2 bombers moved from Norway to United Kingdom
            1 bomber moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 24 armour
                British defend with 1 infantry
                    Germans roll dice for 24 armour in Caucasus, round 2 : 12/24 hits, 12.00 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 24 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Caucasus
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Romania to Ukraine
            3 armour moved from Russia to Rostov
            3 armour moved from Western Ukraine to Rostov
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from Persia to Rostov
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Nenetsia to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Russia
            1 armour placed in Western Ukraine
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British AA : 1.17
    Germans regular : 0.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            5 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Suiyuyan to Kansu
            4 infantry moved from Suiyuyan to Chahar
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Hopei, round 5 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 3 infantry in Hopei, round 6 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Anhwe to Chahar
            1 infantry moved from Olgiy to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Yunnan to India
            3 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            3 infantry moved from Yunnan to Burma
            1 artillery moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Szechwan to Burma
            1 tactical_bomber moved from Yunnan to Chahar
            1 fighter and 3 tactical_bombers moved from Szechwan to Chahar
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 6 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour
                Bombing raid in India causes 11 damage total.  Damaged units is as follows: factory_major = 10, harbour = 1
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chahar
                Japanese attack with 1 fighter, 4 infantry and 4 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 4 tactical_bombers in Chahar, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 artilleries moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Chahar to Anhwe
            1 fighter and 2 tactical_bombers moved from Chahar to Anhwe
            2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            4 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 46 Sea Zone to Paulau Island
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to 36 Sea Zone
            1 artillery moved from Siam to Shan State
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Kiangsu
            1 fighter placed in 6 Sea Zone
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.00
    UK_Pacific AA : -0.50
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 12 fighters moved from 54 Sea Zone to 37 Sea Zone
            3 bombers moved from Queensland to India
            2 fighters and 1 tactical_bomber moved from Queensland to Java
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 artillery moved from New Guinea to Dutch New Guinea
    
        Combat - Americans
            Battle in Malaya
            Battle in Celebes
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
            2 fighters and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

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