TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Japanese
Russians take Northwest Persia from Japanese
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Italians
4 infantry moved from Urals to Novosibirsk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
5 armour and 1 mech_infantry moved from Rostov to Samara
4 armour and 1 mech_infantry moved from Volgograd to Samara
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Timguska, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 4 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 9 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 9 armour and 2 mech_infantrys in Samara, round 2 : 4/11 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Rostov to Tambov
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67
Germans regular : -0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yunnan to Burma
1 fighter and 4 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Shantung to Burma
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Burma, round 3 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Shan State
1 bomber, 1 fighter and 4 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 fighter moved from Yakut S.S.R. to Jehol
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,1,6,2,3
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
4 tactical_bombers moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from New Zealand to French Guiana
Combat - Americans
Battle in Guam
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 mech_infantry and 4 tactical_bombers in Alaska, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 3 tactical_bombers in Alaska, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Alaska to British Columbia
1 tactical_bomber moved from 2 Sea Zone to British Columbia
3 aaGuns moved from Western United States to British Columbia
1 fighter moved from 64 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 51 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Western United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
4 tactical_bombers moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from New Zealand to French Guiana
Combat - Americans
Battle in Guam
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 mech_infantry and 4 tactical_bombers in Alaska, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 3 tactical_bombers in Alaska, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win with 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Alaska to British Columbia
1 tactical_bomber moved from 2 Sea Zone to British Columbia
3 aaGuns moved from Western United States to British Columbia
1 fighter moved from 64 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 51 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Western United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Japanese
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Quebec to Ontario
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from French Equatorial Africa to Kenya
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 71 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
4 infantry moved from India to West India
1 aaGun moved from India to West India
1 artillery moved from India to West India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Iraq to 80 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 carrier placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,2,5,3,4,2,6,5,3,3
British collect 35 PUs (1 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : 0,33
Japanese regular : 3,00
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Trans-Jordan
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Tunisia from Americans, taking Trans-Jordan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 artillery moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 artilleries
EDIT: Adding units owned by Italians to Alexandria: 2 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Bryansk
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@gambler6 scramble/intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Bryansk
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,6,6,3 and causes: 19 damage to unit: factory_major
Bombing raid in Russia rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: factory_major = 19, airfield = 6
Battle in Bryansk
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Western Ukraine to Smolensk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Bryansk to Novgorod
1 infantry moved from France to Northern Italy
2 fighters moved from Bryansk to Novgorod
2 tactical_bombers moved from Russia to Western Ukraine
4 bombers moved from Russia to Novgorod
Place Units - Germans
3 armour placed in Novgorod
1 factory_minor placed in Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 12 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
3 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Trans-Jordan
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 1 armour
Italians defend with 2 infantry
Russians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Tambov to Russia
1 mech_infantry moved from Samara to Rostov
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
4 armour moved from Samara to Russia
4 armour moved from Samara to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
3 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Yunnan to Burma
4 artilleries and 4 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Midway
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys in Burma, round 2 : 7/29 hits, 8.83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 7 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
1 aaGun moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 carrier and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
3 aaGuns moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Jehol to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry placed in Shantung
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Shantung
1 infantry placed in Kiangsu
2 armour and 1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -1.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Guiana to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to Morocco
1 armour moved from Western United States to British Columbia
4 tactical_bombers moved from British Columbia to Western United States
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Guiana to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to Morocco
1 armour moved from Western United States to British Columbia
4 tactical_bombers moved from British Columbia to Western United States
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Anglo Egyptian Sudan
British win, taking Egypt from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Iraq
3 transports moved from 80 Sea Zone to 79 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from West India to 79 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 9 artilleries and 23 infantry moved from India to West India
Place Units - British
3 mech_infantrys placed in Iraq
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,3,6,6,3
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,33
Japanese regular : -1,00
British regular : -0,17
@gambler6 Your turn
@gambler6 Bump 2
@gambler6 Bump3
@gambler6 said in Gambler6 (x) vs Giallo (l) +13:
Gambler6 (x) vs Giallo (l) +13
I’m gonna post it! no reaction over 16 days…