Kilroynothere (X) vs Robson (A) G40 BM3 - game1

  • 22 21 19 18 17 16

    @Robson did you mean to only make the American move and stop? No pressure if you ran out of time.

  • 22 21 16 15

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 4 bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Burma to Kweichow
            2 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from Malta to 96 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 mech_infantry moved from Iraq to Egypt
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 4 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Quebec to Iceland
            1 infantry moved from Eire to Scotland
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                British attack with 2 bombers and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    British roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    British roll dice for 2 bombers in 96 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone
                    2 transports owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 bomber and 1 tactical_bomber
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Yunnan
            2 artilleries and 3 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 bomber moved from 96 Sea Zone to Egypt
            1 armour moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            3 artilleries, 1 fighter and 6 infantry placed in United Kingdom
            British undo move 1.
            2 infantry placed in Egypt
            3 artilleries, 1 fighter and 4 infantry placed in United Kingdom
            British undo move 1.
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,3,6,3,1,2,2,3,6,5,5,2
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,67
    Japanese regular : -0,67
    British regular : -0,33
    

    Savegame

  • 22 21 19 18 17 16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/9 hits, 3.00 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.67 expected hits
                    1 bomber owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/7 hits, 2.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 : 0/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC and 1 artillery owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 4 : 2/7 hits, 2.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 27
                Casualties for Italians: 4 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tunisia
            1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Albania
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -1.67
    

    Savegame

  • 22 21 16 15

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 16 15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 19 18 17 16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 armour, 2 artilleries and 8 infantry moved from Germany to 113 Sea Zone
            2 armour and 1 artillery moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            7 armour, 3 artilleries, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Robson sealion!!! Crazy stuff. Scramble UK ftrs?

  • 22 21 16 15

    @kilroynothere I was not carefull enough with my UK1 buys :-) Good luck

  • 22 21 16 15

    @kilroynothere oh sorry, of course no scramble please

  • 22 21 19 18 17 16

    @robson yeah, those first buys are tough for UK. You WANT to get all aggressive, but sometimes that doesn’t pay off. Hopefully I will get to the game to go through the combat later today. After the Malta disaster I’m a bit nervous!!!

  • 22 21 19 18 17 16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 armour, 2 artilleries and 8 infantry moved from Germany to 113 Sea Zone
            2 armour and 1 artillery moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            7 armour, 3 artilleries, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in United Kingdom
                Germans attack with 7 armour, 3 artilleries, 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/25 hits, 9.83 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 3 artilleries, 3 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/20 hits, 7.83 expected hits
                    5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 9/17 hits, 8.33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits, 5.83 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the British and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 1 bomber, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 : 2/11 hits, 6.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 fighters in United Kingdom, round 4 : 3/5 hits, 2.83 expected hits
                    3 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers in United Kingdom, round 5 : 3/8 hits, 4.67 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 5 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Germans captures 32PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 3 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 4 armour, 3 artilleries, 3 fighters and 10 infantry
                Casualties for British: 5 aaGuns, 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to Germany
            3 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            2 bombers moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            3 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 78 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    Germans regular : -3.17
    British regular : -0.83
    

    Savegame

  • 22 21 16 15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            17 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Korea
            3 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            3 artilleries and 15 infantry moved from Baltic States to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            4 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Vologda
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Battle in Anhwe
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            2 aaGuns moved from Baltic States to Eastern Poland
            2 aaGuns moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -0,33
    

    Savegame

  • 22 21 16 15

    @kilroynothere Well congrats to your successfull sealion. Let´s see where we can go from there. Looks interesting so far.

  • 22 21 19 18 17 16

    @robson Thanks. Only the second time I’ve ever tried it. Last time Russia ran all over Germany for the next few rounds. Didn’t finish the game so not sure how successful it would have been in the long run.

    Got to say this is definitely the most fascinating game I’ve played! I was hoping this variant might make for some different game play, but had no idea we’d have a sealion and Russia would be deep inside China! definitely fun.

  • 22 21 16 15

    @kilroynothere I was a bit too confident that sealion would not happen but it´s a lot of fun to see a unconventional round of AAA. Let´s if the russians can grow fast enough.

  • 22 21 19 18 17 16

    @robson Russia is already a beast! Not sure what to do about it. Feels like the tables have been turned with Russia now bearing down hard on an infantry producing Germany trying to just hold on!

  • 22 21 19 18 17 16

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            2 bombers moved from Kwangsi to Korea
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @kilroynothere Hey Robson, scramble orders for India, Philippines…

  • 22 21 16 15

    @kilroynothere Hey Kilroynothere, no scramble for both.

  • 22 21 19 18 17 16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from Manchuria to Korea
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 armour moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            2 bombers moved from Kwangsi to Korea
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 10 infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Korea : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 10 infantry and 2 tactical_bombers in Korea, round 2 : 7/21 hits, 7.83 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 5/18 hits, 6.00 expected hits
                    5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Korea, round 3 : 10/16 hits, 7.00 expected hits
                    Russians roll dice for 12 infantry in Korea, round 3 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Korea, round 4 : 6/11 hits, 5.50 expected hits
                    Russians roll dice for 2 infantry in Korea, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 2 artilleries and 10 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 aaGun moved from Manchuria to Jehol
            2 bombers moved from Korea to Manchuria
            3 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 infantry moved from Suiyuyan to Hopei
            1 artillery moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Anhwe to Kwangtung
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            1 armour, 2 artilleries and 2 infantry placed in Japan
            Japanese undo move 2.
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.33
    Japanese regular : 4.67
    Russians regular : 1.33
    British regular : -0.17
    Russians AA : -1.00
    

    Savegame

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