bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Western Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 118 Sea Zone
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
1 fighter moved from Eastern Poland to Finland
1 tactical_bomber moved from Eastern Poland to Finland
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from 100 Sea Zone to Egypt
1 aaGun moved from Southern France to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 2 armour, 6 artilleries and 24 infantry moved from Baltic States to Leningrad
2 mech_infantrys moved from Eastern Poland to Leningrad
4 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Poland to Baltic States
2 armour moved from Western Germany to Poland
8 infantry moved from Germany to Poland
11 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
Place Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
2 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Gorky
1 fighter and 1 tactical_bomber moved from Archangel to Gorky
2 armour and 2 mech_infantrys moved from Vologda to Russia
2 aaGuns, 2 artilleries and 26 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
7 infantry moved from Amur to Korea
2 aaGuns, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 destroyer moved from 5 Sea Zone to 20 Sea Zone
4 artilleries and 19 infantry moved from Vyborg to Karelia
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Urals
2 artilleries and 1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Southern Manchuria to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 infantry moved from French Indo China to Shan State
1 bomber moved from Fukien to Shan State
1 bomber moved from Anhwe to Shan State
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 7 fighters and 8 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Japanese roll dice for 7 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 12/15 hits, 8,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber
Russians defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Russians lost in 20 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
2 cruisers, 1 destroyer and 1 marine moved from 49 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 marine moved from 20 Sea Zone to Southern Manchuria
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 5 Sea Zone
1 destroyer moved from 21 Sea Zone to 132 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 marine moved from Manilla to Davao
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Southern Manchuria
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Shantung to Anhwe
2 artilleries moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
2 bombers moved from Shan State to French Indo China
Place Units - Japanese
1 fighter placed in Japan
3 infantry placed in Shantung
3 artilleries and 1 infantry placed in Japan
5 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 2,17
UK_Pacific regular : -0,33
Russians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Southern Manchuria to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 infantry moved from French Indo China to Shan State
1 bomber moved from Fukien to Shan State
1 bomber moved from Anhwe to Shan State
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 7 fighters and 8 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Japanese roll dice for 7 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 12/15 hits, 8,67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 marine and 1 tactical_bomber
Russians defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Russians lost in 20 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
2 cruisers, 1 destroyer and 1 marine moved from 49 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 marine moved from 20 Sea Zone to Southern Manchuria
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 5 Sea Zone
1 destroyer moved from 21 Sea Zone to 132 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 marine moved from Manilla to Davao
1 carrier moved from 21 Sea Zone to 132 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 22 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Southern Manchuria
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Shantung to Anhwe
2 artilleries moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
2 bombers moved from Shan State to French Indo China
Place Units - Japanese
1 fighter placed in Japan
3 infantry placed in Shantung
3 artilleries and 1 infantry placed in Japan
5 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 127 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 2,17
UK_Pacific regular : -0,33
Russians regular : 0,67
@pejon_88 For some reason my german subs were in the fire line of your des.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Northern Manchuria
1 infantry moved from Morocco to Algeria
2 fighters moved from 93 Sea Zone to Algeria
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Malta
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Malta from Italians, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Manchuria
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Northern Manchuria, round 2 : 4/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Americans win, taking Northern Manchuria from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 10 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Central United States to Western United States
1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Yunnan to Kweichow
8 infantry moved from Yunnan to Szechwan
1 fighter and 1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 76 Sea Zone
10 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 armour moved from Yunnan to Kweichow
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 destroyer moved from 74 Sea Zone to 76 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 76 Sea Zone
British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 12 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 1/14 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 11 infantry in Shan State, round 3 : 1/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
4 infantry moved from Eastern India to Burma
1 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 infantry moved from Southern Persia to Iraq
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
3 fighters moved from Gibraltar to Malta
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Eastern India to Trans-Jordan
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,4,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,4,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.00
Japanese regular : -0.83
Italians regular : 0.00
Germans AA : 0.83
British regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Northern Manchuria
1 infantry moved from Morocco to Algeria
2 fighters moved from 93 Sea Zone to Algeria
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Malta
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Malta from Italians, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Manchuria
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Northern Manchuria, round 2 : 4/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Americans win, taking Northern Manchuria from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 10 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Central United States to Western United States
1 carrier and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Algeria to 96 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Yunnan to Kweichow
8 infantry moved from Yunnan to Szechwan
1 fighter and 1 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 76 Sea Zone
10 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 armour moved from Yunnan to Kweichow
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 destroyer moved from 74 Sea Zone to 76 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 76 Sea Zone
British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 2 artilleries and 12 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 1/14 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 11 infantry in Shan State, round 3 : 1/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
4 infantry moved from Eastern India to Burma
1 armour, 4 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 infantry moved from Southern Persia to Iraq
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
3 fighters moved from Gibraltar to Malta
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Eastern India to Trans-Jordan
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,4,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,4,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.00
Japanese regular : -0.83
Italians regular : 0.00
Germans AA : 0.83
British regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Egypt to 100 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 100 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber
British defend with 1 airfield and 3 fighters; Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Malta, round 2 : 3/9 hits, 3,00 expected hits
British roll dice for 3 fighters and 1 infantry in Malta, round 2 : 3/4 hits, 2,33 expected hits
1 infantry owned by the Americans, 3 fighters owned by the British and 3 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 3 fighters
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : 0,67
Tell me if wanted to do any scrambles, but both battles were 100% or close to.
@pejon_88 said in Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV:
Tell me if wanted to do any scrambles, but both battles were 100% or close to.
This being so, I still prefer to hit your ships in SZ98 than your infantry so would rather scramble from Malta to SZ98.
@simon33 Fair enough. So how do you want to scramble?
From Malta to SZ98.
But I won’t scramble to Malta.
My planes rolled 2/3 which is average so I am ok with either a re-roll of that against the ships or just applying that against against the ships rather than the infantry.
@simon33 In such an instance it might be more fair to re-roll. Otherwise I could plan according to the result. What do you think?
@pejon_88 Yeah, probably.
@simon33 I will re-do the round now since I had only one battle. Will do the exact same combat moves.
ok, no worries
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Egypt to 100 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 100 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
Combat - Italians
Americans scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone
Americans scrambles to create a battle in territory 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
British defend with 3 fighters
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Italians
2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
1 marine owned by the Italians lost in Malta
Italians win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is 3
Casualties for Italians: 1 carrier and 1 cruiser
Casualties for British: 3 fighters
Battle in Malta
Italians attack with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Malta, round 2 : 3/8 hits, 2,67 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 transport moved from 100 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : 1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to 40 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Yunnan to Shan State
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to 40 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Yunnan to Shan State
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Kenya: 1 infantry
EDIT: Adding units owned by ANZAC to 74 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :