• 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Fighter moved from Tokyo to 93 Sea Zone
            1 Artillery moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 103 Sea Zone
            1 Fighter moved from 102 Sea Zone to 103 Sea Zone
            1 Fighter moved from 102 Sea Zone to 103 Sea Zone
            2 Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Bomber moved from Hainan to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Mindanao
            1 Battleship moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Kiangsi to 92 Sea Zone
            1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to Panay
                  Yamamoto take Panay from Americans
            1 Bomber moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bombers, 2 Fighters, 2 Marines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Mindanao
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Mindanao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 103 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 Fighters in 103 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    1 Destroyer owned by the Yamamoto lost in 103 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 103 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 103 Sea Zone
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Fighter and 1 Submarine
                Dutch defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 93 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Dutch: 1 Destroyer
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Dutch lost in 108 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Mindanao to Davao
            2 Tanks moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry and 2 Tanks moved from 111 Sea Zone to East And South Borneo
            1 Tank moved from S.French Indochina to 92 Sea Zone
            1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
            1 Tank moved from 111 Sea Zone to East And South Borneo
            2 Fighters moved from 108 Sea Zone to East And South Borneo
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            2 Tanks moved from Chubu to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            3 Infantrys moved from Chubu to 85 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
            1 Battleship moved from 102 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 85 Sea Zone
            1 Carrier moved from 102 Sea Zone to 107 Sea Zone
            2 Fighters moved from 103 Sea Zone to 107 Sea Zone
            1 Artillery moved from Manila to Mindoro
            1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Fighter moved from 93 Sea Zone to East And South Borneo
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery moved from Kiangsi to Shanghai
    
        Place Units - Yamamoto
            1 Transport placed in 107 Sea Zone
            1 Bomber and 2 Marines placed in Davao
            1 Transport placed in 85 Sea Zone
            1 Bomber and 2 Fighters placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 2 Fighters
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 2 Fighters
            EDIT: Adding units owned by British to 103 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Battleship
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.00
    Dutch regular : 0.67
    British regular : 0.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Chahar to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Anhwei
            2 Infantrys moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 3 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 AAGun moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Sinkiang to W.Qinghai
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            6 Infantrys placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            3 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Kwangsi to 92 Sea Zone
            1 Tank moved from Kwangsi to 92 Sea Zone
            2 Infantrys moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 3 Infantrys, 2 Tanks and 5 Transports moved from 92 Sea Zone to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            4 Artillerys, 4 Infantrys and 2 Tanks moved from 105 Sea Zone to S.Thailand
            2 Fighters moved from 92 Sea Zone to 105 Sea Zone
            2 Fighters moved from 105 Sea Zone to S.Thailand
            1 Battleship moved from 92 Sea Zone to 105 Sea Zone
            1 Tank moved from Kwangsi to Kiangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kiangsi
            1 Infantry moved from Shanghai to Hunan
            2 Infantrys moved from Liaoning to Peking
            2 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Chita to Peking
            2 Infantrys moved from Shantung to Anhwei
            2 Fighters moved from Shantung to Anhwei
            1 Artillery moved from Shanghai to Hunan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Factory, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in S.Thailand
                Hisaichi attack with 4 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks
                British defend with 1 Artillery, 5 Infantrys and 1 Tank; French defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    Hisaichi roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 5/12 hits, 4.33 expected hits
                    British roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in S.Thailand, round 2 : 3/8 hits, 2.83 expected hits
                    5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in S.Thailand
                    Hisaichi roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/9 hits, 3.33 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 3 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the French, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand
                    Hisaichi roll dice for 3 Artillerys, 2 Fighters and 2 Tanks in S.Thailand, round 4 : 1/7 hits, 2.67 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Hisaichi lost in S.Thailand
                Hisaichi win, taking S.Thailand from British with 2 Artillerys, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 2 Artillerys and 4 Infantrys
                Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank
            Battle in Kiangsi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Peking, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Peking
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Peking, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Peking
                    Hisaichi roll dice for 1 Tank in Peking, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Peking, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Peking, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Peking, round 7 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Peking, round 8 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 8 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 5 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Anhwei, round 6 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Anhwei to Shantung
            1 Infantry and 2 Tanks moved from Shanghai to Shantung
            2 Fighters moved from S.Thailand to 105 Sea Zone
            1 Bomber moved from Manila to Shantung
            3 Infantrys moved from Heilungchiang to Chita
            1 Tank moved from Khabarovsk to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            1 Tank moved from Vladivostok to Heilungchiang
            1 Infantry moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Changchun to Kirin
            1 Carrier moved from 92 Sea Zone to 105 Sea Zone
            2 Submarines moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            3 Infantrys placed in Shantung
            5 Infantrys placed in Hong Kong
            Hisaichi undo move 3.
            Hisaichi undo move 2.
            1 Fighter and 2 Infantrys placed in Shantung
            1 Fighter and 5 Infantrys placed in Hong Kong
            2 ArmoredCars and 1 Infantry placed in Changchun
            Hisaichi undo move 3.
            1 Fighter placed in Changchun
            5 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    British regular : 1.50
    Hisaichi regular : -8.17
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Bahia
    
        Purchase Units - Dutch
            Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 4 PUs; 
    
        Combat - Dutch
            Battle in Bahia
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Dutch roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Dutch lost in Bahia
                    Dutch roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bahia
                Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -5
                Casualties for Dutch: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Lombok to Java
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            1 Factory placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Fighter and 1 Infantry moved from Tampere to Kotka
            2 Infantrys moved from Tampere to Kotka
    
        Purchase Units - Finns
            Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Kotka to Tampere
            2 Elites moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery moved from E.Romania to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Artillery and 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Fighter in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            2 Artillerys and 2 Infantrys moved from East And South Borneo to 111 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
            1 Infantry moved from Bangkok to Malaya
            1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Fighter and 3 Infantrys
                British defend with 2 Tanks
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits
                    British roll dice for 2 Tanks in S.Thailand, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai and 1 Tank owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Tank in S.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Tanks
            Battle in Malaya
                Thai attack with 2 Artillerys and 3 Infantrys
                British defend with 1 AAGun, 1 Artillery and 3 Infantrys
                    Thai roll dice for 2 Artillerys and 3 Infantrys in Malaya, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 4/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Malaya
                    Thai roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Thai lost in Malaya
                British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Thai: 2 Artillerys and 3 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.50
    British regular : 2.83
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery, 2 Infantrys and 1 Tank moved from British Columbia to Yukon
            1 Tank moved from Yukon to Alaska
            1 Transport moved from 72 Sea Zone to 74 Sea Zone
            1 Infantry and 1 Tank moved from E.Mexico to Central America
            1 Artillery, 1 Infantry and 2 Tanks moved from W.Mexico to E.Mexico
            2 Tanks moved from E.Mexico to Central America
            3 Infantrys moved from Northeast USA to 13 Sea Zone
            1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys and 2 Transports moved from 13 Sea Zone to 8 Sea Zone
            3 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
            1 Bomber and 1 Fighter moved from Amazon to 36 Sea Zone
            3 Infantrys moved from Amazon to Bahia
            1 Infantry and 1 Tank moved from 35 Sea Zone to Bahia
            1 Tank moved from Peru to Bahia
            1 Artillery and 2 Infantrys moved from Peru to 119 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 119 Sea Zone to 39 Sea Zone
            1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Battleship, 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            2 Fighters moved from 96 Sea Zone to Kwajalein
            1 Fighter moved from Midway to Ponape
            1 Fighter moved from Johnston to West Papua
            1 Bomber moved from Johnston to Kamchatka
            1 Bomber moved from Midway to Townsville
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory, 4 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Italians defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Italians lost in 36 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in Central America
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in Central America, round 2 : 3/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Kwajalein
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 6 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    Americans roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Bahia, round 2 : 3/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber and 1 Fighter moved from 36 Sea Zone to Mauritania
            2 Fighters moved from Kwajalein to 96 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Ponape
            1 Transport placed in 26 Sea Zone
            1 Infantry and 1 Tank placed in South Atlantic USA
            1 B.Transport placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
            1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            2 Adv.Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Neutral regular : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
                Germans loses 0 PUs for violating Stockholms neutrality.
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from 22 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Adding units owned by Finns to 24 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Turning off Edit Mode
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
                  Germans take Stockholm from Neutral
            2 Infantrys moved from Krakow to Danzig
            1 Infantry moved from Krakow to Danzig
            2 Submarines moved from 31 Sea Zone to 34 Sea Zone
            1 Tank moved from Hamburg to Danzig
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to East Prussia
                  Germans take East Prussia from Russians
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from Middle Norrland to Nordland
            2 ArmoredCars moved from Lorraine to Orleanais
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Bomber moved from Hamburg to Oulu
            2 Infantrys moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Odessa
            2 Infantrys moved from El Agheila to Tripoli
            1 Fighter and 1 Stuka moved from Rhine to Orleanais
            2 ArmoredCars and 1 Infantry moved from Picardy to Normandy
            3 Tanks moved from Picardy to Normandy
            1 Artillery, 2 Infantrys and 18 Tanks moved from Picardy to Paris
            2 Mech.Infs moved from Bavaria to Paris
            1 Fighter moved from Hamburg to Danzig
            1 Transport moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone
            1 Infantry and 1 Tank moved from 42 Sea Zone to Baleares
            1 Transport moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry and 1 Tank moved from N.Algeria to 42 Sea Zone
            1 Infantry and 1 Tank moved from 42 Sea Zone to Baleares
            2 Tanks moved from N.Algeria to S.Tunisia
            1 Tank moved from Bavaria to Krakow
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Cruiser, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Danzig
                Germans attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Tank
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Danzig, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Danzig, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Danzig
                Germans win, taking Danzig from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Tank
            Battle in Nordland
                Germans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Nordland, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                    Germans roll dice for 2 Artillerys and 1 Infantry in Nordland, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 2 Artillerys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Infantry
            Battle in Baleares
                Germans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Baleares, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares
                Germans loses 0 PUs for violating Balearess neutrality.
                Germans win, taking Baleares from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Oulu
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Oulu, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Oulu
                Germans win, taking Oulu from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 2 ArmoredCars, 1 Fighter and 1 Stuka
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 1 Fighter and 1 Stuka in Orleanais, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Fighter and 1 Stuka remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 2 ArmoredCars, 1 Infantry and 3 Tanks
                French defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Normandy, round 2 : 0/6 hits, 2.33 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 ArmoredCar and 3 Tanks in Normandy, round 3 : 3/4 hits, 1.83 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 3 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 3 Infantrys owned by the French and 1 Tank owned by the Germans lost in Normandy
                Germans win, taking Normandy from French with 2 Tanks remaining. Battle score for attacker is -9
                Casualties for Germans: 2 ArmoredCars, 1 Infantry and 1 Tank
                Casualties for French: 3 Infantrys
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 34 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the British lost in 34 Sea Zone
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 34 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in Odessa
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Odessa
                Germans win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 1 Artillery, 2 Infantrys, 2 Mech.Infs and 18 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 14 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs and 18 Tanks in Paris, round 2 : 14/23 hits, 10.67 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 14 Infantrys in Paris, round 2 : 4/16 hits, 5.50 expected hits
                    1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 14 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Paris
                    Germans roll dice for 1 Mech.Inf and 18 Tanks in Paris, round 3 : 8/19 hits, 9.33 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Paris, round 3 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the French, 1 Artillery owned by the French and 1 Tank owned by the Germans lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 1 Mech.Inf and 17 Tanks remaining. Battle score for attacker is 21
                Casualties for Germans: 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Casualties for French: 1 Artillery, 1 Fighter and 14 Infantrys
    
        Non Combat Move - Germans
            1 Fighter and 1 Stuka moved from Orleanais to Burgundy
            4 Infantrys moved from Rhine to Belgium
            2 Artillerys moved from Rhine to Belgium
            1 Adv.Fighter moved from Rhine to E.Romania
            1 Stuka moved from Rhine to E.Romania
            1 Bomber moved from Oulu to Warsaw
            1 Fighter moved from Danzig to Warsaw
            2 Infantrys moved from Krakow to E.Romania
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys moved from Warsaw to Krakow
            1 AAGun moved from Warsaw to Krakow
            5 Infantrys moved from Warsaw to Krakow
            2 Tanks moved from Berlin to Silesia
            2 Destroyers and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone
    
        Place Units - Germans
            1 Infantry and 3 Tanks placed in Warsaw
            4 Artillerys and 1 Infantry placed in Bohemia
            1 Adv.Fighter and 5 Infantrys placed in Hamburg
            Germans undo move 3.
            1 Cruiser placed in 23 Sea Zone
            1 Adv.Fighter and 4 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            Germans undo move 1.
            4 Infantrys placed in Warsaw
            Germans undo move 1.
            1 Artillery, 1 Infantry and 3 Tanks placed in Bohemia
            Germans undo move 4.
            2 Artillerys and 2 Infantrys placed in Warsaw
            Germans undo move 2.
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Hamburg
            3 Infantrys placed in Bavaria
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers
            EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : 1.50
    Germans regular : 2.17
    British regular : -0.17
    Neutral regular : 2.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery moved from Arkhangelsk to 6 Sea Zone
            3 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Transport moved from 6 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Oslo
                  Russians take Oslo from Germans
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 6 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from 12 Sea Zone to Nordland
            1 Infantry moved from Finnmark to Nordland
            1 Infantry moved from Finnmark to Nordland
            1 Bomber moved from Leningrad to Nordland
            1 Infantry moved from Lapland to Oulu
            1 Infantry moved from N.Karelia to Oulu
            1 Infantry moved from N.Karelia to Oulu
            1 Tank moved from N.Karelia to Kotka
            4 Infantrys moved from Vyborg to Kotka
            1 Infantry moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Tank moved from Kiev to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Artillery moved from Donetsk to Odessa
            1 Tank moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Odessa
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Rostov to Donetsk
            1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Astrakhan to Georgia
            2 ArmoredCars, 3 Artillerys and 5 Infantrys moved from Moscow to Tula
            2 ArmoredCars moved from Tula to Kursk
            1 Infantry moved from Arkhangelsk to S.Karelia
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Khobdo to Irkutsk
            1 Infantry and 2 Tanks moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Semipalatinsk to Khobdo
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Bratsk to Olyokminsk
            1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia
            1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
            2 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
            1 Infantry moved from N.Karelia to Oulu
            1 Fighter moved from Leningrad to Kotka
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 ArmoredCars, 10 Artillerys, 21 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Fighter, 4 Infantrys and 1 Tank
                Finns defend with 3 Infantrys
                    Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Kotka, round 2 : 2/6 hits, 1.50 expected hits
                    Finns roll dice for 3 Infantrys in Kotka, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Kotka
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kotka, round 3 : 2/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 3 Infantrys
            Battle in Oulu
                Russians attack with 4 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Oulu, round 2 : 0/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 Infantrys in Oulu, round 3 : 0/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 3 Infantrys in Oulu, round 4 : 0/3 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 2 Infantrys in Oulu, round 5 : 1/2 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Oulu
                Russians win, taking Oulu from Finns with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Nordland
                Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Germans defend with 2 Artillerys
                    Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Nordland, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Artillerys in Nordland, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Germans lost in Nordland
                Russians win, taking Nordland from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Artillerys
            Battle in Vinnytsia
                Russians attack with 3 Infantrys and 1 Tank
                Romanians defend with 1 Artillery
                    Russians roll dice for 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Artillery in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                    Russians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery
            Battle in Odessa
                Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Odessa, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Odessa
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Odessa, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Odessa
                Russians win, taking Odessa from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Kursk to Kiev
            1 Tank moved from Donetsk to Kiev
            1 Tank moved from Donetsk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Donetsk to Kiev
            1 AAGun moved from Kuybyshev to Penza
            1 Fighter moved from Kotka to Leningrad
            1 Bomber moved from Nordland to Leningrad
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun moved from Tashkent to Chimkent
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Kiev
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 ArmoredCars, 2 Artillerys and 4 Infantrys placed in Moscow
            3 Artillerys and 3 Infantrys placed in Sibirsky
            1 Adv.Fighter and 4 Mot.Infs placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Finns regular : 3.33
    Germans regular : -1.00
    Russians regular : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Artillery and 5 Infantrys moved from N.Tunisia to 45 Sea Zone
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Fighter and 3 Tanks moved from N.Algeria to E.Morocco
            1 Fighter moved from N.Tunisia to E.Morocco
            1 Artillery, 1 Battleship, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone
            5 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Artillery moved from 41 Sea Zone to E.Morocco
            1 Bomber moved from Rome to E.Morocco
            2 Infantrys moved from S.Algeria to E.Morocco
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Cruiser, 1 Elite, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 49 Sea Zone
            2 Infantrys and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
            1 Elite and 4 Infantrys moved from 49 Sea Zone to Greece
            1 Artillery, 1 Fighter and 5 Infantrys moved from Serbia to Greece
            1 Artillery and 1 Tank moved from Bulgaria to Greece
            1 Fighter moved from Rome to Greece
            1 Infantry moved from Kufra to Tobruk
            2 Fighters moved from Kufra to Tobruk
            1 Tank moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 Tank moved from Nigeria to French Sudan
            1 ArmoredCar moved from Languedoc to Brittany
                  Italians take Brittany from French
            1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank moved from Languedoc to Aquitaine
            1 Tank moved from Languedoc to Aquitaine
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Elite, 1 Factory, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 Artillerys, 1 Elite, 2 Fighters, 9 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 9 Infantrys and 1 Tank in Greece, round 2 : 3/15 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 4/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 1 Tank in Greece, round 3 : 3/11 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 3/3 hits, 1.33 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for Italians: 7 Infantrys
            Battle in Tobruk
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 2 Fighters and 1 Infantry in Tobruk, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                2 Fighters owned by the Italians retreated
                British win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in French Sudan
                Italians attack with 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Tank in French Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in French Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in French Sudan, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in French Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in French Sudan
                Italians win, taking French Sudan from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Aquitaine
                Italians attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks in Aquitaine, round 2 : 1/6 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Aquitaine
                Italians win, taking Aquitaine from French with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in E.Morocco
                Italians attack with 1 Artillery, 1 Bomber, 2 Fighters, 7 Infantrys, 4 Mech.Infs and 3 Tanks
                British defend with 2 Fighters; French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 11 Infantrys
                    French roll AA dice in E.Morocco : 1/3 hits, 0.50 expected hits
                    1 Bomber owned by the Italians lost in E.Morocco
                    Italians roll dice for 1 Battleship in E.Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in E.Morocco
                    Italians roll dice for 1 Artillery, 2 Fighters, 7 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 8/17 hits, 5.83 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 10 Infantrys in E.Morocco, round 2 : 8/14 hits, 5.33 expected hits
                    8 Infantrys owned by the French, 1 Artillery owned by the Italians and 7 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Fighters, 4 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 4/9 hits, 3.50 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in E.Morocco, round 3 : 4/6 hits, 2.67 expected hits
                    1 Fighter owned by the British, 1 Artillery owned by the French, 2 Infantrys owned by the French and 4 Mech.Infs owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Fighters and 3 Tanks in E.Morocco, round 4 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Fighter in E.Morocco, round 4 : 2/2 hits, 1.17 expected hits
                    1 Fighter owned by the British, 2 Fighters owned by the Italians and 1 Adv.Fighter owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 3 Tanks remaining. Battle score for attacker is -20
                Casualties for Italians: 1 Artillery, 1 Bomber, 2 Fighters, 7 Infantrys and 4 Mech.Infs
                Casualties for French: 1 Adv.Fighter, 1 Artillery and 11 Infantrys
                Casualties for British: 2 Fighters
    
        Non Combat Move - Italians
            1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
            1 Submarine moved from 46 Sea Zone to 49 Sea Zone
            1 Fighter moved from Greece to Campania
            1 Fighter moved from Greece to Serbia
            1 Destroyer moved from 45 Sea Zone to 46 Sea Zone
            2 Fighters moved from Tobruk to Hun
            1 Artillery and 3 Infantrys moved from Kufra to Hun
    
        Place Units - Italians
            1 Factory placed in Hun
            4 Mech.Infs placed in Tunis
            1 Carrier placed in 46 Sea Zone
            1 Elite and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French regular : 3.83
    Italians regular : 0.83
    Neutral AA : -0.33
    British regular : 0.67
    Neutral regular : 3.33
    French AA : 0.50
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Adv.Fighter, 3 Infantrys and 1 Tank moved from Syria to Adana
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
    
        Combat - French
            Battle in Adana
                French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Adana, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Adana, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Adana, round 4 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from Adana to Syria
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Neutral regular : 1.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Adv.Fighter, 3 Infantrys and 1 Tank moved from Syria to Adana
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
    
        Combat - French
            Battle in Adana
                French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Adana, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Adana, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Adana, round 4 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from Adana to Syria
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 17 Sea Zone: 1 Destroyer and 1 Transport
            EDIT: Removing units owned by French from Azores: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by French to 31 Sea Zone: 1 Destroyer and 1 Transport
            EDIT: Adding units owned by French to W.Morocco: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Neutral regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Tank moved from East And South Borneo to West Borneo
                  Yamamoto take West Borneo from Dutch
            1 Tank moved from West Borneo to Banjarmasin
            3 Fighters, 1 Infantry and 2 Tanks moved from East And South Borneo to Banjarmasin
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Tank moved from Panay to 111 Sea Zone
            2 Artillerys moved from Mindoro to 111 Sea Zone
            3 Artillerys, 1 Infantry, 1 Tank and 4 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Artillerys, 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Tanks moved from Davao to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            3 Infantrys and 2 Marines moved from Davao to 107 Sea Zone
            1 Artillery, 3 Infantrys, 2 Marines, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 3 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            2 Bombers moved from Davao to Banjarmasin
            1 Bomber moved from Tokyo to Banjarmasin
            1 Artillery moved from Shanghai to Shantung
            1 Battleship moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to British Borneo
                  Yamamoto take British Borneo from British
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Yamamoto creates battle in territory 108 Sea Zone
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Submarine
                British defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 108 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Submarine
            Battle in Banjarmasin
                Yamamoto attack with 4 Artillerys, 3 Bombers, 5 Fighters, 5 Infantrys, 2 Marines and 6 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 13 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 3/8 hits, 1.33 expected hits
                    1 Bomber owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 4 Artillerys, 2 Bombers, 3 Fighters, 5 Infantrys, 2 Marines and 6 Tanks in Banjarmasin, round 2 : 9/22 hits, 9.17 expected hits
                    Dutch roll dice for 13 Infantrys and 2 Tanks in Banjarmasin, round 2 : 8/15 hits, 5.33 expected hits
                    2 Artillerys owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 9 Infantrys owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 Fighters, 2 Marines and 6 Tanks in Banjarmasin, round 3 : 12/14 hits, 7.00 expected hits
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/6 hits, 2.33 expected hits
                    1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                Yamamoto captures 29PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 2 Bombers, 2 Fighters, 1 Marine and 6 Tanks remaining. Battle score for attacker is -28
                Casualties for Yamamoto: 3 Artillerys, 1 Bomber, 3 Fighters, 5 Infantrys and 1 Marine
                Casualties for Dutch: 13 Infantrys and 2 Tanks
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 111 Sea Zone to 85 Sea Zone
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            2 Bombers moved from Banjarmasin to East And South Borneo
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            1 Fighter and 3 Infantrys placed in Davao
            1 Carrier and 1 Cruiser placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.83
    Dutch AA : 1.67
    Dutch regular : 2.33
    British regular : 0.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from N.French Indochina to Kwangsi
                  Chinese take Kwangsi from Hisaichi
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Anhwei
            1 Tank moved from Shensi to Suiyuan
            1 Tank moved from Shensi to Kweichow
            1 Artillery and 3 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            5 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to E.Qinghai
            4 ArmoredCars moved from Urumqi to Gobi Altai
            1 Tank moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 4 Artillerys, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 2 Infantrys and 1 Tank in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 AAGun moved from W.Qinghai to Hsining
            1 AAGun moved from Lanchow to Shensi
    
        Place Units - Chinese
            1 Artillery and 2 Infantrys placed in Hupeh
            3 Artillerys and 3 Infantrys placed in Hsining
            2 Fighters placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Hisaichi regular : -1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            4 Tanks moved from Shantung to Anhwei
            1 ArmoredCar moved from Liaoning to Chahar
            1 Tank moved from Peking to Anhwei
            1 Fighter moved from Shantung to Shansi
            1 Fighter moved from Shantung to Chahar
            2 Infantrys and 1 Tank moved from Kiangsi to Hunan
            1 Fighter moved from Shantung to Hunan
            1 Fighter moved from Changchun to Hunan
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Battleship moved from 105 Sea Zone to 92 Sea Zone
            2 Fighters moved from 105 Sea Zone to East And South Borneo
            1 Bomber moved from Shantung to Hunan
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 1 Fighter, 5 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                1 Fighter owned by the Hisaichi retreated
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Hunan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Hunan, round 3 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 ArmoredCar and 1 Fighter
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Infantrys and 5 Tanks
                Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Anhwei, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Anhwei, round 3 : 0/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Anhwei, round 4 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Anhwei, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Kwangsi
                Hisaichi attack with 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi roll dice for 2 Infantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi roll dice for 1 Infantry in Kwangsi, round 5 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Carrier and 4 Transports moved from 105 Sea Zone to 92 Sea Zone
            2 Submarines moved from 105 Sea Zone to 110 Sea Zone
            1 ArmoredCar moved from Liaoning to Shantung
            1 Fighter moved from Hunan to Shantung
            1 Fighter moved from Hunan to Kwangtung
            1 Bomber moved from Hunan to Shantung
            1 Fighter moved from Chahar to Shantung
            1 Fighter moved from Shansi to Shantung
            1 Artillery, 1 Infantry and 1 Tank moved from Heilungchiang to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            1 Infantry moved from Khabarovsk to Heilungchiang
            2 ArmoredCars moved from Changchun to Liaoning
            1 Infantry moved from Changchun to Kirin
    
        Place Units - Hisaichi
            3 Tanks placed in Shantung
            4 Infantrys and 2 Tanks placed in Hong Kong
            Hisaichi undo move 2.
            1 Infantry and 2 Tanks placed in Chita
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
            2 ArmoredCars and 1 Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Hisaichi regular : -6.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery moved from Malaya to S.Thailand
            1 Fighter and 2 Infantrys moved from Burma to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 ArmoredCar and 2 Infantrys moved from Madras to 60 Sea Zone
            1 Infantry moved from Calcutta to 60 Sea Zone
            1 ArmoredCar, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            1 ArmoredCar and 3 Infantrys moved from 61 Sea Zone to S.Thailand
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Darfur to Kufra
                  British take Kufra from Italians
            1 Infantry and 1 Tank moved from Mauritania to French Sudan
            1 Tank moved from Kordofan to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 Infantry moved from Tobruk to El Agheila
                  British take El Agheila from Germans
            1 Submarine moved from 56 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Cairo to 56 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            4 Infantrys moved from Cairo to 56 Sea Zone
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Destroyer, 5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys and 5 Infantrys moved from 51 Sea Zone to Greece
            2 Artillerys, 5 Infantrys and 1 Tank moved from Mersa Matruh to Kufra
            1 Artillery and 1 Infantry moved from Equatoria to Darfur
            1 Fighter moved from Italian East Africa to French Sudan
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Artillery moved from E.Iran to 58 Sea Zone
            2 Infantrys moved from E.Iran to 58 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            3 ArmoredCars moved from W.Iran to Palestine
            1 Artillery, 2 Infantrys and 2 Tanks moved from E.Iran to W.Iran
            2 Tanks moved from W.Iran to Iraq
            1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Fighter moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery moved from Manchester to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
            1 Fighter moved from 21 Sea Zone to Normandy
            1 Fighter moved from 21 Sea Zone to Normandy
            1 Battleship moved from 21 Sea Zone to 20 Sea Zone
            3 Tanks moved from Dublin to Munster
            1 Bomber moved from Manchester to Munster
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Kamchatka
            1 Submarine moved from 108 Sea Zone to 93 Sea Zone
            1 Carrier moved from 21 Sea Zone to 20 Sea Zone
            1 Carrier moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Scotland to Manchester
            1 Infantry moved from Scotland to Manchester
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 8 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 48 Sea Zone
                British attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Fighter in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 48 Sea Zone
                British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 22 Sea Zone
                British attack with 1 Destroyer and 2 Fighters
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 2 Fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 22 Sea Zone
                British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 93 Sea Zone
                British attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    British roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in 93 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in French Sudan
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Italians defend with 1 Tank
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Sudan, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in French Sudan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in French Sudan
                British win, taking French Sudan from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in S.Thailand
                British attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 5 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 5 Infantrys in S.Thailand, round 2 : 3/8 hits, 2.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 ArmoredCar, 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Normandy
                British attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 2 Tanks
                    Germans roll AA dice in Normandy : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Normandy, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Normandy
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Normandy, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in Normandy, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Tanks
                Casualties for British: 1 Infantry
            Battle in Munster
                British attack with 1 Bomber and 3 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber and 3 Tanks in Munster, round 2 : 2/4 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the British and 2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -1
                Casualties for British: 1 Tank
                Casualties for Neutral: 2 Infantrys
            Battle in Greece
                British attack with 2 Artillerys and 5 Infantrys
                Italians defend with 1 AAGun, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
                    British roll dice for 1 Cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Greece
                    British roll dice for 2 Artillerys and 5 Infantrys in Greece, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Greece, round 2 : 4/5 hits, 1.83 expected hits
                    4 Infantrys owned by the British lost in Greece
                    British roll dice for 2 Artillerys and 1 Infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Greece, round 3 : 3/5 hits, 1.83 expected hits
                    1 Elite owned by the Italians, 1 Infantry owned by the Italians, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Greece
                Italians win with 2 Artillerys and 1 Tank remaining. Battle score for attacker is -11
                Casualties for Italians: 1 Elite and 2 Infantrys
                Casualties for British: 2 Artillerys and 5 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from 48 Sea Zone to Mersa Matruh
            1 Fighter moved from French Sudan to Gold Coast
            1 AAGun moved from Assam to Burma
            1 Fighter moved from S.Thailand to Burma
            1 AAGun moved from Malaya to S.Thailand
            1 AAGun moved from Mersa Matruh to Kufra
            1 Bomber moved from Munster to Wales
            2 Fighters moved from Normandy to 20 Sea Zone
            2 Fighters moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from Manchester to Scotland
            1 Infantry moved from Manchester to Scotland
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
    
        Place Units - British
            1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone
            2 Fighters placed in 56 Sea Zone
            1 Artillery placed in Cairo
            1 Artillery and 4 Infantrys placed in Delhi
            British undo move 3.
            1 Artillery and 4 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            1 Destroyer and 1 Submarine placed in 20 Sea Zone
            1 ArmoredCar placed in Cairo
            1 ArmoredCar placed in W.Iran
    
        Turn Complete - British
            British collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.50
    Germans AA : -0.33
    Thai regular : -0.33
    Germans regular : -0.33
    Neutral regular : 0.33
    British regular : 1.67
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Woleai to Yap
                  Anzac take Ulithi from Yamamoto
                  Anzac take Yap from Yamamoto
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
            1 Infantry moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            1 Infantry moved from Guadalcanal to 109 Sea Zone
            1 Artillery moved from New Ireland to 109 Sea Zone
            1 Submarine moved from 70 Sea Zone to 111 Sea Zone
            1 Fighter moved from Broome to 111 Sea Zone
            1 Fighter moved from 109 Sea Zone to 111 Sea Zone
            1 Artillery, 1 Carrier, 2 Destroyers, 1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
            1 Adv.Fighter moved from Port Moresby to 103 Sea Zone
            1 Infantry moved from South Australia to Perth
            1 Infantry moved from New South Wales to South Australia
            1 Infantry moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 2 ArmoredCars, 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer, 1 T.Boat and 1 Transport
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the Anzac, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer, 1 T.Boat and 1 Transport
            Battle in Rongelap
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Rongelap
                    Anzac roll dice for 1 Artillery in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Rongelap
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Anzac: 1 Artillery and 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from 111 Sea Zone to Sumatra
            1 Fighter moved from 111 Sea Zone to Celebes
    
        Place Units - Anzac
            1 ArmoredCar placed in Broome
            1 ArmoredCar and 1 Fighter placed in Port Moresby
            Anzac undo move 2.
            1 Destroyer, 1 Submarine and 1 Transport placed in 114 Sea Zone
            1 ArmoredCar placed in Canberra
            1 Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Anzac regular : -0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Java to Sumatra
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
            1 Fighter moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Odessa, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Odessa, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Odessa, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Odessa, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Odessa, round 4 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Odessa, round 5 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Odessa, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to E.Romania
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    Russians regular : -1.00
    

    Savegame

Suggested Topics

  • 8
  • 5
  • 75
  • 153
  • 100
  • 69
  • 276
  • 243
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

18.0k

Users

40.7k

Topics

1.8m

Posts