NL (X) vs The_Good_Captain (L)


  • @lederhosenmachtfrei I went for the IJN fleet… I scored 3 hits. One on the battleship, no brainer. Where would you like the other two? Capture2.PNG


  • @the_good_captain One carrier and a cruiser for this round. Next round depends on what you have left.


  • @lederhosenmachtfrei Capture2.PNG

    you sank both subs. i went for second round with the four fighters and got two kills. what say you?


  • @the_good_captain Remove destroyer + fighter


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 fighters moved from Caucasus to 34 Sea Zone
            2 fighters moved from Egypt to 34 Sea Zone
            2 submarines moved from 15 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to France
                  British take France from Germans
            4 armour moved from Persia to Chinghai
    
        Combat - British
            Battle in Chinghai
                British attack with 4 armour
                Japanese defend with 1 armour and 2 infantry
                    British roll dice for 4 armour in Chinghai, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Chinghai
                British win, taking Chinghai from Japanese with 4 armour remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in 34 Sea Zone
                British attack with 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    1 carrier owned by the Japanese, 2 submarines owned by the British and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                    British roll dice for 4 fighters in 34 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
                    British roll dice for 3 fighters in 34 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 34 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
                    1 transport owned by the Japanese lost in 34 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 53
                Casualties for British: 2 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 34 Sea Zone to Caucasus
            1 aaGun moved from Persia to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 transport moved from 23 Sea Zone to 27 Sea Zone
            2 infantry moved from Union of South Africa to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Belgian Congo
            1 fighter moved from 34 Sea Zone to Egypt
            1 carrier and 3 destroyers moved from 7 Sea Zone to 13 Sea Zone
            1 infantry moved from Finland to Karelia S.S.R.
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 armour and 1 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 2 infantry moved from Belorussia to Archangel
            1 infantry moved from Italy to France
            1 fighter moved from Italy to France
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 2 armour, 1 artillery and 2 infantry
                Americans defend with 1 aaGun and 3 infantry; Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
                    Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
                    Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Italians lost in Archangel
                    Italians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Archangel
                    Italians roll dice for 1 armour in Archangel, round 6 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -5
                Casualties for Italians: 2 armour, 1 artillery and 2 infantry
                Casualties for Russians: 2 infantry
                Casualties for Americans: 3 infantry
            Battle in France
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in France
                Italians win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to East Poland
            1 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Italy
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0,00
    Italians regular : 0,83
    Russians regular : 0,33
    British regular : -0,33
    

    Savegame


  • @hansworst @Ozymandiac I secured three hits here. How would you guys like them distributed?


  • Capture.PNG


  • Hi Captain,

    You can take down my poor Italian warrior first. They have utterly proven te be useless historically.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Karelia S.S.R. to Belorussia
            2 fighters moved from Karelia S.S.R. to Belorussia
            2 bombers moved from Russia to Belorussia
            1 fighter moved from Russia to Belorussia
    
        Combat - Americans
            Battle in Belorussia
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 6 infantry; Italians defend with 1 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Belorussia, round 2 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 7 infantry in Belorussia, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Belorussia
                    Americans roll dice for 1 bomber and 3 fighters in Belorussia, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belorussia
                    Americans roll dice for 3 fighters in Belorussia, round 4 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in Belorussia, round 5 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Americans win with 3 fighters remaining. Battle score for attacker is -9
                Casualties for Americans: 2 bombers and 2 infantry
                Casualties for Germans: 6 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Belorussia to Norway
            1 aaGun moved from Archangel to 4 Sea Zone
            1 aaGun, 1 carrier, 3 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to United Kingdom
            2 armour, 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
            2 armour, 1 artillery, 7 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
            2 armour, 1 artillery and 7 infantry moved from 2 Sea Zone to United Kingdom
            1 transport moved from 2 Sea Zone to 6 Sea Zone
            9 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 armour placed in Western United States
            7 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Karelia S.S.R. to Belorussia
            2 fighters moved from Karelia S.S.R. to Belorussia
            2 bombers moved from Russia to Belorussia
            1 fighter moved from Russia to Belorussia
    
        Combat - Americans
            Battle in Belorussia
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 6 infantry; Italians defend with 1 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Belorussia, round 2 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 7 infantry in Belorussia, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Belorussia
                    Americans roll dice for 1 bomber and 3 fighters in Belorussia, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belorussia
                    Americans roll dice for 3 fighters in Belorussia, round 4 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in Belorussia, round 5 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Americans win with 3 fighters remaining. Battle score for attacker is -9
                Casualties for Americans: 2 bombers and 2 infantry
                Casualties for Germans: 6 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Belorussia to Norway
            1 aaGun moved from Archangel to 4 Sea Zone
            1 aaGun, 1 carrier, 3 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to United Kingdom
            2 armour, 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
            2 armour, 1 artillery, 7 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
            2 armour, 1 artillery and 7 infantry moved from 2 Sea Zone to United Kingdom
            1 transport moved from 2 Sea Zone to 6 Sea Zone
            9 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 armour placed in Western United States
            7 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Americans rolls : 0.00
    

    Savegame


  • ^ forgot to non-com the destroyer in SZ 7. all good now.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germans
            Rocket attack in Russia does 1 damage to factory owned by Russians
                Rockets in Poland roll: 1
            Rocket attack in United Kingdom does 4 damage to factory owned by British
                Rockets in Germany roll: 4
    
        Non Combat Move - Germans
            9 artilleries and 19 infantry moved from Baltic States to Belorussia
            1 fighter moved from Poland to East Poland
            7 armour moved from Poland to East Poland
            5 armour moved from Germany to East Poland
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Urals
            1 fighter moved from Russia to Urals
            1 fighter moved from Caucasus to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                Russians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Urals to Russia
            3 infantry moved from Caucasus to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            1 aaGun moved from Caucasus to Persia
            1 aaGun moved from Russia to Caucasus
            1 aaGun moved from Archangel to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            3 armour, 1 artillery and 2 infantry moved from India to Persia
                  Japanese take Persia from British
            2 armour moved from Burma to Persia
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            3 armour moved from Manchuria to Ningxia
            1 bomber, 1 fighter and 5 infantry moved from Burma to India
            2 transports moved from 37 Sea Zone to 49 Sea Zone
            2 armour and 2 infantry moved from Borneo to 49 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
            2 armour and 2 infantry moved from 37 Sea Zone to Burma
            2 fighters moved from Japan to 49 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 49 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery placed in Japan
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0,00
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 23 Sea Zone to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 infantry moved from 28 Sea Zone to French Madagascar
                  British take French Madagascar from Japanese
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Novosibirsk from Japanese to Russians
            EDIT: Turning off Edit Mode
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Anglo-Egypt Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 armour, 1 carrier, 3 destroyers and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Russia
            4 armour moved from Chinghai to Russia
            1 infantry moved from Karelia S.S.R. to Archangel
            2 fighters moved from United Kingdom to Russia
            1 fighter moved from Caucasus to Russia
    
        Place Units - British
            2 fighters placed in Union of South Africa
            1 armour placed in Egypt
            1 destroyer placed in 34 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 1/1 hits, 0,00 expected hits
            Italians removing all Technology Tokens after successful research.
            Italians discover Rockets Advance
    
        Activate Technology - Italians
            Italians activating Rockets Advance
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from East Poland to Baltic States
            1 artillery moved from East Poland to Eastern Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from France to Italy
            1 infantry moved from Italy to Balkans
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Bulgaria Romania to Ukraine
    
        Combat - Italians
            Rocket attack in Egypt does 4 damage to factory owned by British
                Rockets in Italy roll: 5
    
        Non Combat Move - Italians
            1 fighter moved from East Poland to Ukraine
            1 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 armour, 1 artillery and 7 infantry moved from United Kingdom to 6 Sea Zone
            2 armour, 1 artillery, 7 infantry and 5 transports moved from 6 Sea Zone to 4 Sea Zone
            2 armour, 1 artillery and 7 infantry moved from 4 Sea Zone to Archangel
            4 destroyers moved from 6 Sea Zone to 4 Sea Zone
            1 carrier moved from 6 Sea Zone to 4 Sea Zone
            3 fighters moved from Norway to Russia
            5 transports moved from 2 Sea Zone to 1 Sea Zone
            1 armour and 9 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 9 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
            1 armour and 9 infantry moved from 2 Sea Zone to United Kingdom
            3 armour moved from Western United States to Eastern Canada
            7 infantry moved from Eastern United States to Eastern Canada
            1 fighter moved from Eastern United States to United Kingdom
            1 submarine moved from 56 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            5 armour placed in Western United States
            5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            9 artilleries and 19 infantry moved from Belorussia to Russia
            12 armour and 1 fighter moved from East Poland to Russia
            1 bomber moved from Germany to Russia
    
        Combat - Germans
            Rocket attack in Norway does 2 damage to factory owned by British
                Rockets in Poland roll: 2
            Rocket attack in United Kingdom does 3 damage to factory owned by British
                Rockets in Germany roll: 3
            Battle in Russia
                Germans attack with 12 armour, 9 artilleries, 1 bomber, 1 fighter and 19 infantry
                British defend with 4 armour and 4 fighters; Americans defend with 3 fighters; Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry
                    Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 9 artilleries, 1 bomber and 19 infantry in Russia, round 2 : 12/41 hits, 14,33 expected hits
                    Russians roll dice for 7 armour, 1 artillery, 9 fighters and 14 infantry in Russia, round 2 : 17/31 hits, 14,50 expected hits
                    12 infantry owned by the Russians and 17 infantry owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 9 artilleries, 1 bomber and 2 infantry in Russia, round 3 : 12/24 hits, 10,33 expected hits
                    Russians roll dice for 7 armour, 1 artillery, 9 fighters and 2 infantry in Russia, round 3 : 12/19 hits, 10,50 expected hits
                    2 fighters owned by the Russians, 2 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 9 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 4 armour owned by the British lost in Russia
                    Germans roll dice for 11 armour and 1 bomber in Russia, round 4 : 7/12 hits, 6,17 expected hits
                    Russians roll dice for 7 fighters in Russia, round 4 : 6/7 hits, 4,67 expected hits
                    6 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 33
                Casualties for Germans: 7 armour, 9 artilleries, 1 fighter and 19 infantry
                Casualties for Russians: 3 armour, 1 artillery, 2 fighters and 14 infantry
                Casualties for British: 4 armour and 4 fighters
                Casualties for Americans: 3 fighters
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Caucasus
            1 armour moved from Germany to Poland
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 armour, 4 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 5,33
    Germans regular : 0,17
    Russians AA : 0,67
    

    Savegame


  • @ozymandiac @hansworst @LederhosenMachtFrei well…good game fellas. I offer my concession, if you accept.

    If anyone declines, I don’t mind playing another round or so.

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