Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
@the_good_captain Second round finished the fleet battle. Persia I removed the Russian infantry to save a British tank. Feel free to adjust this if desired.
@lederhosenmachtfrei I went for the IJN fleet… I scored 3 hits. One on the battleship, no brainer. Where would you like the other two?
@the_good_captain One carrier and a cruiser for this round. Next round depends on what you have left.
you sank both subs. i went for second round with the four fighters and got two kills. what say you?
@the_good_captain Remove destroyer + fighter
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 fighters moved from Caucasus to 34 Sea Zone
2 fighters moved from Egypt to 34 Sea Zone
2 submarines moved from 15 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
British take France from Germans
4 armour moved from Persia to Chinghai
Combat - British
Battle in Chinghai
British attack with 4 armour
Japanese defend with 1 armour and 2 infantry
British roll dice for 4 armour in Chinghai, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Chinghai
British win, taking Chinghai from Japanese with 4 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in 34 Sea Zone
British attack with 4 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 carrier owned by the Japanese, 2 submarines owned by the British and 1 cruiser owned by the Japanese lost in 34 Sea Zone
British roll dice for 4 fighters in 34 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
British roll dice for 3 fighters in 34 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 34 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
1 transport owned by the Japanese lost in 34 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 53
Casualties for British: 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - British
1 fighter moved from 34 Sea Zone to Caucasus
1 aaGun moved from Persia to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 transport moved from 23 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
1 fighter moved from 34 Sea Zone to Egypt
1 carrier and 3 destroyers moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Place Units - British
2 fighters placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
2 armour, 1 artillery and 2 infantry moved from Belorussia to Archangel
1 infantry moved from Italy to France
1 fighter moved from Italy to France
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 2 infantry
Americans defend with 1 aaGun and 3 infantry; Russians defend with 1 aaGun and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
1 armour owned by the Italians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Archangel
Italians roll dice for 1 armour in Archangel, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 3 infantry
Battle in France
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from France to East Poland
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from East Poland to Belorussia
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Italy
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : 0,83
Russians regular : 0,33
British regular : -0,33
@hansworst @Ozymandiac I secured three hits here. How would you guys like them distributed?
Hi Captain,
You can take down my poor Italian warrior first. They have utterly proven te be useless historically.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
2 bombers moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
Combat - Americans
Battle in Belorussia
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 6 infantry; Italians defend with 1 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Belorussia, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 7 infantry in Belorussia, round 2 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Belorussia
Americans roll dice for 1 bomber and 3 fighters in Belorussia, round 3 : 3/4 hits, 2.17 expected hits
Italians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belorussia
Americans roll dice for 3 fighters in Belorussia, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in Belorussia, round 5 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Americans win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 2 bombers and 2 infantry
Casualties for Germans: 6 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Belorussia to Norway
1 aaGun moved from Archangel to 4 Sea Zone
1 aaGun, 1 carrier, 3 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to United Kingdom
2 armour, 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
2 armour, 1 artillery, 7 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
2 armour, 1 artillery and 7 infantry moved from 2 Sea Zone to United Kingdom
1 transport moved from 2 Sea Zone to 6 Sea Zone
9 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Western United States
7 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Americans rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
2 bombers moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
Combat - Americans
Battle in Belorussia
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 6 infantry; Italians defend with 1 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Belorussia, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 7 infantry in Belorussia, round 2 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Belorussia
Americans roll dice for 1 bomber and 3 fighters in Belorussia, round 3 : 3/4 hits, 2.17 expected hits
Italians roll dice for 4 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belorussia
Americans roll dice for 3 fighters in Belorussia, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in Belorussia, round 5 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Americans win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 2 bombers and 2 infantry
Casualties for Germans: 6 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Belorussia to Norway
1 aaGun moved from Archangel to 4 Sea Zone
1 aaGun, 1 carrier, 3 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to United Kingdom
2 armour, 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
2 armour, 1 artillery, 7 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
2 armour, 1 artillery and 7 infantry moved from 2 Sea Zone to United Kingdom
1 transport moved from 2 Sea Zone to 6 Sea Zone
9 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Western United States
7 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Americans rolls : 0.00
^ forgot to non-com the destroyer in SZ 7. all good now.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germans
Rocket attack in Russia does 1 damage to factory owned by Russians
Rockets in Poland roll: 1
Rocket attack in United Kingdom does 4 damage to factory owned by British
Rockets in Germany roll: 4
Non Combat Move - Germans
9 artilleries and 19 infantry moved from Baltic States to Belorussia
1 fighter moved from Poland to East Poland
7 armour moved from Poland to East Poland
5 armour moved from Germany to East Poland
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens;
Russians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Russia to Urals
1 fighter moved from Russia to Urals
1 fighter moved from Caucasus to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
2 fighters moved from Urals to Russia
3 infantry moved from Caucasus to Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Archangel to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
3 armour, 1 artillery and 2 infantry moved from India to Persia
Japanese take Persia from British
2 armour moved from Burma to Persia
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to Ningxia
1 bomber, 1 fighter and 5 infantry moved from Burma to India
2 transports moved from 37 Sea Zone to 49 Sea Zone
2 armour and 2 infantry moved from Borneo to 49 Sea Zone
2 armour, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Burma
2 fighters moved from Japan to 49 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 49 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery placed in Japan
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese rolls : 0,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to French Madagascar
British take French Madagascar from Japanese
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Japanese to Russians
EDIT: Turning off Edit Mode
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 infantry moved from Anglo-Egypt Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 armour, 1 carrier, 3 destroyers and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Russia
4 armour moved from Chinghai to Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from United Kingdom to Russia
1 fighter moved from Caucasus to Russia
Place Units - British
2 fighters placed in Union of South Africa
1 armour placed in Egypt
1 destroyer placed in 34 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits, 0,00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Rockets Advance
Activate Technology - Italians
Italians activating Rockets Advance
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 infantry moved from East Poland to Baltic States
1 artillery moved from East Poland to Eastern Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from France to Italy
1 infantry moved from Italy to Balkans
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
Combat - Italians
Rocket attack in Egypt does 4 damage to factory owned by British
Rockets in Italy roll: 5
Non Combat Move - Italians
1 fighter moved from East Poland to Ukraine
1 infantry moved from Italy to Balkans
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians rolls : 1,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
Combat - Americans
Non Combat Move - Americans
2 armour, 1 artillery and 7 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 7 infantry and 5 transports moved from 6 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 7 infantry moved from 4 Sea Zone to Archangel
4 destroyers moved from 6 Sea Zone to 4 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from Norway to Russia
5 transports moved from 2 Sea Zone to 1 Sea Zone
1 armour and 9 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 9 infantry and 5 transports moved from 1 Sea Zone to 2 Sea Zone
1 armour and 9 infantry moved from 2 Sea Zone to United Kingdom
3 armour moved from Western United States to Eastern Canada
7 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 submarine moved from 56 Sea Zone to 51 Sea Zone
Place Units - Americans
5 armour placed in Western United States
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
9 artilleries and 19 infantry moved from Belorussia to Russia
12 armour and 1 fighter moved from East Poland to Russia
1 bomber moved from Germany to Russia
Combat - Germans
Rocket attack in Norway does 2 damage to factory owned by British
Rockets in Poland roll: 2
Rocket attack in United Kingdom does 3 damage to factory owned by British
Rockets in Germany roll: 3
Battle in Russia
Germans attack with 12 armour, 9 artilleries, 1 bomber, 1 fighter and 19 infantry
British defend with 4 armour and 4 fighters; Americans defend with 3 fighters; Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 9 artilleries, 1 bomber and 19 infantry in Russia, round 2 : 12/41 hits, 14,33 expected hits
Russians roll dice for 7 armour, 1 artillery, 9 fighters and 14 infantry in Russia, round 2 : 17/31 hits, 14,50 expected hits
12 infantry owned by the Russians and 17 infantry owned by the Germans lost in Russia
Germans roll dice for 12 armour, 9 artilleries, 1 bomber and 2 infantry in Russia, round 3 : 12/24 hits, 10,33 expected hits
Russians roll dice for 7 armour, 1 artillery, 9 fighters and 2 infantry in Russia, round 3 : 12/19 hits, 10,50 expected hits
2 fighters owned by the Russians, 2 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 9 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 4 armour owned by the British lost in Russia
Germans roll dice for 11 armour and 1 bomber in Russia, round 4 : 7/12 hits, 6,17 expected hits
Russians roll dice for 7 fighters in Russia, round 4 : 6/7 hits, 4,67 expected hits
6 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 33
Casualties for Germans: 7 armour, 9 artilleries, 1 fighter and 19 infantry
Casualties for Russians: 3 armour, 1 artillery, 2 fighters and 14 infantry
Casualties for British: 4 armour and 4 fighters
Casualties for Americans: 3 fighters
Non Combat Move - Germans
1 bomber moved from Russia to Caucasus
1 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 4 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 5,33
Germans regular : 0,17
Russians AA : 0,67