@gamerman01 I tend to roll play the madman as the Axis.
WindowWasher (X) vs Surfer (L+18) BM #4
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@surfer yes, send it
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/4 hits, 1.17 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Sardinia Battle in Malaya Battle in Southern Italy Americans captures 4PUs while taking Italians capital Cleaning up after air battles triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 carriers moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern France 2 fighters moved from Western Germany to 95 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 6 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 14 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Norway Americans undo move 2. 1 artillery and 2 infantry placed in Norway 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Defenders Fire, : -1.00 Germans AA : 0.83 Attackers Fire, : -0.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 20 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Shensi, round 2 : 5/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/4 hits, 1.17 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Sardinia Battle in Malaya Battle in Southern Italy Americans captures 4PUs while taking Italians capital Cleaning up after air battles triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 carriers moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern France 2 fighters moved from Western Germany to 95 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 6 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 14 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Norway Americans undo move 2. 1 artillery and 2 infantry placed in Norway 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 20 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Shensi, round 2 : 5/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 50 PUs; British buy 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - British Battle in Sicily Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Sicily from Italians, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 fighters moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 95 Sea Zone 12 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan 2 armour, 6 fighters and 9 mech_infantrys moved from Persia to Iraq 1 fighter and 7 mech_infantrys moved from Eastern Persia to Iraq 3 aaGuns, 5 artilleries and 39 infantry moved from Turkmenistan to Kazakhstan 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 71 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Italians regular : -0.33 Japanese regular : 0.00 Defenders Fire, : -1.00 Germans AA : 0.83 Attackers Fire, : -0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Italians 1 artillery and 1 infantry moved from Holland Belgium to France 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 armour moved from Rostov to Caucasus 1 fighter moved from Rostov to Caucasus Combat - Italians Battle in Southern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5,1,4,2,5 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Persia to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Persia to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 6 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Volgograd 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 infantry moved from Rostov to Volgograd 48 mech_infantrys moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 10 armour moved from Rostov to Northwest Persia 6 armour, 12 artilleries and 11 infantry moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 5 armour and 3 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Russia to Rostov 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 mech_infantrys moved from Western Germany to Slovakia Hungary 7 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Western Germany to France 6 infantry moved from Western Germany to Northern Italy 1 bomber moved from Novgorod to Russia 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Ukraine to Volgograd 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from France to Normandy Bordeaux 1 bomber moved from France to Norway 2 fighters moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Western Germany Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Volgograd Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 bomber moved from Western Germany to France 1 bomber moved from Norway to France 2 aaGuns moved from Caucasus to Northwest Persia 4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus Place Units - Germans 3 armour placed in Ukraine 6 artilleries placed in Western Germany 1 mech_infantry placed in Germany 3 armour placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,4,2,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -0.33 Germans regular : -1.17 British regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Kazakhstan to Samara Russians take Samara from Germans 2 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Kansu 1 tactical_bomber moved from Volgograd to Kansu 6 aaGuns, 15 artilleries and 91 infantry moved from Kazakhstan to Samara 1 armour moved from Kansu to Samara 1 armour moved from Kansu to Samara 1 mech_infantry moved from Kansu to Samara 3 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Timguska Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 4 mech_infantrys moved from Yakut S.S.R. to Yenisey 10 artilleries and 10 infantry moved from India to West India 10 mech_infantrys moved from Shan State to India 1 armour moved from Shan State to India 2 infantry moved from Shan State to Malaya 1 armour and 9 mech_infantrys moved from Shan State to Malaya 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 6 artilleries and 7 mech_infantrys moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 infantry moved from Siberia to Sakha Combat - Japanese Battle in Java Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Japanese attack with 1 armour, 2 infantry and 9 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 2 infantry and 9 mech_infantrys in Malaya, round 2 : 2/12 hits, 2.33 expected hits Americans roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 8 artilleries, 1 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 8 artilleries, 1 infantry and 9 mech_infantrys in Hopei, round 2 : 4/18 hits, 5.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 8 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 aaGun moved from Anhwe to Hopei 1 fighter moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -1.33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 aaGun, 1 armour, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from Gibraltar to Western Germany 1 fighter moved from Southern France to Western Germany 2 fighters moved from 95 Sea Zone to Western Germany 5 fighters moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Borneo Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy Americans attack with 5 fighters and 2 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Southern Italy, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans destroys 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Americans 3 carriers moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 5 fighters moved from Southern Italy to 93 Sea Zone 1 aaGun, 6 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern France 2 bombers and 2 fighters moved from Western Germany to Southern France 1 fighter moved from Gibraltar to 93 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Southern France 1 aaGun and 2 infantry placed in Norway 8 infantry placed in Eastern United States 2 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.33 Germans AA : -0.33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs; Americans buy 1 aaGun, 1 armour, 1 carrier, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from Gibraltar to Western Germany 1 fighter moved from Southern France to Western Germany 2 fighters moved from 95 Sea Zone to Western Germany 5 fighters moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Borneo Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy Americans attack with 5 fighters and 2 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Southern Italy, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans destroys 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Americans 3 carriers moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 5 fighters moved from Southern Italy to 93 Sea Zone 1 aaGun, 6 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Southern France 2 bombers and 2 fighters moved from Western Germany to Southern France 1 fighter moved from Gibraltar to 93 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Southern France 1 aaGun and 2 infantry placed in Norway 8 infantry placed in Eastern United States 2 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 aaGun, 2 armour, 3 artilleries, 6 fighters, 23 infantry and 18 mech_infantrys moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 1 fighter moved from Iraq to Samara 3 aaGuns, 5 artilleries and 39 infantry moved from Kazakhstan to Samara 1 fighter moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Persia British undo move 2. 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom 2 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Japanese regular : -0.67 Italians regular : 0.33 Germans AA : -0.33
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I assumed you didn’t want to scramble. We can use the dice bot of you want to.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern Italy to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.50
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 3 fighters and 2 infantry moved from Iraq to Trans-Jordan 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 3 fighters and 2 infantry moved from Iraq to Trans-Jordan 3 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Iraq to Trans-Jordan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Iraq 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 fighter moved from France to 95 Sea Zone 1 bomber moved from France to Norway 1 fighter moved from Caucasus to Germany 2 fighters moved from Western Germany to Germany 1 infantry moved from Northern Italy to Southern Italy Italians take Southern Italy from Americans 6 artilleries moved from Western Germany to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Western Germany 1 armour moved from Caucasus to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 artillery moved from Vologda to Archangel 3 infantry moved from Novgorod to Belarus 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Russia to Volgograd 2 mech_infantrys moved from Novgorod to Bryansk 3 armour moved from Russia to Bryansk 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Russia to Volgograd 10 artilleries and 10 infantry moved from Caucasus to Northwest Persia 15 artilleries and 11 infantry moved from Caucasus to Rostov 3 armour moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 2 armour and 1 mech_infantry moved from Bryansk to Caucasus 7 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Russia to France 5 armour and 38 mech_infantrys moved from Northwest Persia to Caucasus 2 armour and 3 mech_infantrys moved from Northwest Persia to Persia 3 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Novgorod to Bryansk Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iraq Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.83 expected hits British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/8 hits, 2.83 expected hits British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Persia Germans attack with 2 armour and 3 mech_infantrys British defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Persia, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to India 1 bomber moved from Volgograd to Northern Italy 1 aaGun moved from Caucasus to Rostov 1 bomber moved from Norway to France 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter moved from 95 Sea Zone to Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,6,1,4,3,4,2,5,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.67 Germans regular : 0.17 British regular : -1.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Combat Move - Russians 1 armour moved from Samara to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia Russians take Russia from Germans 1 armour moved from Samara to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Timguska to Urals Russians take Urals from Germans 3 infantry moved from Timguska to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Kansu to Evenkiyskiy Combat - Russians Battle in Evenkiyskiy Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 5 infantry moved from Kansu to Timguska 1 fighter moved from Evenkiyskiy to Timguska 1 tactical_bomber moved from Evenkiyskiy to Timguska 6 aaGuns, 15 artilleries, 92 infantry and 1 mech_infantry moved from Samara to Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 3 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 artilleries and 10 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour and 10 mech_infantrys moved from India to Eastern Persia 5 infantry moved from India to West India 1 artillery moved from Yunnan to Shan State 8 mech_infantrys moved from Malaya to Burma 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 6 fighters moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 battleship and 4 carriers moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 5 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 infantry moved from Hunan to Kweichow 1 bomber moved from Japan to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 artilleries and 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Chahar 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Shan State 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 37 Sea Zone to Malaya 1 aaGun moved from India to West India 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in India 1 destroyer and 2 transports placed in 37 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83