@pacifiersboard GL and HF! Scramble orders in 110?
L21 BM3 Surfer (X) vs Dawgoneit (L+30)
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@dawgoneit Let the onslaught begin. Sorry German troops. May you rest in peace. DA DA DAAAA
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Oops. I forgot the US had declared war. I assaulted the small fleet by Gibraltar. I only made the attack rolls 1 SS hit 1 BB hit, but I’m stopping this attack because I thought the US units were neutral. There will be no rolls on defense as I’m restarting the game.
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Hope this works. Game would not post.
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NCM edit to move SS to SZ125, and 1 inf to Romania.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:29:41 AM
Savegame -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Scotland to United Kingdom 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 6 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour moved from Holland Belgium to 110 Sea Zone 4 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 4 armour, 4 artilleries, 2 bombers, 5 fighters, 11 infantry and 6 tactical_bombers British defend with 4 aaGuns, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 12/29 hits, 12.00 expected hits British roll dice for 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/20 hits, 7.17 expected hits 4 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in United Kingdom, round 3 : 13/18 hits, 9.50 expected hits British roll dice for 1 armour, 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/10 hits, 3.83 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the French, 7 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 29PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 armour, 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Casualties for British: 4 aaGuns, 1 armour, 15 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 5 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 aaGun moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 2 mech_infantrys moved from Germany to Romania 3 infantry moved from Slovakia Hungary to Poland 2 armour moved from Western Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to France Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Normandy Bordeaux 1 armour, 1 artillery and 8 infantry placed in Germany Germans undo move 1. 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans undo move 1. 1 artillery and 9 infantry placed in Germany 1 armour placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
British AA : 1.00 Germans regular : 4.33 British regular : 3.00 -
Ok, worked after reloaded…
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 1 fighter moved from Russia to Ukraine 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 3 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 4 artilleries moved from Belarus to Eastern Poland 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 1 artillery, 1 fighter and 1 infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 1 fighter moved from Russia to Ukraine 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 3 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 4 artilleries moved from Belarus to Eastern Poland 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 1 artillery, 1 fighter and 1 infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Malaya 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Burma 1 fighter moved from 42 Sea Zone to Malaya Combat - Japanese Battle in Sumatra Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to 41 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 41 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 artillery moved from Chahar to Anhwe 1 aaGun, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Burma to French Indo China 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : -1.67 ANZAC regular : -0.50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Italians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 49 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Central United States 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 2 bombers moved from Queensland to Central United States 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Libya Combat - Americans Battle in Libya Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Italians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 49 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Central United States 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 2 bombers moved from Queensland to Central United States 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from West Indies to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Eastern Persia to West India 1 bomber moved from Eastern Persia to Burma 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone Combat - British Battle in Burma British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India 3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.67 Japanese regular : 0.00 Italians regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Italians EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 3 armour and 1 mech_infantry moved from Romania to Slovakia Hungary 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from Italian Somaliland to British Somaliland Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Tunisia to Libya 1 infantry moved from French West Africa to French Central Africa Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor, 4x airfield; Remaining resources: 90 PUs; Germans buy 1 armour, 1 artillery, 2 fighters, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 111 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 111 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 114 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 4 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 4 armour, 1 artillery and 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Poland to Slovakia Hungary 1 aaGun, 2 armour, 9 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Holland Belgium to Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 114 Sea Zone to Germany 2 tactical_bombers moved from 114 Sea Zone to Germany 1 bomber moved from 114 Sea Zone to Western Germany 1 aaGun, 1 artillery and 8 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 2 armour moved from 112 Sea Zone to Western Germany 1 bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux Germans undo move 3. 1 infantry placed in Normandy Bordeaux 1 submarine placed in 112 Sea Zone 1 artillery and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Novgorod to Poland 1 fighter moved from Western Ukraine to Romania 1 fighter moved from Ukraine to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland Combat - Russians Battle in Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 4 armour, 6 artilleries, 17 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Poland to Western Ukraine 2 fighters moved from Romania to Western Ukraine 1 fighter moved from Romania to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Finland to Novgorod 2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Ukraine to Caucasus 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Kweichow to Shensi 2 bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters moved from 41 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Burma 2 bombers moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kansu Japanese attack with 2 bombers Chinese defend with 1 fighter Japanese roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Shensi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 2 bombers moved from Kansu to Kweichow 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 battleship, 1 carrier and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kweichow to Yunnan 2 mech_infantrys moved from Kweichow to Yunnan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 carrier moved from 21 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 armour, 1 infantry and 1 marine placed in French Indo China Japanese undo move 2. 2 armour and 1 marine placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 3. 3 infantry placed in Kiangsu 1 armour, 1 artillery and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.33 UK_Pacific regular : 0.33 ANZAC regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Central United States to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Philippines Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to Queensland 1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Central United States 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Central United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 104 Sea Zone to Morocco 1 bomber moved from 104 Sea Zone to Morocco 2 fighters moved from Queensland to New South Wales 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Place Units - Americans 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone Americans undo move 4. 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : 1.17 Germans regular : -0.17





