TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Kenya to Italian Somaliland
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Gold Coast to French West Africa
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit Let the onslaught begin. Sorry German troops. May you rest in peace. DA DA DAAAA
Oops. I forgot the US had declared war. I assaulted the small fleet by Gibraltar. I only made the attack rolls 1 SS hit 1 BB hit, but I’m stopping this attack because I thought the US units were neutral. There will be no rolls on defense as I’m restarting the game.
Hope this works. Game would not post.
NCM edit to move SS to SZ125, and 1 inf to Romania.
Test summary from TripleA, engine version: 2.5.22294, time: 11:29:41 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 6 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour moved from Holland Belgium to 110 Sea Zone
4 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 2 bombers, 5 fighters, 11 infantry and 6 tactical_bombers
British defend with 4 aaGuns, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 12/29 hits, 12.00 expected hits
British roll dice for 4 aaGuns, 1 armour, 1 fighter, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/20 hits, 7.17 expected hits
4 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 4 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in United Kingdom, round 3 : 13/18 hits, 9.50 expected hits
British roll dice for 1 armour, 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/10 hits, 3.83 expected hits
1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the French, 7 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for British: 4 aaGuns, 1 armour, 15 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
5 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Germany to Romania
3 infantry moved from Slovakia Hungary to Poland
2 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 8 infantry placed in Germany
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
1 armour placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : 1.00
Germans regular : 4.33
British regular : 3.00
Ok, worked after reloaded…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
3 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
4 artilleries moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
3 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
4 artilleries moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 fighter moved from 42 Sea Zone to Malaya
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 artillery moved from Chahar to Anhwe
1 aaGun, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
UK_Pacific regular : -1.67
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Central United States
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
2 bombers moved from Queensland to Central United States
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Chahar, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Central United States
2 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
2 bombers moved from Queensland to Central United States
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Chahar, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from West Indies to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Persia to West India
1 bomber moved from Eastern Persia to Burma
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.67
Japanese regular : 0.00
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Italians
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Turning off Edit Mode
3 armour and 1 mech_infantry moved from Romania to Slovakia Hungary
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from Italian Somaliland to British Somaliland
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from French West Africa to French Central Africa
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor, 4x airfield; Remaining resources: 90 PUs;
Germans buy 1 armour, 1 artillery, 2 fighters, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 111 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
4 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 armour, 1 artillery and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Poland to Slovakia Hungary
1 aaGun, 2 armour, 9 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Holland Belgium to Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 114 Sea Zone to Germany
2 tactical_bombers moved from 114 Sea Zone to Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 aaGun, 1 artillery and 8 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Western Germany
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
1 submarine placed in 112 Sea Zone
1 artillery and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.17
British regular : -0.33