Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
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@Karl7 Kill! How dare you invade Mother Russia! We spit on your putrid offensive. Specifically, we spit Katuysha rockets all the way to Warsaw.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
5 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
3 armour moved from Kiangsu to Kweichow
1 armour moved from Yunnan to Shensi
2 tactical_bombers moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Burma to French Indo China
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
Japanese regular : 3.83
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to 70 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Philippines
Battle in French Madagascar
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Philippines from Japanese, taking French Madagascar from Neutral_Axis with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from Iraq to Syria
1 bomber moved from Persia to Syria
1 armour and 2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 bomber moved from Syria to Iraq
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.67
Neutral_Axis regular : 0.67
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Russia to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Bulgaria to Greece
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Alexandria
1 infantry moved from Tunisia to Algeria
1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Philippines
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Western Germany to Poland
10 armour, 7 artilleries, 23 infantry and 4 mech_infantrys moved from Belarus to Smolensk
1 armour and 9 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Germany to Bryansk
2 bombers moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 4 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 2 infantry in Bryansk, round 2 : 5/6 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 9 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 9 mech_infantrys in Poland, round 2 : 0/9 hits, 1.50 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Poland
Germans roll dice for 8 mech_infantrys in Poland, round 3 : 1/8 hits, 1.33 expected hits
Russians roll dice for 1 armour in Poland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys in Smolensk, round 2 : 16/54 hits, 15.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 11 armour, 7 artilleries, 23 infantry and 13 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
4 bombers moved from Bryansk to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 bomber moved from 114 Sea Zone to Eastern Poland
3 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Germans
9 infantry placed in Western Germany
1 fighter and 4 infantry placed in Germany
Germans undo move 2.
1 fighter placed in Western Germany
5 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Germany
1 infantry placed in Germany
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 51 PUs;
Russians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Archangel to Vologda
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery and 7 infantry
Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Norway, round 2 : 4/12 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Norway, round 3 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 4 infantry in Norway, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Norway, round 4 : 2/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 aaGun moved from Karelia to Finland
1 aaGun and 14 infantry moved from Novosibirsk to Samara
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 mech_infantrys moved from Volgograd to Russia
1 artillery moved from Rostov to Ukraine
4 artilleries moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries and 7 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 armour moved from Kweichow to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 5/9 hits, 3.50 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
2 fighters owned by the Japanese retreated
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to Malaya
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
2 bombers moved from Philippines to French Indo China
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.17
Japanese regular : -0.33
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Germans
1 Submarine moved from 3 Sea Zone to 10 Sea Zone
1 Submarine moved from 4 Sea Zone to 10 Sea Zone
1 Submarine moved from 16 Sea Zone to 10 Sea Zone
1 Submarine moved from 15 Sea Zone to 8 Sea Zone
1 Submarine moved from 29 Sea Zone to 8 Sea Zone
1 Submarine moved from 28 Sea Zone to 13 Sea Zone
1 Submarine moved from 27 Sea Zone to 13 Sea Zone
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
2 Tanks moved from El Agheila to S.Tunisia
2 Tanks moved from Lombardy to 44 Sea Zone
2 Infantrys moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
2 Infantrys and 2 Tanks moved from 45 Sea Zone to N.Tunisia
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
1 Artillery moved from Rhine to Lorraine
4 Infantrys moved from Rhine to Belgium
1 Artillery moved from Rhine to Belgium
1 Tank moved from Rhine to Belgium
2 Infantrys moved from Rhine to Lorraine
1 Tank moved from Austria to Lorraine
2 Tanks moved from Bohemia to Lorraine
1 Tank moved from Brandenburg to Lorraine
2 Tanks moved from Saxony to Lorraine
1 Tank moved from Hamburg to Belgium
1 Tank moved from Hamburg to Lorraine
2 Artillerys and 4 Infantrys moved from Austria to Hungary
1 Infantry moved from Bohemia to Hungary
1 Artillery and 5 Infantrys moved from Bohemia to Krakow
1 Fighter moved from Bohemia to Hungary
1 Tank moved from East Prussia to Danzig
1 Artillery moved from Silesia to Danzig
1 Artillery moved from Silesia to Krakow
1 Infantry moved from Silesia to Krakow
1 Infantry moved from Silesia to Danzig
4 Infantrys moved from Hamburg to Denmark
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo
1 Artillery moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo
1 Infantry moved from Silesia to Danzig
1 Artillery and 1 Infantry moved from Pomerania to Danzig
1 Infantry moved from Pomerania to Danzig
1 Infantry moved from Pomerania to Danzig
1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
1 Battleship and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
1 Fighter moved from Hamburg to Denmark
1 Fighter moved from Hamburg to Denmark
1 Bomber moved from Berlin to 24 Sea Zone
1 Stuka moved from Berlin to Lorraine
1 Stuka moved from Berlin to Belgium
Purchase Units - Germans
Germans buy 4 ArmoredCars and 5 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 2 Artillerys and 3 Infantrys in Oslo, round 2 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Hungary
Germans attack with 2 Artillerys, 1 Fighter and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 2 : 2/8 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Hungary
Germans roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Hungary, round 3 : 2/8 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 31 Sea Zone
Germans attack with 1 Submarine
British defend with 1 Cruiser
Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
British win with 1 Cruiser remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in Danzig
Germans attack with 2 Artillerys, 5 Infantrys and 1 Tank
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Danzig, round 2 : 0/8 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Germans lost in Danzig
Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Danzig, round 3 : 2/7 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 3 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Danzig
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 4 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 4 : 0/3 hits, 1.33 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Danzig, round 5 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker in Danzig, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Germans: 4 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks in Belgium, round 2 : 3/8 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 4 Infantrys, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Transport owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Bomber and 2 Destroyers in 24 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Bomber, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 28
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Krakow
Germans attack with 2 Artillerys and 6 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 2 : 2/8 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in Krakow
Germans roll dice for 2 Artillerys and 6 Infantrys in Krakow, round 3 : 2/8 hits, 2.00 expected hits
Neutral roll dice for 1 Tank in Krakow, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Denmark
Germans attack with 2 Fighters and 4 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Fighters and 4 Infantrys in Denmark, round 2 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 3 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 4 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 5 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Fighters and 3 Infantrys in Denmark, round 6 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Lorraine
Germans attack with 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 8 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 2 : 4/19 hits, 7.00 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 4/7 hits, 3.00 expected hits
4 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Lorraine
Germans roll dice for 1 Artillery, 4 Infantrys, 1 Stuka and 9 Tanks in Lorraine, round 3 : 5/15 hits, 6.33 expected hits
French roll dice for 3 Bunkers, 2 Infantrys and 1 Tank in Lorraine, round 3 : 3/6 hits, 2.67 expected hits
2 Bunkers owned by the French, 1 Tank owned by the French, 3 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Lorraine
Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 9 Tanks in Lorraine, round 4 : 7/12 hits, 5.67 expected hits
French roll dice for 1 Bunker in Lorraine, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Lorraine
Germans win, taking Lorraine from French with 1 Artillery, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 8 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in 13 Sea Zone
Germans attack with 2 Submarines
Americans defend with 1 Destroyer and 1 Transport
Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Americans lost in 13 Sea Zone
Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Transport
Casualties for Germans: 2 Submarines
Battle in 8 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 8 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 8 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Submarines in 8 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
Germans roll dice for 1 Submarine in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 8 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 Transport
Casualties for Germans: 2 Submarines
Battle in 10 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Battleship, 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 10 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 10 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 Submarine owned by the Germans and 1 Transport owned by the British lost in 10 Sea Zone
Germans roll dice for 2 Submarines in 10 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 Submarines in 10 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 Submarines in 10 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Battleship and 1 Destroyer in 10 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
1 Battleship owned by the British and 1 Destroyer owned by the British lost in 10 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 Submarine
Casualties for British: 1 Battleship, 1 Destroyer and 1 Transport
Battle in S.Tunisia
Germans attack with 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Tanks in S.Tunisia, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Tunisia
Germans win, taking S.Tunisia from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in N.Tunisia
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Germans win, taking N.Tunisia from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Lorraine to Rhine
1 Stuka moved from Belgium to Rhine
1 Tank moved from Berlin to Rhine
2 Infantrys moved from Saxony to Hamburg
2 Fighters moved from Denmark to Hamburg
2 Tanks moved from Pomerania to Rhine
1 Fighter moved from Hungary to Bavaria
6 Infantrys moved from Brandenburg to Silesia
2 Tanks moved from Silesia to Bavaria
2 Artillerys moved from Berlin to Saxony
4 Infantrys moved from Berlin to Saxony
1 Bomber moved from 24 Sea Zone to Hamburg
Place Units - Germans
3 Tanks placed in Bavaria
2 ArmoredCars and 2 Tanks placed in Rhine
2 ArmoredCars placed in Hamburg
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.83
French regular : 1.17
Russians regular : -1.17
Germans regular : -11.50
British regular : -3.67
Neutral regular : -7.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Russians
2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from S.Karelia to 6 Sea Zone
3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from Murmansk to Lapland
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Latvia to East Prussia
1 Artillery and 1 Infantry moved from Lithuania to East Prussia
1 Tank moved from Leningrad to East Prussia
1 Infantry moved from Estonia to Latvia
1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Vinnytsia to E.Romania
1 Infantry moved from Odessa to E.Romania
1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Kiev to Vinnytsia
1 Infantry moved from Kursk to Kiev
1 Artillery and 1 Infantry moved from Kursk to Donetsk
1 Tank moved from Rostov to Donetsk
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
1 Tank moved from Georgia to Donetsk
1 Infantry moved from Georgia to Rostov
1 Tank moved from Penza to Donetsk
1 Infantry moved from Tula to Kursk
1 Artillery, 2 Infantrys and 2 Tanks moved from Moscow to Yaroslavl
1 Infantry and 2 Tanks moved from Yaroslavl to Kursk
1 Infantry moved from Vologda to S.Karelia
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Komi to Arkhangelsk
1 Infantry moved from Perm to Kirov
1 Artillery moved from Kuybyshev to Penza
1 Infantry moved from Astrakhan to Azerbaijan
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Infantry moved from Tashkent to Chimkent
1 Artillery moved from Alma Ata to Semipalatinsk
1 Artillery and 1 Infantry moved from Novosibirsk to Semipalatinsk
1 Tank moved from Karaganda to Semipalatinsk
1 Infantry moved from Ufa to Karaganda
1 Infantry moved from Koryakia to Kamchatka
1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
1 Tank moved from Irkutsk to Chita
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Zhigansk to Yakutsk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Bratsk to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 Tank moved from Sibirsky to Olyokminsk
1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Yeniseysk to Khatanga
1 Infantry moved from Salekhard to Khatanga
1 Infantry moved from Surgut to Yeniseysk
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
1 Bomber moved from Sverdlovsk to Vyborg
1 Fighter moved from Leningrad to Oulu
1 Infantry moved from N.Karelia to Oulu
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Romania
Russians attack with 1 Artillery and 3 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 0/4 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 3 : 1/4 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in East Prussia
Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in East Prussia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in East Prussia, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Vyborg
Russians attack with 1 Bomber and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Oulu
Russians attack with 1 Fighter and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 3 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
1 Fighter owned by the Russians retreated
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Lapland
Russians attack with 4 Infantrys and 1 Tank
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Oulu to Leningrad
1 Bomber moved from Vyborg to Leningrad
1 AAGun moved from Sibirsky to Khatanga
1 AAGun moved from Sverdlovsk to Perm
1 AAGun moved from Moscow to Tula
1 AAGun moved from Arkhangelsk to S.Karelia
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Georgia
Turn Complete - Russians
Russians collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Romanians regular : -0.67
Germans regular : -1.00
Russians regular : 1.00
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
2 Infantrys moved from Italian East Africa to Kordofan
1 Fighter moved from Italian East Africa to Kordofan
1 Artillery, 2 Infantrys and 1 Tank moved from Italian East Africa to Equatoria
1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
1 Tank moved from Tripoli to Tunis
1 Submarine moved from 46 Sea Zone to 47 Sea Zone
1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
1 Infantry and 1 Tank moved from Rome to 46 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
1 Infantry and 1 Tank moved from Rome to 46 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
1 Battleship moved from 46 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from Lombardy to Provence
2 Tanks moved from Venetia to Provence
2 Infantrys moved from Venetia to Croatia
1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone
1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
1 Transport moved from 50 Sea Zone to 49 Sea Zone
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
1 Fighter moved from Rome to Croatia
1 Fighter moved from Lombardy to Provence
1 Fighter moved from Rome to Tunis
1 Fighter moved from Lombardy to 47 Sea Zone
2 Infantrys moved from Kufra to Darfur
1 Tank moved from Tobruk to Darfur
1 Submarine moved from 62 Sea Zone to 40 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 47 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 2 Destroyers, 1 Fighter and 3 Transports in 47 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
Casualties for French: 1 Cruiser and 1 Transport
Battle in Tunis
Italians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
French roll AA dice in Tunis : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 3/7 hits, 2.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis
Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 3 : 2/5 hits, 2.17 expected hits
French roll dice for 1 Fighter in Tunis, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in Tunis
Italians win, taking Tunis from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Fighter and 2 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kordofan
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Tank
Italians roll dice for 1 Fighter and 2 Infantrys in Kordofan, round 2 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan
Italians win, taking Kordofan from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in Provence
Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
French roll AA dice in Provence : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Provence, round 2 : 1/7 hits, 2.67 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence
Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Provence, round 3 : 3/6 hits, 2.33 expected hits
French roll dice for 2 Infantrys and 1 Tank in Provence, round 3 : 0/3 hits, 1.17 expected hits
1 Tank owned by the French and 2 Infantrys owned by the French lost in Provence
Italians win, taking Provence from French with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Italians: 1 Infantry
Casualties for French: 3 Infantrys and 1 Tank
Battle in Equatoria
Italians attack with 1 Artillery, 2 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Equatoria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Darfur
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Serbia
Italians attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
Italians roll dice for 2 Artillerys and 1 Tank in Serbia, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Croatia
Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Neutral defend with 3 Infantrys
Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 3/5 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Italians
1 Fighter moved from 47 Sea Zone to S.Tunisia
2 Infantrys moved from Tripoli to S.Tunisia
1 Fighter moved from Croatia to Rome
1 Artillery and 2 Infantrys moved from Tobruk to Kufra
1 Infantry moved from Hun to Kufra
1 Infantry moved from Ghadames to Hun
1 Fighter moved from Kordofan to Kufra
1 Fighter moved from Provence to Rome
Place Units - Italians
2 ArmoredCars placed in Lombardy
2 Fighters and 6 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
French regular : -2.33
Italians regular : 1.17
Neutral regular : -0.67
British regular : -0.17
French AA : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Infantry moved from French Guiana to Amazon
1 Artillery moved from Churchill to 1 Sea Zone
1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
French take Greenland from Neutral
1 Infantry moved from Keewatin to Baffin
1 Infantry moved from Churchill to Keewatin
1 Infantry moved from N.French Indochina to N.Thailand
1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.Thailand
French attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 4 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand
French win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Amazon
French attack with 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
French loses 0 PUs for violating Amazons neutrality.
French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Submarine moved from 55 Sea Zone to 48 Sea Zone
1 Infantry moved from Burgundy to Paris
1 Infantry moved from Normandy to Paris
1 Infantry moved from Normandy to Paris
1 Infantry moved from Orleanais to Paris
1 Infantry moved from Languedoc to Orleanais
1 Infantry moved from Aquitaine to Languedoc
1 Infantry moved from Brittany to Orleanais
Place Units - French
4 Infantrys placed in E.Morocco
1 Infantry placed in Syria
Turn Complete - French
French collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.17
Thai regular : -2.00
Neutral regular : -0.67
The French won a mighty victory in what will forever after be known as Guyane du Sud.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
1 Infantry moved from 87 Sea Zone to Wake
1 Artillery moved from 87 Sea Zone to Wake
1 Fighter moved from Rongelap to Wake
1 Fighter moved from Minamitori to Wake
1 Tank moved from Tokyo to 85 Sea Zone
1 Tank moved from Hokkaido to 85 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Battleship moved from 85 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
2 Fighters moved from 85 Sea Zone to Davao
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Tank moved from Kwangsi to N.French Indochina
Yamamoto take N.French Indochina from French
1 Tank moved from N.French Indochina to S.French Indochina
Yamamoto take S.French Indochina from French
2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Manila
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Kwangsi to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Manila
1 Bomber moved from Tokyo to Manila
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Factory, 1 Submarine and 3 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Yamamoto: 1 Submarine
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 0/5 hits, 2.00 expected hits
Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 Submarine owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 3 Battleships in 91 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 Battleship owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 Battleships in 91 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 Battleship owned by the Americans and 1 Bomber owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Battleship remaining. Battle score for attacker is -21
Casualties for Yamamoto: 1 Bomber, 4 Fighters and 5 Submarines
Casualties for Americans: 2 Battleships, 1 Cruiser and 1 Destroyer
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Davao
Yamamoto attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Davao, round 3 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Davao, round 4 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 Fighter in Davao, round 4 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Manila
Yamamoto attack with 2 Artillerys, 1 Bomber and 3 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Manila, round 2 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Manila, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Manila, round 4 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0.83 expected hits
1 Fighter owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 10
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Wake
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the British and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 T.Boat
Casualties for British: 1 Submarine
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Changing ownership of Woleai from Americans to Yamamoto
EDIT: Turning off Edit Mode
1 Infantry moved from Jaluit to Kwajalein
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Infantry moved from Yap to Ulithi
1 Destroyer moved from 103 Sea Zone to 102 Sea Zone
1 Battleship, 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 102 Sea Zone
2 Fighters moved from Wake to 102 Sea Zone
1 Tank moved from Kyushu to Chubu
1 Infantry moved from Kyushu to Chubu
1 Infantry moved from Shikoku to Kyushu
1 Tank moved from Shikoku to Chubu
2 Fighters moved from Davao to 107 Sea Zone
1 Bomber moved from Manila to Hainan
Place Units - Yamamoto
1 Factory placed in Kyushu
1 Submarine and 3 Transports placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : -2.17
Americans regular : -0.67
Americans AA : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
1 Tank moved from Yunnan to Kwangsi
French take N.French Indochina from Yamamoto
1 Artillery and 1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Kwangtung to Kwangsi
1 Infantry moved from Kweichow to Hunan
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Yunnan to N.French Indochina
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Shansi to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Tank moved from Suiyuan to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 Tank moved from Szechwan to Hupeh
1 Artillery moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Shensi
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Gobi Altai, round 3 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Gobi Altai to Shensi
1 AAGun moved from Hsining to E.Qinghai
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Chinese regular : -0.50
Neutral regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Bomber moved from Changchun to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi
1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong
2 Fighters moved from 84 Sea Zone to Kwangsi
1 Infantry moved from 92 Sea Zone to Kwangtung
Hisaichi take Kwangtung from Chinese
2 Infantrys and 1 Tank moved from Kirin to Vladivostok
1 Tank moved from Changchun to Khabarovsk
1 Artillery moved from Kirin to Khabarovsk
1 Fighter moved from Changchun to Vladivostok
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry and 1 Tank moved from Heilungchiang to Chita
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
3 Tanks moved from Liaoning to Chita
1 Artillery and 2 Infantrys moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
1 Fighter moved from Peking to Anhwei
1 Battleship moved from 84 Sea Zone to 92 Sea Zone
2 Tanks moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 4 Infantrys and 4 Tanks
Russians defend with 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Chita, round 2 : 3/9 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in Chita, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 Bunker and 1 Tank in Chita, round 3 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the Russians, 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank
Battle in Hong Kong
Hisaichi attack with 3 Artillerys, 4 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Hong Kong
Hisaichi roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 0/8 hits, 2.67 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Hong Kong
Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the British lost in Hong Kong
Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 4 : 4/7 hits, 2.50 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Hisaichi: 3 Infantrys
Battle in Shanghai
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Hisaichi win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Submarines
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Vladivostok
Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kwangsi
Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 5/8 hits, 2.67 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Anhwei
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 2/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone
3 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Korea to Liaoning
1 Infantry moved from Peking to Shantung
1 Artillery and 2 Tanks moved from Peking to Shantung
1 Fighter moved from Anhwei to Shantung
2 Fighters moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Peking to Shantung
1 Fighter moved from Vladivostok to Shantung
1 Bomber moved from 110 Sea Zone to Manila
Place Units - Hisaichi
1 Factory placed in Shantung
2 ArmoredCars and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Russians regular : -1.17
Dutch regular : 0.17
British regular : -1.17
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Destroyer moved from 111 Sea Zone to 106 Sea Zone
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Destroyer moved from 108 Sea Zone to 93 Sea Zone
1 Fighter moved from Banjarmasin to 106 Sea Zone
1 Artillery moved from Java to Lombok
1 Infantry moved from Soembawa to Lombok
1 Infantry and 1 Tank moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Dutch win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in 106 Sea Zone
Dutch attack with 1 Destroyer and 1 Fighter
Yamamoto defend with 1 Destroyer
Dutch roll dice for 1 Destroyer and 1 Fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 106 Sea Zone
Dutch roll dice for 1 Fighter in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is -8
Casualties for Dutch: 1 Destroyer and 1 Fighter
Casualties for Yamamoto: 1 Destroyer
Battle in Ulithi
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Ulithi
Dutch roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in Ulithi, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in Ulithi, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 5 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in Ulithi, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 6 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery in Ulithi, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Ulithi
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Dutch regular : -0.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
Purchase Units - Finns
Finns buy 2 Elites; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
3 Infantrys and 1 Tank moved from Helsinki to Tampere
1 Infantry moved from Kotka to Tampere
1 Fighter moved from Helsinki to Tampere
Place Units - Finns
2 Elites placed in Helsinki
Turn Complete - Finns
Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 3/8 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 4/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Romanians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Non Combat Move - Romanians
1 Fighter moved from E.Romania to Bucharest
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -1.50
Russians regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Tank moved from Bangkok to Malaya
1 Infantry moved from Bangkok to Malaya
1 Artillery moved from Bangkok to Malaya
1 Fighter moved from Bangkok to Malaya
1 Destroyer, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from 111 Sea Zone to East And South Borneo
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat
Dutch defend with 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch lost in 110 Sea Zone
1 T.Boat owned by the Thai lost in 110 Sea Zone
Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Dutch: 1 Submarine
Casualties for Thai: 1 T.Boat
Battle in East And South Borneo
Thai attack with 2 Artillerys and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 2 Artillerys and 2 Infantrys in East And South Borneo, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
Thai win, taking East And South Borneo from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Malaya
Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 AAGun, 1 Bunker and 1 Infantry
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Bunker and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Malaya
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 4 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Malaya, round 5 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Bunker in Malaya, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Artillery owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for British: 1 Bunker and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British AA : -0.17
Thai regular : -0.67
British regular : -0.67
Dutch regular : 0.00