Bad luck with the Germans !
just post once per turn
@dawgoneit Sure, I’m game. We haven’t played one of those in a while.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Quyan to Gobi
1 Tank moved from Urumal to Gobi
1 EarlyFighter moved from Urumal to W.Mongolia
1 Infantry moved from Haixi to W.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 EarlyFighter moved from Xining to Gobi
2 Infantrys moved from Chunking to Kwangsi
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in W.Mongolia
Chinese roll dice for 1 EarlyFighter and 1 Tank in W.Mongolia, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Kwangsi
Chinese attack with 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Infantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
1 Infantry owned by the Chinese retreated to Chunking
Yamamoto win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 EarlyFighter and 1 Tank in Gobi, round 3 : 2/2 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from Gobi to Gansu
1 EarlyFighter moved from W.Mongolia to Tsingnan
1 Tank moved from Kiangsi to Sian
1 Infantry moved from Hanan to Sian
1 Infantry moved from W.Sian to Sian
1 Infantry moved from Hanan to Sian
1 Infantry moved from N.Chunking to Hanan
1 Infantry moved from N.Chunking to W.Sian
1 Tank moved from W.Chunking to W.Sian
1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Gansu to Szechwan
1 Tank moved from Tsingnan to Szechwan
1 Infantry moved from Tsingnan to Gansu
5 Infantrys moved from Xining to Tsingnan
2 Tanks moved from Xining to Gansu
2 Artillerys moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 Infantry moved from Ming Jong to Tsingnan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
1 Artillery moved from Cheng to Ming Jong
1 AAGun moved from Xining to Tsingnan
1 AAGun moved from Urumal to Quyan
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : -1.00
Neutral regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
2 Carriers moved from sz79 to sz68
4 EarlyFighters moved from sz79 to sz60
1 Bomber moved from Formosa to sz60
1 Transport moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
1 Infantry moved from Seoul to sz79
1 Infantry and 1 Transport moved from sz79 to sz74
1 Tank moved from Formosa to sz74
2 Artillerys moved from Seoul to sz79
1 Tank moved from Seoul to sz79
3 Infantrys moved from Seoul to sz79
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz79 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to Hongkong
3 Infantrys and 1 Tank moved from Shantung to Nanking
4 Tanks moved from Fukien to Nanking
1 Tank moved from Fukien to Hongkong
2 Artillerys and 6 Infantrys moved from Fukien to Hankou
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz67
1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina
2 EarlyFighters moved from Formosa to Frenchindochina
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz67
2 Artillerys, 3 Infantrys and 1 Tank moved from sz67 to N.French I.
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 EarlyFighter moved from Fukien to Frenchindochina
3 Submarines moved from sz79 to sz68
2 Destroyers moved from sz79 to sz1
1 EarlyFighter moved from Seoul to Hainan
1 Bomber moved from Seoul to Frenchindochina
1 EarlyFighter moved from Peking to Hainan
1 Infantry moved from Seoul to Korea
2 Infantrys moved from E.Shansi to N.Shangsi
1 Artillery moved from E.Shansi to N.Shangsi
1 Infantry moved from Shansi to Shangsi
1 Infantry moved from E.Shansi to Shangsi
1 Artillery moved from Shansi to Shangsi
1 Tank moved from E.Shansi to Shansi
1 Tank moved from Peking to Shansi
2 Tanks moved from Tientsin to Shansi
4 Infantrys moved from Peking to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Tanks moved from Seoul to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Frenchindochina
Hisaichi attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 5/8 hits, 3.00 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 1 Bomber, 3 EarlyFighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Nanking
Hisaichi attack with 3 Infantrys and 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 5 Tanks in Nanking, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Hankou
Hisaichi attack with 2 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Hankou, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hankou
Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz60
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 2 : 2/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Transports owned by the Dutch lost in sz60
Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz60, round 3 : 3/7 hits, 3.00 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 3 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Dutch, 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28
Casualties for Dutch: 2 Destroyers, 1 Submarine and 2 Transports
Casualties for Hisaichi: 1 Submarine
Battle in Hongkong
Hisaichi attack with 2 Artillerys, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Hongkong, round 2 : 1/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Hongkong
Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Hongkong, round 3 : 4/6 hits, 2.33 expected hits
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Bunker and 2 Infantrys
Battle in N.French I.
Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 2 : 0/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in N.French I., round 3 : 4/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch, 1 Tank owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
3 EarlyFighters moved from Frenchindochina to Thailand
4 EarlyFighters moved from sz60 to sz68
1 Bomber moved from Frenchindochina to Phuket
1 Bomber moved from sz60 to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 B.Transport placed in sz79
6 Infantrys and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
British regular : -0.33
Dutch regular : -1.00
Hisaichi regular : 0.00
@entek said in dawgoneit (allies) v entek axis TRS:
@dawgoneit Sure, I’m game. We haven’t played one of those in a while.
do you want me to start it?
@dawgoneit Sure!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to W.Borneo
1 T.Boat moved from sz58 to sz70
1 Destroyer moved from sz81 to sz70
1 Transport moved from sz81 to sz59
1 Transport moved from sz57 to sz59
1 T.Boat moved from sz57 to sz59
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Infantry moved from Lambok to Soem
1 Infantry moved from Java to Sumatra
1 EarlyFighter moved from Sarong to Davao
1 Artillery and 1 Infantry moved from Sarong to New Guinea
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Destroyer moved from sz73 to sz60
1 Transport moved from sz73 to sz60
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
2 Artillerys, 4 Infantrys and 1 Tank moved from Phuket to Thailand
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Infantry moved from Amdanam to sz65
1 Infantry moved from Bengal to sz64
1 Infantry moved from E.India to sz64
2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66
2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66
2 Destroyers and 1 Submarine moved from sz63 to sz66
2 Artillerys moved from sz66 to Malaya
4 Infantrys moved from sz66 to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 EarlyFighter moved from Burma to Malaya
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 Infantry moved from Burma to W.Chunking
1 Artillery, 1 Infantry and 1 Tank moved from Burma to Bengal
1 Infantry moved from Nepal to Bengal
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from M.India to C.India
1 Tank moved from S.India to C.India
4 Infantrys moved from Calcutta to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from Calcutta to E.India
2 Infantrys moved from India to C.India
1 EarlyFighter moved from Bhopa to Bengal
1 Artillery and 1 Infantry moved from Bhopa to Nepal
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 Infantry and 1 Tank moved from N.B to Borneo
1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo
2 Infantrys moved from Moresby to sz49
1 Artillery moved from E.G to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Infantry moved from N.G to E.G
1 Submarine moved from sz47 to sz70
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from Canada to N.Canada
1 Infantry moved from N.Canada to Anchorage
Purchase Units - British
British buy 2 Artillerys, 1 Carrier, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Java
British roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
British win, taking Java from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Borneo
British attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Bikaner
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Bikaner to Bhopa
Place Units - British
1 Carrier placed in sz63
2 Artillerys, 1 Infantry and 1 Marine placed in Calcutta
Turn Complete - British
British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Neutral regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Battleship, 1 Carrier, 1 EarlyFighter and 1 Transport moved from sz37 to sz50
1 EarlyFighter moved from Sydney to sz50
1 EarlyFighter moved from Melbourne to Derby
1 Artillery moved from Darwin to Derby
3 Infantrys moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
2 Infantrys moved from W.Australia to sz50
2 Infantrys moved from sz50 to Soem
1 Artillery and 1 Infantry moved from E.Australia to sz41
1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from sz41 to sz49
1 Artillery and 1 Infantry moved from sz49 to New Guinea
2 Infantrys moved from New Caledonia to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz41
2 Infantrys moved from sz41 to Townsville
2 Infantrys moved from Townsville to N.Australia
1 Tank moved from Australia to Derby
1 Infantry moved from Sydney to S.W.Australia
2 Tanks moved from Melbourne to W.Australia
1 Artillery moved from Melbourne to S.W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to Sydney
Purchase Units - Anzac
Anzac buy 1 Destroyer; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 Destroyer moved from sz27 to sz25
1 EarlyFighter moved from Kauai to sz25
1 Destroyer and 1 Submarine moved from sz31 to sz25
1 EarlyFighter moved from Johnston to sz25
2 Submarines moved from sz40 to sz45
1 Submarine moved from sz13 to sz25
1 EarlyFighter moved from Midway to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Bomber moved from Portland to sz25
1 Battleship moved from sz23 to sz25
1 Infantry moved from Punay to Mindor
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 EarlyFighter moved from Davao to S.Borneo
Purchase Units - Americans
Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines
Yamamoto defend with 1 Cruiser and 6 Submarines
Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 6 Submarines in sz25, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 2 : 1/8 hits, 3.33 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Submarine owned by the Yamamoto lost in sz25
Americans roll dice for 2 Submarines in sz25, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 5 Submarines in sz25, round 3 : 0/5 hits, 0.83 expected hits
2 Submarines owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 3 : 6/8 hits, 3.33 expected hits
Yamamoto roll dice for 1 Cruiser in sz25, round 3 : 0/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 46
Casualties for Yamamoto: 1 Cruiser and 6 Submarines
Non Combat Move - Americans
1 Carrier moved from sz23 to sz25
1 Bomber moved from sz25 to Kauai
2 EarlyFighters moved from sz25 to Kauai
1 Transport moved from sz27 to sz25
2 Infantrys moved from Los Angeles to sz23
2 Infantrys and 1 Transport moved from sz23 to sz6
2 Infantrys moved from sz6 to N.Canada
1 Transport moved from sz5 to sz6
1 Infantry moved from Olympic Penn to sz6
1 Infantry moved from Seattle to sz6
2 Infantrys and 1 Transport moved from sz6 to sz5
2 Infantrys moved from sz5 to Alaska
1 Infantry moved from Anchorage to Alaska
1 Destroyer moved from sz5 to sz4
2 Infantrys moved from Seattle to British Columbia
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Tank moved from High Desert to Seattle
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Central Valley to Portland
2 Infantrys moved from Nor Cal to Portland
2 Tanks moved from San Francisco to Portland
2 Artillerys moved from San Francisco to Nor Cal
3 Infantrys moved from San Francisco to Nor Cal
2 Infantrys moved from Weno to Lasap
1 Tank moved from Phonpei to Pula
1 Artillery moved from Pikelot to Pula
1 Artillery moved from Fais to Ifalk
Place Units - Americans
2 B.Transports placed in sz23
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Americans regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Infantry moved from Akina to sz15
1 Infantry and 1 Tank moved from Akina to sz15
1 Artillery moved from N.Japan to sz7
1 Infantry moved from N.Japan to sz7
2 Transports moved from sz1 to sz15
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Amursk
1 Tank moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
1 Artillery moved from N.Japan to sz15
1 Infantry moved from Akina to sz15
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz15 to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Belogorsk
1 Artillery and 4 Infantrys moved from Manchuria to Vladivostok
1 Bomber moved from Akina to Amursk
1 EarlyFighter moved from Akina to Belogorsk
Purchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vladivostok
Masaharu attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 4 Infantrys in Vladivostok, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Masaharu win, taking Vladivostok from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Belogorsk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Amursk
Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Russians roll AA dice in Amursk : 0/1 hits, 0.17 expected hits
Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Amursk, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 Bomber moved from Amursk to Manchuria
1 EarlyFighter moved from Belogorsk to Manchuria
3 Infantrys moved from Akina to N.Japan
1 Destroyer moved from sz1 to sz7
Place Units - Masaharu
1 Factory placed in Manchuria
1 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.00
Russians regular : 1.50
Russians AA : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Irkutsk to Quingdao
1 EarlyFighter moved from Kaask to Quingdao
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter and 4 Infantrys
Masaharu defend with 1 Artillery and 1 Tank
Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 1/5 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 3 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 Infantrys
Casualties for Masaharu: 1 Artillery and 1 Tank
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
2 Artillerys moved from Kaask to Tulun
2 Tanks moved from Kaask to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 AAGun moved from Kaask to Tulun
4 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
1 Infantry moved from Krasnoyarsk to Kaask
1 Artillery moved from Achinsk to Kyzyl
1 AAGun, 1 Infantry and 1 Tank moved from Achinsk to Kyzyl
1 Tank moved from Kyzyl to Kaask
1 Tank moved from Abakan to Kaask
1 Infantry moved from Maltan to Haixi
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.67
Russians regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
2 EarlyFighters moved from sz68 to sz66
2 EarlyFighters moved from sz71 to sz66
2 EarlyFighters moved from Phuket to sz66
2 Bombers moved from Iwo Jima to sz66
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz71 to sz70
1 T.Boat moved from sz75 to sz74
4 Artillerys, 6 Infantrys and 2 Tanks moved from Manila to sz75
4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
1 Infantry moved from Spralty to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery and 1 Infantry moved from sz73 to Phuket
1 Destroyer moved from sz68 to sz70
1 Carrier moved from sz68 to sz60
2 Artillerys moved from Tokyo to sz78
1 Infantry moved from Tokyo to sz78
2 Artillerys, 2 B.Transports and 1 Infantry moved from sz78 to sz75
4 Infantrys moved from Iwo Jima to sz75
2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz75 to sz74
1 Infantry moved from S.Japan to sz74
2 Artillerys and 6 Infantrys moved from sz74 to Shantung
1 Artillery moved from Kwangtung to Kiangsi
1 Artillery moved from Macau to Kiangsi
1 Tank moved from Hopeh to Nanking
1 Tank moved from Kichedung to Nanking
3 Tanks moved from Kichedung to Shansi
2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh
1 Artillery and 9 Infantrys moved from S.Japan to Nagasaki
Purchase Units - Yamamoto
Yamamoto buy 4 B.Transports, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kiangsi
Yamamoto attack with 2 Artillerys
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports
British defend with 1 Submarine; Dutch defend with 1 Destroyer and 1 T.Boat
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz70, round 2 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 19
Casualties for British: 1 Submarine
Casualties for Dutch: 1 Destroyer and 1 T.Boat
Battle in Davao
Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter
Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 3/12 hits, 4.00 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.50 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 3 : 5/11 hits, 3.83 expected hits
Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 3 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Dutch lost in Davao
Yamamoto win, taking Davao from Americans with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 EarlyFighter
Battle in sz66
Yamamoto attack with 2 Bombers and 6 EarlyFighters
British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
Yamamoto roll dice for 2 Bombers and 6 EarlyFighters in sz66, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 2/6 hits, 1.67 expected hits
1 Transport owned by the British, 2 T.Boats owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz66, round 3 : 4/6 hits, 2.67 expected hits
British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 1/3 hits, 1.17 expected hits
2 Submarines owned by the British, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz66, round 4 : 2/5 hits, 2.33 expected hits
British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the British lost in sz66
Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 26
Casualties for Yamamoto: 3 EarlyFighters
Casualties for British: 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz66 to sz60
1 EarlyFighter moved from sz66 to Thailand
2 Bombers moved from sz66 to Thailand
Place Units - Yamamoto
1 Destroyer placed in sz78
4 B.Transports placed in sz74
2 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 2.00
Americans regular : -1.00
British regular : -0.33
Dutch regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
2 EarlyFighters moved from sz68 to sz66
2 EarlyFighters moved from sz71 to sz66
2 EarlyFighters moved from Phuket to sz66
2 Bombers moved from Iwo Jima to sz66
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from sz71 to sz70
1 T.Boat moved from sz75 to sz74
4 Artillerys, 6 Infantrys and 2 Tanks moved from Manila to sz75
4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
1 Infantry moved from Spralty to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery and 1 Infantry moved from sz73 to Phuket
1 Destroyer moved from sz68 to sz70
1 Carrier moved from sz68 to sz60
2 Artillerys moved from Tokyo to sz78
1 Infantry moved from Tokyo to sz78
2 Artillerys, 2 B.Transports and 1 Infantry moved from sz78 to sz75
4 Infantrys moved from Iwo Jima to sz75
2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz75 to sz74
1 Infantry moved from S.Japan to sz74
2 Artillerys and 6 Infantrys moved from sz74 to Shantung
1 Artillery moved from Kwangtung to Kiangsi
1 Artillery moved from Macau to Kiangsi
1 Tank moved from Hopeh to Nanking
1 Tank moved from Kichedung to Nanking
3 Tanks moved from Kichedung to Shansi
2 Artillerys and 4 Infantrys moved from Tientsin to Hopeh
1 Artillery and 9 Infantrys moved from S.Japan to Nagasaki
Purchase Units - Yamamoto
Yamamoto buy 4 B.Transports, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kiangsi
Yamamoto attack with 2 Artillerys
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports
British defend with 1 Submarine; Dutch defend with 1 Destroyer and 1 T.Boat
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz70, round 2 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 19
Casualties for British: 1 Submarine
Casualties for Dutch: 1 Destroyer and 1 T.Boat
Battle in Davao
Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter
Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 3/12 hits, 4.00 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.50 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Davao, round 3 : 5/11 hits, 3.83 expected hits
Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 3 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Dutch lost in Davao
Yamamoto win, taking Davao from Americans with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 EarlyFighter
Battle in sz66
Yamamoto attack with 2 Bombers and 6 EarlyFighters
British defend with 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
Yamamoto roll dice for 2 Bombers and 6 EarlyFighters in sz66, round 2 : 3/8 hits, 3.33 expected hits
British roll dice for 2 Destroyers, 2 T.Boats and 2 Transports in sz66, round 2 : 2/6 hits, 1.67 expected hits
1 Transport owned by the British, 2 T.Boats owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz66, round 3 : 4/6 hits, 2.67 expected hits
British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 1/3 hits, 1.17 expected hits
2 Submarines owned by the British, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Bombers and 3 EarlyFighters in sz66, round 4 : 2/5 hits, 2.33 expected hits
British roll dice for 1 Destroyer in sz66, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the British lost in sz66
Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 26
Casualties for Yamamoto: 3 EarlyFighters
Casualties for British: 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
Non Combat Move - Yamamoto
2 EarlyFighters moved from sz66 to sz60
1 EarlyFighter moved from sz66 to Thailand
2 Bombers moved from sz66 to Thailand
Place Units - Yamamoto
1 Destroyer placed in sz78
4 B.Transports placed in sz74
2 Infantrys and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from sz60: 2 EarlyFighters
EDIT: Adding units owned by Yamamoto to Thailand: 2 EarlyFighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 2.00
Americans regular : -1.00
British regular : -0.33
Dutch regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Gansu to N.Shangsi
1 EarlyFighter moved from Gansu to N.Shangsi
2 Infantrys and 1 Tank moved from Szechwan to Shangsi
1 EarlyFighter moved from Tsingnan to Shangsi
1 Infantry and 1 Tank moved from W.Sian to Sian
Purchase Units - Chinese
Chinese buy 1 Elite, 4 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shangsi
Chinese attack with 1 EarlyFighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 1 Tank in Shangsi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 3/3 hits, 1.00 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
1 EarlyFighter owned by the Chinese retreated
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 2 Infantrys and 1 Tank
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from N.Shangsi to Sian
1 EarlyFighter moved from Shangsi to Sian
2 Tanks moved from Gansu to Sian
1 Infantry moved from Sikang to Szechwan
1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
1 Tank moved from Gobi to Gansu
1 Tank moved from W.Mongolia to Tsingnan
1 Artillery and 2 Infantrys moved from Quyan to Gobi
1 AAGun moved from Quyan to Ming Jong
3 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
Place Units - Chinese
1 Elite, 4 Infantrys and 1 Mech.Inf placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 Infantrys moved from E.Shansi to N.Shangsi
1 Artillery moved from Shangsi to N.Shangsi
2 Infantrys moved from Hopeh to Shansi
1 Infantry moved from Hopeh to Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Tank moved from Tientsin to E.Shansi
1 Tank moved from Tientsin to Shansi
4 Infantrys moved from Seoul to sz79
1 B.Transport and 4 Infantrys moved from sz79 to sz1
4 Infantrys moved from sz1 to Belogorsk
1 Infantry moved from Korea to Tientsin
2 Infantrys moved from Seoul to Korea
1 Tank moved from Seoul to Tientsin
2 Artillerys, 1 Infantry and 2 Tanks moved from Hongkong to sz67
2 Artillerys, 2 Infantrys and 1 Tank moved from N.French I. to sz67
1 Artillery and 1 Infantry moved from Frenchindochina to sz67
5 Artillerys, 4 Infantrys, 3 Tanks and 8 Transports moved from sz67 to sz60
3 EarlyFighters moved from Thailand to sz63
4 EarlyFighters moved from sz68 to S.Borneo
5 Artillerys, 4 Infantrys and 3 Tanks moved from sz60 to S.Borneo
2 Bombers moved from Phuket to S.Borneo
1 Tank moved from Frenchindochina to Burma
2 EarlyFighters moved from Hainan to Burma
3 Submarines moved from sz68 to sz59
1 Destroyer moved from sz60 to sz59
1 T.Boat moved from sz67 to sz74
2 Infantrys moved from Hankou to Hanan
1 Artillery moved from Hankou to Hanan
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 13 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Borneo
Hisaichi attack with 5 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 3 Tanks
British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank
Dutch roll AA dice in S.Borneo : 1/6 hits, 1.00 expected hits
1 EarlyFighter owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 5 Artillerys, 2 Bombers, 3 EarlyFighters, 4 Infantrys and 3 Tanks in S.Borneo, round 2 : 7/17 hits, 6.83 expected hits
Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 4/12 hits, 4.50 expected hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 5 Artillerys, 2 Bombers, 3 EarlyFighters and 3 Tanks in S.Borneo, round 3 : 4/13 hits, 5.50 expected hits
Dutch roll dice for 1 Artillery, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 4/4 hits, 1.83 expected hits
1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch, 1 EarlyFighter owned by the Americans and 4 Artillerys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 1 Artillery, 2 Bombers, 3 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 4 Artillerys, 1 EarlyFighter and 4 Infantrys
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
Casualties for Americans: 1 EarlyFighter
Battle in sz59
Hisaichi attack with 1 Destroyer and 3 Submarines
Dutch defend with 1 T.Boat and 2 Transports
Hisaichi roll dice for 3 Submarines in sz59, round 2 : 2/3 hits, 1.00 expected hits
1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz59
Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 3 Submarines in sz59, round 3 : 1/3 hits, 1.00 expected hits
1 Transport owned by the Dutch lost in sz59
Hisaichi win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 17
Casualties for Dutch: 1 T.Boat and 2 Transports
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Burma
Hisaichi attack with 2 EarlyFighters and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Burma, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz63
Hisaichi attack with 3 EarlyFighters
British defend with 1 Carrier
Hisaichi roll dice for 3 EarlyFighters in sz63, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Carrier in sz63, round 2 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz63
Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 EarlyFighter
Casualties for British: 1 Carrier
Non Combat Move - Hisaichi
2 EarlyFighters moved from sz63 to Thailand
2 EarlyFighters moved from Burma to Thailand
2 Carriers moved from sz68 to sz60
3 EarlyFighters moved from S.Borneo to sz60
2 Bombers moved from S.Borneo to Phuket
1 Artillery and 4 Infantrys moved from Hankou to Nanking
1 Tank moved from Shansi to E.Shansi
Place Units - Hisaichi
1 B.Transport placed in sz79
7 Infantrys placed in Seoul
1 Tank and 2 Tankettes placed in Peking
6 Infantrys placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Dutch AA : 0.00
British regular : 0.17
Dutch regular : 1.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
2 Infantrys moved from Soem to Lambok
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
2 Transports moved from sz60 to sz73
4 Infantrys moved from Phuket to sz73
4 Infantrys and 2 Transports moved from sz73 to sz60
4 Infantrys moved from sz60 to W.Borneo
1 EarlyFighter moved from Phuket to W.Borneo
2 Tanks moved from Thailand to Chunking
1 T.Boat moved from sz68 to sz73
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in W.Borneo
Thai attack with 1 EarlyFighter and 4 Infantrys
Dutch defend with 2 Infantrys
Thai roll dice for 1 EarlyFighter and 4 Infantrys in W.Borneo, round 2 : 2/5 hits, 1.00 expected hits
British roll dice for 2 Infantrys in W.Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Dutch lost in W.Borneo
Thai win, taking W.Borneo from British with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Dutch: 2 Infantrys
Battle in Chunking
Thai attack with 2 Tanks
Chinese defend with 1 Infantry
Thai roll dice for 2 Tanks in Chunking, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the Chinese lost in Chunking
Thai win, taking Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -3
Casualties for Thai: 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
1 EarlyFighter moved from W.Borneo to S.Borneo
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Thai regular : 2.00
British regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Artillery and 1 Infantry moved from Bengal to Burma
1 Infantry moved from W.Chunking to Chunking
1 EarlyFighter moved from Bengal to Chunking
1 Artillery and 2 Infantrys moved from Bikaner to Punjab
1 Infantry and 1 Tank moved from Borneo to N.B
1 Artillery and 2 Infantrys moved from Java to sz57
1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz61
1 Artillery and 2 Infantrys moved from sz61 to N.S
1 Infantry moved from E.G to Moresby
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
2 Infantrys moved from Palana to Magadan
Purchase Units - British
British buy 1 Carrier, 2 Destroyers, 2 EarlyFighters and 8 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in N.B
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in N.B, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in N.B, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in N.B, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.B
British win, taking N.B from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Punjab
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Burma
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Chunking
British attack with 1 EarlyFighter and 1 Infantry
Thai defend with 1 Tank
British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Tank in Chunking, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.50 expected hits
Thai roll dice for 1 Tank in Chunking, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Chunking
1 EarlyFighter owned by the British retreated
Thai win with 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Chunking to Bengal
1 Infantry moved from Bengal to W.Chunking
1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal
1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal
1 EarlyFighter moved from Bhopa to Bengal
2 Infantrys moved from Bhopa to Nepal
1 Tank moved from C.India to Bengal
1 Artillery and 7 Infantrys moved from C.India to E.India
1 Marine moved from Calcutta to C.India
1 Infantry moved from Calcutta to C.India
2 Artillerys moved from Calcutta to C.India
Place Units - British
1 Carrier and 2 Destroyers placed in sz63
2 EarlyFighters placed in sz63
3 Infantrys placed in Calcutta
3 Infantrys placed in Dheli
2 Infantrys placed in Moresby
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Thai regular : 0.00
Neutral regular : -0.33
British regular : -0.83
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Artillery and 3 Infantrys moved from Sydney to sz37
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
1 Artillery moved from S.W.Australia to W.Australia
4 Infantrys moved from S.W.Australia to W.Australia
1 Artillery and 1 Infantry moved from Derby to sz50
1 Infantry and 1 Tank moved from Derby to sz49
1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz49 to sz50
2 Infantrys moved from Soem to Lambok
2 Artillerys, 5 Infantrys and 1 Tank moved from sz50 to Soem
2 EarlyFighters moved from sz50 to sz59
1 EarlyFighter moved from Derby to sz59
2 Infantrys moved from Townsville to sz41
2 Infantrys and 2 T.Boats moved from sz41 to sz46
2 Infantrys moved from sz46 to E.G
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz59
Anzac attack with 3 EarlyFighters
Hisaichi defend with 1 Destroyer and 3 Submarines
Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Submarine owned by the Hisaichi lost in sz59
2 Submarines owned by the Hisaichi submerged
Anzac roll dice for 3 EarlyFighters in sz59, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz59
Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Non Combat Move - Anzac
2 EarlyFighters moved from sz59 to sz50
1 EarlyFighter moved from sz59 to N.S
Place Units - Anzac
1 Factory placed in W.Australia
2 Artillerys and 1 Elite placed in Darwin
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00
Hisaichi regular : -1.00