World at War captain walker (axis) vs dawgoneit

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    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 18 Sea Zone to 21 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 3 Infantrys moved from Dover to 21 Sea Zone
            1 Bomber moved from Manchester to Netherlands
            1 Infantry and 1 Tank moved from Wales to Dover
            3 Infantrys moved from Dublin to Northern Ireland
            1 Tank moved from Manchester to 21 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
            1 Artillery and 3 Infantrys moved from Belgian Congo to French Equatorial Africa
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            2 Infantrys moved from S.Saudi Arabia to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
            1 Artillery moved from Iraq to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            3 Infantrys and 2 Tanks moved from Kordofan to Darfur
            1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
            1 Artillery and 2 Infantrys moved from Lower Egypt to Mersa Matruh
            4 Fighters moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from Italian East Africa to Darfur
            1 Infantry moved from Burma to N.Thailand
            1 Tank moved from Burma to Kweichow
            3 Infantrys moved from Burma to Yunnan
            1 Infantry moved from Assam to Burma
            5 Infantrys moved from Assam to Yunnan
            1 Artillery and 5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Hyderabad to Madras
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Delhi
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            1 Infantry and 1 Tank moved from Koryakia to Kolyma
            2 Infantrys moved from Attu to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Canadian Prairies to British Columbia
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 12 Infantrys, 2 Mech.Infs, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kolyma
                British attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Kolyma, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kolyma
                British win, taking Kolyma from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Darfur
                British attack with 1 Fighter, 3 Infantrys and 2 Tanks
                Germans defend with 2 Tanks; Italians defend with 2 Infantrys
                    British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                    British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Darfur, round 3 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Darfur
                British win, taking Darfur from Germans with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 3 Infantrys
                Casualties for Italians: 2 Infantrys
                Casualties for Germans: 2 Tanks
            Battle in French Equatorial Africa
                British attack with 1 Artillery and 3 Infantrys
                Italians defend with 1 Factory and 1 Tank
                    British roll dice for 1 Artillery and 3 Infantrys in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in 22 Sea Zone
                British attack with 4 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Fighters in 22 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in New Valley
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 1 Artillery and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Valley, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Valley, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                British attack with 1 Artillery and 3 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in Nubia, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Netherlands
                British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery, 2 Infantrys and 1 Tank
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Netherlands, round 2 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Netherlands, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Netherlands, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber and 1 Tank in Netherlands, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British and 1 Tank owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for British: 1 Artillery and 3 Infantrys
            Battle in 51 Sea Zone
                British attack with 4 Fighters and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 4 Fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 Submarine
                Casualties for Italians: 1 Destroyer
    
        Non Combat Move - British
            4 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Bomber moved from Netherlands to Dover
            4 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from Darfur to Lower Egypt
            2 Artillerys, 3 Infantrys and 2 Tanks moved from Lower Egypt to New Valley
            2 Artillerys moved from Cairo to Lower Egypt
            5 Infantrys moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Bunker placed in Madras
            2 Mech.Infs placed in Cape Town
            1 Destroyer and 2 Submarines placed in 21 Sea Zone
            1 Artillery and 1 Infantry placed in S.Saudi Arabia
            1 Artillery and 2 Infantrys placed in W.Iran
            3 Infantrys and 2 Tanks placed in Delhi
            5 Infantrys placed in Madras
            1 Factory placed in Italian East Africa
            1 Infantry placed in Cairo
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Germans regular : 1.67
    British regular : 0.50
    Hisaichi regular : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            7 Infantrys and 1 Tank moved from Java to Sumatra
            1 Adv.Fighter moved from 67 Sea Zone to Sumatra
            1 Fighter moved from 67 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Infantry moved from Port Moresby to West Papua
            1 Tank moved from Broome to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            4 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from West Papua to Hollandia
            1 Artillery, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            1 Fighter moved from Broome to Sumatra
            2 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 6 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Artillery, 7 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 0/2 hits, 1.17 expected hits
                    Anzac roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Lombok, round 2 : 3/9 hits, 2.17 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Artillery, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Sumatra
                Anzac attack with 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys, 3 Infantrys and 1 Tank
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 Tank in Sumatra, round 2 : 1/11 hits, 2.83 expected hits
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 6 Infantrys and 1 Tank in Sumatra, round 3 : 2/10 hits, 2.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Sumatra, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra
                    Anzac roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 Tank in Sumatra, round 4 : 3/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
                Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Anzac: 5 Infantrys
                Casualties for Yamamoto: 2 Artillerys, 3 Infantrys and 1 Tank
            Battle in Hollandia
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Sumatra to 67 Sea Zone
            1 Fighter moved from Sumatra to 67 Sea Zone
            1 Fighter moved from Sumatra to Java
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            2 Infantrys placed in Broome
            1 Transport placed in 114 Sea Zone
            1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Townsville
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : -2.00
    Thai regular : -0.33
    Hisaichi regular : -0.33
    

    Savegame

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    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Sumatra
            2 Marines placed in Suriname
            1 Transport placed in 32 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit want to play a 1914 game also?

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 8:39:47 AM
    Savegame


  • @dawgoneit sorry. wrong thread.

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    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            2 Tanks moved from Helsinki to Oulu
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    N.Karelia : 1 flag, 1 Infantry
    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Factory, 1 Fighter and 5 Infantrys
    Oulu : 2 Artillerys, 5 Infantrys and 3 Tanks
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 108 / 116
    Russians : 93 / 99
    Italians : 66 / 72
    French : 22 / 19
    Yamamoto : 74 / 81
    Chinese : 32 / 34
    Hisaichi : 62 / 65
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 13 / 13
    Romanians : 12 / 12
    Thai : 14 / 15
    Americans : 104 / 105
    

    Savegame

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    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
            1 Elite moved from E.Romania to Vinnytsia
            2 Tanks moved from Bucharest to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Romanians :

    Vinnytsia : 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
    Odessa : 2 Artillerys, 1 Fighter and 3 Infantrys
    Bucharest : 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
    E.Romania : 1 AAGun and 2 Infantrys
    

    Production/PUs Summary :

    Germans : 108 / 116
    Russians : 93 / 99
    Italians : 66 / 72
    French : 22 / 19
    Yamamoto : 74 / 81
    Chinese : 32 / 34
    Hisaichi : 62 / 65
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 13 / 13
    Romanians : 12 / 12
    Thai : 14 / 15
    Americans : 104 / 105
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
            1 Artillery and 2 Infantrys moved from S.Thailand to Burma
            1 Infantry moved from S.Thailand to N.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Malaya to 105 Sea Zone
            1 Infantry and 1 Tank moved from Malaya to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Fighter moved from Malaya to Java
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 5 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Java
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                Anzac defend with 1 Fighter; Dutch defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Java
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Java, round 3 : 0/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Fighter in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Thai lost in Java
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Tank in Java, round 4 : 3/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Fighter in Java, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Thai: 1 Elite and 1 Infantry
                Casualties for Dutch: 1 Infantry
                Casualties for Anzac: 1 Fighter
            Battle in N.Thailand
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Java to Malaya
            1 Infantry moved from British Borneo to West Borneo
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Thai regular : -3.67
    Dutch regular : 0.17
    British regular : -1.33
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag, 1 Infantry
    British Borneo : 1 flag
    Burma : 1 flag, 1 Artillery and 2 Infantrys
    West Borneo : 1 flag, 1 Infantry
    Java : 1 flag, 1 Artillery and 1 Tank
    N.Thailand : 1 Artillery and 1 Infantry
    S.Thailand : 3 Infantrys and 1 Tank
    Malaya : 1 Fighter
    Bangkok : 1 AAGun, 1 Factory, 5 Infantrys and 2 Tanks
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 108 / 116
    Russians : 93 / 99
    Italians : 66 / 72
    French : 22 / 19
    Yamamoto : 74 / 81
    Chinese : 30 / 34
    Hisaichi : 62 / 65
    British : 101 / 102
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 13 / 13
    Romanians : 12 / 12
    Thai : 19 / 19
    Americans : 104 / 105
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 ArmoredCar, 1 Artillery and 1 Infantry moved from Santiago to S.Chile
            1 Infantry moved from N.Chile to Argentina
            1 Tank moved from N.Chile to S.Chile
            1 Artillery and 1 Tank moved from N.Chile to Argentina
            1 Artillery moved from N.Chile to S.Chile
            1 Artillery and 1 Tank moved from N.Chile to Argentina
            2 Infantrys and 3 Tanks moved from Peru to Bolivia
            1 Artillery moved from Jamaica to 26 Sea Zone
            1 Artillery moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Cuba to 26 Sea Zone
            1 Infantry moved from Jamaica to 26 Sea Zone
            2 Artillerys, 3 Destroyers, 2 Infantrys, 3 Submarines and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 ArmoredCar moved from Venezuela to Bahia
            1 Fighter moved from Amazon to Bahia
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 Artillery moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Artillery, 1 B.Transport, 2 Destroyers, 2 Infantrys and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
            1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 104 Sea Zone to 109 Sea Zone
            1 Bomber moved from Pearl Harbor to Queensland
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Koryakia to Kolyma
            1 Artillery moved from Koryakia to Kolyma
            4 Transports moved from 119 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 12 ArmoredCars, 1 Factory, 1 Infantry, 4 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys in Bahia, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Bahia
                    Americans roll dice for 2 Artillerys and 1 Fighter in Bahia, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Artillerys and 1 Fighter in Bahia, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Bolivia
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Bolivia, round 2 : 4/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in S.Chile
                Americans attack with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank in S.Chile, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Tank in S.Chile, round 3 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 1 ArmoredCar, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Argentina
                Americans attack with 2 Artillerys, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Argentina, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Argentina
                    Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Argentina, round 3 : 3/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Bahia to Amazon
            1 Infantry moved from Washington to Northeast USA
    
        Place Units - Americans
            1 Factory placed in Colombia
            1 S.Submarine placed in 71 Sea Zone
            1 ArmoredCar and 1 Infantry placed in Alaska
            3 S.Submarines placed in 98 Sea Zone
            Americans undo move 4.
            1 S.Submarine and 1 Transport placed in 98 Sea Zone
            1 S.Submarine placed in 98 Sea Zone
            1 S.Submarine placed in 26 Sea Zone
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in Venezuela
            6 ArmoredCars placed in South Central USA
            Americans undo move 9.
            2 ArmoredCars placed in South Atlantic USA
            4 ArmoredCars placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Neutral regular : -0.83
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Stockholm to 24 Sea Zone
            2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Lapland
            1 Bomber moved from Helsinki to Lapland
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            1 Stuka moved from Hamburg to 22 Sea Zone
            1 Stuka moved from Hamburg to Netherlands
            3 Infantrys moved from Rhine to Netherlands
            1 Artillery moved from Donetsk to Kiev
            3 Infantrys moved from Vinnytsia to Kiev
            1 Tank moved from Warsaw to Kiev
            1 Artillery and 1 Infantry moved from Latvia to Novgorod
            1 Artillery and 1 Infantry moved from Minsk to Novgorod
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 HeavyTank, 15 Infantrys, 2 Mot.Infs, 2 Stukas, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 6 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 7 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 8 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 8 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Artillery and 3 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Lapland
                Germans attack with 2 Artillerys, 1 Bomber and 4 Infantrys
                Russians defend with 3 Artillerys and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Lapland, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 3 Artillerys and 2 Infantrys in Lapland, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Lapland, round 3 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 3 Artillerys and 2 Infantrys
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters and 1 Stuka
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters and 1 Stuka in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                1 Submarine owned by the British Submerged
            Battle in Netherlands
                Germans attack with 3 Infantrys and 1 Stuka
                British defend with 1 Tank
                    Germans roll dice for 3 Infantrys and 1 Stuka in Netherlands, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Netherlands, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    Germans roll dice for 2 Infantrys and 1 Stuka in Netherlands, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Netherlands, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Netherlands
                Germans winGermans win with 2 Adv.Fighters and 1 Stuka remaining, taking Netherlands from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Novgorod
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Lapland to Helsinki
            1 Artillery and 2 Infantrys moved from Lithuania to Minsk
            1 AAGun, 1 Artillery and 3 Infantrys moved from Brest to Minsk
            1 Artillery and 2 Infantrys moved from Warsaw to Brest
            4 Infantrys moved from Krakow to Vinnytsia
            1 Tank moved from Donetsk to Vinnytsia
            4 Infantrys moved from Vinnytsia to Donetsk
            1 HeavyTank moved from Bohemia to Brest
            2 ArmoredCars and 1 Tank moved from Bohemia to Brest
            1 HeavyTank moved from Bohemia to Vinnytsia
            1 Mot.Inf moved from Bavaria to Vinnytsia
            1 Stuka moved from Bavaria to Vinnytsia
            1 Tank moved from Bavaria to Krakow
            4 Tanks moved from Lorraine to Bohemia
            1 Mech.Inf moved from Rhine to Krakow
            3 Tanks moved from Berlin to Pomerania
            4 Infantrys moved from Berlin to Saxony
            6 Infantrys moved from Berlin to Brandenburg
            1 Stuka moved from Netherlands to Rhine
            4 Infantrys moved from Picardy to Belgium
            1 AAGun moved from Picardy to Belgium
            1 Tank moved from Normandy to Belgium
            5 Infantrys moved from Paris to Picardy
            2 Transports moved from 42 Sea Zone to 43 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Languedoc to 43 Sea Zone
            2 ArmoredCars and 2 Tanks moved from Orleanais to Languedoc
            4 Tanks moved from Paris to Orleanais
            3 Infantrys moved from Paris to Orleanais
            2 ArmoredCars, 2 Tanks and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            2 ArmoredCars and 2 Tanks moved from 42 Sea Zone to N.Algeria
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            1 Stuka moved from 22 Sea Zone to Rhine
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            1 Cruiser placed in 23 Sea Zone
            3 Infantrys and 1 Tank placed in Hamburg
            1 Elite, 2 Infantrys and 1 Stuka placed in Warsaw
            1 Elite and 3 Infantrys placed in Vinnytsia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            2 Mot.Infs and 1 Stuka placed in Bavaria
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            2 Artillerys placed in Berlin
            Germans undo move 10.
            2 Artillerys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -7.17
    British regular : 0.00
    

    Territory Summary for Germans :

    Pomerania : 3 Tanks
    Saxony : 4 Infantrys
    Berlin : 2 Artillerys and 1 Factory
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 2 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 6 Tanks
    Brandenburg : 6 Infantrys
    Bavaria : 1 AAGun, 1 Factory, 2 Mot.Infs and 1 Stuka
    Hamburg : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Lithuania : 1 flag
    Donetsk : 1 flag, 5 Infantrys
    Kiev : 1 flag, 1 Tank
    Vinnytsia : 1 flag, 1 AAGun, 1 ArmoredCar, 4 Artillerys, 1 Elite, 1 Factory, 1 HeavyTank, 8 Infantrys, 3 Mech.Infs, 1 Mot.Inf, 1 Stuka and 5 Tanks
    Crimea : 1 flag, 1 Tank
    Latvia : 1 flag, 1 Infantry
    Odessa : 1 flag
    Estonia : 1 flag, 1 Artillery and 1 Infantry
    Novgorod : 1 flag, 2 Artillerys and 1 Infantry
    Minsk : 1 flag, 1 AAGun, 2 Artillerys and 7 Infantrys
    Paris : 1 flag, 1 AAGun and 1 Factory
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 3 Infantrys and 4 Tanks
    Languedoc : 1 flag, 2 ArmoredCars and 2 Tanks
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 8 Infantrys
    Picardy : 1 flag, 5 Infantrys
    N.Algeria : 2 ArmoredCars and 2 Tanks
    Helsinki : 1 Bomber
    Lapland : 2 Artillerys and 3 Infantrys
    Vyborg : 1 Artillery and 2 Infantrys
    Krakow : 1 flag, 1 Mech.Inf and 1 Tank
    Warsaw : 1 flag, 1 Elite, 1 Factory, 2 Infantrys and 1 Stuka
    Stockholm : 1 flag
    Brest : 1 flag, 2 ArmoredCars, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag, 1 AAGun, 4 Infantrys and 1 Tank
    Netherlands : 1 flag, 2 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 1 Cruiser, 1 T.Boat and 3 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 3 Destroyers and 2 Submarines
    42 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 116 / 116
    Russians : 86 / 99
    Italians : 66 / 72
    French : 22 / 19
    Yamamoto : 73 / 81
    Chinese : 30 / 34
    Hisaichi : 62 / 65
    British : 98 / 102
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 15 / 13
    Romanians : 12 / 12
    Thai : 19 / 19
    Americans : 113 / 113
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to N.Karelia
            3 Infantrys moved from Smolensk to Novgorod
            2 Infantrys moved from S.Karelia to Novgorod
            1 Fighter moved from Leningrad to Novgorod
            1 Tank moved from Leningrad to Novgorod
            3 Infantrys moved from Leningrad to Vyborg
            1 HeavyTank moved from Leningrad to Vyborg
            7 Infantrys moved from Rostov to Donetsk
            1 Artillery moved from Kursk to Donetsk
            1 Adv.Fighter moved from Kursk to Donetsk
            2 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Moscow to Kiev
            1 Infantry moved from Kursk to Kiev
            3 Infantrys moved from Yaroslavl to Smolensk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Ayan to Chita
            1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
            1 Artillery and 1 Infantry moved from Ayan to Khabarovsk
            1 Fighter moved from N.Buryat Mongolia to Khabarovsk
            1 ArmoredCar moved from Olyokminsk to Chita
            1 Fighter moved from N.Buryat Mongolia to Khabarovsk
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 HeavyTank and 16 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 HeavyTank and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 HeavyTank and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 HeavyTank and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 HeavyTank and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                1 HeavyTank owned by the Russians retreated to Leningrad
                Finns win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Heilungchiang
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 1 Artillery, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Khabarovsk, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery and 7 Infantrys
                Germans defend with 5 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 7 Infantrys in Donetsk, round 2 : 2/9 hits, 2.17 expected hits
                    Germans roll dice for 5 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in Donetsk, round 3 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 3 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 5 Infantrys in Donetsk, round 4 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 5 Infantrys
            Battle in N.Karelia
                Russians attack with 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 Infantrys in N.Karelia, round 3 : 0/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 Infantrys in N.Karelia, round 4 : 1/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Chita
                Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Novgorod
                Russians attack with 1 Fighter, 5 Infantrys and 1 Tank
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Novgorod, round 2 : 4/7 hits, 1.67 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Novgorod to Leningrad
            1 Bomber moved from Kiev to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            3 Infantrys moved from Tula to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Kirov to Vologda
            4 Infantrys moved from Perm to Kirov
            1 Tank moved from Okhotsk to Chita
            1 ArmoredCar and 2 Tanks moved from Olyokminsk to Chita
            2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Sibirsky to Evenkia
            2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk
            2 Fighters moved from Khabarovsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            2 Tanks moved from Ayan to Chita
            1 Tank moved from Ayan to Chita
            1 Tank moved from Ayan to Chita
            1 Tank moved from Ayan to Chita
    
        Place Units - Russians
            1 Bunker and 4 Tanks placed in Leningrad
            1 Bunker, 1 HeavyTank and 2 Tanks placed in Kursk
            10 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Germans regular : -0.50
    Russians regular : 4.17
    Hisaichi regular : -0.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Mech.Inf moved from E.Morocco to W.Morocco
                  Italians take W.Morocco from French
            1 Mech.Inf moved from W.Morocco to Mauritania
                  Italians take Mauritania from French
            1 Mech.Inf moved from Mauritania to French Sudan
                  Italians take French Sudan from French
            2 Artillerys, 1 Infantry and 1 Tank moved from Kufra to Darfur
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from Greece to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 HeavyTank, 10 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer, 2 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Destroyer
            Battle in Darfur
                Italians attack with 2 Artillerys, 1 Infantry and 1 Tank
                British defend with 2 Tanks
                    Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Darfur, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 Tanks in Darfur, round 2 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 2 Artillerys and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 2 Tanks
    
        Non Combat Move - Italians
            1 Infantry moved from Tobruk to Kufra
            2 Fighters moved from 51 Sea Zone to Greece
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            1 Tank moved from Greece to 48 Sea Zone
            1 Tank and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 5 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            2 Tanks moved from Tripoli to Tobruk
            1 Mech.Inf and 1 Mot.Inf moved from Tunis to Hun
            2 Tanks moved from Tunis to Tripoli
            3 Infantrys moved from Rome to Campania
            1 Artillery and 1 Infantry moved from Greece to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Transport moved from 42 Sea Zone to 43 Sea Zone
            1 Cruiser moved from 42 Sea Zone to 43 Sea Zone
            1 Artillery moved from Languedoc to 43 Sea Zone
            1 Infantry moved from Languedoc to 43 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            2 ArmoredCars and 6 Tanks moved from E.Morocco to Mauritania
            1 Artillery moved from N.Algeria to E.Morocco
            2 Infantrys moved from N.Algeria to E.Morocco
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 2 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Artillery moved from Bulgaria to Greece
            2 Infantrys moved from Greece to Bulgaria
    
        Place Units - Italians
            1 Cruiser and 1 T.Boat placed in 48 Sea Zone
            2 Infantrys placed in Greece
            3 Infantrys and 1 Tank placed in E.Morocco
            1 Adv.Fighter, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis
            2 Artillerys and 4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 1.17
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 4 Artillerys, 8 Infantrys and 3 Tanks
    Campania : 3 Infantrys
    Kufra : 1 Infantry
    Tripoli : 2 Tanks
    Hun : 1 Mech.Inf and 1 Mot.Inf
    Aquitaine : 1 flag
    Languedoc : 1 Artillery
    Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag, 1 Artillery and 2 Infantrys
    Mauritania : 1 flag, 2 ArmoredCars and 6 Tanks
    E.Morocco : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 6 Infantrys, 1 Mech.Inf and 1 Tank
    W.Morocco : 1 flag
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 1 Mech.Inf
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 HeavyTank, 1 Infantry and 1 Tank
    Darfur : 1 flag, 1 Artillery and 1 Tank
    Bulgaria : 2 Infantrys and 1 Tank
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 2 Fighters and 2 Infantrys
    Serbia : 1 flag
    42 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport
    51 Sea Zone : 1 Destroyer
    48 Sea Zone : 1 Battleship, 1 Cruiser, 3 Destroyers, 1 T.Boat and 5 Transports
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 102 / 102
    Italians : 72 / 72
    French : 18 / 19
    Yamamoto : 73 / 81
    Chinese : 30 / 34
    Hisaichi : 54 / 65
    British : 96 / 102
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 14 / 13
    Romanians : 12 / 12
    Thai : 19 / 19
    Americans : 113 / 113
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Artillery moved from Cape Verde to 33 Sea Zone
            1 Artillery and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
            1 Artillery moved from 36 Sea Zone to French Sudan
            1 Adv.Fighter and 1 Fighter moved from Syria to 51 Sea Zone
            1 Fighter moved from Dover to 22 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 68 Sea Zone to 58 Sea Zone
            1 Infantry moved from Equatoria to Kordofan
            1 Infantry moved from Kenya to Equatoria
            1 Bomber moved from Churchill to Scotland
            1 Infantry moved from Amazon to Colombia
    
        Purchase Units - French
            French buy 1 Bunker, 3 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 22 Sea Zone
                British loiter and taunt; French attack with 1 Destroyer and 1 Fighter
                Germans defend with 1 T.Boat
                    French roll dice for 1 Destroyer and 1 Fighter in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                French win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in French Sudan
                French attack with 1 Artillery
                Italians defend with 1 Mech.Inf
                    French roll dice for 1 Artillery in French Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Mech.Inf in French Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in French Sudan
                Italians win with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter and 1 Fighter
                Italians defend with 1 Destroyer
                    French roll dice for 1 Adv.Fighter and 1 Fighter in 51 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the French and 1 Destroyer owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Fighter
                Casualties for Italians: 1 Destroyer
    
        Non Combat Move - French
            1 Adv.Fighter moved from 51 Sea Zone to Cairo
            1 Fighter moved from 22 Sea Zone to Dover
    
        Place Units - French
            1 Bunker and 3 Elites placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    French regular : 0.17
    Germans regular : -0.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Hunan to Kweichow
            1 Infantry moved from Hunan to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Bomber moved from Hong Kong to Hupeh
            1 Artillery and 1 Tank moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Malaya to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Lombok
            1 Bomber moved from Banjarmasin to Lombok
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Lombok
            1 Fighter moved from Malaya to Lombok
            1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to Lombok
            1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
            1 Infantry moved from N.French Indochina to Kweichow
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
            1 Artillery moved from Anhwei to Shansi
            1 Infantry moved from Shantung to Shansi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 2 Artillerys and 3 Infantrys
                British defend with 1 Tank
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kweichow, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kweichow, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Hupeh
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Yamamoto win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 5 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 5 Infantrys and 2 Tanks in Lombok, round 2 : 3/15 hits, 5.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 7 Infantrys and 1 Tank in Lombok, round 2 : 3/10 hits, 3.67 expected hits
                    3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 2 Infantrys and 2 Tanks in Lombok, round 3 : 6/12 hits, 4.83 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank in Lombok, round 3 : 2/7 hits, 2.67 expected hits
                    1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Lombok
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters and 2 Tanks in Lombok, round 4 : 3/10 hits, 4.33 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters and 2 Tanks remaining. Battle score for attacker is 19
                Casualties for Yamamoto: 5 Infantrys
                Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Lombok to Banjarmasin
            1 Fighter moved from Lombok to Malaya
            1 Adv.Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to 110 Sea Zone
            1 Adv.Fighter moved from Lombok to 107 Sea Zone
            2 Fighters moved from Lombok to 107 Sea Zone
            1 Adv.Fighter moved from Tokyo to 107 Sea Zone
            2 Destroyers and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kirin
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Bomber moved from Hupeh to Hong Kong
    
        Place Units - Yamamoto
            1 Factory placed in Malaya
            1 Artillery and 3 Infantrys placed in Banjarmasin
            2 Destroyers and 1 Submarine placed in 85 Sea Zone
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Yamamoto regular : -4.83
    Dutch regular : -1.83
    

    Territory Summary for Yamamoto :

    Okhotsk : 1 flag, 1 Infantry
    N.French Indochina : 2 Artillerys, 2 Infantrys and 1 Tank
    Tokyo : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Factory and 2 Infantrys
    Kwajalein : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hokkaido : 1 Adv.Fighter
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Factory and 3 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Shansi : 1 flag, 1 Artillery and 1 Infantry
    Kweichow : 1 flag, 2 Artillerys and 3 Infantrys
    Kwangtung : 1 flag, 1 Artillery and 3 Infantrys
    Hupeh : 1 flag, 1 Artillery and 1 Infantry
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 Infantry and 1 Tank
    Anhwei : 1 flag, 1 Tank
    Kirin : 4 Infantrys
    Peking : 4 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks
    Nauru : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
    Lombok : 1 flag, 1 Artillery and 2 Tanks
    Celebes : 1 flag
    Malaya : 1 flag, 1 AAGun, 1 Factory, 1 Fighter and 2 Tanks
    Truk : 1 flag, 1 Artillery and 1 Infantry
    Ponape : 1 flag
    Woleai : 1 flag
    107 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers, 2 Fighters and 2 Submarines
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 5 Transports
    85 Sea Zone : 2 Destroyers and 1 Submarine
    75 Sea Zone : 1 T.Boat
    84 Sea Zone : 1 B.Transport
    92 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 101 / 102
    Italians : 72 / 72
    French : 18 / 18
    Yamamoto : 80 / 80
    Chinese : 25 / 34
    Hisaichi : 54 / 65
    British : 96 / 102
    Anzac : 36 / 36
    Dutch : 16 / 19
    Finns : 14 / 13
    Romanians : 12 / 12
    Thai : 19 / 19
    Americans : 113 / 113
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Yunnan to Kweichow
            2 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            3 Mech.Infs moved from Ningsia to Kweichow
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
            1 Tank moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 3/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Shansi
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 3 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Tank in Shansi, round 7 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Shansi, round 7 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Artillery, 2 Infantrys, 5 Mech.Infs and 2 Tanks
                Yamamoto defend with 2 Artillerys and 3 Infantrys
                    Chinese roll dice for 1 Artillery, 2 Infantrys, 5 Mech.Infs and 2 Tanks in Kweichow, round 2 : 4/10 hits, 3.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
                    1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 Artillery, 5 Mech.Infs and 2 Tanks in Kweichow, round 3 : 2/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            2 Tanks moved from Shensi to Kweichow
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Shensi
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Gobi Altai to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter, 2 Mech.Infs and 1 Tank moved from Urumqi to Gobi Altai
            2 Mech.Infs moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Gobi Altai to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Mech.Infs and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Chinese regular : -1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Yunnan to Kweichow
            2 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Szechwan to Kweichow
            3 Mech.Infs moved from Ningsia to Kweichow
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
            1 Tank moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 3/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Shansi
                Chinese attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 3 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Tank in Shansi, round 7 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Shansi, round 7 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Shansi
                Chinese win, taking Shansi from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Artillery, 2 Infantrys, 5 Mech.Infs and 2 Tanks
                Yamamoto defend with 2 Artillerys and 3 Infantrys
                    Chinese roll dice for 1 Artillery, 2 Infantrys, 5 Mech.Infs and 2 Tanks in Kweichow, round 2 : 4/10 hits, 3.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
                    1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 Artillery, 5 Mech.Infs and 2 Tanks in Kweichow, round 3 : 2/8 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            2 Tanks moved from Shensi to Kweichow
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Lanchow to Shensi
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Gobi Altai to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter, 2 Mech.Infs and 1 Tank moved from Urumqi to Gobi Altai
            2 Mech.Infs moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Gobi Altai to Shensi
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Mech.Infs and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Chinese regular : -1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery moved from Chahar to Shansi
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from Davao to Hollandia
            1 Bomber moved from Davao to Hollandia
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Sumatra
            1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Adv.Fighter moved from Changchun to Khabarovsk
            1 Artillery, 1 Infantry and 1 Tank moved from Kirin to Heilungchiang
            1 Infantry moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Heilungchiang, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Heilungchiang, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Heilungchiang, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys
                Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 3/6 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Sumatra, round 2 : 3/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 3 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Sumatra, round 4 : 3/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Sumatra
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
                Casualties for Anzac: 2 Infantrys and 1 Tank
                Casualties for Dutch: 1 Bunker
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Artillery in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Hollandia
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys
                Anzac defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 3 Infantrys in Hollandia, round 2 : 3/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Bomber moved from Hollandia to Davao
            1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Sumatra to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from Khabarovsk to Changchun
            1 Infantry moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Cruiser placed in 107 Sea Zone
            1 Artillery and 2 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Adv.Fighter, 4 Infantrys and 2 Tanks placed in Changchun
            1 Destroyer placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 0.00
    Dutch regular : 0.67
    Hisaichi regular : -1.50
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Khabarovsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    N.French Indochina : 1 flag
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Infantry
    Liaoning : 2 Artillerys, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Artillery and 1 Infantry
    Hulunbuir : 1 Artillery and 1 Infantry
    Shantung : 1 flag, 1 Artillery and 1 Tank
    Changchun : 1 AAGun, 2 Adv.Fighters, 1 Factory, 4 Infantrys and 2 Tanks
    Heilungchiang : 1 Artillery and 1 Tank
    Jilolo : 1 flag
    Hollandia : 1 flag, 1 Artillery and 2 Infantrys
    East And South Borneo : 1 flag
    Malaya : 2 Infantrys
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    110 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Transports
    85 Sea Zone : 1 Destroyer and 1 Submarine
    75 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    84 Sea Zone : 1 Destroyer
    76 Sea Zone : 1 T.Boat
    92 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 116
    Russians : 96 / 102
    Italians : 72 / 72
    French : 18 / 18
    Yamamoto : 75 / 80
    Chinese : 30 / 30
    Hisaichi : 61 / 61
    British : 96 / 102
    Anzac : 36 / 36
    Dutch : 14 / 19
    Finns : 14 / 13
    Romanians : 12 / 12
    Thai : 19 / 19
    Americans : 113 / 113
    

    Savegame


  • I don’t think I loaded china’s second post…was there a difference in them?


  • @captainwalker i might have double posted. looks the same

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