@max334 Scramble all (both sea zones). Max defense for all.
L21 Pejon_88 (X) vs. HypoAF (A+16)
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Southern Italy to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 5 infantry moved from Finland to Karelia 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 armour and 5 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 2 aaGuns moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Western Germany to Poland 3 armour moved from Greece to Romania 1 infantry moved from Poland to Eastern Poland 1 aaGun, 3 artilleries and 13 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Greece to 97 Sea Zone 3 infantry moved from Greece to Bulgaria 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 1 bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 4 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Poland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 0,17
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 17 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Archangel 4 aaGuns, 3 artilleries and 24 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 2 aaGuns moved from Amur to Korea 2 armour, 2 fighters and 2 mech_infantrys moved from Szechwan to Yunnan Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,5,4 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 17 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Archangel 4 aaGuns, 3 artilleries and 24 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 2 aaGuns moved from Amur to Korea 2 armour, 2 fighters and 2 mech_infantrys moved from Szechwan to Yunnan Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,5,4 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to 38 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Jehol to Manchuria 3 infantry moved from Jehol to 19 Sea Zone 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 56 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone 1 fighter moved from Kwangsi to 38 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 bomber and 1 fighter French defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 38 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 transport British defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 56 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 4 : 2/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kwangsi to Hunan 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to Hainan 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 bomber moved from 41 Sea Zone to Hainan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan Place Units - Japanese 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 1 infantry placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 French regular : 0,67 Japanese regular : 0,17 UK_Pacific regular : -1,33 ANZAC regular : -0,67 British regular : -0,83
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,1,2,3,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1,3,1,2,3,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Malaya British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Malaya, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in Malaya 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 infantry moved from Siam to Shan State 4 infantry moved from India to Burma 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 3 fighters placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 British collect 30 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4,2,2,5,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 British regular : -3.83
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Alexandria to 81 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Cyprus Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Cyprus from British, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Romania to Bessarabia 1 armour moved from Baltic States to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 4 infantry moved from Yugoslavia to Romania 1 fighter moved from Alexandria to 92 Sea Zone 1 fighter moved from 81 Sea Zone to Alexandria Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 British regular : -0,33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine 5 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 3 armour moved from Romania to Western Ukraine 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Southern Italy to Belarus 3 infantry moved from Baltic States to Belarus 1 fighter moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 11 armour, 2 artilleries, 10 infantry and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 2 artilleries, 10 infantry and 15 mech_infantrys in Western Ukraine, round 2 : 12/38 hits, 10,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 11 armour, 2 artilleries, 10 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 6 infantry moved from Karelia to Novgorod 1 artillery and 3 infantry moved from Norway to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 aaGun moved from Baltic States to Novgorod 2 aaGuns, 3 artilleries and 10 infantry moved from Baltic States to Eastern Poland 2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from Germany to Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 3 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from 115 Sea Zone to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from 115 Sea Zone to Western Germany Place Units - Germans 2 infantry placed in Germany 8 mech_infantrys placed in Germany 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -1,50 Germans regular : 0,50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 3 infantry moved from Archangel to Vologda 3 infantry moved from Volgograd to Tambov 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Yunnan to Volgograd Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,5 Russians collect 29 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
-
@hypoaf bump #1
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 bomber moved from Hainan to Shan State 1 bomber moved from Hainan to Philippines 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Manchuria Battle in Guam Battle in 56 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Manchuria from Chinese, taking Guam from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 4/8 hits, 2,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 75 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to Hainan 1 bomber moved from Philippines to Hainan 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter moved from Hunan to Kiangsi Place Units - Japanese 1 fighter and 2 tactical_bombers placed in Japan 1 factory_minor placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,33 Japanese regular : 0,33 UK_Pacific regular : -0,33 ANZAC regular : -0,33
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Midway to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Gibraltar Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Korea 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Korea 1 fighter moved from Midway to Korea Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Americans undo move 2. 1 artillery placed in Western United States 3 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 1 infantry moved from Szechwan to Sikang Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Midway to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Gibraltar Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 19 Sea Zone to Korea 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to Korea 1 fighter moved from Midway to Korea Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States Americans undo move 2. 1 artillery placed in Western United States 3 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 1 infantry moved from Szechwan to Sikang Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Kweichow 4 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 4 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to Yunnan 3 artilleries moved from India to Burma 3 infantry moved from India to Burma 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Persia to Russia 2 fighters moved from Persia to Bryansk 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Italian Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 3 fighters placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 3 infantry EDIT: Adding units owned by British to India: 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,4,1,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.00 Japanese regular : 1.33 British regular : 1.00
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery moved from Algeria to Morocco 1 fighter moved from 96 Sea Zone to Morocco 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Bessarabia to Western Ukraine 4 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Alexandria to 96 Sea Zone Place Units - Italians 2 transports placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from Yunnan to Malaya Combat - ANZAC Battle in Java Battle in Borneo Battle in Sumatra Battle in Malaya ANZAC attack with 3 fighters Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 3 fighters in Malaya, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Malaya, round 2 : 3/5 hits, 1.83 expected hits 3 fighters owned by the ANZAC lost in Malaya Japanese win, taking Java from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -30 Casualties for ANZAC: 3 fighters Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -1.50
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from Yunnan to Malaya Combat - ANZAC Battle in Java Battle in Borneo Battle in Sumatra Battle in Malaya ANZAC attack with 3 fighters Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 3 fighters in Malaya, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Malaya, round 2 : 3/5 hits, 1.83 expected hits 3 fighters owned by the ANZAC lost in Malaya Japanese win, taking Java from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -30 Casualties for ANZAC: 3 fighters Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 2 destroyers French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the French lost in 92 Sea Zone Italians win with 2 destroyers remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -0.50 Japanese regular : 1.17 ANZAC regular : -1.50