@pacifiersboard scramble orders for 36?
L20 BM3 majikforce (L+12) vs AetV (X)
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@majikforce, I also posted my J Turn.
If you consider to attack the Caucasuss with your Air, please use the German file and roll your attack. My J move would not be affected since I would still move my Units into the Caucasuss.
Also if you consider to move your Russian Navy, feel free to do so. My J move would still not be affected by it.If you dislike that I made my J move allready, please let me know and I will wait for your Russian move in the future.
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from India to Burma 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus -
@aequitas-et-veritas Scramble 95?
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@majikforce NO Scramble, please.
Thank you.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to France 1 tactical_bomber moved from United Kingdom to France 2 bombers moved from United Kingdom to France 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Americans take 39 Sea Zone from Japanese 1 bomber and 1 fighter moved from India to 80 Sea Zone 1 bomber moved from India to Hunan Combat - Americans Battle in Normandy Bordeaux Americans attack with 3 artilleries and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 2 bombers, 4 fighters and 3 tactical_bombers Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 4 infantry; Italians defend with 1 aaGun Italians roll AA dice in France : 0/3 hits, 0.50 expected hits Americans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in France, round 2 : 6/9 hits, 5.33 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in France, round 2 : 1/6 hits, 2.17 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in France Americans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in France, round 3 : 3/8 hits, 4.83 expected hits Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France Americans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour, 1 artillery and 4 infantry Casualties for Italians: 1 aaGun Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 80 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 80 Sea Zone to India 1 fighter moved from 80 Sea Zone to Persia 1 bomber moved from Hunan to India 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from France to 110 Sea Zone 2 bombers moved from France to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 transport moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from India to Burma 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - British Battle in 95 Sea Zone British attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers, 1 fighter and 2 submarines British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 submarines owned by the Italians and 3 submarines owned by the British lost in 95 Sea Zone British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone British win with 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for British: 2 destroyers and 3 submarines Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 2 submarines Casualties for Germans: 1 fighter Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 7 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry; Japanese defend with 2 mech_infantrys British roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 4.67 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 armour moved from India to West India 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 95 Sea Zone to Normandy Bordeaux 2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Persia 3 infantry placed in Egypt 1 fighter placed in 110 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Americans regular : -2.83 Italians regular : 0.33 Japanese regular : 0.17 Germans regular : -1.33 British regular : 0.83 Italians AA : -0.50 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to India 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium 3 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 1 fighter moved from Tsinghai to Caucasus 1 fighter moved from Tsinghai to Caucasus 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 3 bombers moved from Yunnan to Hunan 2 fighters moved from Tsinghai to Hunan Combat - Germans Battle in Hunan Germans attack with 3 bombers and 2 fighters Chinese defend with 1 infantry Germans roll dice for 3 bombers and 2 fighters in Hunan, round 2 : 4/5 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Hunan Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for Chinese: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 6,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 3 fighters and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2,00 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Germans 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun, 18 armour and 21 mech_infantrys moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tambov to Volgograd 2 fighters moved from Caucasus to Volgograd 5 artilleries and 7 infantry moved from Samara to Volgograd 1 artillery moved from Novosibirsk to Samara 3 infantry moved from Russia to Samara 1 artillery moved from Evenkiyskiy to Timguska 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 3 bombers and 1 fighter moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Holland Belgium to 112 Sea Zone 2 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Southern Italy to Western Germany 3 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Yugoslavia to Northern Italy Place Units - Germans 1 carrier placed in 112 Sea Zone 1 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 infantry placed in Germany Germans undo move 5. Germans undo move 2. 1 bomber, 1 fighter and 6 infantry placed in Western Germany 1 armour placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Germans regular : -1,17 British regular : 2,33 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 mech_infantry moved from Tsinghai to Caucasus Japanese take Caucasus from British 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 13 fighters and 7 tactical_bombers moved from 35 Sea Zone to Borneo Combat - Japanese Battle in Borneo Japanese attack with 13 fighters, 2 infantry and 7 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 13 fighters, 2 infantry and 7 tactical_bombers in Borneo, round 2 : 13/22 hits, 11,50 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 13 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 1 infantry moved from Yenisey to Timguska 1 armour moved from Kansu to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Kansu 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 13 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Yunnan to Hunan Place Units - Japanese 3 infantry placed in Malaya 1 mech_infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : 1,50 UK_Pacific regular : 0,00 -
Oh sheeesh, I think I overwrote our game with my newer version 2.2.28086, sigh.
Let me know if you run into any kind of trouble playing it.I also skipped your Russian go. If you wanted to move your Ftrs into Caucasuss let me know, then I have to readjust my J Turn a little bit (concerning the mech I moved in). Also it is your right to cancel off my J18 in order to play your R18 properly.
Best Regards
AetV -
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from India to Malaya 1 bomber moved from India to Caucasus 1 fighter moved from Persia to Caucasus 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 artillery moved from Normandy Bordeaux to Spain 4 infantry moved from Gibraltar to Spain 2 fighters moved from Gibraltar to Spain 3 fighters moved from 110 Sea Zone to Western Germany 3 bombers moved from United Kingdom to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Spain 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 bomber, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 7,7,7 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers Neutral_True defend with 6 infantry Americans roll dice for 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers in Spain, round 2 : 6/14 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 2 artilleries, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Portugal, round 2 : 2/5 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Americans attack with 1 bomber and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 10 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 bomber moved from New Zealand to India 1 armour, 1 carrier, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Portugal to Gibraltar 2 fighters moved from Spain to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from Spain to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 bomber and 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 3 infantry moved from India to Burma 1 armour moved from Persia to Turkmenistan 1 armour moved from West India to Turkmenistan 1 fighter moved from Northwest Persia to Turkmenistan 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Northwest Persia to Saudi Arabia 1 armour moved from Northwest Persia to Saudi Arabia 1 tactical_bomber moved from Northwest Persia to Saudi Arabia 1 armour moved from Northwest Persia to Rostov British take Caucasus from Japanese British take Rostov from Germans 1 armour moved from Northwest Persia to Kazakhstan British take Kazakhstan from Germans 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Turkey 2 armour moved from Persia to Turkey 5 mech_infantrys moved from Northwest Persia to Turkey 6 armour moved from Northwest Persia to Turkey 3 artilleries and 3 infantry moved from Northwest Persia to Turkey 6 fighters moved from Northwest Persia to Turkey 1 artillery and 1 infantry moved from Northwest Persia to Turkey 1 marine moved from Northwest Persia to Turkey Combat - British Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Turkey British attack with 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 14/30 hits, 11.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 8 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 8 armour, 4 artilleries, 7 fighters, 3 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 infantry Casualties for Neutral_True: 8 infantry Battle in Saudi Arabia British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Turkmenistan British attack with 2 armour and 1 fighter Germans defend with 1 mech_infantry British roll dice for 2 armour and 1 fighter in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 armour and 3 infantry Japanese defend with 1 artillery British roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 aaGun moved from India to Burma 1 tactical_bomber moved from Saudi Arabia to Northwest Persia 1 fighter moved from Turkmenistan to Northwest Persia 7 fighters moved from Turkey to Northwest Persia 1 tactical_bomber moved from Turkey to Northwest Persia 3 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Normandy Bordeaux to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone 2 carriers moved from 95 Sea Zone to 99 Sea Zone 3 infantry moved from India to West India 1 aaGun moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : -0.33 Japanese regular : -0.83 Japanese AA : -0.17 Germans AA : -0.50 Germans regular : 0.00 Neutral_True regular : -3.00 British regular : 2.67 -
@aequitas-et-veritas Assumed no intercept in W Germany.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Italians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Southern France 1 mech_infantry owned by the Italians retreated to Northern Italy Americans win with 3 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,00 British AA : -0,17 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 2 fighters moved from Java to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 4 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Borneo to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.67 -
@aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 71 PUs; Germans buy 2 destroyers, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 artillery and 3 infantry moved from Samara to Kazakhstan 2 infantry moved from Volgograd to Rostov 2 fighters moved from Volgograd to Rostov 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium 4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium 3 fighters moved from Norway to Holland Belgium 1 bomber moved from Yunnan to 43 Sea Zone Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Holland Belgium Germans attack with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers Americans defend with 2 artilleries Germans roll dice for 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/19 hits, 10,00 expected hits Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in Rostov Germans attack with 2 fighters and 2 infantry British defend with 1 armour Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 armour Battle in Kazakhstan Germans attack with 1 artillery and 3 infantry British defend with 1 armour Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Southern France Germans attack with 1 fighter and 3 infantry British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys British defend with 3 infantry Germans roll dice for 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys in Caucasus, round 2 : 21/60 hits, 18,00 expected hits British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 18 armour, 6 artilleries, 9 infantry and 26 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 2 aaGuns moved from Volgograd to Caucasus 1 fighter moved from Rostov to Novgorod 1 artillery moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 1 bomber moved from 43 Sea Zone to Yunnan 1 fighter moved from Southern France to Southern Italy 3 bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Norway 4 tactical_bombers moved from Holland Belgium to 112 Sea Zone 4 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 destroyers placed in 112 Sea Zone 1 fighter and 7 infantry placed in Western Germany 2 infantry placed in France Turning on Edit Mode EDIT: Changing ownership of Sweden from Neutral_True to Germans EDIT: Adding units owned by Germans to Sweden: 7 infantry EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Adding units owned by Germans to Switzerland: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,5,2,6,6,3,4 Germans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Germans regular : 4,67 British regular : 1,50 -
@majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):
@aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.
I understand and agree on this term.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 fighters moved from Northwest Persia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters Germans defend with 1 infantry Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00 -
@majikforce this is what i thought, so i waited.
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 3 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 submarine moved from 35 Sea Zone to 36 Sea Zone 7 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 15 fighters moved from 35 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Sikang to Turkmenistan Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 4 infantry British defend with 1 aaGun, 1 armour and 3 infantry British roll AA dice in Burma : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Burma Japanese roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1,33 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 armour and 2 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 bomber and 4 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Turkmenistan Japanese attack with 1 armour and 1 mech_infantry British defend with 2 armour Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 armour in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in Turkmenistan British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for British: 1 armour Battle in 36 Sea Zone Japanese attack with 15 fighters, 1 submarine and 7 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 15 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 12/22 hits, 12,17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 15 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 15 fighters and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Yunnan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Kansu 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Jehol to Anhwe 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Malaya to Shan State Place Units - Japanese 3 fighters placed in Malaya 2 fighters placed in French Indo China 1 infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,50 British AA : 0,67 UK_Pacific regular : 1,00 British regular : 1,00





