L20 BM3 majikforce (L+12) vs AetV (X)


  • @majikforce, I also posted my J Turn.

    If you consider to attack the Caucasuss with your Air, please use the German file and roll your attack. My J move would not be affected since I would still move my Units into the Caucasuss.
    Also if you consider to move your Russian Navy, feel free to do so. My J move would still not be affected by it.

    If you dislike that I made my J move allready, please let me know and I will wait for your Russian move in the future.

  • 22 16

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 2 infantry moved from India to Burma
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            3 infantry moved from Northwest Persia to Caucasus
            7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
    

    Savegame

  • 22 16

    @aequitas-et-veritas Scramble 95?


  • @majikforce NO Scramble, please.

    Thank you.

  • 22 16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
            1 tactical_bomber moved from United Kingdom to France
            2 bombers moved from United Kingdom to France
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 bomber and 1 fighter moved from India to 80 Sea Zone
            1 bomber moved from India to Hunan
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 4 infantry; Italians defend with 1 aaGun
                    Italians roll AA dice in France : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in France, round 2 : 6/9 hits, 5.33 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
                    Americans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in France, round 3 : 3/8 hits, 4.83 expected hits
                    Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in France
                Americans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                Casualties for Italians: 1 aaGun
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 80 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to India
            1 fighter moved from 80 Sea Zone to Persia
            1 bomber moved from Hunan to India
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 bomber moved from Hawaiian Islands to New Zealand
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
            2 bombers moved from France to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 2 infantry moved from India to Burma
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            3 infantry moved from Northwest Persia to Caucasus
            7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers, 1 fighter and 2 submarines
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 submarines owned by the Italians and 3 submarines owned by the British lost in 95 Sea Zone
                    British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
                British win with 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for British: 2 destroyers and 3 submarines
                Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
                Casualties for Germans: 1 fighter
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 7 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry; Japanese defend with 2 mech_infantrys
                    British roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 4.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 armour moved from India to West India
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 95 Sea Zone to Normandy Bordeaux
            2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 armour placed in Persia
            3 infantry placed in Egypt
            1 fighter placed in 110 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Italians regular : 0.33
    Japanese regular : 0.17
    Germans regular : -1.33
    British regular : 0.83
    Italians AA : -0.50
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to India
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from 112 Sea Zone to Holland Belgium
            3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            3 mech_infantrys moved from Volgograd to Caucasus
            1 fighter moved from Tambov to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            3 bombers moved from Yunnan to Hunan
            2 fighters moved from Tsinghai to Hunan
    
        Combat - Germans
            Battle in Hunan
                Germans attack with 3 bombers and 2 fighters
                Chinese defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 fighters in Hunan, round 2 : 4/5 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Hunan
                Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 artillery
                    Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 6,33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Caucasus
                Germans attack with 3 fighters and 3 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2,00 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win with 2 fighters remaining. Battle score for attacker is -16
                Casualties for Germans: 1 fighter and 3 mech_infantrys
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Volgograd
            1 aaGun, 18 armour and 21 mech_infantrys moved from Kazakhstan to Volgograd
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tambov to Volgograd
            2 fighters moved from Caucasus to Volgograd
            5 artilleries and 7 infantry moved from Samara to Volgograd
            1 artillery moved from Novosibirsk to Samara
            3 infantry moved from Russia to Samara
            1 artillery moved from Evenkiyskiy to Timguska
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            3 bombers and 1 fighter moved from Hunan to Yunnan
            4 fighters and 4 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            3 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Germany
            Germans undo move 5.
            Germans undo move 2.
            1 bomber, 1 fighter and 6 infantry placed in Western Germany
            1 armour placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,33
    Germans regular : -1,17
    British regular : 2,33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
            1 mech_infantry moved from Tsinghai to Caucasus
                  Japanese take Caucasus from British
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            13 fighters and 7 tactical_bombers moved from 35 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 13 fighters, 2 infantry and 7 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 13 fighters, 2 infantry and 7 tactical_bombers in Borneo, round 2 : 13/22 hits, 11,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 13 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Yunnan
            1 infantry moved from Yenisey to Timguska
            1 armour moved from Kansu to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Kweichow
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            13 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Yunnan to Hunan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 mech_infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,50
    UK_Pacific regular : 0,00
    

    Savegame

  • 22 21 20 19 18 17 16

    Oh sheeesh, I think I overwrote our game with my newer version 2.2.28086, sigh.
    Let me know if you run into any kind of trouble playing it.

    I also skipped your Russian go. If you wanted to move your Ftrs into Caucasuss let me know, then I have to readjust my J Turn a little bit (concerning the mech I moved in). Also it is your right to cancel off my J18 in order to play your R18 properly.

    Best Regards
    AetV

  • 22 16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from India to Malaya
            1 bomber moved from India to Caucasus
            1 fighter moved from Persia to Caucasus
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Spain
            4 infantry moved from Gibraltar to Spain
            2 fighters moved from Gibraltar to Spain
            3 fighters moved from 110 Sea Zone to Western Germany
            3 bombers moved from United Kingdom to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Spain
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Eastern United States to 101 Sea Zone
            4 artilleries, 1 bomber, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 6 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 7,7,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
                Neutral_True defend with 6 infantry
                    Americans roll dice for 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers in Spain, round 2 : 6/14 hits, 5.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
            Battle in Portugal
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Portugal, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Caucasus
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            10 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            11 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from Malaya to India
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 bomber moved from New Zealand to India
            1 armour, 1 carrier, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Portugal to Gibraltar
            2 fighters moved from Spain to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
            3 tactical_bombers moved from Spain to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
            1 bomber and 8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 3 infantry moved from India to Burma
            1 armour moved from Persia to Turkmenistan
            1 armour moved from West India to Turkmenistan
            1 fighter moved from Northwest Persia to Turkmenistan
            1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
            1 mech_infantry moved from Northwest Persia to Saudi Arabia
            1 armour moved from Northwest Persia to Saudi Arabia
            1 tactical_bomber moved from Northwest Persia to Saudi Arabia
            1 armour moved from Northwest Persia to Rostov
                  British take Caucasus from Japanese
                  British take Rostov from Germans
            1 armour moved from Northwest Persia to Kazakhstan
                  British take Kazakhstan from Germans
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Turkey
            2 armour moved from Persia to Turkey
            5 mech_infantrys moved from Northwest Persia to Turkey
            6 armour moved from Northwest Persia to Turkey
            3 artilleries and 3 infantry moved from Northwest Persia to Turkey
            6 fighters moved from Northwest Persia to Turkey
            1 artillery and 1 infantry moved from Northwest Persia to Turkey
            1 marine moved from Northwest Persia to Turkey
    
        Combat - British
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Turkey
                British attack with 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 8 armour, 4 artilleries, 7 fighters, 4 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 14/30 hits, 11.83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 8 armour, 4 artilleries, 7 fighters, 3 infantry, 1 marine, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Saudi Arabia
                British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkmenistan
                British attack with 2 armour and 1 fighter
                Germans defend with 1 mech_infantry
                    British roll dice for 2 armour and 1 fighter in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 armour and 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 aaGun moved from India to Burma
            1 tactical_bomber moved from Saudi Arabia to Northwest Persia
            1 fighter moved from Turkmenistan to Northwest Persia
            7 fighters moved from Turkey to Northwest Persia
            1 tactical_bomber moved from Turkey to Northwest Persia
            3 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Normandy Bordeaux to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 carriers moved from 95 Sea Zone to 99 Sea Zone
            3 infantry moved from India to West India
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.33
    Japanese regular : -0.83
    Japanese AA : -0.17
    Germans AA : -0.50
    Germans regular : 0.00
    Neutral_True regular : -3.00
    British regular : 2.67
    

    Savegame

  • 22 16

    @aequitas-et-veritas Assumed no intercept in W Germany.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 1 aaGun and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Southern France
                1 mech_infantry owned by the Italians retreated to Northern Italy
                Americans win with 3 infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 0,00
    British AA : -0,17
    

    Savegame

  • 22 16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
            2 fighters moved from Java to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 4/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Borneo to 42 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.67
    

    Savegame

  • 22 16

    @aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major; Remaining resources: 71 PUs; 
            Germans buy 2 destroyers, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Samara to Kazakhstan
            2 infantry moved from Volgograd to Rostov
            2 fighters moved from Volgograd to Rostov
            18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Southern France
            3 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            3 bombers moved from Western Germany to Holland Belgium
            4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            3 fighters moved from Norway to Holland Belgium
            1 bomber moved from Yunnan to 43 Sea Zone
    
        Combat - Germans
            Battle in 43 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Holland Belgium
                Germans attack with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 2 artilleries
                    Germans roll dice for 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/19 hits, 10,00 expected hits
                    Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 bombers, 10 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
            Battle in Rostov
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for British: 1 armour
            Battle in Kazakhstan
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 armour
                    Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Germans attack with 1 fighter and 3 infantry
                British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits, 1,00 expected hits
                    Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 18 armour, 6 artilleries, 10 infantry and 26 mech_infantrys in Caucasus, round 2 : 21/60 hits, 18,00 expected hits
                    British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 18 armour, 6 artilleries, 9 infantry and 26 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            2 aaGuns moved from Volgograd to Caucasus
            1 fighter moved from Rostov to Novgorod
            1 artillery moved from Timguska to Kansu
            1 armour and 1 mech_infantry moved from Szechwan to Yunnan
            1 bomber moved from 43 Sea Zone to Yunnan
            1 fighter moved from Southern France to Southern Italy
            3 bombers moved from Holland Belgium to Western Germany
            3 fighters moved from Holland Belgium to Norway
            4 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            4 fighters moved from Holland Belgium to 112 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 destroyers placed in 112 Sea Zone
            1 fighter and 7 infantry placed in Western Germany
            2 infantry placed in France
            Turning on Edit Mode
            EDIT: Changing ownership of Sweden from Neutral_True to Germans
            EDIT: Adding units owned by Germans to Sweden: 7 infantry
            EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
            EDIT: Removing units owned by Germans from Norway: 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Changing ownership of Switzerland from Neutral_True to Germans
            EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
            EDIT: Adding units owned by Germans to Switzerland: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,2,5,2,6,6,3,4
            Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Germans regular : 4,67
    British regular : 1,50
    

    Savegame


  • @majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):

    @aequitas-et-veritas I am okay with you skipping over Russia to do Japan as long as you take on the risk that Japan may have to be redone if I see an opportunity with the Russian planes.

    I understand and agree on this term.

  • 22 16

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 fighters moved from Northwest Persia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • @majikforce this is what i thought, so i waited.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 5 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            3 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            7 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            15 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers and 4 infantry
                British defend with 1 aaGun, 1 armour and 3 infantry
                    British roll AA dice in Burma : 1/2 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Burma
                    Japanese roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 armour and 3 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                 retreated to Burma
                UK_Pacific win with 1 armour and 2 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 bomber and 4 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Turkmenistan
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 2 armour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 armour in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in Turkmenistan
                British win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in 36 Sea Zone
                Japanese attack with 15 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 15 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 12/22 hits, 12,17 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 15 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            15 fighters and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Burma to Yunnan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Kansu
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Jehol to Anhwe
            2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            3 fighters placed in Malaya
            2 fighters placed in French Indo China
            1 infantry placed in French Indo China
            1 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,50
    British AA : 0,67
    UK_Pacific regular : 1,00
    British regular : 1,00
    

    Savegame

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