@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Simon33 (Axis) vs OwenToo (Allies) PtV
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 1 airfield placed in Greece Italians undo move 1. 1 infantry placed in Southern Italy 1 airfield placed in Greece Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -1.67 Russians regular : 0.33 -
I was supposed to mobilise infantry in Normandy to protect the bomber. Bummer!
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@simon33 Yes, but he rolled a 1 against my attack! Bummer!
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZACCombat Hit Differential Summary :
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Carrier scramble into SZ 55 ? (2 max)
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btw I forgot to move American Fighter in Queensland to NSW during American NCM. Will you allow that?
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Sure…
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Thanks! And the scramble to 55?
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Here is a better image
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Oh sorry, no scramble.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to New South Wales 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to New South Wales: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 117 Sea Zone to 118 Sea Zone 3 bombers moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers moved from 118 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 118 Sea Zone 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 transports moved from 115 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 armour and 10 artilleries moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine 5 infantry moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 12 infantry moved from Germany to Poland 2 artilleries, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Finland 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Malta to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 submarine moved from 130 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 artillery and 3 infantry moved from Sakha to Amur 4 infantry moved from Buryatia to Northern Manchuria 1 aaGun moved from Buryatia to Northern Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia 5 infantry moved from Siberia to Amur 1 infantry moved from Vologda to Archangel 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Samara to Stalingrad 4 artilleries and 12 infantry moved from Rostov to Stalingrad 1 aaGun moved from Vologda to Gorky 1 artillery and 1 infantry moved from Vologda to Gorky 1 fighter moved from Northern Belarus to Russia 1 tactical_bomber moved from Northern Belarus to Russia 1 fighter moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Northern Belarus Place Units - Russians 2 armour and 2 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Siberia 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 65 Sea Zone 1 battleship moved from 50 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from 57 Sea Zone to Western Australia 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Western Australia 4 artilleries and 7 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Western Australia Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 57 Sea Zone 1 carrier moved from 43 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 carrier and 1 destroyer moved from 50 Sea Zone to 65 Sea Zone 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 cruiser moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 cruiser and 1 marine moved from 24 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Burma to Yunnan 2 bombers moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 armour moved from Gibraltar to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 mech_infantry owned by the Americans retreated to Morocco Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 submarines moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 28 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 2.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 12 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 81 Sea Zone to 39 Sea Zone 1 marine moved from Gibraltar to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 armour moved from Gibraltar to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 armour moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 6/10 hits, 3.67 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 6 infantry owned by the Italians lost in Algeria 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 mech_infantry owned by the Americans retreated to Morocco Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 marine Casualties for Italians: 6 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 aaGun moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from 88 Sea Zone to Brazil 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 2 submarines moved from 91 Sea Zone to 28 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 mech_infantry moved from Western United States to 11 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 28 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi 12 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 11 infantry in Chahar, round 3 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Northern Manchuria Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to Eastern India 1 armour moved from Baluchistan to 82 Sea Zone 3 infantry moved from Baluchistan to 82 Sea Zone 1 armour, 3 infantry and 2 transports moved from 82 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Sumatra 3 infantry moved from 39 Sea Zone to Sumatra 1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 39 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Sumatra Non Combat Move - British 1 mech_infantry moved from Northeast Persia to Baluchistan 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Baluchistan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan Place Units - British 1 transport placed in 109 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.00 Japanese regular : 0.67 Italians regular : 2.33 Germans AA : 0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Greece 1 armour, 2 artilleries and 1 mech_infantry moved from Algeria to Tunisia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to Sumatra Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,3,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUsCombat Hit Differential Summary :





