@Ragnell804 down to +8 CP now…
Rico's Roughnecks
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 56 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 2 fighters moved from 61 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from Kiangsu to Fukien 1 fighter moved from Japan to Fukien 1 infantry moved from Kiangsu to Fukien 1 cruiser moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 4 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in Burma Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 4 fighters moved from 56 Sea Zone to 60 Sea Zone Place Units - Japanese 1 factory placed in French Indo-China Thailand Japanese undo move 1. 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.00 Japanese regular : 1.83 British regular : 0.67
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Egypt to India 1 infantry moved from Western Canada to Eastern Canada 1 destroyer moved from 9 Sea Zone to 8 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 carrier, 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Germans lost in 5 Sea Zone British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23 Casualties for Germans: 1 carrier, 1 cruiser and 1 transport Casualties for British: 1 fighter Non Combat Move - British 1 bomber and 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 1 factory placed in India 1 cruiser, 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -1.33
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to East Poland 2 armour moved from Bulgaria Romania to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Poland to East Poland 1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British Combat - Germans Battle in 6 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in East Poland Germans attack with 6 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 6 armour and 2 infantry in East Poland, round 2 : 7/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 artilleries and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Ukraine to Poland 1 armour moved from France to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to France 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 infantry moved from Norway to Finland Place Units - Germans 3 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 4.50 British regular : 1.33
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine 4 infantry moved from Caucasus to Ukraine 2 infantry moved from Belorussia to Baltic States 5 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Caucasus 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 2 infantry moved from Soviet Far East to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Russia to Baltic States 1 artillery moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Ukraine, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 4 infantry in Ukraine, round 3 : 2/4 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 2 artilleries and 4 infantry Russians roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 2 : 2/9 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 4 : 4/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 4 infantry Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. Russians undo move 1. 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.83
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 56 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 2 fighters moved from 61 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to Fukien 1 fighter moved from Japan to Fukien 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 infantry moved from Kiangsu to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 4 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters and 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 2 infantry moved from Manchuria to Kiangsu 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 carriers moved from 57 Sea Zone to 60 Sea Zone 4 fighters moved from 56 Sea Zone to 60 Sea Zone Place Units - Japanese 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 29 PUs; end with 31 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : 0.50 British regular : 1.00
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 bomber moved from United Kingdom to Libya 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya 2 infantry moved from Trans-Jordan to Egypt 2 fighters moved from United Kingdom to 5 Sea Zone 1 infantry moved from Burma to India Combat - British Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 5 Sea Zone British roll dice for 1 fighter in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter in 5 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 3 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the British lost in Libya British roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 4 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Libya British roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 5 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Libya British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Libya to Egypt 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 1 factory placed in India 1 cruiser, 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Germans regular : -0.50 British regular : -2.83
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 bomber, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.50 expected hits 1 bomber owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter and 1 infantry in Egypt, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt 1 fighter owned by the Italians retreated British win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 bomber and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to France 1 artillery moved from Italy to Balkans Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -1.83
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Hupeh to Yunnan Non Combat Move - Chinese Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery placed in Eastern United States Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Suiyuan Chinese undo move 2. 2 infantry placed in Yunnan Chinese undo move 2. Chinese undo move 1. 3 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 2 infantry moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from East Poland to Baltic States 5 armour and 2 infantry moved from East Poland to Ukraine 1 fighter moved from Poland to Ukraine 1 fighter moved from France to Baltic States 1 bomber moved from Norway to Ukraine 1 fighter moved from Norway to Baltic States Combat - Germans Battle in Ukraine Germans attack with 5 armour, 1 bomber, 1 fighter and 2 infantry Russians defend with 4 infantry Germans roll dice for 5 armour, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 5 armour, 2 fighters and 2 infantry Russians defend with 1 armour, 1 artillery and 4 infantry Germans roll dice for 5 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 5 armour and 2 fighters in Baltic States, round 3 : 2/7 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans roll dice for 3 armour and 2 fighters in Baltic States, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 armour and 2 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Poland 1 artillery and 4 infantry moved from Germany to Poland 1 fighter moved from Ukraine to Poland 1 bomber moved from Ukraine to Poland 1 infantry moved from Finland to Norway Place Units - Germans 4 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -0.83
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 2 infantry moved from Karelia S.S.R. to Finland 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Russia to Caucasus 1 infantry moved from Buryatia S.S.R. to Manchuria 1 infantry moved from Stanovoj Chrebet to Soviet Far East 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Manchuria Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 armour and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 infantry in Finland, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Place Units - Russians 1 armour, 1 fighter and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Russians undo move 2. Russians undo move 1. 1 armour and 1 fighter placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 2 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 2 infantry placed in Karelia S.S.R. 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -1.33 Russians regular : -1.17
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma Japanese take Burma from British 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 2 infantry moved from Fukien to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Fukien to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 battleship moved from 50 Sea Zone to 37 Sea Zone 1 cruiser moved from 61 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 37 Sea Zone 4 fighters moved from 60 Sea Zone to French Indo-China Thailand 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from Kwangtung to French Indo-China Thailand 2 carriers moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 50 Sea Zone to 61 Sea Zone 1 infantry moved from Kiangsu to Manchuria Place Units - Japanese 2 armour placed in French Indo-China Thailand 2 bombers placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to India 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone 1 fighter moved from United Kingdom to Russia 1 destroyer and 1 transport moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 cruiser and 1 destroyer moved from 8 Sea Zone to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 3 Sea Zone Combat - British Non Combat Move - British Place Units - British 3 armour placed in India 1 transport placed in 8 Sea Zone 1 artillery and 3 infantry placed in United Kingdom British undo move 2. 1 transport placed in 3 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:43:34 PM
Savegame -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Bulgaria Romania to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt Italians take Egypt from British 1 armour moved from 15 Sea Zone to Egypt Combat - Italians Non Combat Move - Italians 2 cruisers moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to Italy 1 artillery moved from Balkans to Italy 1 infantry moved from France to Italy Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer and 1 transport moved from 8 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway 2 bombers and 1 fighter moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Norway Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Norway, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Norway to Karelia S.S.R. 2 bombers moved from Norway to Russia Combat Move - Chinese 3 infantry moved from Hupeh to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Solomon Islands: 2 infantry EDIT: Turning off Edit Mode Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.50 Japanese regular : -1.00 Germans regular : 0.33
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 5 armour and 1 infantry moved from Ukraine to East Poland 3 fighters moved from Poland to East Poland 1 fighter moved from Germany to East Poland 1 bomber moved from Poland to United Kingdom 1 infantry moved from Trans-Jordan to Persia Germans take Persia from British Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Battle in East Poland Germans attack with 5 armour, 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 armour, 4 fighters and 1 infantry in East Poland, round 2 : 7/10 hits, 4.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 5 armour and 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from East Poland to Baltic States 1 bomber moved from United Kingdom to Baltic States 1 artillery and 4 infantry moved from Poland to Baltic States 2 infantry moved from Germany to France 3 infantry moved from Germany to Poland 4 armour moved from Germany to East Poland 3 armour moved from Baltic States to East Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone Place Units - Germans 8 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.67 Germans regular : 2.33
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 fighter and 2 infantry moved from Caucasus to Ukraine 1 artillery and 2 infantry moved from Caucasus to Persia 4 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Finland to Archangel 1 infantry moved from Urals to Russia 4 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. Combat - Russians Battle in Persia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 submarine moved from 12 Sea Zone to 7 Sea Zone 1 aaGun moved from Karelia S.S.R. to Archangel 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia Place Units - Russians 4 armour placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu 1 battleship moved from 37 Sea Zone to 61 Sea Zone 1 infantry moved from Manchuria to Kiangsu 2 bombers moved from Japan to Kiangsu 1 artillery moved from French Indo-China Thailand to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to India 1 artillery and 6 infantry moved from Burma to India 2 fighters moved from 37 Sea Zone to India 2 armour and 4 fighters moved from French Indo-China Thailand to India Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 battleship in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Kiangsu, round 3 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in India Japanese attack with 2 armour, 2 artilleries, 6 fighters and 7 infantry British defend with 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry British roll AA dice in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 2 artilleries, 6 fighters and 7 infantry in India, round 2 : 9/17 hits, 6.17 expected hits British roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in India, round 2 : 5/9 hits, 3.83 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in India Japanese win, taking India from British with 2 armour, 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 26 Casualties for Japanese: 5 infantry Casualties for British: 3 armour, 1 artillery, 1 fighter and 4 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from India to 35 Sea Zone 3 transports moved from 37 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 bombers moved from Kiangsu to French Indo-China Thailand 1 infantry moved from Yunnan to Fukien 4 fighters moved from India to Yunnan 1 infantry moved from Fukien to Kiangsu Place Units - Japanese 2 armour placed in French Indo-China Thailand 4 artilleries, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.33 British AA : -1.00 British regular : 1.17
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 5x factory; Remaining resources: 27 PUs; 0 techTokens; British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Morocco Algeria to Libya British take Libya from Italians 2 infantry moved from United Kingdom to 3 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour and 1 artillery moved from 7 Sea Zone to France 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands Combat - British Battle in France British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British Place Units - British 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 1.83
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to 15 Sea Zone 1 armour, 1 battleship and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 armour, 1 fighter and 1 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in France, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in France, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the British, 3 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 armour, 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.17