TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour and 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from French West Africa to Gold Coast
Americans take Gold Coast from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
2 armour, 5 artilleries and 7 infantry moved from 112 Sea Zone to Norway
5 fighters and 4 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Egypt to Iraq
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Norway
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 23 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 5 fighters and 4 tactical_bombers
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 5 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/9 hits, 5,17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 fighters and 4 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Alaska to British Columbia
Place Units - Americans
3 armour placed in Egypt
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 5 infantry in Kiangsu, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Kiangsu, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Shantung, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Shantung, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 6 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Zealand: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 artilleries and 5 infantry moved from Yunnan to French Indo China
1 armour and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour, 1 fighter and 2 mech_infantrys moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from India to West India
Combat - British
Battle in West India
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in West India
British roll dice for 1 armour in West India, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in West India, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in West India
British win, taking West India from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the British lost in Shan State
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 2 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 tactical_bomber
British roll dice for 2 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 4/14 hits, 4,83 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/11 hits, 4,67 expected hits
3 infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/11 hits, 4,33 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 3,50 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in French Indo China
British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 4 : 1/4 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Anhwe to Kiangsu
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,4,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -3,00
Americans regular : -0,33
Italians regular : 0,00
Japanese regular : -2,00
Germans regular : 0,67
British regular : -4,33
Savegame