I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from Neutral_Allies
Japanese take Persia from British
2 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kweichow to Yunnan
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kansu
Place Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from Neutral_Allies
Japanese take Persia from British
2 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kweichow to Yunnan
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kansu
Place Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Caucasus to Persia
Japanese take Northwest Persia from Neutral_Allies
Japanese take Persia from British
2 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kweichow to Yunnan
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Kansu
Place Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -0.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 124 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 bomber
Germans defend with 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 0,67 expected hits
1 bomber owned by the Americans lost in Southern France
Germans win with 2 bombers and 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Alaska to British Columbia
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : -0,83
Germans regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 124 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 bomber
Germans defend with 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 2 bombers and 1 infantry in Southern France, round 2 : 2/3 hits, 0,67 expected hits
1 bomber owned by the Americans lost in Southern France
Germans win with 2 bombers and 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Alaska to British Columbia
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Egypt
British attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 marine
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/7 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 marine in Egypt, round 2 : 2/6 hits, 2,17 expected hits
1 mech_infantry owned by the British, 1 marine owned by the Italians, 1 infantry owned by the Germans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 marine
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 infantry moved from India to West India
2 fighters moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3
British collect 33 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,67
Italians regular : -0,50
Japanese regular : -0,83
Germans regular : 1,17
British regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Iraq
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 harbour
Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iraq to Greece
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 infantry
EDIT: Adding units owned by Italians to Bessarabia: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Eastern Poland
7 armour and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Southern France to Western Germany
1 infantry moved from Southern France to France
Place Units - Germans
1 infantry placed in Ukraine
3 artilleries placed in Novgorod
2 infantry placed in France
3 infantry placed in Western Germany
1 bomber and 1 fighter placed in Western Germany
1 infantry and 3 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Germans undo move 7.
1 destroyer placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
Germans undo move 7.
1 destroyer placed in 112 Sea Zone
Germans undo move 7.
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Ukraine
5 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Belarus
5 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Belarus
7 infantry moved from Vologda to Urals
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 7 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 7 infantry in Urals, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Russians roll dice for 6 infantry in Urals, round 3 : 3/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Volgograd
Russians attack with 5 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 armour and 2 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 5 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour and 2 mech_infantrys in Rostov, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Italians defend with 1 armour
Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,50 expected hits
Italians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Italians with 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Vologda to Russia
1 aaGun moved from Bryansk to Rostov
3 aaGuns moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
Place Units - Russians
4 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Japanese regular : 0,00
Germans regular : -0,33
Russians regular : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Siberia to Ulaanbaatar
1 armour moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Ulaanbaatar
1 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Ulaanbaatar, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Ulaanbaatar
1 fighter owned by the Japanese and 1 bomber owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Novosibirsk
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 fighter moved from Ulaanbaatar to Buryatia
1 infantry moved from Korea to Amur
1 bomber moved from Ulaanbaatar to Shantung
1 armour and 3 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Chahar to Suiyuyan
1 armour moved from Persia to Iraq
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kansu to Olgiy
1 artillery moved from Kansu to Tsinghai
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -3.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 harbour and 5 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 124 Sea Zone to 117 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 101 Sea Zone to 51 Sea Zone
1 carrier and 3 submarines moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from British Columbia to 64 Sea Zone
1 mech_infantry moved from Alaska to Western United States
3 aaGuns moved from Central United States to Western United States
Place Units - Americans
1 harbour placed in Southeast Mexico
5 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 harbour and 5 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 124 Sea Zone to 117 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 101 Sea Zone to 51 Sea Zone
1 carrier and 3 submarines moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from British Columbia to 64 Sea Zone
1 mech_infantry moved from Alaska to Western United States
3 aaGuns moved from Central United States to Western United States
Place Units - Americans
1 harbour placed in Southeast Mexico
5 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 fighters moved from 81 Sea Zone to Egypt
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry; Japanese defend with 1 armour
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Japanese, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
2 fighters moved from Egypt to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to French Equatorial Africa
Place Units - British
1 artillery placed in Union of South Africa
1 carrier and 1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,2
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : -0,83
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Iraq
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from 81 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 bomber, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British AA : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour, 3 artilleries, 5 infantry, 12 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 10/29 hits, 9.00 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 3 artilleries, 4 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Ukraine to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
2 armour and 6 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
1 submarine placed in 110 Sea Zone
1 bomber placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Japanese
Russians take Northwest Persia from Japanese
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Italians
4 infantry moved from Urals to Novosibirsk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
5 armour and 1 mech_infantry moved from Rostov to Samara
4 armour and 1 mech_infantry moved from Volgograd to Samara
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Timguska, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 4 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 9 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 9 armour and 2 mech_infantrys in Samara, round 2 : 4/11 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Rostov to Tambov
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67
Germans regular : -0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yunnan to Burma
1 fighter and 4 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Shantung to Burma
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking Yakut S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers in Burma, round 3 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Shan State
1 bomber, 1 fighter and 4 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 fighter moved from Yakut S.S.R. to Jehol
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,1,6,2,3
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Russians regular : -0.33