Avner +12 Allies -VS- dawgoneit Axis P2V

  • '22

    @dawgoneit said in Avner +12 Allies -VS- dawgoneit Axis P2V:

    @avner UK?

    I’ll do it later

    yesterday I was interrupted

  • '22

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 marine moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 marine placed in Western United States
            2 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Szechwan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Chahar to Inner Mongolia
            4 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            1 artillery placed in Inner Mongolia
            2 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 submarine moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 112 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                1 armour owned by the British retreated to Anglo-Egyptian Sudan
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in 93 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 93 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 98 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 126 Sea Zone
            1 aaGun moved from Scotland to 112 Sea Zone
            1 infantry moved from Scotland to 112 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from 93 Sea Zone to United Kingdom
            1 fighter moved from 93 Sea Zone to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Alexandria to 100 Sea Zone
            1 infantry moved from Alexandria to 100 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 armour moved from Alexandria to Egypt
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Eastern India to Burma
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            3 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            1 airfield placed in Gibraltar
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in 40 Sea Zone change ownership: 1 carrier
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Western India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Italians regular : 0,33
    Japanese regular : 2,00
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Albania to 99 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Albania to 99 Sea Zone
            1 bomber moved from Northern Italy to Egypt
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 0/5 hits, 1.83 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the ANZAC, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 4 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -2.33
    

    Savegame


  • @avner said in Avner +12 Allies -VS- dawgoneit Axis P2V:

    @dawgoneit said in Avner +12 Allies -VS- dawgoneit Axis P2V:

    @avner UK?

    I’ll do it later

    yesterday I was interrupted

    All Good

  • '22

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 59 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 submarines moved from 109 Sea Zone to 126 Sea Zone
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
            1 bomber moved from Western Germany to 126 Sea Zone
            2 infantry moved from Denmark to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Iceland
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 battleship and 1 cruiser moved from 115 Sea Zone to 126 Sea Zone
            1 destroyer moved from 115 Sea Zone to 126 Sea Zone
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 126 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 126 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 126 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 126 Sea Zone
                    Germans roll dice for 2 submarines in 126 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 126 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 126 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 battleship in 126 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 126 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 25
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Iceland
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Iceland from British, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 126 Sea Zone to Norway
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 artillery and 2 infantry moved from Germany to Poland
            2 aaGuns moved from Western Germany to Germany
            4 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            5 armour and 5 mech_infantrys moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            1 bomber placed in Western Germany
            2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0.33
    Germans regular : -1.00
    British regular : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Buryatia to Sakha
            2 aaGuns and 12 infantry moved from Siberia to Sakha
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            2 aaGuns, 1 artillery and 16 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Smolensk to Southern Belarus
            1 artillery moved from Smolensk to Southern Belarus
            1 aaGun moved from Smolensk to Southern Belarus
            1 aaGun moved from Smolensk to Southern Belarus
            1 mech_infantry moved from Smolensk to Southern Belarus
            1 armour moved from Smolensk to Southern Belarus
            1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Tsagaan Olom to Central Mongolia
            1 infantry moved from Northern Caucasus to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            9 infantry placed in Russia
            Russians undo move 3.
            9 infantry placed in Russia
            Russians undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 6 infantry
            EDIT: Adding units owned by Russians to Bryansk: 6 infantry
            EDIT: Turning off Edit Mode
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Kiangsi
            4 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 3 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 artilleries and 2 infantry moved from Hokkaido to 5 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Amur to Northern Manchuria
            1 mech_infantry moved from Northern Manchuria to Southern Manchuria
            1 armour moved from Hokkaido to 7 Sea Zone
            3 infantry moved from Hokkaido to 7 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi
            2 bombers moved from Japan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Southern Manchuria to Kiangsi
            2 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 artillery, 1 fighter and 3 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shansi, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Shansi
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 10 infantry moved from Szechwan to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Japanese regular : 1,33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 artillery, 1 fighter and 3 infantry moved from Inner Mongolia to Shansi
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shansi, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Shansi
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 10 infantry moved from Szechwan to Tsinghai
            1 fighter moved from Shansi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 bomber moved from United Kingdom to Tunisia
    
        Combat - British
            Battle in Tunisia
                British attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 : 2/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Western India: 1 infantry
            EDIT: Removing units owned by UK_Pacific from Western India: 1 infantry
            EDIT: Adding units owned by British to Southern Persia: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Tunisia to Algeria
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
            1 infantry moved from 82 Sea Zone to Southern Persia
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 fighter moved from Burma to Eastern India
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Eastern India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Burma to Eastern India
            1 fighter moved from Burma to Eastern India
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to Scotland: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
            EDIT: Changing ownership of Eire from Neutral_Allies to British
            EDIT: Adding units owned by British to Eire: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,3
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Italians regular : -0,33
    Japanese regular : 1,33
    Neutral_Axis regular : 0,33
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Tobruk to 98 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Eastern India
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 infantry moved from Malaya to Shan State
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to Morocco
    
        Combat - French
            Battle in Morocco
                French attack with 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter and 1 infantry in Morocco, round 5 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the French lost in Morocco
                French win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1,67
    Neutral_Axis regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
            6 armour and 5 mech_infantrys moved from Western Germany to Poland
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            3 armour moved from Greece to Romania
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Poland
            1 bomber moved from Norway to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
    
        Non Combat Move - Germans
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns
            EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns
            EDIT: Adding units owned by Germans to Germany: 4 aaGuns
            EDIT: Turning off Edit Mode
            5 armour and 4 mech_infantrys placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Sakha to Siberia
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    Russians roll dice for 2 infantry in Siberia, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Sakha to Buryatia
            2 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Yenisey to Yakut S.S.R.
            2 aaGuns, 1 artillery and 16 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Southern Belarus to Eastern Poland
            1 infantry moved from Leningrad to Baltic States
            6 infantry moved from Bryansk to Kursk
            1 armour moved from Southern Belarus to Kursk
            1 mech_infantry moved from Southern Belarus to Kursk
            1 infantry moved from Western Ukraine to Bessarabia
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Ukraine to Kursk
            1 armour moved from Ukraine to Kursk
            9 infantry moved from Russia to Bryansk
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
            1 armour placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Yunnan
            1 armour and 5 infantry moved from Kwangsi to Yunnan
            2 artilleries and 7 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/14 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Southern Manchuria to 20 Sea Zone
            1 mech_infantry moved from Southern Manchuria to Chahar
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser and 2 submarines moved from 7 Sea Zone to 37 Sea Zone
            1 battleship moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from Southern Manchuria to Northern Manchuria
            6 infantry moved from Japan to Kyushu
            3 transports moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 7 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            2 infantry placed in Central United States
            1 submarine and 1 transport placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            2 infantry placed in Central United States
            1 submarine and 1 transport placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 16 infantry moved from Tsinghai to Hopei
            1 artillery moved from Inner Mongolia to Kansu
            1 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            6 infantry moved from Southern Persia to Iraq
            1 artillery moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Iraq
            1 infantry moved from 82 Sea Zone to Iraq
            1 fighter moved from Eastern India to Iraq
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 100 Sea Zone
            1 carrier moved from 94 Sea Zone to 100 Sea Zone
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            1 bomber moved from Algeria to 100 Sea Zone
            1 artillery moved from Tunisia to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 7 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 7 infantry in Iraq, round 2 : 2/9 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 5 infantry in Iraq, round 3 : 1/7 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 100 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 100 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 100 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
                    1 transport owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 34
                Casualties for British: 1 destroyer and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
    
        Non Combat Move - British
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            1 bomber moved from 100 Sea Zone to Southern Persia
            1 mech_infantry moved from Eire to United Kingdom
            1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 100 Sea Zone
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 carrier moved from 40 Sea Zone to 82 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            1 fighter moved from Iraq to 82 Sea Zone
            1 tactical_bomber moved from Eastern India to 82 Sea Zone
            1 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia
            1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,2,6,3,5,4,6,4,1,1,4,2,6,6,4,4,3,1,1,3,6,5,2,2,1
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in Eastern India change ownership: 1 fighter and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Neutral_Axis regular : 0,67
    British regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from Egypt to 100 Sea Zone
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 100 Sea Zone
            1 fighter moved from Egypt to 100 Sea Zone
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 4 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in 100 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 2 fighters and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 100 Sea Zone
                    Italians roll dice for 1 bomber in 100 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 1 transport in 100 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians lost in 100 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is -21
                Casualties for Italians: 1 bomber, 4 fighters and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 fighter
                1 fighter owned by the British forced to land in Crete
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 factory_minor and 1 infantry placed in Northern Italy
            Italians undo move 2.
            1 factory_minor placed in Egypt
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : 1.33
    

    Savegame

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