L21 Martin (Axis) -vs- dawgoneit (Allies +20) - OOB low luck


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 96 Sea Zone
            2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 destroyers and 2 submarines
                Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    2 destroyers owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -28
                Casualties for ANZAC: 2 destroyers and 2 submarines
            Battle in 98 Sea Zone
                ANZAC attack with 2 fighters
                Germans defend with 1 transport; Italians defend with 1 cruiser and 3 transports
                    ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser and 4 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                    3 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 40
                Casualties for Italians: 1 cruiser and 3 transports
                Casualties for Germans: 1 transport
            Battle in 96 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 96 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 96 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 96 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
                2 fighters owned by the Japanese forced to land in Sumatra
    
        Non Combat Move - ANZAC
            2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from 96 Sea Zone to Malta
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -2.17
    Japanese regular : 1.83
    ANZAC regular : -2.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 armour moved from 127 Sea Zone to Archangel
            1 armour moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            2 bombers moved from Romania to Russia
            2 tactical_bombers moved from Ukraine to Russia
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Romania to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,33 expected hits
                    Russians roll AA dice in Russia : 0/1 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia rolls: 3,4 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 16 damage total.  Damaged units is as follows: factory_major = 10, airfield = 6
            Battle in Archangel
                Germans attack with 2 armour and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 7 infantry in Archangel, round 2 : 2/1 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Ukraine
            2 tactical_bombers moved from Russia to Ukraine
            7 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 carrier moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Ukraine to 97 Sea Zone
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery, 1 bomber, 6 mech_infantrys and 1 tactical_bomber placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,33
    Russians AA : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Japanese
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            10 infantry moved from Timguska to Novosibirsk
            8 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Volgograd to Tambov
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Novosibirsk, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Vologda
            2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun moved from Timguska to Kansu
            1 aaGun moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Soviet Far East to Siberia
            2 armour, 1 artillery and 2 mech_infantrys moved from Shensi to Kansu
            1 fighter and 3 tactical_bombers moved from Hunan to Kansu
            2 bombers moved from Hunan to Kansu
            1 armour moved from Kweichow to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Sumatra to 42 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 armour and 1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Turkmenistan to Eastern Persia
                  Japanese take Eastern Persia from British
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/0 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 3 armour, 1 artillery, 2 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun and 8 infantry
                    Russians roll AA dice in Kansu : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in Kansu
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 6/0 hits, 6,00 expected hits
                    Chinese roll dice for 1 aaGun and 8 infantry in Kansu, round 2 : 2/1 hits, 2,67 expected hits
                    5 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                    Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 6/1 hits, 5,67 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/0 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 armour, 2 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery, 1 fighter and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 8 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Sumatra to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            2 bombers moved from Kansu to Hunan
            3 tactical_bombers moved from Kansu to Shensi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Shantung
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,50
    Japanese regular : 0,67
    ANZAC regular : 0,67
    Russians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            6 fighters moved from 54 Sea Zone to 34 Sea Zone
            2 bombers moved from Queensland to French Indo China
            1 bomber moved from Queensland to Malaya
            1 bomber moved from India to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Americans roll dice for 2 bombers and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Americans roll dice for 2 bombers in French Indo China, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from French Indo China to Shan State
            2 bombers moved from Malaya to Shan State
            6 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            6 fighters moved from 54 Sea Zone to 34 Sea Zone
            2 bombers moved from Queensland to French Indo China
            1 bomber moved from Queensland to Malaya
            1 bomber moved from India to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Americans roll dice for 2 bombers and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                Americans win, taking Malaya from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Americans roll dice for 2 bombers in French Indo China, round 3 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from French Indo China to Shan State
            2 bombers moved from Malaya to Shan State
            6 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 artillery and 2 infantry moved from Shan State to Siam
            1 artillery and 3 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Eastern Persia
            1 fighter moved from 96 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 81 Sea Zone to Egypt
            1 bomber moved from Union of South Africa to Egypt
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                  British take 98 Sea Zone from Italians
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 2 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
            Battle in Eastern Persia
                British attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Eastern Persia
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Siam
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Siam, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 bomber, 4 fighters and 3 infantry
                Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/1 hits, 1.67 expected hits
                    British roll dice for 1 bomber, 4 fighters and 3 infantry in Egypt, round 2 : 3/1 hits, 3.17 expected hits
                    Italians roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British roll dice for 1 bomber, 4 fighters and 1 infantry in Egypt, round 3 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 2 artilleries and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Egypt to Iraq
            2 fighters moved from Egypt to 81 Sea Zone
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Egypt to 96 Sea Zone
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 11 infantry moved from India to Burma
            1 fighter moved from Eastern Persia to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Union of South Africa
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,4,6,3,6,5,1,2,6,6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,1
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.00
    Japanese regular : -1.33
    Germans regular : 0.67
    British regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk
                    Italians roll dice for 2 armour in Bryansk, round 3 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 2 armour in Bryansk, round 4 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 7
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in 96 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 carrier owned by the Americans lost in 96 Sea Zone
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    1 fighter owned by the French and 1 fighter owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 36
                Casualties for Americans: 1 carrier
                Casualties for French: 1 fighter
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Southern Italy to Northern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour placed in Ukraine
            Italians undo move 1.
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : -0,17
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Malta to 92 Sea Zone
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Combat - ANZAC
            Battle in 92 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from 92 Sea Zone to Morocco
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Malta to 92 Sea Zone
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Combat - ANZAC
            Battle in 92 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from 92 Sea Zone to Morocco
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 1 aaGun
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 mech_infantrys moved from Romania to Western Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            6 artilleries moved from Ukraine to Bryansk
            1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 armour moved from Archangel to Bryansk
            2 infantry moved from Archangel to Vologda
            5 infantry moved from Archangel to Smolensk
            1 bomber moved from Ukraine to Vologda
            1 bomber moved from Ukraine to Smolensk
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Romania to Vologda
            4 tactical_bombers moved from Ukraine to Bryansk
            10 armour, 25 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
            1 tactical_bomber moved from Romania to Bryansk
            1 fighter moved from 112 Sea Zone to Novgorod
            1 fighter moved from 112 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 7 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 7 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/1 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 5 infantry in Smolensk, round 2 : 1/1 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/1 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Bryansk
            1 bomber moved from Smolensk to Bryansk
            2 tactical_bombers moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 bomber and 1 infantry placed in Romania
            1 armour, 1 fighter and 1 tactical_bomber placed in Novgorod
            3 mech_infantrys placed in Romania
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 25 PUs; 
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Kansu
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 1 armour and 1 factory_minor
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Russians lost in Ukraine
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter and 2 infantry
                Casualties for Germans: 1 aaGun
            Battle in Kansu
                Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
                Japanese defend with 3 armour and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Kansu, round 2 : 3/1 hits, 2.83 expected hits
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 : 2/1 hits, 2.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
                    Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Kansu, round 3 : 2/1 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 3 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Caucasus to Rostov
            1 aaGun moved from Rostov to Tambov
            1 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    Italians regular : 0.00
    Germans AA : 0.83
    Russians regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 armour and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Hunan to Malaya
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Shantung to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Hunan
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 armour moved from Kiangsu to Hunan
            1 tactical_bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Kwangtung
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/0 hits, 3,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/1 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 : 2/1 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to Hunan
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Hunan
            3 fighters moved from 34 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Hunan to 36 Sea Zone
            1 fighter moved from Hunan to 36 Sea Zone
            2 tactical_bombers moved from Yunnan to Hunan
            1 tactical_bomber moved from Shensi to Hunan
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 artilleries and 1 infantry placed in Shantung
            2 armour and 1 mech_infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
            Japanese undo move 1.
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            Japanese undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            Japanese undo move 2.
            1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
            1 artillery and 3 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,17
    Japanese regular : 0,67
    UK_Pacific regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            4 bombers moved from Shan State to 37 Sea Zone
            6 fighters moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 5 bombers and 6 fighters
                Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Americans roll dice for 5 bombers and 6 fighters in 37 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Americans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 23
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            4 fighters moved from 37 Sea Zone to 42 Sea Zone
            4 bombers moved from 37 Sea Zone to India
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            4 bombers moved from Shan State to 37 Sea Zone
            6 fighters moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 5 bombers and 6 fighters
                Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Americans roll dice for 5 bombers and 6 fighters in 37 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Americans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 23
                Casualties for Americans: 1 bomber and 2 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters and 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            4 fighters moved from 37 Sea Zone to 42 Sea Zone
            4 bombers moved from 37 Sea Zone to India
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 airfield, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Siam to French Indo China
            1 artillery and 3 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from India to Malaya
            2 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
            1 fighter moved from India to French Indo China
            8 infantry moved from Shan State to Yunnan
            1 artillery and 11 infantry moved from Burma to Yunnan
            1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Iraq to 96 Sea Zone
            1 bomber moved from Iraq to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from Morocco to 96 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                  British take Eastern Persia from Japanese
    
        Combat - British
            Battle in Malaya
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/1 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for British: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in French Indo China, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Yunnan
                British attack with 1 artillery and 19 infantry
                Japanese defend with 2 armour
                    British roll dice for 1 artillery and 19 infantry in Yunnan, round 2 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in 96 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    British roll dice for 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports in 96 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 96 Sea Zone
                British win with 2 battleships, 1 bomber, 1 carrier, 4 cruisers, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 66
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            2 fighters moved from 96 Sea Zone to Trans-Jordan
            1 bomber moved from 96 Sea Zone to Iraq
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from India to Burma
            3 aaGuns moved from Shan State to Yunnan
            1 tactical_bomber moved from Malaya to Burma
            2 fighters moved from French Indo China to Burma
    
        Place Units - British
            1 airfield placed in Egypt
            2 mech_infantrys placed in Iraq
            2 infantry placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,5,1,4,6,2,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,6
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    Japanese regular : 0.33
    British regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
            1 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Rostov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Italians attack with 1 armour
                Russians defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory_major and 73 infantry
                    Italians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 11 artilleries and 73 infantry in Russia, round 2 : 29/0 hits, 29,00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Russia
                Russians win with 2 aaGuns, 2 armour, 11 artilleries and 72 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 35 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 35 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 2 fighters
            EDIT: Adding units owned by ANZAC to Persia: 2 fighters
            EDIT: Removing units owned by ANZAC from Morocco: 1 fighter
            EDIT: Adding units owned by ANZAC to Malta: 1 fighter
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 aaGun
            EDIT: Adding units owned by ANZAC to Iraq: 1 aaGun
            EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 73 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Southern France
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Novgorod to Vologda
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Caucasus
            1 bomber moved from Romania to Russia
            14 armour, 7 artilleries, 3 bombers, 27 infantry, 15 mech_infantrys and 7 tactical_bombers moved from Bryansk to Russia
            6 mech_infantrys moved from Western Ukraine to Russia
            3 fighters and 1 tactical_bomber moved from Novgorod to Russia
            5 infantry moved from Smolensk to Russia
            1 armour moved from Bryansk to Caucasus
            1 infantry moved from Vologda to Russia
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 14 armour, 7 artilleries, 4 bombers, 3 fighters, 33 infantry, 21 mech_infantrys and 8 tactical_bombers
                Russians defend with 2 aaGuns, 2 armour, 11 artilleries, 1 factory_major and 72 infantry
                    Russians roll AA dice in Russia : 1/0 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 33 infantry, 21 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 28/1 hits, 28,50 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 11 artilleries and 72 infantry in Russia, round 2 : 29/1 hits, 28,67 expected hits
                    26 infantry owned by the Russians, 29 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 4 infantry, 21 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 24/1 hits, 23,67 expected hits
                    Russians roll dice for 2 armour, 11 artilleries and 46 infantry in Russia, round 3 : 20/0 hits, 20,00 expected hits
                    24 infantry owned by the Russians, 4 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 14 armour, 7 artilleries, 4 bombers, 2 fighters, 5 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 20/0 hits, 20,00 expected hits
                    Russians roll dice for 2 armour, 11 artilleries and 22 infantry in Russia, round 4 : 12/0 hits, 12,00 expected hits
                    20 infantry owned by the Russians, 7 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 14 armour, 4 bombers, 2 fighters and 8 tactical_bombers in Russia, round 5 : 16/0 hits, 16,00 expected hits
                    Russians roll dice for 2 armour, 11 artilleries and 2 infantry in Russia, round 5 : 5/1 hits, 5,33 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Russians, 11 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 4 bombers, 2 fighters and 8 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Germans: 5 armour, 7 artilleries, 1 fighter, 33 infantry and 21 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 11 artilleries and 72 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Rostov
            1 artillery moved from France to Southern France
            1 infantry moved from Western Germany to France
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 artillery moved from Romania to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            4 bombers moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            2 tactical_bombers moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from Romania to Northern Italy
    
        Place Units - Germans
            1 destroyer, 2 fighters and 1 submarine placed in 112 Sea Zone
            1 aaGun and 2 infantry placed in Southern France
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,1
            Germans collect 57 PUs (3 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,17
    Russians AA : 0,00
    

    Savegame

Suggested Topics

  • 57
  • 47
  • 61
  • 76
  • 40
  • 50
  • 131
  • 228
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts