@gamerman01 The dice server is down at the moment, but here are the J5 purchases and combat moves. It’s getting late, so I’m going to bed, and hopefully by morning the issues with the dice server will be resolved and I can take this move. I anticipate that Russia and the US will take losses in Sinkiang, which is now quite crowded. I suspect your loss choices will heavily depend on the losses I myself take, e.g. to AA fire, so this combat move might take a while even after the dice server is back up.
L21 PTV Avner (Axis) vs. ArtofWar1947 (Allies)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 126 Sea Zone to 122 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea ZoneCombat Hit Differential Summary :
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raid London
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@avner
NO intercept. -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 126 Sea Zone to 122 Sea Zone 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 117 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Cleaning up after air battles Non Combat Move - Germans 2 aaGuns, 6 artilleries and 17 infantry moved from Poland to Baltic States 7 armour and 6 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 carrier moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 fighter moved from 117 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 117 Sea Zone to 116 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to Poland 1 infantry moved from 117 Sea Zone to Poland 1 fighter moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Western Germany to Poland 3 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia 5 infantry moved from Finland to Vyborg Place Units - Germans 1 destroyer and 1 submarine placed in 99 Sea Zone 1 fighter placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 1 carrier placed in 116 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
British AA : -0,33 Russians regular : 0,50 Germans regular : 2,33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 126 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 117 Sea Zone 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Bryansk to Kursk 3 infantry moved from Leningrad to Vologda 4 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Bryansk to Southern Belarus 3 infantry moved from Russia to Yaroslavl 1 artillery and 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine 2 infantry moved from Siberia to Amur Place Units - Russians 1 infantry placed in Siberia 1 armour and 2 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Kweichow to Yunnan 1 bomber moved from Kwangsi to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 fighter moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Shan State 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 artillery moved from 43 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Java Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Sumatra from Dutch, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/5 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone 1 carrier moved from 36 Sea Zone to 46 Sea Zone 1 carrier moved from 36 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 22 Sea Zone to Japan 1 tactical_bomber moved from 22 Sea Zone to Japan 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Anhwe 1 artillery moved from Shansi to Jehol 1 artillery moved from Shansi to Jehol 1 bomber moved from Shan State to Kiangsi 1 bomber moved from Shan State to Kiangsi 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 36 Sea Zone to 46 Sea Zone 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Malaya 3 fighters moved from Caroline Islands to French Indo China 1 tactical_bomber moved from Caroline Islands to Davao 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from Japan to Northern Manchuria Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 destroyer placed in 7 Sea Zone 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,17 Japanese regular : -4,33 UK_Pacific regular : 0,33 ANZAC regular : -0,67 -
Battle in Alexandria
4 UK Infantry: [dice 4d6]
UK infantry & art: [dice 2d6]Italian infantry: [dice 1d6]
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4d6: 3, 2, 2, 1
2d6: 6, 2
1d6: 6 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber and 1 fighter moved from Gibraltar to Algeria 1 submarine moved from 93 Sea Zone to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from 27 Sea Zone to Queensland 1 submarine moved from 17 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 armour moved from Western United States to Central United States 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer and 2 transports placed in 104 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5 Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 infantry moved from Honan to Inner Mongolia 1 fighter moved from Western Sinkiang to Inner Mongolia Combat - Chinese Chinese creates battle in territory Shansi Battle in Inner Mongolia Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Tsinghai 14 infantry moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 30 PUs; British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 transport moved from 83 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Ethiopia 2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone 2 fighters moved from Egypt to Ethiopia 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 101 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 transport moved from 94 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 2 fighters moved from Ethiopia to Egypt 1 battleship moved from 82 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Eastern India to Burma 1 fighter moved from Hopei to Eastern India 1 bomber moved from France to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,1 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 89 Sea Zone: 1 transport EDIT: Adding units owned by British to 85 Sea Zone: 1 transport EDIT: Removing units owned by Italians from Alexandria: 1 infantry EDIT: Changing ownership of Alexandria from Italians to British EDIT: Adding units owned by British to Alexandria: 1 artillery and 5 infantry EDIT: Removing units owned by British from Egypt: 1 artillery, 1 fighter and 5 infantry EDIT: Adding units owned by British to 94 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -1.00 Italians regular : 1.00 Germans AA : -0.17 British regular : 2.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 artillery moved from French Equatorial Africa to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Tunisia Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Libya 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland Place Units - Italians 1 artillery, 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 1,17 British regular : -0,33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from South Australia to Queensland 1 fighter moved from New Guinea to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Combat - French Battle in 112 Sea Zone French attack with 1 destroyer and 2 fighters Germans defend with 1 submarine French roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 112 Sea Zone French win with 2 fighters remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - French 2 fighters moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 1.67 Germans regular : 0.83 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 117 Sea Zone to 115 Sea Zone 6 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Baltic States to Leningrad 1 artillery moved from Baltic States to Leningrad 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to LeningradCombat Hit Differential Summary :
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new raid London :)
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NO intercept.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 117 Sea Zone to 115 Sea Zone 6 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Baltic States to Leningrad 1 artillery moved from Baltic States to Leningrad 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to Leningrad Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Leningrad Germans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Leningrad, round 2 : 2/9 hits, 2,33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 carrier moved from 116 Sea Zone to 115 Sea Zone 1 carrier moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from 116 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 116 Sea Zone to 115 Sea Zone 1 armour moved from Normandy Bordeaux to France 3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 1 aaGun moved from Baltic States to Leningrad 2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine 4 artilleries and 15 infantry moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Leningrad 1 mech_infantry moved from Baltic States to Leningrad 1 armour moved from Baltic States to Leningrad 1 mech_infantry moved from Baltic States to Leningrad 1 armour moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 122 Sea Zone to 115 Sea Zone 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from France to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 99 Sea Zone 1 submarine placed in 113 Sea Zone Germans undo move 2. 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
British AA : 0,67 Russians regular : -0,33 Germans regular : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 109 Sea Zone Non Combat Move - Russians 3 infantry moved from Vologda to Gorky 3 infantry moved from Yaroslavl to Gorky 1 artillery moved from Russia to Gorky 6 infantry moved from Kursk to Ukraine 1 artillery and 8 infantry moved from Bryansk to Kursk 9 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Southern Belarus to Russia 4 aaGuns, 2 artilleries and 16 infantry moved from Southern Belarus to Bryansk 1 aaGun and 10 infantry moved from Amur to Buryatia 1 submarine moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 109 Sea Zone Non Combat Move - Russians 3 infantry moved from Vologda to Gorky 3 infantry moved from Yaroslavl to Gorky 1 artillery moved from Russia to Gorky 6 infantry moved from Kursk to Ukraine 1 artillery and 8 infantry moved from Bryansk to Kursk 9 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Southern Belarus to Russia 4 aaGuns, 2 artilleries and 16 infantry moved from Southern Belarus to Bryansk 1 aaGun and 10 infantry moved from Amur to Buryatia 1 submarine moved from 117 Sea Zone to 118 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Ukraine 10 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 46 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Davao to 35 Sea Zone 1 tactical_bomber moved from Davao to 35 Sea Zone 1 tactical_bomber moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 bomber moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 artillery moved from Jehol to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone 1 destroyer and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 fighter moved from Western United States to 1 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Tunisia to Algeria 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 fighter moved from 1 Sea Zone to 27 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 98 Sea Zone to 94 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 4 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Chinese creates battle in territory Kansu Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kansu from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Eastern Sinkiang, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Tsinghai to Honan 1 fighter moved from Hopei to Honan 1 infantry moved from Shansi to Honan Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 armour moved from French Equatorial Africa to Belgian Congo 1 artillery and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Southern Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Belgian Congo British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 127 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 127 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Algeria to Tunisia 1 fighter moved from 94 Sea Zone to Gibraltar 1 carrier and 1 fighter moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 85 Sea Zone to 93 Sea Zone 2 infantry moved from French West Africa to Nigeria 1 artillery and 4 infantry moved from Alexandria to Tobruk 1 fighter moved from Egypt to Tunisia 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 2 artilleries and 1 infantry moved from Eastern India to Burma Place Units - British 1 destroyer placed in 109 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.50 Italians regular : -0.33 Japanese regular : -0.83 Germans regular : -0.33 Neutral_Axis regular : -1.00 British regular : 2.67 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZACCombat Hit Differential Summary :





